1 | //-----------------------------------------------------------------------------
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2 | // File: DXUTsound.h
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3 | //
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4 | // Copyright (c) Microsoft Corp. All rights reserved.
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5 | //-----------------------------------------------------------------------------
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6 | #ifndef DXUTSOUND_H
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7 | #define DXUTSOUND_H
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8 |
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9 | //-----------------------------------------------------------------------------
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10 | // Classes used by this header
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11 | //-----------------------------------------------------------------------------
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12 | class CSoundManager;
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13 | class CSound;
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14 | class CStreamingSound;
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15 | class CWaveFile;
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16 |
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17 |
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18 | //-----------------------------------------------------------------------------
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19 | // Typing macros
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20 | //-----------------------------------------------------------------------------
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21 | #define WAVEFILE_READ 1
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22 | #define WAVEFILE_WRITE 2
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23 |
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24 | #define DXUT_StopSound(s) { if(s) s->Stop(); }
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25 | #define DXUT_PlaySound(s) { if(s) s->Play( 0, 0 ); }
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26 | #define DXUT_PlaySoundLooping(s) { if(s) s->Play( 0, DSBPLAY_LOOPING ); }
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27 |
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28 |
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29 | //-----------------------------------------------------------------------------
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30 | // Name: class CSoundManager
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31 | // Desc:
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32 | //-----------------------------------------------------------------------------
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33 | class CSoundManager
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34 | {
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35 | protected:
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36 | IDirectSound8* m_pDS;
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37 |
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38 | public:
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39 | CSoundManager();
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40 | ~CSoundManager();
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41 |
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42 | HRESULT Initialize( HWND hWnd, DWORD dwCoopLevel );
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43 | inline LPDIRECTSOUND8 GetDirectSound() { return m_pDS; }
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44 | HRESULT SetPrimaryBufferFormat( DWORD dwPrimaryChannels, DWORD dwPrimaryFreq, DWORD dwPrimaryBitRate );
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45 | HRESULT Get3DListenerInterface( LPDIRECTSOUND3DLISTENER* ppDSListener );
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46 |
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47 | HRESULT Create( CSound** ppSound, LPWSTR strWaveFileName, DWORD dwCreationFlags = 0, GUID guid3DAlgorithm = GUID_NULL, DWORD dwNumBuffers = 1 );
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48 | HRESULT CreateFromMemory( CSound** ppSound, BYTE* pbData, ULONG ulDataSize, LPWAVEFORMATEX pwfx, DWORD dwCreationFlags = 0, GUID guid3DAlgorithm = GUID_NULL, DWORD dwNumBuffers = 1 );
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49 | HRESULT CreateStreaming( CStreamingSound** ppStreamingSound, LPWSTR strWaveFileName, DWORD dwCreationFlags, GUID guid3DAlgorithm, DWORD dwNotifyCount, DWORD dwNotifySize, HANDLE hNotifyEvent );
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50 | };
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51 |
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52 |
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53 | //-----------------------------------------------------------------------------
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54 | // Name: class CSound
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55 | // Desc: Encapsulates functionality of a DirectSound buffer.
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56 | //-----------------------------------------------------------------------------
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57 | class CSound
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58 | {
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59 | protected:
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60 | LPDIRECTSOUNDBUFFER* m_apDSBuffer;
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61 | DWORD m_dwDSBufferSize;
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62 | CWaveFile* m_pWaveFile;
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63 | DWORD m_dwNumBuffers;
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64 | DWORD m_dwCreationFlags;
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65 |
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66 | HRESULT RestoreBuffer( LPDIRECTSOUNDBUFFER pDSB, BOOL* pbWasRestored );
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67 |
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68 | public:
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69 | CSound( LPDIRECTSOUNDBUFFER* apDSBuffer, DWORD dwDSBufferSize, DWORD dwNumBuffers, CWaveFile* pWaveFile, DWORD dwCreationFlags );
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70 | virtual ~CSound();
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71 |
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72 | HRESULT Get3DBufferInterface( DWORD dwIndex, LPDIRECTSOUND3DBUFFER* ppDS3DBuffer );
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73 | HRESULT FillBufferWithSound( LPDIRECTSOUNDBUFFER pDSB, BOOL bRepeatWavIfBufferLarger );
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74 | LPDIRECTSOUNDBUFFER GetFreeBuffer();
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75 | LPDIRECTSOUNDBUFFER GetBuffer( DWORD dwIndex );
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76 |
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77 | HRESULT Play( DWORD dwPriority = 0, DWORD dwFlags = 0, LONG lVolume = 0, LONG lFrequency = -1, LONG lPan = 0 );
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78 | HRESULT Play3D( LPDS3DBUFFER p3DBuffer, DWORD dwPriority = 0, DWORD dwFlags = 0, LONG lFrequency = 0 );
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79 | HRESULT Stop();
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80 | HRESULT Reset();
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81 | BOOL IsSoundPlaying();
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82 | };
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83 |
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84 |
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85 | //-----------------------------------------------------------------------------
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86 | // Name: class CStreamingSound
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87 | // Desc: Encapsulates functionality to play a wave file with DirectSound.
