Revision 1403,
492 bytes
checked in by giegl, 18 years ago
(diff) |
GTPD - Jungle Rumble - GLOBAL_player_freezeQ WIP
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[1378] | 1 | #pragma once
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| 2 | #include "player.h"
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| 3 | #include "Vector.h"
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| 4 |
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| 5 | class UserPlayer :
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| 6 | public Player
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| 7 | {
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| 8 | public:
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| 9 | UserPlayer(void);
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| 10 | ~UserPlayer(void);
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| 11 |
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| 12 | Vector getDesiredLookAtPoint();
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| 13 | Vector getDesiredViewPoint();
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| 14 | void setDesiredLookAtPoint(float _x, float _y, float _z);
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| 15 | void setDesiredViewPoint(float _x, float _y, float _z);
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| 16 |
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| 17 | /*void initWin();
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| 18 | void initLose();
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[1403] | 19 | */
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| 20 | virtual void update(float dt);
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[1378] | 21 |
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| 22 | protected:
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| 23 | float finalTimer;
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| 24 | Vector viewPoint;
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| 25 | Vector lookAtPoint;
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| 26 | };
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