1 | #ifndef NX_PHYSICS_NXCONTACTSTREAMITERATOR
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2 | #define NX_PHYSICS_NXCONTACTSTREAMITERATOR
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3 | /*----------------------------------------------------------------------------*\
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4 | |
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5 | | Public Interface to NovodeX Technology
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6 | |
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7 | | www.novodex.com
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8 | |
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9 | \*----------------------------------------------------------------------------*/
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10 | /** \addtogroup physics
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11 | @{
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12 | */
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13 |
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14 | #include "Nxp.h"
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15 |
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16 | class NxShape;
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17 |
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18 | typedef NxU32 * NxContactStream;
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19 | typedef const NxU32 * NxConstContactStream;
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20 |
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21 |
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22 | /**
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23 | \brief Flags which describe a contact
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24 |
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25 | @see NxContactStreamIterator
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26 | */
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27 | enum NxShapePairStreamFlags
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28 | {
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29 | NX_SF_HAS_MATS_PER_POINT = (1<<0), //!< used when we have materials per triangle in a mesh. In this case the extData field is used after the point separation value.
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30 | NX_SF_IS_INVALID = (1<<1), //!< this pair was invalidated in the system after being generated. The user should ignore these pairs.
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31 | NX_SF_HAS_FEATURES_PER_POINT = (1<<2), //!< the stream includes per-point feature data
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32 | //note: bits 8-15 are reserved for internal use (static ccd pullback counter)
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33 | };
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34 |
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35 | /**
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36 | \brief NxContactStreamIterator is for iterating through packed contact streams.
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37 |
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38 | <p>The user code to use this iterator looks like this:
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39 | \code
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40 | void MyUserContactInfo::onContactNotify(NxPair & pair, NxU32 events)
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41 | {
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42 | NxContactStreamIterator i(pair.stream);
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43 |
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44 | while(i.goNextPair()) // user can call getNumPairs() here
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45 | {
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46 | while(i.goNextPatch()) // user can also call getShape() and getNumPatches() here
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47 | {
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48 | while(i.goNextPoint()) //user can also call getPatchNormal() and getNumPoints() here
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49 | {
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50 | //user can also call getPoint() and getSeparation() here
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51 | }
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52 | }
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53 | }
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54 | }
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55 | \endcode
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56 | </p>
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57 |
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58 | \note It is NOT OK to skip any of the iteration calls. For example, you may NOT put a break or a continue
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59 | statement in any of the above blocks, short of completely aborting the iteration and deleting the
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60 | NxContactStreamIterator object.
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61 |
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62 | \note The user should not rely on the exact geometry or positioning of contact points. The SDK is free
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63 | to re-organise, merge or move contact points as long as the overall physical simulation is not affected.</p>
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64 |
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65 | If the stream was received from a NxFluidContactPair then some iterator methods work slightly
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66 | different (see comments to the methods below).
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67 |
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68 | <h3>Visulizations:</h3>
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69 | \li #NX_VISUALIZE_CONTACT_POINT
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70 | \li #NX_VISUALIZE_CONTACT_NORMAL
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71 | \li #NX_VISUALIZE_CONTACT_ERROR
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72 | \li #NX_VISUALIZE_CONTACT_FORCE
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73 |
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74 | <b>Platform:</b>
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75 | \li PC SW: Yes
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76 | \li PPU : No (Hardware does not support contact stream readback)
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77 | \li PS3 : Yes
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78 | \li XB360: Yes
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79 |
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80 | @see NxConstContactStream NxUserContactReport
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81 | */
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82 |
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83 | class NxContactStreamIterator
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84 | {
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85 | public:
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86 | /**
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87 | \brief Starts the iteration, and returns the number of pairs.
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88 |
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89 | \param[in] stream
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90 |
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91 | @see NxConstContactStream
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92 | */
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93 | NX_INLINE NxContactStreamIterator(NxConstContactStream stream);
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94 |
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95 | //iteration:
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96 |
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97 |
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98 | /**
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99 | \brief Goes on to the next pair, silently skipping invalid pairs.
