Revision 1378,
415 bytes
checked in by giegl, 18 years ago
(diff) |
GTPD - Jungle Rumble - integrate into GTP SVN structure
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1 | #pragma once
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2 | #include "Vector.h"
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3 |
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4 | class Plane
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5 | {
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6 | public:
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7 | Plane(void);
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8 | ~Plane(void);
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9 |
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10 | void setPoint(Vector p);
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11 | void setPoint(float _x, float _y, float _z);
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12 | Vector getPoint();
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13 |
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14 | void setNormal(Vector &n);
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15 | void setNormal(float _nx, float _ny, float _nz);
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16 | Vector getNormal();
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17 |
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18 | bool inFront(Vector p);
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19 | bool inFront(float x, float y, float z);
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20 |
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21 | private:
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22 | Vector point;
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23 | Vector normal;
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24 | };
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