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[774] | 1 | #ifndef __GEO_MESH__
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| 2 | #define __GEO_MESH__
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| 3 |
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| 4 | #include <vector>
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| 5 | #include <ostream>
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| 6 | #include <iostream>
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| 7 | #include <fstream>
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| 8 |
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| 9 | #include "GeoBase.h"
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| 10 | #include "GeoVertexBuffer.h"
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| 11 | #include "GeoSerializable.h"
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| 12 | #include "GeoSubMesh.h"
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| 13 |
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[980] | 14 | namespace Geometry
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| 15 | {
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[774] | 16 | /// Mesh class interface
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| 17 | class Mesh : public Serializable
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| 18 | {
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| 19 | public:
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| 20 | /// Constructor
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| 21 | Mesh();
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| 22 |
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| 23 | /// Destructor
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| 24 | ~Mesh();
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| 25 |
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| 26 | /// Copy constructor
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| 27 | Mesh(const Mesh&);
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| 28 |
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| 29 | /// Assignment operator
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| 30 | Mesh& operator =(const Mesh&);
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| 31 |
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| 32 | /// Loads data from a Serializer
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| 33 | void Load(Serializer &s);
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| 34 |
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| 35 | /// Saves data to a Serializer
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| 36 | void Save(Serializer &s);
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| 37 |
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| 38 | // Exports mesh to obj format file
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| 39 | void exportToOBJ(char *nomfich);
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| 40 |
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| 41 | // Generate a shared vertex mesh
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| 42 | Geometry::Mesh *toSharedVertex(void);
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| 43 |
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| 44 |
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[980] | 45 | VertexBuffer *mVertexBuffer; ///< Shared VertexBuffer
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| 46 | SubMesh *mSubMesh; ///< Array of subMesehs
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| 47 | size_t mSubMeshCount; ///< Total count of subMeshes
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[774] | 48 |
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| 49 | //OSCAR
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| 50 | char mSkeletonName[255];
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| 51 | bool hasSkeleton;
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| 52 | std::vector<VertexBoneAssignment> mBones;
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[980] | 53 |
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| 54 | // Bounding box.
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| 55 | MeshBounds mMeshBounds; ///< Mesh bounds
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[774] | 56 | };
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| 57 |
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| 58 | } //end of Geometry namespace
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| 59 |
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| 60 | #endif
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