source: GTP/trunk/App/Games/Jungle_Rumble/src/physic/foundation/include/NxVersionNumber.h @ 1378

Revision 1378, 1.5 KB checked in by giegl, 18 years ago (diff)

GTPD - Jungle Rumble - integrate into GTP SVN structure

Line 
1/*
2VersionNumbers:  The combination of these
3numbers uniquely identifies the API, and should
4be incremented when the SDK API changes.  This may
5include changes to file formats.
6
7This header is included in the main SDK header files
8so that the entire SDK and everything that builds on it
9is completely rebuilt when this file changes.  Thus,
10this file is not to include a frequently changing
11build number.  See BuildNumber.h for that.
12
13Each of these three values should stay below 255 because
14sometimes they are stored in a byte.
15*/
16/** \addtogroup foundation
17  @{
18*/
19#ifndef NX_VERSION_NUMBER_H
20
21#define NX_VERSION_NUMBER_H
22
23#define NX_SDK_VERSION_MAJOR  2
24#define NX_SDK_VERSION_MINOR  3
25#define NX_SDK_VERSION_BUGFIX 2
26
27#define NX_SDK_VERSION_NUMBER 232
28
29#define NX_SDK_API_REV  1       // bump this number *any* time a public interface changes in any way!!!
30#define NX_SDK_DESC_REV 1   // bump this number *any* time the serialization data ever changes in any way, this includes NxParameters!!
31#define NX_SDK_BRANCH   0 // assign this to indicate which branch the source exists on
32
33#define NX_API_HAS_FLUID_TRIANGLES 1 // has the new api call to cook world space triangles directly into the fluid mesh.
34
35#define NX_CHANGELIST_NUMBER  35251
36#endif
37
38 /** @} */
39
40
41//AGCOPYRIGHTBEGIN
42///////////////////////////////////////////////////////////////////////////
43// Copyright © 2005 AGEIA Technologies.
44// All rights reserved. www.ageia.com
45///////////////////////////////////////////////////////////////////////////
46//AGCOPYRIGHTEND
47
Note: See TracBrowser for help on using the repository browser.