Revision 1378,
423 bytes
checked in by giegl, 18 years ago
(diff) |
GTPD - Jungle Rumble - integrate into GTP SVN structure
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1 | #include "dxstdafx.h"
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2 | #include ".\usernotify.h"
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3 | #include "GameManager.h"
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4 | #include "Scene.h"
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5 |
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6 | UserNotify::UserNotify(void)
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7 | {
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8 | }
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9 |
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10 | UserNotify::~UserNotify(void)
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11 | {
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12 | }
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13 |
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14 | void UserNotify::setScene(Scene* _scene)
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15 | {
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16 | this->scene = _scene;
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17 | }
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18 |
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19 | bool UserNotify::onJointBreak(NxReal breakingForce, NxJoint & brokenJoint)
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20 | {
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21 | this->scene->manager->printToConsole("Joint break!");
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22 | return true; //delete the joint
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23 | }
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24 |
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