1 | #ifndef NX_FOUNDATION_NXMATH
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2 | #define NX_FOUNDATION_NXMATH
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3 | /*----------------------------------------------------------------------------*\
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4 | |
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5 | | Public Interface to NovodeX Technology
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6 | |
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7 | | www.novodex.com
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8 | |
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9 | \*----------------------------------------------------------------------------*/
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10 | /** \addtogroup foundation
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11 | @{
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12 | */
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13 |
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14 | #include <math.h>
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15 | #include <float.h>
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16 | #include <stdlib.h> //for rand()
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17 |
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18 | #include "Nx.h"
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19 | #include "NxFPU.h"
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20 |
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21 | #ifdef log2
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22 | #undef log2
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23 | #endif
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24 |
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25 | //constants
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26 | static const NxF64 NxPiF64 = 3.141592653589793;
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27 | static const NxF64 NxHalfPiF64 = 1.57079632679489661923;
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28 | static const NxF64 NxTwoPiF64 = 6.28318530717958647692;
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29 | static const NxF64 NxInvPiF64 = 0.31830988618379067154;
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30 | //we can get bad range checks if we use double prec consts to check single prec results.
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31 | static const NxF32 NxPiF32 = 3.141592653589793f;
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32 | static const NxF32 NxHalfPiF32 = 1.57079632679489661923f;
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33 | static const NxF32 NxTwoPiF32 = 6.28318530717958647692f;
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34 | static const NxF32 NxInvPiF32 = 0.31830988618379067154f;
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35 |
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36 |
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37 | #if defined(min) || defined(max)
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38 | #error Error: min or max is #defined, probably in <windows.h>. Put #define NOMINMAX before including windows.h to suppress windows global min,max macros.
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39 | #endif
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40 |
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41 | /**
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42 | \brief Static class with stateless scalar math routines.
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43 | */
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44 | class NxMath
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45 | {
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46 | public:
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47 |
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48 | // Type conversion and rounding
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49 | /**
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50 | \brief Returns true if the two numbers are within eps of each other.
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51 | */
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52 | NX_INLINE static bool equals(NxF32,NxF32,NxF32 eps);
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53 |
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54 | /**
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55 | \brief Returns true if the two numbers are within eps of each other.
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56 | */
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57 | NX_INLINE static bool equals(NxF64,NxF64,NxF64 eps);
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58 | /**
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59 | \brief The floor function returns a floating-point value representing the largest integer that is less than or equal to x.
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60 | */
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61 | NX_INLINE static NxF32 floor(NxF32);
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62 | /**
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63 | \brief The floor function returns a floating-point value representing the largest integer that is less than or equal to x.
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64 | */
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65 | NX_INLINE static NxF64 floor(NxF64);
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66 |
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67 |
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68 | /**
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69 | \brief The ceil function returns a single value representing the smallest integer that is greater than or equal to x.
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70 | */
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71 | NX_INLINE static NxF32 ceil(NxF32);
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72 | /**
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73 | \brief The ceil function returns a double value representing the smallest integer that is greater than or equal to x.
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74 | */
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75 | NX_INLINE static NxF64 ceil(NxF64);
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76 |
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77 | /**
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78 | \brief Truncates the float to an integer.
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79 | */
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80 | NX_INLINE static NxI32 trunc(NxF32);
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81 | /**
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82 | \brief Truncates the double precision float to an integer.
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83 | */
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84 | NX_INLINE static NxI32 trunc(NxF64);
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85 |
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86 |
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87 | /**
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88 | \brief abs returns the absolute value of its argument.
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89 | */
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90 | NX_INLINE static NxF32 abs(NxF32);
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91 | /**
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92 | \brief abs returns the absolute value of its argument.
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93 | */
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94 | NX_INLINE static NxF64 abs(NxF64);
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95 | /**
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96 | \brief abs returns the absolute value of its argument.
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97 | */
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98 | NX_INLINE static NxI32 abs(NxI32);
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99 |
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100 |
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101 | /**
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102 | \brief sign returns the sign of its argument. The sign of zero is undefined.
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103 | */
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104 | NX_INLINE static NxF32 sign(NxF32);
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105 | /**
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106 | \brief sign returns the sign of its argument. The sign of zero is undefined.
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107 | */
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108 | NX_INLINE static NxF64 sign(NxF64);
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109 | /**
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110 | \brief sign returns the sign of its argument. The sign of zero is undefined.
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111 | */
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112 | NX_INLINE static NxI32 sign(NxI32);
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113 |
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114 |
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115 | /**
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116 | \brief The return value is the greater of the two specified values.
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117 | */
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118 | NX_INLINE static NxF32 max(NxF32,NxF32);
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119 | /**
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120 | \brief The return value is the greater of the two specified values.
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121 | */
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122 | NX_INLINE static NxF64 max(NxF64,NxF64);
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123 | /**
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124 | \brief The return value is the greater of the two specified values.
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125 | */
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126 | NX_INLINE static NxI32 max(NxI32,NxI32);
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127 | /**
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128 | \brief The return value is the greater of the two specified values.
