source:
GTP/trunk/App/Games/Jungle_Rumble/src/RenderTarget.h
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1378
Revision 1378, 244 bytes checked in by giegl, 18 years ago (diff) |
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1 | #pragma once |
2 | |
3 | class RenderTarget |
4 | { |
5 | public: |
6 | RenderTarget(); |
7 | RenderTarget(int width, int height, D3DFORMAT format); |
8 | ~RenderTarget(void); |
9 | |
10 | friend class Scene; |
11 | protected: |
12 | |
13 | virtual void activate(); |
14 | virtual void deactivate(); |
15 | }; |
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