1 | /*
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2 | * Copyright (c) 1999
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3 | * Boris Fomitchev
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4 | *
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5 | * This material is provided "as is", with absolutely no warranty expressed
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6 | * or implied. Any use is at your own risk.
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7 | *
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8 | * Permission to use or copy this software for any purpose is hereby granted
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9 | * without fee, provided the above notices are retained on all copies.
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10 | * Permission to modify the code and to distribute modified code is granted,
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11 | * provided the above notices are retained, and a notice that the code was
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12 | * modified is included with the above copyright notice.
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13 | *
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14 | */
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15 |
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16 | /*
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17 | * Purpose of this file :
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18 | *
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19 | * To hold user-definable portion of STLport settings which may be overridden
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20 | * on per-project basis.
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21 | * Please note that if you use STLport iostreams (compiled library) then you have
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22 | * to use consistent settings when you compile STLport library and your project.
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23 | * Those settings are defined in _site_config.h and have to be the same for a given
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24 | * STLport installation.
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25 | *
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26 | */
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27 |
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28 |
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29 | //==========================================================
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30 | // User-settable macros that control compilation:
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31 | // Features selection
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32 | //==========================================================
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33 |
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34 | /* _STLP_NO_OWN_IOSTREAMS:
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35 | * __STL_NO_SGI_IOSTREAMS (in older versions)
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36 | * This is major configuration switch.
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37 | * Turn it on to disable use of SGI iostreams and use wrappers
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38 | * around your compiler's iostreams, like before.
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39 | * Keep it off if you want to use SGI iostreams
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40 | * (Note that in this case you have to compile library in ../src
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41 | * and supply resulting library at link time).
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42 | *
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43 | */
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44 |
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45 | // # define _STLP_NO_OWN_IOSTREAMS 1
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46 |
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47 |
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48 | /*
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49 | * This macro only works in non-SGI iostreams mode.
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50 | *
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51 | * Uncomment to suppress using new-style streams even if they are
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52 | * available.
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53 | * Beware - _STLP_USE_OWN_NAMESPACE depends on this macro, too.
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54 | * Do that only if you are absolutely sure backwards-compatible
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55 | * <iostream.h> is not actually a wrapper with <iostream>
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56 | * Hint : In VC++ 6.x, they are not.
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57 | */
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58 |
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59 | // #define _STLP_NO_NEW_IOSTREAMS 1
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60 |
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61 | /*
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62 | * Use this switch for embedded systems where no iostreams are available
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63 | * at all. STLport own iostreams will also get disabled automatically then.
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64 | */
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65 | // # define _STLP_NO_IOSTREAMS 1
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66 |
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67 | /*
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68 | * Set _STLP_DEBUG to turn the "Debug Mode" on.
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69 | * That gets you checked iterators/ranges in the manner
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70 | * of "Safe STL". Very useful for debugging. Thread-safe.
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71 | * Please do not forget to link proper STLport library flavor
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72 | * (e.g libstlport_gcc_stldebug.a) when you set this flag in STLport iostreams mode.
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73 | */
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74 | #ifdef _DEBUG
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75 | #define _STLP_DEBUG 1
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76 | #endif
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77 |
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78 |
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79 | /*
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80 | *
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81 | * _STLP_NO_CUSTOM_IO : define this if you do not instantiate basic_xxx iostream classes with custom types (which is most likely the case).
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82 | * Custom means types other than char, wchar and char_traits<>,
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83 | * like basic_ostream<my_char_type, my_traits<my_char_type> >
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84 | * When this option is on, most non-inline template functions definitions for iostreams are not seen by the client.
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85 | * Default is off, just not to break compilation for those who do use those types.
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86 | * which saves a lot of compile time for most compilers, also object and executable size for some.
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87 | * That also guarantees that you still use optimized standard i/o when you compile your program without optimization.
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88 | * Option does not affect STLport library build; you may use the same binary library with and without this option,
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89 | * on per-project basis.
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90 | *
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91 | */
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92 | //#define _STLP_NO_CUSTOM_IO
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93 |
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94 |
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95 | /*
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96 | * _STLP_NO_RELOPS_NAMESPACE: if defined, don't put the relational
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97 | * operator templates (>, <=. >=, !=) in namespace std::rel_ops, even
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98 | * if the compiler supports namespaces.
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99 | * Note : if the compiler do not support namespaces, those operators are not be provided by default,
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100 | * to simulate hiding them into rel_ops. This was proved to resolve many compiler bugs with ambiguity.
