1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef _PixelFormat_H__
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26 | #define _PixelFormat_H__
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27 |
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28 | #include "OgrePrerequisites.h"
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29 | #include "OgreCommon.h"
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30 |
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31 | namespace Ogre {
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32 | /** The pixel format used for images, textures, and render surfaces */
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33 | enum PixelFormat
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34 | {
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35 | /// Unknown pixel format.
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36 | PF_UNKNOWN = 0,
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37 | /// 8-bit pixel format, all bits luminace.
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38 | PF_L8 = 1,
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39 | PF_BYTE_L = PF_L8,
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40 | /// 16-bit pixel format, all bits luminace.
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41 | PF_L16 = 2,
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42 | PF_SHORT_L = PF_L16,
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43 | /// 8-bit pixel format, all bits alpha.
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44 | PF_A8 = 3,
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45 | PF_BYTE_A = PF_A8,
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46 | /// 8-bit pixel format, 4 bits alpha, 4 bits luminace.
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47 | PF_A4L4 = 4,
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48 | /// 2 byte pixel format, 1 byte luminance, 1 byte alpha
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49 | PF_BYTE_LA = 5,
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50 | /// 16-bit pixel format, 5 bits red, 6 bits green, 5 bits blue.
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51 | PF_R5G6B5 = 6,
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52 | /// 16-bit pixel format, 5 bits red, 6 bits green, 5 bits blue.
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53 | PF_B5G6R5 = 7,
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54 | /// 8-bit pixel format, 2 bits blue, 3 bits green, 3 bits red.
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55 | PF_R3G3B2 = 31,
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56 | /// 16-bit pixel format, 4 bits for alpha, red, green and blue.
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57 | PF_A4R4G4B4 = 8,
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58 | /// 16-bit pixel format, 5 bits for blue, green, red and 1 for alpha.
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59 | PF_A1R5G5B5 = 9,
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60 | /// 24-bit pixel format, 8 bits for red, green and blue.
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61 | PF_R8G8B8 = 10,
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62 | /// 24-bit pixel format, 8 bits for blue, green and red.
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63 | PF_B8G8R8 = 11,
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64 | /// 32-bit pixel format, 8 bits for alpha, red, green and blue.
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65 | PF_A8R8G8B8 = 12,
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66 | /// 32-bit pixel format, 8 bits for blue, green, red and alpha.
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67 | PF_A8B8G8R8 = 13,
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68 | /// 32-bit pixel format, 8 bits for blue, green, red and alpha.
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69 | PF_B8G8R8A8 = 14,
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70 | /// 32-bit pixel format, 8 bits for red, green, blue and alpha.
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71 | PF_R8G8B8A8 = 28,
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72 | /// 32-bit pixel format, 8 bits for red, 8 bits for green, 8 bits for blue
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73 | /// like PF_A8R8G8B8, but alpha will get discarded
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74 | PF_X8R8G8B8 = 26,
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75 | /// 32-bit pixel format, 8 bits for blue, 8 bits for green, 8 bits for red
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76 | /// like PF_A8B8G8R8, but alpha will get discarded
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77 | PF_X8B8G8R8 = 27,
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78 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG
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79 | /// 3 byte pixel format, 1 byte for red, 1 byte for green, 1 byte for blue
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80 | PF_BYTE_RGB = PF_R8G8B8,
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81 | /// 3 byte pixel format, 1 byte for blue, 1 byte for green, 1 byte for red
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82 | PF_BYTE_BGR = PF_B8G8R8,
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83 | /// 4 byte pixel format, 1 byte for blue, 1 byte for green, 1 byte for red and one byte for alpha
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84 | PF_BYTE_BGRA = PF_B8G8R8A8,
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85 | /// 4 byte pixel format, 1 byte for red, 1 byte for green, 1 byte for blue, and one byte for alpha
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86 | PF_BYTE_RGBA = PF_R8G8B8A8,
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87 | #else
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88 | /// 3 byte pixel format, 1 byte for red, 1 byte for green, 1 byte for blue
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89 | PF_BYTE_RGB = PF_B8G8R8,
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90 | /// 3 byte pixel format, 1 byte for blue, 1 byte for green, 1 byte for red
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91 | PF_BYTE_BGR = PF_R8G8B8,
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92 | /// 4 byte pixel format, 1 byte for blue, 1 byte for green, 1 byte for red and one byte for alpha
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93 | PF_BYTE_BGRA = PF_A8R8G8B8,
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94 | /// 4 byte pixel format, 1 byte for red, 1 byte for green, 1 byte for blue, and one byte for alpha
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95 | PF_BYTE_RGBA = PF_A8B8G8R8,
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96 | #endif
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97 | /// 32-bit pixel format, 2 bits for alpha, 10 bits for red, green and blue.
