source: GTP/trunk/App/Games/Jungle_Rumble/src/shaders/compileShaders.bat @ 1378

Revision 1378, 302 bytes checked in by giegl, 18 years ago (diff)

GTPD - Jungle Rumble - integrate into GTP SVN structure

Line 
1Fxc.exe /T fx_2_0 /Fo terrain.obj terrain.fx
2Fxc.exe /T fx_2_0 /Fo depthImp.obj depthImp.fx
3Fxc.exe /T fx_2_0 /Fo Ocean.obj Ocean.fx
4Fxc.exe /T fx_2_0 /Fo RayTraceEffects.obj RayTraceEffects.fx
5Fxc.exe /T fx_2_0 /Fo sceneFader.obj sceneFader.fx
6Fxc.exe /T fx_2_0 /Fo simpleMesh.obj simpleMesh.fx
Note: See TracBrowser for help on using the repository browser.