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129 | */
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130 | NX_INLINE static NxU32 max(NxU32,NxU32);
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131 | /**
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132 | \brief The return value is the greater of the two specified values.
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133 | */
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134 | NX_INLINE static NxU16 max(NxU16,NxU16);
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135 |
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136 |
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137 | /**
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138 | \brief The return value is the lesser of the two specified values.
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139 | */
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140 | NX_INLINE static NxF32 min(NxF32,NxF32);
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141 | /**
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142 | \brief The return value is the lesser of the two specified values.
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143 | */
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144 | NX_INLINE static NxF64 min(NxF64,NxF64);
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145 | /**
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146 | \brief The return value is the lesser of the two specified values.
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147 | */
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148 | NX_INLINE static NxI32 min(NxI32,NxI32);
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149 | /**
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150 | \brief The return value is the lesser of the two specified values.
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151 | */
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152 | NX_INLINE static NxU32 min(NxU32,NxU32);
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153 | /**
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154 | \brief The return value is the lesser of the two specified values.
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155 | */
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156 | NX_INLINE static NxU16 min(NxU16,NxU16);
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157 |
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158 | /**
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159 | \brief mod returns the floating-point remainder of x / y.
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160 |
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161 | If the value of y is 0.0, mod returns a quiet NaN.
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162 | */
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163 | NX_INLINE static NxF32 mod(NxF32 x, NxF32 y);
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164 | /**
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165 | \brief mod returns the floating-point remainder of x / y.
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166 |
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167 | If the value of y is 0.0, mod returns a quiet NaN.
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168 | */
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169 | NX_INLINE static NxF64 mod(NxF64 x, NxF64 y);
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170 |
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171 | /**
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172 | \brief Clamps v to the range [hi,lo]
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173 | */
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174 | NX_INLINE static NxF32 clamp(NxF32 v, NxF32 hi, NxF32 low);
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175 | /**
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176 | \brief Clamps v to the range [hi,lo]
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177 | */
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178 | NX_INLINE static NxF64 clamp(NxF64 v, NxF64 hi, NxF64 low);
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179 | /**
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180 | \brief Clamps v to the range [hi,lo]
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181 | */
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182 | NX_INLINE static NxU32 clamp(NxU32 v, NxU32 hi, NxU32 low);
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183 | /**
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184 | \brief Clamps v to the range [hi,lo]
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185 | */
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186 | NX_INLINE static NxI32 clamp(NxI32 v, NxI32 hi, NxI32 low);
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187 |
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188 | //!powers
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189 | /**
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190 | \brief Square root.
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191 | */
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192 | NX_INLINE static NxF32 sqrt(NxF32);
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193 | /**
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194 | \brief Square root.
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195 | */
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196 | NX_INLINE static NxF64 sqrt(NxF64);
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197 |
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198 | /**
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199 | \brief reciprocal square root.
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200 | */
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201 | NX_INLINE static NxF32 recipSqrt(NxF32);
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202 | /**
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203 | \brief reciprocal square root.
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204 | */
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205 | NX_INLINE static NxF64 recipSqrt(NxF64);
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206 |
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207 | /**
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208 | \brief Calculates x raised to the power of y.
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209 | */
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210 | NX_INLINE static NxF32 pow(NxF32 x, NxF32 y);
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211 | /**
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212 | \brief Calculates x raised to the power of y.
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213 | */
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214 | NX_INLINE static NxF64 pow(NxF64 x, NxF64 y);
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215 |
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216 |
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217 | /**
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218 | \brief Calculates e^n
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219 | */
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220 | NX_INLINE static NxF32 exp(NxF32);
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221 | /**
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222 | \brief Calculates e^n
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223 | */
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224 | NX_INLINE static NxF64 exp(NxF64);
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225 |
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226 | /**
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227 | \brief Calculates logarithms.
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228 | */
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229 | NX_INLINE static NxF32 logE(NxF32);
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230 | /**
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231 | \brief Calculates logarithms.
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232 | */
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233 | NX_INLINE static NxF64 logE(NxF64);
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234 | /**
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235 | \brief Calculates logarithms.
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236 | */
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237 | NX_INLINE static NxF32 log2(NxF32);
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238 | /**
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239 | \brief Calculates logarithms.
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240 | */
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241 | NX_INLINE static NxF64 log2(NxF64);
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242 | /**
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243 | \brief Calculates logarithms.
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244 | */
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245 | NX_INLINE static NxF32 log10(NxF32);
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246 | /**
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247 | \brief Calculates logarithms.
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248 | */
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249 | NX_INLINE static NxF64 log10(NxF64);
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250 |
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251 | //!trigonometry -- all angles are in radians.
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252 |
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253 | /**
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254 | \brief Converts degrees to radians.
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255 | */
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256 | NX_INLINE static NxF32 degToRad(NxF32);
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257 | /**
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258 | \brief Converts degrees to radians.