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98 | PF_A2R10G10B10 = 15,
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99 | /// 32-bit pixel format, 10 bits for blue, green and red, 2 bits for alpha.
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100 | PF_A2B10G10R10 = 16,
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101 | /// DDS (DirectDraw Surface) DXT1 format
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102 | PF_DXT1 = 17,
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103 | /// DDS (DirectDraw Surface) DXT2 format
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104 | PF_DXT2 = 18,
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105 | /// DDS (DirectDraw Surface) DXT3 format
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106 | PF_DXT3 = 19,
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107 | /// DDS (DirectDraw Surface) DXT4 format
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108 | PF_DXT4 = 20,
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109 | /// DDS (DirectDraw Surface) DXT5 format
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110 | PF_DXT5 = 21,
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111 | // 16-bit pixel format, 16 bits (float) for red
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112 | PF_FLOAT16_R = 32,
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113 | // 48-bit pixel format, 16 bits (float) for red, 16 bits (float) for green, 16 bits (float) for blue
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114 | PF_FLOAT16_RGB = 22,
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115 | // 64-bit pixel format, 16 bits (float) for red, 16 bits (float) for green, 16 bits (float) for blue, 16 bits (float) for alpha
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116 | PF_FLOAT16_RGBA = 23,
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117 | // 16-bit pixel format, 16 bits (float) for red
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118 | PF_FLOAT32_R = 33,
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119 | // 96-bit pixel format, 32 bits (float) for red, 32 bits (float) for green, 32 bits (float) for blue
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120 | PF_FLOAT32_RGB = 24,
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121 | // 128-bit pixel format, 32 bits (float) for red, 32 bits (float) for green, 32 bits (float) for blue, 32 bits (float) for alpha
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122 | PF_FLOAT32_RGBA = 25,
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123 | // Depth texture format
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124 | PF_DEPTH = 29,
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125 | // 64-bit pixel format, 16 bits for red, green, blue and alpha
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126 | PF_SHORT_RGBA = 30,
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127 | // Number of pixel formats currently defined
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128 | PF_COUNT = 34
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129 | };
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130 |
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131 | /**
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132 | * Flags defining some on/off properties of pixel formats
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133 | */
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134 | enum PixelFormatFlags {
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135 | // This format has an alpha channel
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136 | PFF_HASALPHA = 0x00000001,
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137 | // This format is compressed. This invalidates the values in elemBytes,
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138 | // elemBits and the bit counts as these might not be fixed in a compressed format.
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139 | PFF_COMPRESSED = 0x00000002,
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140 | // This is a floating point format
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141 | PFF_FLOAT = 0x00000004,
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142 | // This is a depth format (for depth textures)
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143 | PFF_DEPTH = 0x00000008,
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144 | // Format is in native endian. Generally true for the 16, 24 and 32 bits
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145 | // formats which can be represented as machine integers.
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146 | PFF_NATIVEENDIAN = 0x00000010,
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147 | // This is an intensity format instead of a RGB one. The luminance
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148 | // replaces R,G and B. (but not A)
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149 | PFF_LUMINANCE = 0x00000020
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150 | };
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151 |
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152 | /** Pixel component format */
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153 | enum PixelComponentType
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154 | {
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155 | PCT_BYTE = 0, /// Byte per component (8 bit fixed 0.0..1.0)
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156 | PCT_SHORT = 1, /// Short per component (16 bit fixed 0.0..1.0))
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157 | PCT_FLOAT16 = 2, /// 16 bit float per component
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158 | PCT_FLOAT32 = 3, /// 32 bit float per component
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159 | PCT_COUNT = 4 /// Number of pixel types
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160 | };
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161 |
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162 | /** A primitive describing a volume (3D), image (2D) or line (1D) of pixels in memory.