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100 |
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101 | Returns false if there are no more pairs. Note that getNumPairs() also includes invalid pairs in the count.
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102 |
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103 | Once goNextPoint() returns false, the user should not call it again.
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104 |
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105 | \return True if there are more pairs.
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106 |
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107 | @see getNumPairs() getShape()
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108 | */
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109 | NX_INLINE bool goNextPair();
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110 |
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111 | /**
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112 | \brief Goes on to the next patch (contacts with the same normal).
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113 |
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114 | Returns false if there are no more. Once goNextPatch() returns false, the user should
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115 | not call it again until they move to the next pair.
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116 |
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117 | \return True if there are more patches.
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118 |
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119 | @see getPatchNormal()
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120 | */
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121 | NX_INLINE bool goNextPatch();
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122 |
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123 | /**
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124 | \brief Goes on to the next contact point.
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125 |
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126 | Returns false if there are no more. Once goNextPoint() returns false, the user should
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127 | not call it again unil they move to the next patch.
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128 |
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129 | \return True if there are more contact points.
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130 |
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131 | @see getPoint()
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132 | */
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133 | NX_INLINE bool goNextPoint();
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134 |
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135 | //accessors:
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136 |
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137 | /**
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138 | \brief Returns the number of pairs in the structure.
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139 |
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140 | May be called at any time.
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141 |
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142 | \note Some of these pairs may be marked invalid using getShapeFlags() & NX_SF_IS_INVALID,
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143 | so the effective number may be lower. goNextPair() will automatically skip these!
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144 |
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145 | \return The number of pairs in the struct (including invalid pairs).
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146 |
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147 | @see goNextPair()
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148 | */
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149 | NX_INLINE NxU32 getNumPairs();
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150 |
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151 | /**
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152 | \brief Retrieves the shapes for the current pair.
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153 |
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154 | May be called after goNextPair() returned true. ShapeIndex is 0 or 1.
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155 |
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156 | Fluid actor contact stream: getShape(1) always returns NULL.
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157 |
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158 | \param[in] shapeIndex Used to choose which of the pair of shapes to retrieve(set to 0 or 1).
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159 | \return The shape specified by shapeIndex.
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160 |
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161 | @see goNextPair() NxShape
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162 | */
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163 | NX_INLINE NxShape * getShape(NxU32 shapeIndex);
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164 |
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165 | /**
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166 | \brief Retrieves the shape flags for the current pair.
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167 |
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168 | May be called after goNextPair() returned true
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169 |
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170 | /return The shape flags for the current pair. See #NxShapeFlag.
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171 |
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172 | @see NxShapeFlag NxShape goNextPair()
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173 | */
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174 | NX_INLINE NxU16 getShapeFlags();
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175 |
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176 | /**
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177 | \brief Retrieves the number of patches for the current pair.
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178 |
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179 | May be called after goNextPair() returned true
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180 |
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181 | /return The number of patches in this pair.
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182 |
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183 | @see goNextPatch()
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184 | */
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185 | NX_INLINE NxU32 getNumPatches();
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186 |
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187 | /**
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188 | \brief Retrieves the number of remaining patches.
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189 |
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190 | May be called after goNextPair() returned true
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191 |
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192 | \return The number of patches remaining in this pair.
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193 |
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194 | @see goNextPatch() getNumPatches()
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195 | */
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196 | NX_INLINE NxU32 getNumPatchesRemaining();
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197 |
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198 | /**
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199 | \brief Retrieves the patch normal.
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200 |
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201 | May be called after goNextPatch() returned true
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202 |
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203 | \return The patch normal.
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204 |
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205 | @see goNextPatch()
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206 | */
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207 | NX_INLINE const NxVec3 & getPatchNormal();
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208 |
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209 | /**
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210 | \brief Retrieves the number of points in the current patch.
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211 |
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212 | May be called after goNextPatch() returned true
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213 |
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214 | \return The number of points in the current patch.
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215 |
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216 | @see goNextPoint() getNumPointsRemaining()
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217 | */
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218 | NX_INLINE NxU32 getNumPoints();
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219 |
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220 | /**
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221 | \brief Retrieves the number of points remaining in the current patch.