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101 | */
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102 |
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103 | // #define _STLP_NO_RELOPS_NAMESPACE 1
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104 |
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105 |
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106 | /*
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107 | * If _STLP_USE_OWN_NAMESPACE is in effect, STLport by default will not try
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108 | * to rename std:: for the user
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109 | * to _STL::. If you do want this feature, please define the following switch :
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110 | */
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111 | // # define _STLP_REDEFINE_STD 1
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112 |
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113 |
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114 | /*
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115 | * _STLP_WHOLE_NATIVE_STD : only meaningful in _STLP_USE_OWN_NAMESPACE mode.
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116 | * Normally, STLport only imports necessary components from native std:: namespace -
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117 | * those not yet provided by STLport (<iostream>, <complex>, etc.)
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118 | * and their dependencies (<string>, <stdexcept>).
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119 | * You might want everything from std:: being available in std:: namespace when you
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120 | * include corresponding STLport header (like STLport <map> provides std::map as well, etc.),
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121 | * if you are going to use both stlport:: and std:: components in your code.
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122 | * Otherwise this option is not recommended as it increases the size of your object files
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123 | * and slows down compilation.
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124 | */
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125 | // # define _STLP_WHOLE_NATIVE_STD
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126 |
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127 |
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128 | /*
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129 | * Use this option to catch uninitialized members in your classes.
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130 | * When it is set, construct() and destroy() fill the class storage
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131 | * with _STLP_SHRED_BYTE (see below).
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132 | * Note : _STLP_DEBUG and _STLP_DEBUG_ALLOC don't set this option automatically.
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133 | */
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134 |
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135 | // # define _STLP_DEBUG_UNINITIALIZED 1
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136 |
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137 | /*
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138 | * Uncomment and provide a definition for the byte with which raw memory
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139 | * will be filled if _STLP_DEBUG_ALLOC or _STLP_DEBUG_UNINITIALIZED is defined.
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140 | * Choose a value which is likely to cause a noticeable problem if dereferenced
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141 | * or otherwise abused. A good value may already be defined for your platform; see
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142 | * stl_config.h
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143 | */
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144 | // #define _STLP_SHRED_BYTE 0xA3
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145 |
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146 | /*
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147 | * This option is for gcc users only and only affects systems where native linker
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148 | * does not let gcc to implement automatic instantiation of static template data members/
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149 | * It is being put in this file as there is no way to check if we are using GNU ld automatically,
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150 | * so it becomes user's responsibility.
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151 | *
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152 | */
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153 |
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154 | // #define _STLP_GCC_USES_GNU_LD
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155 |
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156 |
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157 | //==========================================================
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158 | // Compatibility section
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159 | //==========================================================
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160 |
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161 | /*
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162 | * Define this macro to disable anachronistic constructs (like the ones used in HP STL and
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163 | * not included in final standard, etc.
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164 | */
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165 | // define _STLP_NO_ANACHRONISMS 1
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166 |
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167 | /*
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168 | * Define this macro to disable STLport extensions (for example, to make sure your code will
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169 | * compile with some other implementation )
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170 | */
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171 | // define _STLP_NO_EXTENSIONS 1
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172 |
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173 |
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174 | /*
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175 | * You should define this macro if compiling with MFC - STLport <stl/_config.h>
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176 | * then include <afx.h> instead of <windows.h> to get synchronisation primitives
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177 | *
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178 | */
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179 |
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180 | // # define _STLP_USE_MFC 1
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181 |
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182 |
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183 | // boris : this setting is here as we cannot detect precense of new Platform SDK automatically
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184 | // If you are using new PSDK with VC++ 6.0 or lower, please define this to get correct prototypes for InterlockedXXX functions
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185 | //# define _STLP_NEW_PLATFORM_SDK 1
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186 |
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187 | /*
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188 | * Use minimum set of default arguments on template classes that have more
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189 | * than one - for example map<>, set<>.
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190 | * This has effect only if _STLP_LIMITED_DEFAULT_TEMPLATES is on.
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191 | * If _STLP_MINIMUM_DEFAULT_TEMPLATE_PARAMS is set, you'll be able to compile
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192 | * set<T> with those compilers, but you'll have to use __set__<T, less<T>>
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193 | *
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194 | * Affects : map<>, multimap<>, set<>, multiset<>, hash_*<>,
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195 | * queue<>, priority_queue<>, stack<>, istream_iterator<>
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196 | */
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197 |
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198 | // # define _STLP_MINIMUM_DEFAULT_TEMPLATE_PARAMS 1
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199 |
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200 | //==========================================================
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201 |
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202 | // Local Variables:
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203 | // mode:C++
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204 | // End:
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