Revision 1526,
1006 bytes
checked in by gumbau, 18 years ago
(diff) |
Updated modules to the new interface and the new simplification algorithm improvements.
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1 | #ifndef LEAF_H
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2 | #define LEAF_H
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3 |
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4 | class Leaf
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5 | {
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6 | public :
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7 | int vertsLeaf[4]; // the four indices of the leaf
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8 | float normal[3];
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9 | float parentLeafCount;
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10 | float center[3];
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11 | int parent;
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12 | int childLeft;
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13 | int childRight;
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14 | int visible;
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15 | int root;
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16 |
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17 | bool exists;
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18 | int leafNear;
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19 | float dist;
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20 | long int leafCop;
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21 | float coplanar;
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22 | float criteria;
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23 | long int leafCrit;
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24 |
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25 | // Identifiers of the triangles forming this leaf
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26 | long int idTriangle[2];
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27 |
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28 | public :
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29 | // Constructors
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30 | Leaf (void); // default constructor
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31 | Leaf (const Leaf&); // Copy constructor
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32 | // virtual ~Leaf (void); // Destructor
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33 |
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34 | float Distance (Leaf&);
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35 | float Coplanarity (Leaf&);
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36 | };
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37 |
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38 | // this class is used by the lodtreelibrary to represent a leaf
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39 | class RuntimeLeaf
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40 | {
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41 | public:
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42 | RuntimeLeaf(void);
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43 | RuntimeLeaf (const RuntimeLeaf&); // Copy constructor
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44 |
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45 | int vertsLeaf[4]; // the four indices of the leaf
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46 | int childLeft;
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47 | int childRight;
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48 | int parent;
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49 | int root;
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50 | };
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51 |
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52 | #endif |
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