[1809] | 1 | /*
|
---|
| 2 | -----------------------------------------------------------------------------
|
---|
| 3 | This source file is part of OGRE
|
---|
| 4 | (Object-oriented Graphics Rendering Engine)
|
---|
| 5 | For the latest info, see http://www.ogre3d.org/
|
---|
| 6 |
|
---|
| 7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 8 | Also see acknowledgements in Readme.html
|
---|
| 9 |
|
---|
| 10 | This program is free software; you can redistribute it and/or modify it under
|
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
| 13 | version.
|
---|
| 14 |
|
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
| 18 |
|
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
| 23 | -----------------------------------------------------------------------------
|
---|
| 24 | */
|
---|
| 25 | #ifndef __GpuProgramManager_H_
|
---|
| 26 | #define __GpuProgramManager_H_
|
---|
| 27 |
|
---|
| 28 | // Precompiler options
|
---|
| 29 | #include "OgrePrerequisites.h"
|
---|
| 30 | #include "OgreResourceManager.h"
|
---|
| 31 | #include "OgreException.h"
|
---|
| 32 | #include "OgreGpuProgram.h"
|
---|
| 33 | #include "OgreSingleton.h"
|
---|
| 34 |
|
---|
| 35 | namespace Ogre {
|
---|
| 36 |
|
---|
| 37 | class _OgreExport GpuProgramManager : public ResourceManager, public Singleton<GpuProgramManager>
|
---|
| 38 | {
|
---|
| 39 | public:
|
---|
| 40 | typedef std::set<String> SyntaxCodes;
|
---|
| 41 |
|
---|
| 42 | protected:
|
---|
| 43 | /// Supported program syntax codes
|
---|
| 44 | SyntaxCodes mSyntaxCodes;
|
---|
| 45 | /// Specialised create method with specific parameters
|
---|
| 46 | virtual Resource* createImpl(const String& name, ResourceHandle handle,
|
---|
| 47 | const String& group, bool isManual, ManualResourceLoader* loader,
|
---|
| 48 | GpuProgramType gptype, const String& syntaxCode) = 0;
|
---|
| 49 | public:
|
---|
| 50 | GpuProgramManager();
|
---|
| 51 | virtual ~GpuProgramManager();
|
---|
| 52 |
|
---|
| 53 | /** Loads a GPU program from a file of assembly.
|
---|
| 54 | @remarks
|
---|
| 55 | This method creates a new program of the type specified as the second parameter.
|
---|
| 56 | As with all types of ResourceManager, this class will search for the file in
|
---|
| 57 | all resource locations it has been configured to look in.
|
---|
| 58 | @param name The name of the GpuProgram
|
---|
| 59 | @param groupName The name of the resource group
|
---|
| 60 | @param filename The file to load
|
---|
| 61 | @param gptype The type of program to create
|
---|
| 62 | @param syntaxCode The name of the syntax to be used for this program e.g. arbvp1, vs_1_1
|
---|
| 63 | */
|
---|
| 64 | virtual GpuProgramPtr load(const String& name, const String& groupName,
|
---|
| 65 | const String& filename, GpuProgramType gptype,
|
---|
| 66 | const String& syntaxCode);
|
---|
| 67 |
|
---|
| 68 | /** Loads a GPU program from a string of assembly code.
|
---|
| 69 | @remarks
|
---|
| 70 | The assembly code must be compatible with this manager - call the
|
---|
| 71 | getSupportedSyntax method for details of the supported syntaxes
|
---|
| 72 | @param name The identifying name to give this program, which can be used to
|
---|
| 73 | retrieve this program later with getByName.
|
---|
| 74 | @param groupName The name of the resource group
|
---|
| 75 | @param code A string of assembly code which will form the program to run
|
---|
| 76 | @param gptype The type of prgram to create.
|
---|
| 77 | @param syntaxCode The name of the syntax to be used for this program e.g. arbvp1, vs_1_1
|
---|
| 78 | */
|
---|
| 79 | virtual GpuProgramPtr loadFromString(const String& name, const String& groupName,
|
---|
| 80 | const String& code, GpuProgramType gptype,
|
---|
| 81 | const String& syntaxCode);
|
---|
| 82 |
|
---|
| 83 | /** Returns the syntaxes that this manager supports. */
|
---|
| 84 | virtual const SyntaxCodes& getSupportedSyntax(void) const { return mSyntaxCodes; };
|
---|
| 85 |
|
---|
| 86 | /** Returns whether a given syntax code (e.g. "ps_1_3", "fp20", "arbvp1") is supported. */
|
---|
| 87 | virtual bool isSyntaxSupported(const String& syntaxCode) const;
|
---|
| 88 |
|
---|
| 89 | /** Creates a new GpuProgramParameters instance which can be used to bind
|
---|
| 90 | parameters to your programs.
|
---|
| 91 | @remarks
|
---|
| 92 | Program parameters can be shared between multiple programs if you wish.
|
---|
| 93 | */
|
---|
| 94 | virtual GpuProgramParametersSharedPtr createParameters(void) = 0;
|
---|
| 95 |
|
---|
| 96 | /** Create a new, unloaded GpuProgram from a file of assembly.
|
---|
| 97 | @remarks
|
---|
| 98 | Use this method in preference to the 'load' methods if you wish to define
|
---|
| 99 | a GpuProgram, but not load it yet; useful for saving memory.
