1 | #ifndef NX_INTERSECTION_SEGMENT_BOX
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2 | #define NX_INTERSECTION_SEGMENT_BOX
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3 | /** \addtogroup physics
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4 | @{
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5 | */
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6 |
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7 | #include "Nxp.h"
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8 | #include "NxBox.h"
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9 | #include "PhysXLoader.h"
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10 |
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11 | class NxRay;
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12 |
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13 | //namespace NxCollision
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14 | //{
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15 | /**
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16 | \brief Segment-AABB intersection test.
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17 |
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18 | Also computes intersection point.
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19 |
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20 | \warning #NxCreatePhysicsSDK() must be called before using this function.
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21 |
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22 | \param[in] p1 First point of line segment. <b>Range:</b> position vector
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23 | \param[in] p2 Second point of line segment. <b>Range:</b> position vector
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24 | \param[in] bbox_min Minimum extent of AABB. <b>Range:</b> position vector
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25 | \param[in] bbox_max Max extent of AABB. <b>Range:</b> position vector
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26 | \param[out] intercept Intersection point between segment and box.
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27 |
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28 | \return True if the segment and AABB intersect.
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29 |
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30 | <b>Platform:</b>
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31 | \li PC SW: Yes
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32 | \li PPU : Yes
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33 | \li PS3 : Yes
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34 | \li XB360: Yes
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35 | */
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36 | NX_INLINE bool NX_CALL_CONV NxSegmentBoxIntersect(const NxVec3& p1, const NxVec3& p2,
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37 | const NxVec3& bbox_min,const NxVec3& bbox_max, NxVec3& intercept)
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38 | {
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39 | return NxGetUtilLib()->NxSegmentBoxIntersect(p1,p2,bbox_min,bbox_max,intercept);
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40 | }
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41 |
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42 | /**
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43 | \brief Ray-AABB intersection test.
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44 |
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45 | Also computes intersection point.
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46 |
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47 | \warning #NxCreatePhysicsSDK() must be called before using this function.
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48 |
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49 | \param[in] min Minimum extent of AABB. <b>Range:</b> position vector
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50 | \param[in] max Maximum extent of AABB. <b>Range:</b> position vector
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51 | \param[in] origin Origin of ray. <b>Range:</b> position vector
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52 | \param[in] dir Direction of ray. <b>Range:</b> direction vector
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53 | \param[out] coord Intersection point.
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54 |
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55 | \return True if the ray and AABB intersect.
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56 |
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57 | <b>Platform:</b>
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58 | \li PC SW: Yes
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59 | \li PPU : Yes
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60 | \li PS3 : Yes
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61 | \li XB360: Yes
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62 | */
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63 | NX_INLINE bool NX_CALL_CONV NxRayAABBIntersect(const NxVec3& min, const NxVec3& max,
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64 | const NxVec3& origin, const NxVec3& dir, NxVec3& coord)
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65 | {
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66 | return NxGetUtilLib()->NxRayAABBIntersect(min,max,origin,dir,coord);
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67 | }
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68 |
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69 | /**
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70 | \brief Extended Ray-AABB intersection test.
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71 |
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72 | Also computes intersection point, and parameter and returns contacted box axis index+1. Rays starting from inside the box are ignored.
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73 |
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74 | \warning #NxCreatePhysicsSDK() must be called before using this function.
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75 |
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76 | \param[in] min Minimum extent of AABB. <b>Range:</b> position vector
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77 | \param[in] max Maximum extent of AABB. <b>Range:</b> position vector
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78 | \param[in] origin Origin of ray. <b>Range:</b> position vector
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79 | \param[in] dir Direction of ray. <b>Range:</b> direction vector
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80 | \param[out] coord Intersection point.
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81 | \param[out] t Ray paraemeter corresponding to contact point.
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82 |
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83 | \return Box axis index.
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84 |
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85 | <b>Platform:</b>
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86 | \li PC SW: Yes
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87 | \li PPU : Yes
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88 | \li PS3 : Yes
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89 | \li XB360: Yes
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90 | */
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91 | NX_INLINE NxU32 NX_CALL_CONV NxRayAABBIntersect2(const NxVec3& min, const NxVec3& max,
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92 | const NxVec3& origin, const NxVec3& dir, NxVec3& coord, NxReal & t)
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93 | {
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94 | return NxGetUtilLib()->NxRayAABBIntersect2(min,max,origin,dir,coord,t);
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95 | }
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96 |
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97 | /**
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98 | \brief Boolean segment-OBB intersection test.