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222 |
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223 | May be called after goNextPatch() returned true
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224 |
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225 | \return The number of points remaining in the current patch.
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226 |
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227 | @see goNextPoint() getNumPoints()
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228 | */
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229 | NX_INLINE NxU32 getNumPointsRemaining();
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230 |
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231 | /**
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232 | \brief Returns the contact point position.
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233 |
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234 | May be called after goNextPoint() returned true
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235 |
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236 | Fluid actor contact stream: If getShapeFlags()&NX_SF_HAS_FEATURES_PER_POINT is specified, this returns
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237 | the barycentric coordinates within the contact triangle. In this case the z coordinate is 0.0.
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238 |
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239 | \return the current contact point (or in the case of fluids the barycentric coordinate)
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240 |
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241 | @see getShapeFlags() goNextPoint() getNumPoints() getSeparation() getFeatureIndex0()
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242 | */
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243 | NX_INLINE const NxVec3 & getPoint();
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244 |
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245 | /**
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246 | \brief Return the separation for the contact point.
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247 |
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248 | May be called after goNextPoint() returned true
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249 |
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250 | Fluid actor contact stream: always returns 0.0f.
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251 |
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252 | \return the seperation distance for the current point.
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253 |
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254 | @see goNextPoint() getPoint()
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255 | */
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256 | NX_INLINE NxReal getSeparation();
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257 |
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258 | /**
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259 | \brief Retrieves the feature index.
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260 |
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261 | May be called after goNextPoint() returned true
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262 | If getShapeFlags()&NX_SF_HAS_FEATURES_PER_POINT is specified, this method returns a feature belonging to shape 0,
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263 |
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264 | Fluid actor contact stream: returns the triangle index if shape 0 is a mesh shape.
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265 |
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266 | \return The feature index on shape 0 for the current point.
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267 |
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268 | @see NX_SF_FEATURE_INDICES goNextPoint() getPoint() getSeparation() getFeatureIndex1()
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269 | */
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270 | NX_INLINE NxU32 getFeatureIndex0();
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271 |
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272 | /**
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273 | \brief Retrieves the feature index.
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274 |
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275 | may be called after goNextPoint() returned true
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276 | If getShapeFlags()&NX_SF_HAS_FEATURES_PER_POINT is specified, this method returns a feature belonging to shape 1,
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277 |
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278 | Fluid actor contact stream: always returns 0.0f.
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279 |
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280 | \return The feature index on shape1 for the current point.
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281 |
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282 | @see NX_SF_FEATURE_INDICES goNextPoint() getPoint() getSeparation() getFeatureIndex0()
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283 | */
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284 | NX_INLINE NxU32 getFeatureIndex1();
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285 |
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286 |
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287 | /**
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288 | \brief Internal.
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289 | */
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290 | NX_INLINE NxU32 getExtData();
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291 |
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292 | /**
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293 | \brief Retrieves the point normal force.
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294 |
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295 | May be called after goNextPoint() returned true
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296 |
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297 | If getShapeFlags()&NX_SF_POINT_CONTACT_FORCE is true (this is the case if this flag is raised for either shape in the pair),
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298 | this method returns the contact force at this contact point.
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299 | Returns 0 otherwise.
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300 |
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301 | \return The contact force for the current point.
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302 |
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303 | @see getShapeFlags goNextPoint() getPoint()
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304 | */
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305 | NX_INLINE NxReal getPointNormalForce();
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306 |
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307 | private:
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308 | //iterator variables -- are only initialized by stream iterator calls:
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309 | //Note: structs are used so that we can leave the iterators vars on the stack as they were
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310 | //and the user's iteration code doesn't have to change when we add members.