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163 | In case of a rectangle, depth must be 1.
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164 | Pixels are stored as a succession of "depth" slices, each containing "height" rows of
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165 | "width" pixels.
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166 | */
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167 | class _OgreExport PixelBox: public Box {
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168 | public:
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169 | /// Parameter constructor for setting the members manually
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170 | PixelBox() {}
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171 | /** Constructor providing extents in the form of a Box object. This constructor
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172 | assumes the pixel data is laid out consecutively in memory. (this
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173 | means row after row, slice after slice, with no space in between)
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174 | @param extents Extents of the region defined by data
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175 | @param pixelFormat Format of this buffer
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176 | @param pixelData Pointer to the actual data
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177 | */
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178 | PixelBox(const Box &extents, PixelFormat pixelFormat, void *pixelData=0):
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179 | Box(extents), data(pixelData), format(pixelFormat)
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180 | {
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181 | setConsecutive();
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182 | }
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183 | /** Constructor providing width, height and depth. This constructor
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184 | assumes the pixel data is laid out consecutively in memory. (this
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185 | means row after row, slice after slice, with no space in between)
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186 | @param width Width of the region
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187 | @param height Height of the region
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188 | @param depth Depth of the region
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189 | @param pixelFormat Format of this buffer
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190 | @param pixelData Pointer to the actual data
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191 | */
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192 | PixelBox(size_t width, size_t height, size_t depth, PixelFormat pixelFormat, void *pixelData=0):
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193 | Box(0, 0, 0, width, height, depth),
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194 | data(pixelData), format(pixelFormat)
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195 | {
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196 | setConsecutive();
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197 | }
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198 |
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199 | /// The data pointer
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200 | void *data;
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201 | /// The pixel format
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202 | PixelFormat format;
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203 | /** Number of elements between the leftmost pixel of one row and the left
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204 | pixel of the next. This value must always be equal to getWidth() (consecutive)
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205 | for compressed formats.
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206 | */
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207 | size_t rowPitch;
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208 | /** Number of elements between the top left pixel of one (depth) slice and
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209 | the top left pixel of the next. This can be a negative value. Must be a multiple of
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210 | rowPitch. This value must always be equal to getWidth()*getHeight() (consecutive)
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211 | for compressed formats.
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212 | */
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213 | size_t slicePitch;
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214 |
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215 | /** Set the rowPitch and slicePitch so that the buffer is laid out consecutive
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216 | in memory.
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217 | */
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218 | void setConsecutive()
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219 | {
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220 | rowPitch = getWidth();
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221 | slicePitch = getWidth()*getHeight();
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222 | }
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223 | /** Get the number of elements between one past the rightmost pixel of
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224 | one row and the leftmost pixel of the next row. (IE this is zero if rows
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225 | are consecutive).
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226 | */
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227 | size_t getRowSkip() const { return rowPitch - getWidth(); }
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228 | /** Get the number of elements between one past the right bottom pixel of
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229 | one slice and the left top pixel of the next slice. (IE this is zero if slices
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230 | are consecutive).
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231 | */
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232 | size_t getSliceSkip() const { return slicePitch - (getHeight() * rowPitch); }
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233 |
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234 | /** Return whether this buffer is laid out consecutive in memory (ie the pitches
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235 | are equal to the dimensions)
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236 | */
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237 | bool isConsecutive() const
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238 | {
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239 | return rowPitch == getWidth() && slicePitch == getWidth()*getHeight();
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240 | }
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241 | /** Return the size (in bytes) this image would take if it was
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242 | laid out consecutive in memory
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243 | */
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244 | size_t getConsecutiveSize() const;
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245 | /** Return a subvolume of this PixelBox.
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246 | @param def Defines the bounds of the subregion to return
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247 | @returns A pixel box describing the region and the data in it
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248 | @remarks This function does not copy any data, it just returns
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249 | a PixelBox object with a data pointer pointing somewhere inside
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250 | the data of object.
