Revision 1378,
455 bytes
checked in by giegl, 18 years ago
(diff) |
GTPD - Jungle Rumble - integrate into GTP SVN structure
|
Line | |
---|
1 | #pragma once
|
---|
2 | #include "weapon.h"
|
---|
3 | #include <string>
|
---|
4 |
|
---|
5 | class UniversalWeapon :
|
---|
6 | public Weapon
|
---|
7 | {
|
---|
8 | public:
|
---|
9 | UniversalWeapon(void);
|
---|
10 | ~UniversalWeapon(void);
|
---|
11 |
|
---|
12 | virtual void initWeapon();
|
---|
13 |
|
---|
14 | void setBulletType(int _bulletType);
|
---|
15 | void setReboundForce(float _reboundForce);
|
---|
16 | void setXFile(std::string filename);
|
---|
17 |
|
---|
18 | virtual Node* clone();
|
---|
19 |
|
---|
20 | protected:
|
---|
21 | int bulletType;
|
---|
22 | float reboundForce;
|
---|
23 | std::string xFileFilename;
|
---|
24 | virtual void doFire();
|
---|
25 | };
|
---|
Note: See
TracBrowser
for help on using the repository browser.