[1809] | 1 | /*
|
---|
| 2 | -----------------------------------------------------------------------------
|
---|
| 3 | This source file is part of OGRE
|
---|
| 4 | (Object-oriented Graphics Rendering Engine)
|
---|
| 5 | For the latest info, see http://www.ogre3d.org/
|
---|
| 6 |
|
---|
| 7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 8 | Also see acknowledgements in Readme.html
|
---|
| 9 |
|
---|
| 10 | This program is free software; you can redistribute it and/or modify it under
|
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
| 13 | version.
|
---|
| 14 |
|
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
| 18 |
|
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
| 23 | -----------------------------------------------------------------------------
|
---|
| 24 | */
|
---|
| 25 | #ifndef _RenderOperation_H__
|
---|
| 26 | #define _RenderOperation_H__
|
---|
| 27 |
|
---|
| 28 | #include "OgrePrerequisites.h"
|
---|
| 29 | #include "OgreVertexIndexData.h"
|
---|
| 30 |
|
---|
| 31 | namespace Ogre {
|
---|
| 32 |
|
---|
| 33 |
|
---|
| 34 | /** 'New' rendering operation using vertex buffers. */
|
---|
| 35 | class _OgrePrivate RenderOperation {
|
---|
| 36 | public:
|
---|
| 37 | /// The rendering operation type to perform
|
---|
| 38 | enum OperationType {
|
---|
| 39 | /// A list of points, 1 vertex per point
|
---|
| 40 | OT_POINT_LIST = 1,
|
---|
| 41 | /// A list of lines, 2 vertices per line
|
---|
| 42 | OT_LINE_LIST = 2,
|
---|
| 43 | /// A strip of connected lines, 1 vertex per line plus 1 start vertex
|
---|
| 44 | OT_LINE_STRIP = 3,
|
---|
| 45 | /// A list of triangles, 3 vertices per triangle
|
---|
| 46 | OT_TRIANGLE_LIST = 4,
|
---|
| 47 | /// A strip of triangles, 3 vertices for the first triangle, and 1 per triangle after that
|
---|
| 48 | OT_TRIANGLE_STRIP = 5,
|
---|
| 49 | /// A fan of triangles, 3 vertices for the first triangle, and 1 per triangle after that
|
---|
| 50 | OT_TRIANGLE_FAN = 6
|
---|
| 51 | };
|
---|
| 52 |
|
---|
| 53 | /// Vertex source data
|
---|
| 54 | VertexData *vertexData;
|
---|
| 55 |
|
---|
| 56 | /// The type of operation to perform
|
---|
| 57 | OperationType operationType;
|
---|
| 58 |
|
---|
| 59 | /** Specifies whether to use indexes to determine the vertices to use as input. If false, the vertices are
|
---|
| 60 | simply read in sequence to define the primitives. If true, indexes are used instead to identify vertices
|
---|
| 61 | anywhere in the buffer, and allowing vertices to be used more than once.
|
---|
| 62 | If true, then the indexBuffer, indexStart and numIndexes properties must be valid. */
|
---|
| 63 | bool useIndexes;
|
---|
| 64 |
|
---|
| 65 | /// Index data - only valid if useIndexes is true
|
---|
| 66 | IndexData *indexData;
|
---|
| 67 | /// Debug pointer back to renderable which created this
|
---|
| 68 | const Renderable* srcRenderable;
|
---|
| 69 |
|
---|
| 70 |
|
---|
| 71 | RenderOperation() :
|
---|
| 72 | vertexData(0), operationType(OT_TRIANGLE_LIST), useIndexes(true),
|
---|
| 73 | indexData(0) {}
|
---|
| 74 |
|
---|
| 75 | };
|
---|
| 76 | }
|
---|
| 77 |
|
---|
| 78 |
|
---|
| 79 |
|
---|
| 80 | #endif
|
---|