Revision 1378,
489 bytes
checked in by giegl, 18 years ago
(diff) |
GTPD - Jungle Rumble - integrate into GTP SVN structure
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[1378] | 1 | #pragma once
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| 2 | #include <vector> // Standard-Vektor einschließen
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| 3 | #include <string>
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| 4 | #include <fstream>
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| 5 | #include "./GameManager.h"
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| 6 | #include "./Object3d.h"
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| 7 | #include <boost/shared_ptr.hpp>
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| 8 | #include <new>
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| 9 | #include <exception>
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| 10 | #include "Node.h"
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| 11 |
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| 12 | using namespace std;
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| 13 |
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| 14 | #define SPTR boost::shared_ptr
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| 15 |
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| 16 | class SkyBox : public Node
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| 17 | {
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| 18 | public:
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| 19 | SkyBox(void);
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| 20 | ~SkyBox(void);
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| 21 | void generateSkyBox(std::string filename);
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| 22 | Object3d* getBoxObject();
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| 23 |
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| 24 | private:
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| 25 | Object3d * myBox;
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| 26 | };
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