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259 | */
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260 | NX_INLINE static NxF64 degToRad(NxF64);
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261 |
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262 | /**
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263 | \brief Converts radians to degrees.
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264 | */
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265 | NX_INLINE static NxF32 radToDeg(NxF32);
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266 | /**
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267 | \brief Converts radians to degrees.
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268 | */
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269 | NX_INLINE static NxF64 radToDeg(NxF64);
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270 |
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271 | /**
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272 | \brief Sine of an angle.
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273 |
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274 | <b>Unit:</b> Radians
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275 | */
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276 | NX_INLINE static NxF32 sin(NxF32);
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277 | /**
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278 | \brief Sine of an angle.
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279 |
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280 | <b>Unit:</b> Radians
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281 | */
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282 | NX_INLINE static NxF64 sin(NxF64);
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283 |
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284 | /**
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285 | \brief Cosine of an angle.
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286 |
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287 | <b>Unit:</b> Radians
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288 | */
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289 | NX_INLINE static NxF32 cos(NxF32);
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290 | /**
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291 | \brief Cosine of an angle.
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292 |
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293 | <b>Unit:</b> Radians
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294 | */
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295 | NX_INLINE static NxF64 cos(NxF64);
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296 |
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297 | /**
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298 | \brief Computes both the sin and cos.
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299 |
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300 | <b>Unit:</b> Radians
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301 | */
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302 | NX_INLINE static void sinCos(NxF32, NxF32 & sin, NxF32 & cos);
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303 |
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304 | /**
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305 | \brief Computes both the sin and cos.
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306 |
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307 | <b>Unit:</b> Radians
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308 | */
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309 | NX_INLINE static void sinCos(NxF64, NxF64 & sin, NxF64 & cos);
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310 |
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311 |
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312 | /**
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313 | \brief Tangent of an angle.
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314 |
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315 | <b>Unit:</b> Radians
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316 | */
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317 | NX_INLINE static NxF32 tan(NxF32);
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318 | /**
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319 | \brief Tangent of an angle.
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320 |
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321 | <b>Unit:</b> Radians
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322 | */
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323 | NX_INLINE static NxF64 tan(NxF64);
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324 |
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325 | /**
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326 | \brief Arcsine.
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327 |
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328 | Returns angle between -PI/2 and PI/2 in radians
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329 |
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330 | <b>Unit:</b> Radians
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331 | */
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332 | NX_INLINE static NxF32 asin(NxF32);
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333 | /**
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334 | \brief Arcsine.
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335 |
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336 | Returns angle between -PI/2 and PI/2 in radians
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337 |
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338 | <b>Unit:</b> Radians
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339 | */
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340 | NX_INLINE static NxF64 asin(NxF64);
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341 |
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342 | /**
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343 | \brief Arccosine.
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344 |
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345 | Returns angle between 0 and PI in radians
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346 |
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347 | <b>Unit:</b> Radians
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348 | */
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349 | NX_INLINE static NxF32 acos(NxF32);
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350 |
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351 | /**
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352 | \brief Arccosine.
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353 |
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354 | Returns angle between 0 and PI in radians
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355 |
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356 | <b>Unit:</b> Radians
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357 | */
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358 | NX_INLINE static NxF64 acos(NxF64);
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359 |
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360 | /**
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361 | \brief ArcTangent.
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362 |
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363 | Returns angle between -PI/2 and PI/2 in radians
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364 |
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365 | <b>Unit:</b> Radians
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366 | */
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367 | NX_INLINE static NxF32 atan(NxF32);
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368 | /**
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369 | \brief ArcTangent.
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370 |
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371 | Returns angle between -PI/2 and PI/2 in radians
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372 |
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373 | <b>Unit:</b> Radians
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374 | */
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375 | NX_INLINE static NxF64 atan(NxF64);
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376 |
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377 | /**
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378 | \brief Arctangent of (x/y) with correct sign.
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379 |
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380 | Returns angle between -PI and PI in radians
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381 |
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382 | <b>Unit:</b> Radians
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383 | */
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384 | NX_INLINE static NxF32 atan2(NxF32 x, NxF32 y);
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385 | /**
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386 | \brief Arctangent of (x/y) with correct sign.
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387 |
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388 | Returns angle between -PI and PI in radians
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389 |
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390 | <b>Unit:</b> Radians
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391 | */
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392 | NX_INLINE static NxF64 atan2(NxF64 x, NxF64 y);
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393 |
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394 | //random numbers
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395 |
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396 | /**
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397 | \brief uniform random number in [a,b]
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398 | */
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399 | NX_INLINE static NxF32 rand(NxF32 a,NxF32 b);
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400 |
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401 | /**
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402 | \brief uniform random number in [a,b]
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403 | */
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404 | NX_INLINE static NxI32 rand(NxI32 a,NxI32 b);
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405 |
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406 | /**
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407 | \brief hashing: hashes an array of n 32 bit values to a 32 bit value.
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408 |
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409 | Because the output bits are uniformly distributed, the caller may mask
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410 | off some of the bits to index into a hash table smaller than 2^32.