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251 | @throws Exception(ERR_INVALIDPARAMS) if def is not fully contained
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252 | */
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253 | PixelBox getSubVolume(const Box &def) const;
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254 | };
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255 |
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256 |
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257 | /**
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258 | * Some utility functions for packing and unpacking pixel data
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259 | */
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260 | class _OgreExport PixelUtil {
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261 | public:
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262 | /** Returns the size in bytes of an element of the given pixel format.
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263 | @returns
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264 | The size in bytes of an element. See Remarks.
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265 | @remarks
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266 | Passing PF_UNKNOWN will result in returning a size of 0 bytes.
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267 | */
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268 | static size_t getNumElemBytes( PixelFormat format );
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269 |
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270 | /** Returns the size in bits of an element of the given pixel format.
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271 | @returns
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272 | The size in bits of an element. See Remarks.
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273 | @remarks
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274 | Passing PF_UNKNOWN will result in returning a size of 0 bits.
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275 | */
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276 | static size_t getNumElemBits( PixelFormat format );
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277 |
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278 | /** Returns the size in memory of a region with the given extents and pixel
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279 | format with consecutive memory layout.
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280 | @param width
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281 | The width of the area
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282 | @param height
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283 | The height of the area
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284 | @param depth
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285 | The depth of the area
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286 | @param format
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287 | The format of the area
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288 | @returns
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289 | The size in bytes
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290 | @remarks
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291 | In case that the format is non-compressed, this simply returns
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292 | width*height*depth*PixelUtil::getNumElemBytes(format). In the compressed
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293 | case, this does serious magic.
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294 | */
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295 | static size_t getMemorySize(size_t width, size_t height, size_t depth, PixelFormat format);
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296 |
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297 | /** Returns the property flags for this pixel format
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298 | @returns
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299 | A bitfield combination of PFF_HASALPHA, PFF_ISCOMPRESSED,
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300 | PFF_FLOAT, PFF_DEPTH, PFF_NATIVEENDIAN, PFF_LUMINANCE
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301 | @remarks
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302 | This replaces the seperate functions for formatHasAlpha, formatIsFloat, ...
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303 | */
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304 | static unsigned int getFlags( PixelFormat format );
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305 |
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306 | /** Shortcut method to determine if the format has an alpha component */
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307 | static bool hasAlpha(PixelFormat format);
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308 | /** Shortcut method to determine if the format is floating point */
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309 | static bool isFloatingPoint(PixelFormat format);
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310 | /** Shortcut method to determine if the format is compressed */
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311 | static bool isCompressed(PixelFormat format);
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312 | /** Shortcut method to determine if the format is a depth format. */
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313 | static bool isDepth(PixelFormat format);
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314 | /** Shortcut method to determine if the format is in native endian format. */
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315 | static bool isNativeEndian(PixelFormat format);
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316 | /** Shortcut method to determine if the format is a luminance format. */
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317 | static bool isLuminance(PixelFormat format);
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318 |
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319 | /** Return wether a certain image extent is valid for this image format.
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320 | @param width
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321 | The width of the area
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322 | @param height
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323 | The height of the area
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324 | @param depth
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325 | The depth of the area
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326 | @param format
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327 | The format of the area
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328 | @remarks For non-compressed formats, this is always true. For DXT formats,
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329 | only sizes with a width and height multiple of 4 and depth 1 are allowed.
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330 | */
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331 | static bool isValidExtent(size_t width, size_t height, size_t depth, PixelFormat format);
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332 |
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333 | /** Gives the number of bits (RGBA) for a format. See remarks.
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334 | @remarks For non-colour formats (dxt, depth) this returns [0,0,0,0].
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335 | */
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336 | static void getBitDepths(PixelFormat format, int rgba[4]);
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337 |
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338 | /** Gives the masks for the R, G, B and A component
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339 | @note Only valid for native endian formats
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340 | */
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341 | static void getBitMasks(PixelFormat format, uint32 rgba[4]);
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342 |
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343 | /** Gets the name of an image format
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344 | */
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345 | static String getFormatName(PixelFormat srcformat);
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346 |
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347 | /** Returns wether the format can be packed or unpacked with the packColour()
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348 | and unpackColour() functions. This is generally not true for compressed and
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349 | depth formats as they are special. It can only be true for formats with a
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350 | fixed element size.