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311 |
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312 | NxU32 numPairs;
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313 | //current pair properties:
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314 | NxShape * shapes[2];
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315 | NxU16 shapeFlags;
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316 | NxU16 numPatches;
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317 | //current patch properties:
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318 | const NxVec3 * patchNormal;
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319 | NxU32 numPoints;
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320 | //current point properties:
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321 | const NxVec3 * point;
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322 | NxReal separation;
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323 | NxU32 featureIndex0;
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324 | NxU32 featureIndex1;
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325 | NxU32 extData; //only exists if (shapeFlags & NX_SF_HAS_MATS_PER_POINT)
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326 |
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327 | NxU32 numPairsRemaining, numPatchesRemaining, numPointsRemaining;
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328 | protected:
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329 | const NxReal * pointNormalForce; //only exists if (shapeFlags & NX_SF_POINT_CONTACT_FORCE)
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330 | NxConstContactStream stream;
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331 | };
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332 |
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333 | NX_INLINE NxContactStreamIterator::NxContactStreamIterator(NxConstContactStream s)
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334 | {
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335 | stream = s;
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336 | numPairsRemaining = numPairs = stream ? *stream++ : 0;
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337 | }
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338 |
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339 | NX_INLINE NxU32 NxContactStreamIterator::getNumPairs()
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340 | {
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341 | return numPairs;
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342 | }
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343 |
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344 | NX_INLINE NxShape * NxContactStreamIterator::getShape(NxU32 shapeIndex)
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345 | {
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346 | NX_ASSERT(shapeIndex<=1);
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347 | return shapes[shapeIndex];
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348 | }
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349 |
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350 | NX_INLINE NxU16 NxContactStreamIterator::getShapeFlags()
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351 | {
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352 | return shapeFlags;
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353 | }
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354 |
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355 | NX_INLINE NxU32 NxContactStreamIterator::getNumPatches()
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356 | {
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357 | return numPatches;
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358 | }
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359 |
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360 | NX_INLINE NxU32 NxContactStreamIterator::getNumPatchesRemaining()
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361 | {
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362 | return numPatchesRemaining;
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363 | }
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364 |
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365 | NX_INLINE const NxVec3 & NxContactStreamIterator::getPatchNormal()
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366 | {
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367 | return *patchNormal;
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368 | }
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369 |
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370 | NX_INLINE NxU32 NxContactStreamIterator::getNumPoints()
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371 | {
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372 | return numPoints;
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373 | }
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374 |
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375 | NX_INLINE NxU32 NxContactStreamIterator::getNumPointsRemaining()
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376 | {
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377 | return numPointsRemaining;
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378 | }
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379 |
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380 | NX_INLINE const NxVec3 & NxContactStreamIterator::getPoint()
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381 | {
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382 | return *point;
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383 | }
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384 |
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385 | NX_INLINE NxReal NxContactStreamIterator::getSeparation()
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386 | {
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387 | return separation;
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388 | }
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389 |
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390 | NX_INLINE NxU32 NxContactStreamIterator::getFeatureIndex0()
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391 | {
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392 | return featureIndex0;
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393 | }
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394 | NX_INLINE NxU32 NxContactStreamIterator::getFeatureIndex1()
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395 | {
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396 | return featureIndex1;
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397 | }
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398 |
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399 | NX_INLINE NxU32 NxContactStreamIterator::getExtData()
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400 | {
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401 | return extData;
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402 | }
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403 |
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404 | NX_INLINE NxReal NxContactStreamIterator::getPointNormalForce()
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405 | {
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406 | return pointNormalForce ? *pointNormalForce : 0;
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407 | }
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408 |
