[1809] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __PlaneBoundedVolume_H_
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| 26 | #define __PlaneBoundedVolume_H_
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| 27 |
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| 28 | // Precompiler options
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| 29 | #include "OgrePrerequisites.h"
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| 30 | #include "OgreAxisAlignedBox.h"
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| 31 | #include "OgreSphere.h"
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| 32 | #include "OgreMath.h"
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| 33 | #include "OgrePlane.h"
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| 34 |
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| 35 | namespace Ogre {
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| 36 |
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| 37 | /** Represents a convex volume bounded by planes.
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| 38 | */
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| 39 | class _OgreExport PlaneBoundedVolume
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| 40 | {
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| 41 | public:
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| 42 | typedef std::vector<Plane> PlaneList;
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| 43 | /// Publicly accessible plane list, you can modify this direct
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| 44 | PlaneList planes;
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| 45 | Plane::Side outside;
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| 46 |
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| 47 | PlaneBoundedVolume() :outside(Plane::NEGATIVE_SIDE) {}
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| 48 | /** Constructor, determines which side is deemed to be 'outside' */
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| 49 | PlaneBoundedVolume(Plane::Side theOutside)
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| 50 | : outside(theOutside) {}
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| 51 |
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| 52 | /** Intersection test with AABB
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| 53 | @remarks May return false positives but will never miss an intersection.
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| 54 | */
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| 55 | inline bool intersects(const AxisAlignedBox& box) const
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| 56 | {
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| 57 | if (box.isNull()) return false;
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| 58 | // If all points are on outside of any plane, we fail
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| 59 | const Vector3* points = box.getAllCorners();
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| 60 | PlaneList::const_iterator i, iend;
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| 61 | iend = planes.end();
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| 62 | for (i = planes.begin(); i != iend; ++i)
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| 63 | {
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| 64 | const Plane& plane = *i;
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| 65 |
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| 66 | // Test which side of the plane the corners are
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| 67 | // Intersection fails when at all corners are on the
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| 68 | // outside of one plane
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| 69 | bool splittingPlane = true;
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| 70 | for (int corner = 0; corner < 8; ++corner)
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| 71 | {
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| 72 | if (plane.getSide(points[corner]) != outside)
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| 73 | {
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| 74 | // this point is on the wrong side
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| 75 | splittingPlane = false;
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| 76 | break;
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| 77 | }
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| 78 | }
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| 79 | if (splittingPlane)
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| 80 | {
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| 81 | // Found a splitting plane therefore return not intersecting
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| 82 | return false;
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| 83 | }
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| 84 | }
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| 85 |
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| 86 | // couldn't find a splitting plane, assume intersecting
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| 87 | return true;
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| 88 |
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| 89 | }
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| 90 | /** Intersection test with Sphere
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| 91 | @remarks May return false positives but will never miss an intersection.
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| 92 | */
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| 93 | inline bool intersects(const Sphere& sphere) const
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| 94 | {
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| 95 | PlaneList::const_iterator i, iend;
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| 96 | iend = planes.end();
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| 97 | for (i = planes.begin(); i != iend; ++i)
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| 98 | {
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| 99 | const Plane& plane = *i;
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| 100 |
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| 101 | // Test which side of the plane the sphere is
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| 102 | Real d = plane.getDistance(sphere.getCenter());
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| 103 | // Negate d if planes point inwards
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| 104 | if (outside == Plane::NEGATIVE_SIDE) d = -d;
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| 105 |
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| 106 | if ( (d - sphere.getRadius()) > 0)
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| 107 | return false;
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| 108 | }
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| 109 |
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| 110 | return true;
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| 111 |
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| 112 | }
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| 113 |
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| 114 | /** Intersection test with a Ray
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| 115 | @returns std::pair of hit (bool) and distance
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| 116 | @remarks May return false positives but will never miss an intersection.
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| 117 | */
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| 118 | inline std::pair<bool, Real> intersects(const Ray& ray)
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| 119 | {
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| 120 | return Math::intersects(ray, planes, outside == Plane::POSITIVE_SIDE);
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| 121 | }
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| 122 |
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| 123 | };
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| 124 |
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| 125 | typedef std::vector<PlaneBoundedVolume> PlaneBoundedVolumeList;
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| 126 |
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| 127 |
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| 128 | }
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| 129 |
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| 130 | #endif
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| 131 |
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