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351 | @returns
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352 | true if yes, otherwise false
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353 | */
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354 | static bool isAccessible(PixelFormat srcformat);
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355 |
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356 | /** Returns the component type for a certain pixel format. Returns PCT_BYTE
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357 | in case there is no clear component type like with compressed formats.
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358 | This is one of PCT_BYTE, PCT_SHORT, PCT_FLOAT16, PCT_FLOAT32.
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359 | */
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360 | static PixelComponentType getComponentType(PixelFormat fmt);
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361 |
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362 | /** Returns the component count for a certain pixel format. Returns 3(no alpha) or
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363 | 4 (has alpha) in case there is no clear component type like with compressed formats.
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364 | */
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365 | static size_t getComponentCount(PixelFormat fmt);
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366 |
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367 | /** Pack a colour value to memory
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368 | @param colour The colour
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369 | @param pf Pixelformat in which to write the colour
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370 | @param dest Destination memory location
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371 | */
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372 | static void packColour(const ColourValue &colour, const PixelFormat pf, const void* dest);
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373 | /** Pack a colour value to memory
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374 | @param r,g,b,a The four colour components, range 0x00 to 0xFF
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375 | @param pf Pixelformat in which to write the colour
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376 | @param dest Destination memory location
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377 | */
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378 | static void packColour(const uint8 r, const uint8 g, const uint8 b, const uint8 a, const PixelFormat pf, const void* dest);
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379 | /** Pack a colour value to memory
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380 | @param r,g,b,a The four colour components, range 0.0f to 1.0f
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381 | (an exception to this case exists for floating point pixel
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382 | formats, which don't clamp to 0.0f..1.0f)
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383 | @param pf Pixelformat in which to write the colour
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384 | @param dest Destination memory location
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385 | */
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386 | static void packColour(const float r, const float g, const float b, const float a, const PixelFormat pf, const void* dest);
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387 |
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388 | /** Unpack a colour value from memory
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389 | @param colour The colour is returned here
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390 | @param pf Pixelformat in which to read the colour
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391 | @param src Source memory location
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392 | */
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393 | static void unpackColour(ColourValue *colour, PixelFormat pf, const void* src);
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394 | /** Unpack a colour value from memory
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395 | @param r,g,b,a The colour is returned here (as byte)
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396 | @param pf Pixelformat in which to read the colour
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397 | @param src Source memory location
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398 | @remarks This function returns the colour components in 8 bit precision,
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399 | this will lose precision when coming from PF_A2R10G10B10 or floating
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400 | point formats.
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401 | */
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402 | static void unpackColour(uint8 *r, uint8 *g, uint8 *b, uint8 *a, PixelFormat pf, const void* src);
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403 | /** Unpack a colour value from memory
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404 | @param r,g,b,a The colour is returned here (as float)
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405 | @param pf Pixelformat in which to read the colour
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406 | @param src Source memory location
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407 | */
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408 | static void unpackColour(float *r, float *g, float *b, float *a, PixelFormat pf, const void* src);
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409 |
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410 | /** Convert consecutive pixels from one format to another. No dithering or filtering is being done.
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411 | Converting from RGB to luminance takes the R channel. In case the source and destination format match,
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412 | just a copy is done.
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413 | @param src Pointer to source region
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414 | @param srcFormat Pixel format of source region
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415 | @param dst Pointer to destination region
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416 | @param dstFormat Pixel format of destination region
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417 | */
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418 | static void bulkPixelConversion(void *src, PixelFormat srcFormat, void *dest, PixelFormat dstFormat, unsigned int count);
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419 |
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420 | /** Convert pixels from one format to another. No dithering or filtering is being done. Converting
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421 | from RGB to luminance takes the R channel.
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422 | @param src PixelBox containing the source pixels, pitches and format
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423 | @param dst PixelBox containing the destination pixels, pitches and format
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424 | @remarks The source and destination boxes must have the same
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425 | dimensions. In case the source and destination format match, a plain copy is done.
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426 | */
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427 | static void bulkPixelConversion(const PixelBox &src, const PixelBox &dst);
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428 | };
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429 |
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430 | }
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431 |
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432 | #endif
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