1 | #ifndef NX_PHYSICS_NXPULLEYJOINTDESC
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2 | #define NX_PHYSICS_NXPULLEYJOINTDESC
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3 | /*----------------------------------------------------------------------------*\
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4 | |
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5 | | Public Interface to NovodeX Technology
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6 | |
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7 | | www.novodex.com
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8 | |
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9 | \*----------------------------------------------------------------------------*/
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10 | /** \addtogroup physics
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11 | @{
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12 | */
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13 |
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14 | #include "Nxp.h"
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15 | #include "NxJointDesc.h"
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16 | #include "NxMotorDesc.h"
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17 |
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18 | /**
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19 | \brief Desc class for #NxPulleyJoint.
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20 |
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21 | <b>Platform:</b>
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22 | \li PC SW: Yes
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23 | \li PPU : No
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24 | \li PS3 : Yes
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25 | \li XB360: Yes
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26 |
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27 | @see NxPulleyJoint NxJointDesc
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28 | */
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29 | class NxPulleyJointDesc : public NxJointDesc
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30 | {
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31 | public:
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32 | /**
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33 | \brief suspension points of two bodies in world space.
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34 |
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35 | <b>Range:</b> position vector<br>
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36 | <b>Default:</b> [0]Zero<br>
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37 | <b>Default:</b> [1]Zero
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38 | */
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39 | NxVec3 pulley[2];
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40 |
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41 | /**
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42 | \brief the rest length of the rope connecting the two objects.
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43 |
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44 | The distance is computed as ||(pulley0 - anchor0)|| + ||(pulley1 - anchor1)|| * ratio.
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45 |
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46 | <b>Range:</b> [0,inf)<br>
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47 | <b>Default:</b> 0.0
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48 | */
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49 | NxReal distance;
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50 |
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51 | /**
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52 | \brief how stiff the constraint is, between 0 and 1 (stiffest)
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53 |
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54 | <b>Range:</b> [0,1]<br>
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55 | <b>Default:</b> 1.0
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56 | */
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57 | NxReal stiffness;
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58 |
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59 | /**
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60 | \brief transmission ratio
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61 |
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62 | <b>Range:</b> (0,inf)<br>
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63 | <b>Default:</b> 1.0
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64 | */
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65 | NxReal ratio;
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66 |
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67 | /**
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68 | \brief This is a combination of the bits defined by ::NxPulleyJointFlag.
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69 |
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70 | <b>Default:</b> 0
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71 |
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72 | @see NxPulleyJointFlag.
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73 | */
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74 | NxU32 flags;
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75 |
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76 | /**
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77 | \brief Optional joint motor.
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78 |
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79 | <b>Range:</b> See #NxMotorDesc<br>
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80 | <b>Default:</b> See #NxMotorDesc
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81 |
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82 | @see NxMotorDesc
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83 | */
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84 | NxMotorDesc motor;
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85 |
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86 | /**
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87 | \brief constructor sets to default.
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88 | */
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89 | NX_INLINE NxPulleyJointDesc();
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90 | /**
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91 | \brief (re)sets the structure to the default.
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92 | */
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93 | NX_INLINE void setToDefault();
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94 | /**
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95 | \brief Returns true if the descriptor is valid.
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96 | \return true if the current settings are valid
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97 | */
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98 | NX_INLINE bool isValid() const;
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99 |
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100 | };
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101 |
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102 | NX_INLINE NxPulleyJointDesc::NxPulleyJointDesc() : NxJointDesc(NX_JOINT_PULLEY) //constructor sets to default
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103 | {
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104 | setToDefault();
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105 | }
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106 |
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107 | NX_INLINE void NxPulleyJointDesc::setToDefault()
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108 | {
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109 | pulley[0].zero();
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110 | pulley[1].zero();
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111 |
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112 | distance = 0.0f;
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113 | stiffness = 1.0f;
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114 | ratio = 1.0f;
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115 | flags = 0;
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116 |
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117 | motor.setToDefault();
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118 |
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119 | NxJointDesc::setToDefault();
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120 | }
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121 |
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122 | NX_INLINE bool NxPulleyJointDesc::isValid() const
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123 | {
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124 | if (distance < 0) return false;
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125 | if (stiffness < 0 || stiffness > 1) return false;
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126 | if (ratio < 0) return false;
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127 | if (!motor.isValid()) return false;
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128 |
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129 | return NxJointDesc::isValid();
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130 | }
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131 |
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132 | /** @} */
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133 | #endif
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134 |
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135 |
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136 | //AGCOPYRIGHTBEGIN
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137 | ///////////////////////////////////////////////////////////////////////////
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138 | // Copyright © 2005 AGEIA Technologies.
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139 | // All rights reserved. www.ageia.com
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140 | ///////////////////////////////////////////////////////////////////////////
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141 | //AGCOPYRIGHTEND
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142 |
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