source: GTP/trunk/App/Games/Jungle_Rumble/src/RenderTarget.cpp @ 1378

Revision 1378, 355 bytes checked in by giegl, 18 years ago (diff)

GTPD - Jungle Rumble - integrate into GTP SVN structure

Line 
1#include "dxstdafx.h"
2#include ".\rendertarget.h"
3
4RenderTarget::RenderTarget()
5{
6}
7
8RenderTarget::RenderTarget(int width, int height, D3DFORMAT format)
9{
10}
11
12RenderTarget::~RenderTarget(void)
13{
14}
15
16void RenderTarget::activate()
17{
18        //TODO implementieren für standard rendertarget
19}
20
21void RenderTarget::deactivate()
22{
23        //TODO ..
24}
25
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