#include "dxstdafx.h" #include ".\sharedresource.h" SharedResource::SharedResource(void) { this->available = false; } SharedResource::~SharedResource(void) { } void SharedResource::setResourceIdentifier(int _id) { this->id = _id; } int SharedResource::getResourceIdentifier() { return this->id; } bool SharedResource::isResourceAvailable() { return this->available; } void SharedResource::setResourceAvailable(bool _available) { this->available = _available; }