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411 | */
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412 | NX_INLINE static NxU32 hash(NxU32 * array, NxU32 n);
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413 |
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414 | /**
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415 | \brief hash32
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416 | */
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417 | NX_INLINE static int hash32(int);
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418 |
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419 | /**
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420 | \brief returns true if the passed number is a finite floating point number as opposed to INF, NAN, etc.
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421 | */
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422 | NX_INLINE static bool isFinite(NxF32 x);
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423 |
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424 | /**
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425 | \brief returns true if the passed number is a finite floating point number as opposed to INF, NAN, etc.
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426 | */
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427 | NX_INLINE static bool isFinite(NxF64 x);
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428 | };
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429 |
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430 | /*
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431 | Many of these are just implemented as NX_INLINE calls to the C lib right now,
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432 | but later we could replace some of them with some approximations or more
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433 | clever stuff.
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434 | */
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435 | NX_INLINE bool NxMath::equals(NxF32 a,NxF32 b,NxF32 eps)
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436 | {
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437 | const NxF32 diff = NxMath::abs(a - b);
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438 | return (diff < eps);
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439 | }
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440 |
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441 | NX_INLINE bool NxMath::equals(NxF64 a,NxF64 b,NxF64 eps)
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442 | {
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443 | const NxF64 diff = NxMath::abs(a - b);
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444 | return (diff < eps);
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445 | }
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446 |
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447 | NX_INLINE NxF32 NxMath::floor(NxF32 a)
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448 | {
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449 | return ::floorf(a);
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450 | }
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451 |
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452 | NX_INLINE NxF64 NxMath::floor(NxF64 a)
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453 | {
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454 | return ::floor(a);
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455 | }
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456 |
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457 | NX_INLINE NxF32 NxMath::ceil(NxF32 a)
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458 | {
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459 | return ::ceilf(a);
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460 | }
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461 |
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462 | NX_INLINE NxF64 NxMath::ceil(NxF64 a)
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463 | {
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464 | return ::ceil(a);