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409 | NX_INLINE bool NxContactStreamIterator::goNextPair()
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410 | {
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411 | while (numPairsRemaining--)
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412 | {
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413 | #ifdef NX32
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414 | size_t bin0 = *stream++;
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415 | size_t bin1 = *stream++;
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416 | shapes[0] = (NxShape*)bin0;
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417 | shapes[1] = (NxShape*)bin1;
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418 | // shapes[0] = (NxShape*)*stream++;
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419 | // shapes[1] = (NxShape*)*stream++;
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420 | #else
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421 | NxU64 low = (NxU64)*stream++;
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422 | NxU64 high = (NxU64)*stream++;
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423 | NxU64 bits = low|(high<<32);
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424 | shapes[0] = (NxShape*)bits;
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425 | low = (NxU64)*stream++;
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426 | high = (NxU64)*stream++;
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427 | bits = low|(high<<32);
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428 | shapes[1] = (NxShape*)bits;
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429 | #endif
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430 | NxU32 t = *stream++;
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431 | numPatchesRemaining = numPatches = t & 0xffff;
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432 | shapeFlags = t >> 16;
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433 |
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434 | if (!(shapeFlags & NX_SF_IS_INVALID))
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435 | {
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436 | return true;
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437 | }
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438 | else
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439 | {
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440 | while(goNextPatch())
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441 | {
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442 | while(goNextPoint())
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443 | ;
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444 | }
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445 | }
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446 |
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447 | }
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448 | return false;
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449 | }
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450 |
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451 | NX_INLINE bool NxContactStreamIterator::goNextPatch()
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452 | {
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453 | if (numPatchesRemaining--)
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454 | {
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455 | patchNormal = reinterpret_cast<const NxVec3 *>(stream);
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456 | stream += 3;
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457 | numPointsRemaining = numPoints = *stream++;
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458 | return true;
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459 | }
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460 | else
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461 | return false;
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462 | }
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463 |
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464 | NX_INLINE bool NxContactStreamIterator::goNextPoint()
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465 | {
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466 | if (numPointsRemaining--)
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467 | {
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468 | // Get contact point
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469 | point = reinterpret_cast<const NxVec3 *>(stream);
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470 | stream += 3;
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471 |
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472 | // Get separation
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473 | NxU32 binary = *stream++;
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474 | NxU32 is32bits = binary & NX_SIGN_BITMASK;
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475 | binary |= NX_SIGN_BITMASK; // PT: separation is always negative, but the sign bit is used
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476 | // for other purposes in the stream.
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477 | separation = NX_FR(binary);
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478 |
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479 | // Get extra data
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480 | if (shapeFlags & NX_SF_HAS_MATS_PER_POINT)
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481 | extData = *stream++;
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482 | else
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483 | extData = 0xffffffff; //means that there is no ext data.
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484 |
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485 | if (shapeFlags & NX_SF_POINT_CONTACT_FORCE)
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486 | pointNormalForce = reinterpret_cast<const NxReal *>(stream++);
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487 | else
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488 | pointNormalForce = 0; //there is no contact force.
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---|
489 |
|
---|
490 |
|
---|
491 | if (shapeFlags & NX_SF_HAS_FEATURES_PER_POINT)
|
---|
492 | {
|
---|
493 | if(is32bits)
|
---|
494 | {
|
---|
495 | featureIndex0 = *stream++;
|
---|
496 | featureIndex1 = *stream++;
|
---|
497 | }
|
---|
498 | else
|
---|
499 | {
|
---|
500 | featureIndex0 = *stream++;
|
---|
501 | featureIndex1 = featureIndex0>>16;
|
---|
502 | featureIndex0 &= 0xffff;
|
---|
503 | }
|
---|
504 | }
|
---|
505 | else
|
---|
506 | {
|
---|
507 | featureIndex0 = 0xffffffff;
|
---|
508 | featureIndex1 = 0xffffffff;
|
---|
509 | }
|
---|
510 |
|
---|
511 | //bind = *stream++;
|
---|
512 | //materialIDs[0] = bind & 0xffff;
|
---|
513 | //materialIDs[1] = bind >> 16;
|
---|
514 |
|
---|
515 | return true;
|
---|
516 | }
|
---|
517 | else
|
---|
518 | return false;
|
---|
519 | }
|
---|
520 |
|
---|
521 | /** @} */
|
---|
522 | #endif
|
---|
523 |
|
---|
524 |
|
---|
525 | //AGCOPYRIGHTBEGIN
|
---|
526 | ///////////////////////////////////////////////////////////////////////////
|
---|
527 | // Copyright © 2005 AGEIA Technologies.
|
---|
528 | // All rights reserved. www.ageia.com
|
---|
529 | ///////////////////////////////////////////////////////////////////////////
|
---|
530 | //AGCOPYRIGHTEND
|
---|
531 |
|
---|