source: GTP/trunk/App/Games/Jungle_Rumble/src/UserPlayer.h @ 1403

Revision 1403, 492 bytes checked in by giegl, 18 years ago (diff)

GTPD - Jungle Rumble - GLOBAL_player_freezeQ WIP

Line 
1#pragma once
2#include "player.h"
3#include "Vector.h"
4
5class UserPlayer :
6        public Player
7{
8public:
9        UserPlayer(void);
10        ~UserPlayer(void);
11
12        Vector getDesiredLookAtPoint();
13        Vector getDesiredViewPoint();
14        void setDesiredLookAtPoint(float _x, float _y, float _z);
15        void setDesiredViewPoint(float _x, float _y, float _z);
16
17        /*void initWin();
18        void initLose();
19        */
20        virtual void update(float dt);
21
22protected:
23        float finalTimer;
24        Vector viewPoint;
25        Vector lookAtPoint;
26};
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