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465 | }
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466 |
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467 | NX_INLINE NxI32 NxMath::trunc(NxF32 a)
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468 | {
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469 | return (NxI32) a; // ### PT: this actually depends on FPU settings
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470 | }
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471 |
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472 | NX_INLINE NxI32 NxMath::trunc(NxF64 a)
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473 | {
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474 | return (NxI32) a; // ### PT: this actually depends on FPU settings
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475 | }
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476 |
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477 | NX_INLINE NxF32 NxMath::abs(NxF32 a)
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478 | {
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479 | return ::fabsf(a);
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480 | }
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481 |
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482 | NX_INLINE NxF64 NxMath::abs(NxF64 a)
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483 | {
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484 | return ::fabs(a);
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485 | }
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486 |
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487 | NX_INLINE NxI32 NxMath::abs(NxI32 a)
|
---|
488 | {
|
---|
489 | return ::abs(a);
|
---|
490 | }
|
---|
491 |
|
---|
492 | NX_INLINE NxF32 NxMath::sign(NxF32 a)
|
---|
493 | {
|
---|
494 | return (a >= 0.0f) ? 1.0f : -1.0f;
|
---|
495 | }
|
---|
496 |
|
---|
497 | NX_INLINE NxF64 NxMath::sign(NxF64 a)
|
---|
498 | {
|
---|
499 | return (a >= 0.0) ? 1.0 : -1.0;
|
---|
500 | }
|
---|
501 |
|
---|
502 | NX_INLINE NxI32 NxMath::sign(NxI32 a)
|
---|
503 | {
|
---|
504 | return (a >= 0) ? 1 : -1;
|
---|
505 | }
|
---|
506 |
|
---|
507 | NX_INLINE NxF32 NxMath::max(NxF32 a,NxF32 b)
|
---|
508 | {
|
---|
509 | return (a < b) ? b : a;
|
---|
510 | }
|
---|
511 |
|
---|
512 | NX_INLINE NxF64 NxMath::max(NxF64 a,NxF64 b)
|
---|
513 | {
|
---|
514 | return (a < b) ? b : a;
|
---|
515 | }
|
---|
516 |
|
---|
517 | NX_INLINE NxI32 NxMath::max(NxI32 a,NxI32 b)
|
---|
518 | {
|
---|
519 | return (a < b) ? b : a;
|
---|
520 | }
|
---|
521 |
|
---|
522 | NX_INLINE NxU32 NxMath::max(NxU32 a,NxU32 b)
|
---|
523 | {
|
---|
524 | return (a < b) ? b : a;
|
---|
525 | }
|
---|
526 |
|
---|
527 | NX_INLINE NxU16 NxMath::max(NxU16 a,NxU16 b)
|
---|
528 | {
|
---|
529 | return (a < b) ? b : a;
|
---|
530 | }
|
---|
531 |
|
---|
532 | NX_INLINE NxF32 NxMath::min(NxF32 a,NxF32 b)
|
---|
533 | {
|
---|
534 | return (a < b) ? a : b;
|
---|
535 | }
|
---|
536 |
|
---|
537 | NX_INLINE NxF64 NxMath::min(NxF64 a,NxF64 b)
|
---|
538 | {
|
---|
539 | return (a < b) ? a : b;
|
---|
540 | }
|
---|
541 |
|
---|
542 | NX_INLINE NxI32 NxMath::min(NxI32 a,NxI32 b)
|
---|
543 | {
|
---|
544 | return (a < b) ? a : b;
|
---|
545 | }
|
---|
546 |
|
---|
547 | NX_INLINE NxU32 NxMath::min(NxU32 a,NxU32 b)
|
---|
548 | {
|
---|
549 | return (a < b) ? a : b;
|
---|
550 | }
|
---|
551 |
|
---|
552 | NX_INLINE NxU16 NxMath::min(NxU16 a,NxU16 b)
|
---|
553 | {
|
---|
554 | return (a < b) ? a : b;
|
---|
555 | }
|
---|
556 |
|
---|
557 | NX_INLINE NxF32 NxMath::mod(NxF32 x, NxF32 y)
|
---|
558 | {
|
---|
559 | return (NxF32)::fmod(x,y);
|
---|
560 | }
|
---|
561 |
|
---|
562 | NX_INLINE NxF64 NxMath::mod(NxF64 x, NxF64 y)
|
---|
563 | {
|
---|
564 | return ::fmod(x,y);
|
---|
565 | }
|
---|
566 |
|
---|
567 | NX_INLINE NxF32 NxMath::clamp(NxF32 v, NxF32 hi, NxF32 low)
|
---|
568 | {
|
---|
569 | if (v > hi)
|
---|
570 | return hi;
|
---|
571 | else if (v < low)
|
---|
572 | return low;
|
---|
573 | else
|
---|
574 | return v;
|
---|
575 | }
|
---|
576 |
|
---|
577 | NX_INLINE NxF64 NxMath::clamp(NxF64 v, NxF64 hi, NxF64 low)
|
---|
578 | {
