Revision 1378,
1009 bytes
checked in by giegl, 18 years ago
(diff) |
GTPD - Jungle Rumble - integrate into GTP SVN structure
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[1378] | 1 | #include "dxstdafx.h"
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| 2 | #include ".\sharedresourcetexture.h"
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| 3 |
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| 4 | SharedResourceTexture::SharedResourceTexture(void) : SharedResource()
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| 5 | {
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| 6 | this->texture = NULL;
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| 7 | this->creator = false;
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| 8 | }
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| 9 |
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| 10 | SharedResourceTexture::~SharedResourceTexture(void)
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| 11 | {
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| 12 | SAFE_RELEASE(this->texture);
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| 13 | }
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| 14 |
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| 15 | void SharedResourceTexture::createTexture(int _width, int _height, D3DFORMAT _format, DWORD _usage, D3DPOOL _pool)
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| 16 | {
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| 17 | HRESULT hr;
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| 18 | this->width = _width;
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| 19 | this->height = _height;
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| 20 | this->format = _format;
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| 21 | this->usage = _usage;
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| 22 | this->pool = _pool;
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| 23 |
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| 24 | V( DXUTGetD3DDevice()->CreateTexture( this->width, this->height, 1, this->usage,
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| 25 | this->format, this->pool, &this->texture, NULL ) );
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| 26 | this->creator = true;
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| 27 | }
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| 28 |
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| 29 | void SharedResourceTexture::setTexture(IDirect3DTexture9* _texture)
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| 30 | {
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| 31 | this->texture = _texture;
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| 32 | }
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| 33 |
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| 34 | IDirect3DTexture9* SharedResourceTexture::getTexture()
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| 35 | {
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| 36 | return this->texture;
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| 37 | }
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| 38 |
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| 39 | void SharedResourceTexture::OnLostDevice()
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| 40 | {
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| 41 | if(this->creator) {
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| 42 | SAFE_RELEASE(this->texture);
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| 43 | }
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| 44 | }
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