source: GTP/trunk/App/Games/Jungle_Rumble/src/UniversalWeapon.h @ 1378

Revision 1378, 455 bytes checked in by giegl, 18 years ago (diff)

GTPD - Jungle Rumble - integrate into GTP SVN structure

Line 
1#pragma once
2#include "weapon.h"
3#include <string>
4
5class UniversalWeapon :
6        public Weapon
7{
8public:
9        UniversalWeapon(void);
10        ~UniversalWeapon(void);
11
12        virtual void initWeapon();
13
14        void setBulletType(int _bulletType);
15        void setReboundForce(float _reboundForce);
16        void setXFile(std::string filename);
17
18        virtual Node* clone();
19
20protected:
21        int bulletType;
22        float reboundForce;
23        std::string xFileFilename;
24        virtual void doFire();
25};
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