|
---|
579 | if (v > hi)
|
---|
580 | return hi;
|
---|
581 | else if (v < low)
|
---|
582 | return low;
|
---|
583 | else
|
---|
584 | return v;
|
---|
585 | }
|
---|
586 |
|
---|
587 | NX_INLINE NxU32 NxMath::clamp(NxU32 v, NxU32 hi, NxU32 low)
|
---|
588 | {
|
---|
589 | if (v > hi)
|
---|
590 | return hi;
|
---|
591 | else if (v < low)
|
---|
592 | return low;
|
---|
593 | else
|
---|
594 | return v;
|
---|
595 | }
|
---|
596 |
|
---|
597 | NX_INLINE NxI32 NxMath::clamp(NxI32 v, NxI32 hi, NxI32 low)
|
---|
598 | {
|
---|
599 | if (v > hi)
|
---|
600 | return hi;
|
---|
601 | else if (v < low)
|
---|
602 | return low;
|
---|
603 | else
|
---|
604 | return v;
|
---|
605 | }
|
---|
606 |
|
---|
607 | NX_INLINE NxF32 NxMath::sqrt(NxF32 a)
|
---|
608 | {
|
---|
609 | return ::sqrtf(a);
|
---|
610 | }
|
---|
611 |
|
---|
612 | NX_INLINE NxF64 NxMath::sqrt(NxF64 a)
|
---|
613 | {
|
---|
614 | return ::sqrt(a);
|
---|
615 | }
|
---|
616 |
|
---|
617 | NX_INLINE NxF32 NxMath::recipSqrt(NxF32 a)
|
---|
618 | {
|
---|
619 | return 1.0f/::sqrtf(a);
|
---|
620 | }
|
---|
621 |
|
---|
622 | NX_INLINE NxF64 NxMath::recipSqrt(NxF64 a)
|
---|
623 | {
|
---|
624 | return 1.0/::sqrt(a);
|
---|
625 | }
|
---|
626 |
|
---|
627 | NX_INLINE NxF32 NxMath::pow(NxF32 x, NxF32 y)
|
---|
628 | {
|
---|
629 | return ::powf(x,y);
|
---|
630 | }
|
---|
631 |
|
---|
632 | NX_INLINE NxF64 NxMath::pow(NxF64 x, NxF64 y)
|
---|
633 | {
|
---|
634 | return ::pow(x,y);
|
---|
635 | }
|
---|
636 |
|
---|
637 | NX_INLINE NxF32 NxMath::exp(NxF32 a)
|
---|
638 | {
|
---|
639 | return ::expf(a);
|
---|
640 | }
|
---|
641 |
|
---|
642 | NX_INLINE NxF64 NxMath::exp(NxF64 a)
|
---|
643 | {
|
---|
644 | return ::exp(a);
|
---|
645 | }
|
---|
646 |
|
---|
647 | NX_INLINE NxF32 NxMath::logE(NxF32 a)
|
---|
648 | {
|
---|
649 | return ::logf(a);
|
---|
650 | }
|
---|
651 |
|
---|
652 | NX_INLINE NxF64 NxMath::logE(NxF64 a)
|
---|
653 | {
|
---|
654 | return ::log(a);
|
---|
655 | }
|
---|
656 |
|
---|
657 | NX_INLINE NxF32 NxMath::log2(NxF32 a)
|
---|
658 | {
|
---|
659 | const NxF32 ln2 = (NxF32)0.693147180559945309417;
|
---|
660 | return ::logf(a) / ln2;
|
---|
661 | }
|
---|
662 |
|
---|
663 | NX_INLINE NxF64 NxMath::log2(NxF64 a)
|
---|
664 | {
|
---|
665 | const NxF64 ln2 = (NxF64)0.693147180559945309417;
|
---|
666 | return ::log(a) / ln2;
|
---|
667 | }
|
---|
668 |
|
---|
669 | NX_INLINE NxF32 NxMath::log10(NxF32 a)
|
---|
670 | {
|
---|
671 | return (NxF32)::log10(a);
|
---|
672 | }
|
---|
673 |
|
---|
674 | NX_INLINE NxF64 NxMath::log10(NxF64 a)
|
---|
675 | {
|
---|
676 | return ::log10(a);
|
---|
677 | }
|
---|
678 |
|
---|
679 | NX_INLINE NxF32 NxMath::degToRad(NxF32 a)
|
---|
680 | {
|
---|
681 | return (NxF32)0.01745329251994329547 * a;
|
---|
682 | }
|
---|
683 |
|
---|
684 | NX_INLINE NxF64 NxMath::degToRad(NxF64 a)
|
---|
685 | {
|
---|
686 | return (NxF64)0.01745329251994329547 * a;
|
---|
687 | }
|
---|
688 |
|
---|
689 | NX_INLINE NxF32 NxMath::radToDeg(NxF32 a)
|
---|
690 | {
|
---|
691 | return (NxF32)57.29577951308232286465 * a;
|
---|
692 | }
|
---|
693 |
|
---|
694 | NX_INLINE NxF64 NxMath::radToDeg(NxF64 a)
|
---|
695 | {
|
---|
696 | return (NxF64)57.29577951308232286465 * a;
|
---|
697 | }
|
---|
698 |
|
---|
699 | NX_INLINE NxF32 NxMath::sin(NxF32 a)
|
---|
700 | {
|
---|
701 | return ::sinf(a);
|
---|
702 | }
|
---|
703 |
|
---|
704 | NX_INLINE NxF64 NxMath::sin(NxF64 a)
|
---|
705 | {
|
---|
706 | return ::sin(a);
|
---|
707 | }
|
---|
708 |
|
---|
709 | NX_INLINE NxF32 NxMath::cos(NxF32 a)
|
---|
710 | {
|
---|
711 | return ::cosf(a);
|
---|
712 | }
|
---|
713 |
|
---|
714 | NX_INLINE NxF64 NxMath::cos(NxF64 a)
|
---|
715 | {
|
---|
716 | return ::cos(a);
|
---|
717 | }
|
---|
718 |
|
---|
719 | // Calling fsincos instead of fsin+fcos
|
---|
720 | NX_INLINE void NxMath::sinCos(NxF32 f, NxF32& s, NxF32& c)
|
---|
721 | {
|
---|
722 | #ifdef WIN32
|
---|
723 | NxF32 localCos, localSin;
|
---|
724 | NxF32 local = f;
|
---|
725 | _asm fld local
|
---|
726 | _asm fsincos
|
---|
727 | _asm fstp localCos
|
---|
728 | _asm fstp localSin
|
---|
729 | c = localCos;
|
---|
730 | s = localSin;
|
---|
731 | #else
|
---|
732 | c = cosf(f);
|
---|
733 | s = sinf(f);
|
---|
734 | #endif
|
---|