|
---|
| 100 | @par
|
---|
| 101 | This method creates a new program of the type specified as the second parameter.
|
---|
| 102 | As with all types of ResourceManager, this class will search for the file in
|
---|
| 103 | all resource locations it has been configured to look in.
|
---|
| 104 | @param name The name of the program
|
---|
| 105 | @param groupName The name of the resource group
|
---|
| 106 | @param filename The file to load
|
---|
| 107 | @param syntaxCode The name of the syntax to be used for this program e.g. arbvp1, vs_1_1
|
---|
| 108 | @param gptype The type of program to create
|
---|
| 109 | */
|
---|
| 110 | virtual GpuProgramPtr createProgram(const String& name,
|
---|
| 111 | const String& groupName, const String& filename,
|
---|
| 112 | GpuProgramType gptype, const String& syntaxCode);
|
---|
| 113 |
|
---|
| 114 | /** Create a GPU program from a string of assembly code.
|
---|
| 115 | @remarks
|
---|
| 116 | Use this method in preference to the 'load' methods if you wish to define
|
---|
| 117 | a GpuProgram, but not load it yet; useful for saving memory.
|
---|
| 118 | @par
|
---|
| 119 | The assembly code must be compatible with this manager - call the
|
---|
| 120 | getSupportedSyntax method for details of the supported syntaxes
|
---|
| 121 | @param name The identifying name to give this program, which can be used to
|
---|
| 122 | retrieve this program later with getByName.
|
---|
| 123 | @param groupName The name of the resource group
|
---|
| 124 | @param code A string of assembly code which will form the program to run
|
---|
| 125 | @param gptype The type of prgram to create.
|
---|
| 126 | @param syntaxCode The name of the syntax to be used for this program e.g. arbvp1, vs_1_1
|
---|
| 127 | */
|
---|
| 128 | virtual GpuProgramPtr createProgramFromString(const String& name,
|
---|
| 129 | const String& groupName, const String& code,
|
---|
| 130 | GpuProgramType gptype, const String& syntaxCode);
|
---|
| 131 |
|
---|
| 132 | /** General create method, using specific create parameters
|
---|
| 133 | instead of name / value pairs.
|
---|
| 134 | */
|
---|
| 135 | virtual ResourcePtr create(const String& name, const String& group,
|
---|
| 136 | GpuProgramType gptype, const String& syntaxCode, bool isManual = false,
|
---|
| 137 | ManualResourceLoader* loader = 0);
|
---|
| 138 |
|
---|
| 139 | /** Internal method for populating the supported syntax codes, called by RenderSystem. */
|
---|
| 140 | virtual void _pushSyntaxCode(const String& syntaxCode) { mSyntaxCodes.insert(syntaxCode); }
|
---|
| 141 | /** Overrides the standard ResourceManager getByName method.
|
---|
| 142 | @param name The name of the program to retrieve
|
---|
| 143 | @param preferHighLevelPrograms If set to true (the default), high level programs will be
|
---|
| 144 | returned in preference to low-level programs.
|
---|
| 145 | */
|
---|
| 146 | ResourcePtr getByName(const String& name, bool preferHighLevelPrograms = true);
|
---|
| 147 | /** Override standard Singleton retrieval.
|
---|
| 148 | @remarks
|
---|
| 149 | Why do we do this? Well, it's because the Singleton
|
---|
| 150 | implementation is in a .h file, which means it gets compiled
|
---|
| 151 | into anybody who includes it. This is needed for the
|
---|
| 152 | Singleton template to work, but we actually only want it
|
---|
| 153 | compiled into the implementation of the class based on the
|
---|
| 154 | Singleton, not all of them. If we don't change this, we get
|
---|
| 155 | link errors when trying to use the Singleton-based class from
|
---|
| 156 | an outside dll.
|
---|
| 157 | @par
|
---|
| 158 | This method just delegates to the template version anyway,
|
---|
| 159 | but the implementation stays in this single compilation unit,
|
---|
| 160 | preventing link errors.
|
---|
| 161 | */
|
---|
| 162 | static GpuProgramManager& getSingleton(void);
|
---|
| 163 | /** Override standard Singleton retrieval.
|
---|
| 164 | @remarks
|
---|
| 165 | Why do we do this? Well, it's because the Singleton
|
---|
| 166 | implementation is in a .h file, which means it gets compiled
|
---|
| 167 | into anybody who includes it. This is needed for the
|
---|
| 168 | Singleton template to work, but we actually only want it
|
---|
| 169 | compiled into the implementation of the class based on the
|
---|
| 170 | Singleton, not all of them. If we don't change this, we get
|
---|
| 171 | link errors when trying to use the Singleton-based class from
|
---|
| 172 | an outside dll.
|
---|
| 173 | @par
|
---|
| 174 | This method just delegates to the template version anyway,
|
---|
| 175 | but the implementation stays in this single compilation unit,
|
---|
| 176 | preventing link errors.
|
---|
| 177 | */
|
---|
| 178 | static GpuProgramManager* getSingletonPtr(void);
|
---|
| 179 |
|
---|
| 180 |
|
---|
| 181 |
|
---|
| 182 | };
|
---|
| 183 |
|
---|
| 184 | }
|
---|
| 185 |
|
---|
| 186 | #endif
|
---|