1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | /***************************************************************************
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26 | octreecamera.h - description
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27 | -------------------
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28 | begin : Fri Sep 27 2002
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29 | copyright : (C) 2002 by Jon Anderson
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30 | email : janders@users.sf.net
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31 |
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32 | Enhancements 2003 - 2004 (C) The OGRE Team
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33 | ***************************************************************************/
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34 |
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35 | #ifndef OCTREECAMERA_H
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36 | #define OCTREECAMERA_H
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37 |
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38 | #include <OgreCamera.h>
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39 | #include <OgreHardwareBufferManager.h>
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40 | #include <OgreSimpleRenderable.h>
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41 |
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42 | /**
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43 | *@author Jon Anderson
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44 | */
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45 |
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46 | namespace Ogre
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47 | {
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48 |
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49 | class Octree;
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50 |
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51 |
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52 | /** Specialized viewpoint from which an Octree can be rendered.
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53 | @remarks
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54 | This class contains several speciliazations of the Ogre::Camera class. It
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55 | implements the getRenderOperation method inorder to return displayable geometry
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56 | for debuggin purposes. It also implements a visibility function that is more granular
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57 | than the default.
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58 | */
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59 |
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60 | class OctreeCamera : public Camera
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61 | {
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62 | public:
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63 |
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64 | /** Visibility types */
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65 | enum Visibility
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66 | {
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67 | NONE,
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68 | PARTIAL,
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69 | FULL
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70 | };
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71 |
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72 | /* Standard Constructor */
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73 | OctreeCamera( const String& name, SceneManager* sm );
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74 | /* Standard destructor */
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75 | ~OctreeCamera();
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76 |
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77 | /** Returns the visiblity of the box
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78 | */
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79 | OctreeCamera::Visibility getVisibility( const AxisAlignedBox &bound );
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80 |
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81 | };
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82 |
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83 | }
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84 |
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85 | #endif
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