735 | }
|
---|
736 |
|
---|
737 | NX_INLINE void NxMath::sinCos(NxF64 a, NxF64 & s, NxF64 & c)
|
---|
738 | {
|
---|
739 | s = ::sin(a);
|
---|
740 | c = ::cos(a);
|
---|
741 | }
|
---|
742 |
|
---|
743 | NX_INLINE NxF32 NxMath::tan(NxF32 a)
|
---|
744 | {
|
---|
745 | return ::tanf(a);
|
---|
746 | }
|
---|
747 |
|
---|
748 | NX_INLINE NxF64 NxMath::tan(NxF64 a)
|
---|
749 | {
|
---|
750 | return ::tan(a);
|
---|
751 | }
|
---|
752 |
|
---|
753 | NX_INLINE NxF32 NxMath::asin(NxF32 f)
|
---|
754 | {
|
---|
755 | // Take care of FPU inaccuracies
|
---|
756 | if(f>=1.0f) return (NxF32)NxHalfPiF32;
|
---|
757 | if(f<=-1.0f)return -(NxF32)NxHalfPiF32;
|
---|
758 | return ::asinf(f);
|
---|
759 | }
|
---|
760 |
|
---|
761 | NX_INLINE NxF64 NxMath::asin(NxF64 f)
|
---|
762 | {
|
---|
763 | // Take care of FPU inaccuracies
|
---|
764 | if(f>=1.0) return (NxF32)NxHalfPiF64;
|
---|
765 | if(f<=-1.0) return -(NxF32)NxHalfPiF64;
|
---|
766 | return ::asin(f);
|
---|
767 | }
|
---|
768 |
|
---|
769 | NX_INLINE NxF32 NxMath::acos(NxF32 f)
|
---|
770 | {
|
---|
771 | // Take care of FPU inaccuracies
|
---|
772 | if(f>=1.0f) return 0.0f;
|
---|
773 | if(f<=-1.0f)return (NxF32)NxPiF32;
|
---|
774 | return ::acosf(f);
|
---|
775 | }
|
---|
776 |
|
---|
777 | NX_INLINE NxF64 NxMath::acos(NxF64 f)
|
---|
778 | {
|
---|
779 | // Take care of FPU inaccuracies
|
---|
780 | if(f>=1.0) return 0.0;
|
---|
781 | if(f<=-1.0) return (NxF64)NxPiF64;
|
---|
782 | return ::acos(f);
|
---|
783 | }
|
---|
784 |
|
---|
785 | NX_INLINE NxF32 NxMath::atan(NxF32 a)
|
---|
786 | {
|
---|
787 | return ::atanf(a);
|
---|
788 | }
|
---|
789 |
|
---|
790 | NX_INLINE NxF64 NxMath::atan(NxF64 a)
|
---|
791 | {
|
---|
792 | return ::atan(a);
|
---|
793 | }
|
---|
794 |
|
---|
795 | NX_INLINE NxF32 NxMath::atan2(NxF32 x, NxF32 y)
|
---|
796 | {
|
---|
797 | return ::atan2f(x,y);
|
---|
798 | }
|
---|
799 |
|
---|
800 | NX_INLINE NxF64 NxMath::atan2(NxF64 x, NxF64 y)
|
---|
801 | {
|
---|
802 | return ::atan2(x,y);
|
---|
803 | }
|
---|
804 |
|
---|
805 | NX_INLINE NxF32 NxMath::rand(NxF32 a,NxF32 b)
|
---|
806 | {
|
---|
807 | const NxF32 r = (NxF32)::rand()/((NxF32)RAND_MAX+1);
|
---|
808 | return r*(b-a) + a;
|
---|
809 | }
|
---|
810 |
|
---|
811 | NX_INLINE NxI32 NxMath::rand(NxI32 a,NxI32 b)
|
---|
812 | {
|
---|
813 | return a + (NxI32)(::rand()%(b-a));
|
---|
814 | }
|
---|
815 |
|
---|
816 | /*
|
---|
817 | --------------------------------------------------------------------
|
---|
818 | lookup2.c, by Bob Jenkins, December 1996, Public Domain.
|
---|
819 | hash(), hash2(), hash3, and mix() are externally useful functions.
|
---|
820 | Routines to test the hash are included if SELF_TEST is defined.
|
---|
821 | You can use this free for any purpose. It has no warranty.
|
---|
822 | --------------------------------------------------------------------
|
---|
823 | --------------------------------------------------------------------
|
---|
824 | mix -- mix 3 32-bit values reversibly.
|
---|
825 | For every delta with one or two bit set, and the deltas of all three
|
---|
826 | high bits or all three low bits, whether the original value of a,b,c
|
---|
827 | is almost all zero or is uniformly distributed,
|
---|
828 | * If mix() is run forward or backward, at least 32 bits in a,b,c
|
---|
829 | have at least 1/4 probability of changing.
|
---|
830 | * If mix() is run forward, every bit of c will change between 1/3 and
|
---|
831 | 2/3 of the time. (Well, 22/100 and 78/100 for some 2-bit deltas.)
|
---|
832 | mix() was built out of 36 single-cycle latency instructions in a
|
---|
833 | structure that could supported 2x parallelism, like so:
|
---|
834 | a -= b;
|
---|
835 | a -= c; x = (c>>13);
|
---|
836 | b -= c; a ^= x;
|
---|
837 | b -= a; x = (a<<8);
|
---|
838 | c -= a; b ^= x;
|
---|
839 | c -= b; x = (b>>13);
|
---|
840 | ...
|
---|
841 | Unfortunately, superscalar Pentiums and Sparcs can't take advantage
|
---|
842 | of that parallelism. They've also turned some of those single-cycle
|
---|
843 | latency instructions into multi-cycle latency instructions. Still,
|
---|
844 | this is the fastest good hash I could find. There were about 2^^68
|
---|
845 | to choose from. I only looked at a billion or so.
