[1378] | 1 | #ifndef NX_COLLISION_NXBOXSHAPEDESC
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| 2 | #define NX_COLLISION_NXBOXSHAPEDESC
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| 3 | /*----------------------------------------------------------------------------*\
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| 4 | |
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| 5 | | Public Interface to NovodeX Technology
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| 6 | |
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| 7 | | www.novodex.com
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| 8 | |
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| 9 | \*----------------------------------------------------------------------------*/
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| 10 | /** \addtogroup physics
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| 11 | @{
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| 12 | */
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| 13 |
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| 14 | #include "NxShapeDesc.h"
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| 15 |
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| 16 | /**
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| 17 | \brief Descriptor class for #NxBoxShape.
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| 18 |
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| 19 | @see NxBox NxShapeDesc NxActor.createShape()
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| 20 | */
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| 21 | class NxBoxShapeDesc : public NxShapeDesc
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| 22 | {
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| 23 | public:
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| 24 | /**
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| 25 | \brief Dimensions of the box.
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| 26 |
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| 27 | The dimensions are the 'radii' of the box, meaning 1/2 extents in x dimension,
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| 28 | 1/2 extents in y dimension, 1/2 extents in z dimension. All three must be positive.
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| 29 |
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| 30 | <b>Range:</b> .x (0,inf)
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| 31 | <b>Range:</b> .y (0,inf)
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| 32 | <b>Range:</b> .x (0,inf)
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| 33 | <b>Default:</b> Zero
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| 34 |
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| 35 | <b>Platform:</b>
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| 36 | \li PC SW: Yes
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| 37 | \li PPU : Yes
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| 38 | \li PS3 : Yes
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| 39 | \li XB360: Yes
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| 40 |
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| 41 | @see NxBoxShape.setDimensions() NxBoxShape.getDimensions()
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| 42 | */
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| 43 | NxVec3 dimensions;
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| 44 |
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| 45 | /**
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| 46 | \brief constructor sets to default.
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| 47 | */
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| 48 | NX_INLINE NxBoxShapeDesc();
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| 49 | /**
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| 50 | \brief (re)sets the structure to the default.
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| 51 | */
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| 52 | NX_INLINE virtual void setToDefault();
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| 53 | /**
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| 54 | \brief Returns true if the descriptor is valid.
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| 55 |
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| 56 | \return True if the current settings are valid
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| 57 | */
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| 58 | NX_INLINE virtual bool isValid() const;
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| 59 | };
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| 60 |
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| 61 | NX_INLINE NxBoxShapeDesc::NxBoxShapeDesc() : NxShapeDesc(NX_SHAPE_BOX) //constructor sets to default
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| 62 | {
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| 63 | setToDefault();
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| 64 | }
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| 65 |
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| 66 | NX_INLINE void NxBoxShapeDesc::setToDefault()
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| 67 | {
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| 68 | NxShapeDesc::setToDefault();
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| 69 | dimensions.zero();
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| 70 | }
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| 71 |
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| 72 | NX_INLINE bool NxBoxShapeDesc::isValid() const
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| 73 | {
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| 74 | if(!dimensions.isFinite()) return false;
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| 75 | if(dimensions.x<0.0f) return false;
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| 76 | if(dimensions.y<0.0f) return false;
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| 77 | if(dimensions.z<0.0f) return false;
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| 78 | return NxShapeDesc::isValid();
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| 79 | }
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| 80 |
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| 81 | /** @} */
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| 82 | #endif
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| 83 |
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| 84 |
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| 85 | //AGCOPYRIGHTBEGIN
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| 86 | ///////////////////////////////////////////////////////////////////////////
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| 87 | // Copyright © 2005 AGEIA Technologies.
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| 88 | // All rights reserved. www.ageia.com
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| 89 | ///////////////////////////////////////////////////////////////////////////
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| 90 | //AGCOPYRIGHTEND
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| 91 |
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