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99 |
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100 | Based on separating axis theorem.
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101 |
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102 | \warning #NxCreatePhysicsSDK() must be called before using this function.
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103 |
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104 | \param[in] p0 First point of line segment. <b>Range:</b> position vector
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105 | \param[in] p1 Second point of line segment. <b>Range:</b> position vector
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106 | \param[in] center Centre point of OBB. <b>Range:</b> position vector
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107 | \param[in] extents Extent/Radii of the OBB. <b>Range:</b> direction vector
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108 | \param[in] rot Rotation of the OBB(applied before translation). <b>Range:</b> rotation matrix
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109 |
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110 | \return true if the segment and OBB intersect.
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111 |
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112 | <b>Platform:</b>
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113 | \li PC SW: Yes
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114 | \li PPU : Yes
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115 | \li PS3 : Yes
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116 | \li XB360: Yes
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117 | */
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118 | NX_INLINE bool NX_CALL_CONV NxSegmentOBBIntersect(const NxVec3& p0, const NxVec3& p1,
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119 | const NxVec3& center, const NxVec3& extents, const NxMat33& rot)
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120 | {
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121 | return NxGetUtilLib()->NxSegmentOBBIntersect(p0,p1,center,extents,rot);
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122 | }
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123 |
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124 | /**
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125 | \brief Boolean segment-AABB intersection test.
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126 |
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127 | Based on separating axis theorem.
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128 |
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129 | \warning #NxCreatePhysicsSDK() must be called before using this function.
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130 |
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131 | \param[in] p0 First point of line segment. <b>Range:</b> position vector
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132 | \param[in] p1 Second point of line segment. <b>Range:</b> position vector
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133 | \param[in] min Minimum extent of AABB. <b>Range:</b> position vector
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134 | \param[in] max Maximum extent of AABB. <b>Range:</b> position vector
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135 |
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136 | \return True if the segment and AABB intersect.
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137 |
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138 | <b>Platform:</b>
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139 | \li PC SW: Yes
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140 | \li PPU : Yes
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141 | \li PS3 : Yes
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142 | \li XB360: Yes
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143 | */
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144 | NX_INLINE bool NX_CALL_CONV NxSegmentAABBIntersect(const NxVec3& p0, const NxVec3& p1,
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145 | const NxVec3& min, const NxVec3& max)
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146 | {
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147 | return NxGetUtilLib()->NxSegmentAABBIntersect(p0,p1,min,max);
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148 | }
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149 |
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150 | /**
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151 | \brief Boolean ray-OBB intersection test.
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152 |
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153 | Based on separating axis theorem.
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154 |
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155 | \warning #NxCreatePhysicsSDK() must be called before using this function.
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156 |
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157 | \param[in] ray Ray to test against OBB. <b>Range:</b> See #NxRay
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158 | \param[in] center Centre pointy of OBB. <b>Range:</b> position vector
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159 | \param[in] extents Extent/Radii of the OBB. <b>Range:</b> direction vector
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160 | \param[in] rot Rotation of the OBB(applied before translation). <b>Range:</b> rotation matrix
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161 |
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162 | \return True on intersection.
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163 |
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164 | <b>Platform:</b>
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165 | \li PC SW: Yes
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166 | \li PPU : Yes
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167 | \li PS3 : Yes
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168 | \li XB360: Yes
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169 | */
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170 | NX_INLINE bool NX_CALL_CONV NxRayOBBIntersect(const NxRay& ray, const NxVec3& center,
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171 | const NxVec3& extents, const NxMat33& rot)
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172 | {
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173 | return NxGetUtilLib()->NxRayOBBIntersect(ray,center,extents,rot);
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174 | }
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175 | //}
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176 |
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177 | /** @} */
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178 | #endif
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179 |
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180 |
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181 | //AGCOPYRIGHTBEGIN
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182 | ///////////////////////////////////////////////////////////////////////////
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183 | // Copyright © 2005 AGEIA Technologies.
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184 | // All rights reserved. www.ageia.com
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185 | ///////////////////////////////////////////////////////////////////////////
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186 | //AGCOPYRIGHTEND
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187 |
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