|
---|
846 | --------------------------------------------------------------------
|
---|
847 | */
|
---|
848 | #define NX_HASH_MIX(a,b,c) \
|
---|
849 | { \
|
---|
850 | a -= b; a -= c; a ^= (c>>13); \
|
---|
851 | b -= c; b -= a; b ^= (a<<8); \
|
---|
852 | c -= a; c -= b; c ^= (b>>13); \
|
---|
853 | a -= b; a -= c; a ^= (c>>12); \
|
---|
854 | b -= c; b -= a; b ^= (a<<16); \
|
---|
855 | c -= a; c -= b; c ^= (b>>5); \
|
---|
856 | a -= b; a -= c; a ^= (c>>3); \
|
---|
857 | b -= c; b -= a; b ^= (a<<10); \
|
---|
858 | c -= a; c -= b; c ^= (b>>15); \
|
---|
859 | }
|
---|
860 |
|
---|
861 | /*
|
---|
862 | --------------------------------------------------------------------
|
---|
863 | This works on all machines. hash2() is identical to hash() on
|
---|
864 | little-endian machines, except that the length has to be measured
|
---|
865 | in ub4s instead of bytes. It is much faster than hash(). It
|
---|
866 | requires
|
---|
867 | -- that the key be an array of ub4's, and
|
---|
868 | -- that all your machines have the same endianness, and
|
---|
869 | -- that the length be the number of ub4's in the key
|
---|
870 | --------------------------------------------------------------------
|
---|
871 | */
|
---|
872 | NX_INLINE NxU32 NxMath::hash( NxU32 *k, NxU32 length)
|
---|
873 | //register ub4 *k; /* the key */
|
---|
874 | //register ub4 length; /* the length of the key, in ub4s */
|
---|
875 | {
|
---|
876 | NxU32 a,b,c,len;
|
---|
877 |
|
---|
878 | /* Set up the internal state */
|
---|
879 | len = length;
|
---|
880 | a = b = 0x9e3779b9; /* the golden ratio; an arbitrary value */
|
---|
881 | c = 0; /* the previous hash value */
|
---|
882 |
|
---|
883 | /*---------------------------------------- handle most of the key */
|
---|
884 | while (len >= 3)
|
---|
885 | {
|
---|
886 | a += k[0];
|
---|
887 | b += k[1];
|
---|
888 | c += k[2];
|
---|
889 | NX_HASH_MIX(a,b,c);
|
---|
890 | k += 3; len -= 3;
|
---|
891 | }
|
---|
892 |
|
---|
893 | /*-------------------------------------- handle the last 2 ub4's */
|
---|
894 | c += length;
|
---|
895 | switch(len) /* all the case statements fall through */
|
---|
896 | {
|
---|
897 | /* c is reserved for the length */
|
---|
898 | case 2 : b+=k[1];
|
---|
899 | case 1 : a+=k[0];
|
---|
900 | /* case 0: nothing left to add */
|
---|
901 | }
|
---|
902 | NX_HASH_MIX(a,b,c);
|
---|
903 | /*-------------------------------------------- report the result */
|
---|
904 | return c;
|
---|
905 | }
|
---|
906 | #undef NX_HASH_MIX
|
---|
907 |
|
---|
908 | NX_INLINE int NxMath::hash32(int key)
|
---|
909 | {
|
---|
910 | key += ~(key << 15);
|
---|
911 | key ^= (key >> 10);
|
---|
912 | key += (key << 3);
|
---|
913 | key ^= (key >> 6);
|
---|
914 | key += ~(key << 11);
|
---|
915 | key ^= (key >> 16);
|
---|
916 | return key;
|
---|
917 | }
|
---|
918 |
|
---|
919 |
|
---|
920 | NX_INLINE bool NxMath::isFinite(NxF32 f)
|
---|
921 | {
|
---|
922 | #if defined(_MSC_VER)
|
---|
923 | return (0 == ((_FPCLASS_SNAN | _FPCLASS_QNAN | _FPCLASS_NINF | _FPCLASS_PINF) & _fpclass(f) ));
|
---|
924 | #else
|
---|
925 | return true;
|
---|
926 | #endif
|
---|
927 |
|
---|
928 | }
|
---|
929 |
|
---|
930 | NX_INLINE bool NxMath::isFinite(NxF64 f)
|
---|
931 | {
|
---|
932 | #if defined(_MSC_VER)
|
---|
933 | return (0 == ((_FPCLASS_SNAN | _FPCLASS_QNAN | _FPCLASS_NINF | _FPCLASS_PINF) & _fpclass(f) ));
|
---|
934 | #else
|
---|
935 | return true;
|
---|
936 | #endif
|
---|
937 | }
|
---|
938 |
|
---|
939 | /** @} */
|
---|
940 | #endif
|
---|
941 |
|
---|
942 |
|
---|
943 | //AGCOPYRIGHTBEGIN
|
---|
944 | ///////////////////////////////////////////////////////////////////////////
|
---|
945 | // Copyright © 2005 AGEIA Technologies.
|
---|
946 | // All rights reserved. www.ageia.com
|
---|
947 | ///////////////////////////////////////////////////////////////////////////
|
---|
948 | //AGCOPYRIGHTEND
|
---|
949 |
|
---|