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88 | // The Create() method loads a chunk of wave file into the buffer,
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89 | // and as sound plays more is written to the buffer by calling
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90 | // HandleWaveStreamNotification() whenever hNotifyEvent is signaled.
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91 | //-----------------------------------------------------------------------------
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92 | class CStreamingSound : public CSound
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93 | {
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94 | protected:
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95 | DWORD m_dwLastPlayPos;
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96 | DWORD m_dwPlayProgress;
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97 | DWORD m_dwNotifySize;
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98 | DWORD m_dwNextWriteOffset;
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99 | BOOL m_bFillNextNotificationWithSilence;
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100 |
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101 | public:
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102 | CStreamingSound( LPDIRECTSOUNDBUFFER pDSBuffer, DWORD dwDSBufferSize, CWaveFile* pWaveFile, DWORD dwNotifySize );
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103 | ~CStreamingSound();
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104 |
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105 | HRESULT HandleWaveStreamNotification( BOOL bLoopedPlay );
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106 | HRESULT Reset();
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107 | };
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108 |
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109 |
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110 | //-----------------------------------------------------------------------------
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111 | // Name: class CWaveFile
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112 | // Desc: Encapsulates reading or writing sound data to or from a wave file
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113 | //-----------------------------------------------------------------------------
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114 | class CWaveFile
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115 | {
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116 | public:
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117 | WAVEFORMATEX* m_pwfx; // Pointer to WAVEFORMATEX structure
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118 | HMMIO m_hmmio; // MM I/O handle for the WAVE
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119 | MMCKINFO m_ck; // Multimedia RIFF chunk
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120 | MMCKINFO m_ckRiff; // Use in opening a WAVE file
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121 | DWORD m_dwSize; // The size of the wave file
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122 | MMIOINFO m_mmioinfoOut;
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123 | DWORD m_dwFlags;
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124 | BOOL m_bIsReadingFromMemory;
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125 | BYTE* m_pbData;
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126 | BYTE* m_pbDataCur;
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127 | ULONG m_ulDataSize;
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128 | CHAR* m_pResourceBuffer;
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129 |
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130 | protected:
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131 | HRESULT ReadMMIO();
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132 | HRESULT WriteMMIO( WAVEFORMATEX *pwfxDest );
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133 |
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134 | public:
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135 | CWaveFile();
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136 | ~CWaveFile();
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137 |
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138 | HRESULT Open( LPWSTR strFileName, WAVEFORMATEX* pwfx, DWORD dwFlags );
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139 | HRESULT OpenFromMemory( BYTE* pbData, ULONG ulDataSize, WAVEFORMATEX* pwfx, DWORD dwFlags );
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140 | HRESULT Close();
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141 |
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142 | HRESULT Read( BYTE* pBuffer, DWORD dwSizeToRead, DWORD* pdwSizeRead );
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143 | HRESULT Write( UINT nSizeToWrite, BYTE* pbData, UINT* pnSizeWrote );
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144 |
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145 | DWORD GetSize();
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146 | HRESULT ResetFile();
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147 | WAVEFORMATEX* GetFormat() { return m_pwfx; };
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148 | };
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149 |
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150 |
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151 | #endif // DXUTSOUND_H
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