[2127] | 1 | /*========================================================================
|
---|
[1083] | 2 | * (C) 2005 Universitat Jaume I
|
---|
[2127] | 3 | *========================================================================
|
---|
[1083] | 4 | * PROYECT: GAME TOOLS
|
---|
[2127] | 5 | *=======================================================================*/
|
---|
[1083] | 6 | /* CONTENT:
|
---|
| 7 | *
|
---|
| 8 | *
|
---|
| 9 | * @file GeoMeshSaver.cpp
|
---|
[2127] | 10 | *=======================================================================*/
|
---|
[1083] | 11 | #include <GeoMeshSaver.h>
|
---|
| 12 |
|
---|
| 13 | using namespace Geometry;
|
---|
| 14 | using namespace std;
|
---|
| 15 |
|
---|
[2127] | 16 | //-------------------------------------------------------------------------
|
---|
[1083] | 17 | // Public:
|
---|
[2127] | 18 | //-------------------------------------------------------------------------
|
---|
[1083] | 19 |
|
---|
[2127] | 20 | //-------------------------------------------------------------------------
|
---|
[1083] | 21 | // Constructors.
|
---|
[2127] | 22 | //-------------------------------------------------------------------------
|
---|
[1083] | 23 | GeoMeshSaver::GeoMeshSaver()
|
---|
| 24 | {
|
---|
| 25 | leavesSubMesh = -1;
|
---|
| 26 | leavesVB = NULL;
|
---|
| 27 | numindices = 0;
|
---|
| 28 | indices = NULL;
|
---|
| 29 | }
|
---|
| 30 |
|
---|
[2127] | 31 | //-------------------------------------------------------------------------
|
---|
| 32 | // Destructor.
|
---|
| 33 | //-------------------------------------------------------------------------
|
---|
[1083] | 34 | GeoMeshSaver::~GeoMeshSaver()
|
---|
| 35 | {
|
---|
| 36 | delete mGeoMesh;
|
---|
| 37 | }
|
---|
| 38 |
|
---|
[2127] | 39 | //-------------------------------------------------------------------------
|
---|
[1083] | 40 | // Saves a Mesh into a file.
|
---|
[2127] | 41 | //-------------------------------------------------------------------------
|
---|
[1136] | 42 | size_t GeoMeshSaver::save(Mesh *geoMesh, const char *fileNameMesh)
|
---|
[1083] | 43 | {
|
---|
[1136] | 44 | size_t size;
|
---|
[1083] | 45 | String name(fileNameMesh);
|
---|
[1136] | 46 | SubMesh *geosubmesh;
|
---|
[1083] | 47 |
|
---|
| 48 | mGeoMesh = new Mesh();
|
---|
| 49 |
|
---|
| 50 | // Set the mesh.
|
---|
| 51 | *mGeoMesh = *geoMesh;
|
---|
| 52 |
|
---|
| 53 | // Debug.
|
---|
| 54 | cout << endl
|
---|
| 55 | << endl
|
---|
| 56 | << "-----------------------------------"
|
---|
| 57 | << endl
|
---|
| 58 | << "\t SAVE MESH"
|
---|
| 59 | << endl
|
---|
| 60 | << "-----------------------------------"
|
---|
| 61 | << endl
|
---|
| 62 | << endl;
|
---|
| 63 |
|
---|
| 64 | // Unnormalize geometry model.
|
---|
| 65 | unnormalizeModel(mGeoMesh);
|
---|
| 66 |
|
---|
[1136] | 67 | if ((leavesSubMesh > -1) && leavesVB)
|
---|
[1083] | 68 | {
|
---|
[1136] | 69 | // Gets the leaves submesh.
|
---|
| 70 | geosubmesh = &mGeoMesh->mSubMesh[leavesSubMesh];
|
---|
[1083] | 71 |
|
---|
[1136] | 72 | Vector3 bmax( geoMesh->mMeshBounds.maxX,
|
---|
| 73 | geoMesh->mMeshBounds.maxY,
|
---|
| 74 | geoMesh->mMeshBounds.maxZ);
|
---|
| 75 |
|
---|
| 76 | Vector3 bmin( geoMesh->mMeshBounds.minX,
|
---|
| 77 | geoMesh->mMeshBounds.minY,
|
---|
| 78 | geoMesh->mMeshBounds.minZ);
|
---|
| 79 |
|
---|
| 80 | Vector3 center = (bmax + bmin) * 0.5f;
|
---|
| 81 |
|
---|
| 82 | float scale = geoMesh->mMeshBounds.scaleFactor;
|
---|
| 83 |
|
---|
| 84 | geosubmesh->mSharedVertexBuffer = false;
|
---|
| 85 | geosubmesh->mStripCount = 0;
|
---|
| 86 | geosubmesh->mIndexCount = numindices;
|
---|
| 87 |
|
---|
| 88 | size_t icount = geosubmesh->mIndexCount;
|
---|
| 89 |
|
---|
| 90 | geosubmesh->mIndex = new Index[icount];
|
---|
| 91 |
|
---|
| 92 | for (size_t i = 0; i < icount; i++)
|
---|
| 93 | {
|
---|
| 94 | geosubmesh->mIndex[i] = indices[i];
|
---|
| 95 | }
|
---|
[1083] | 96 |
|
---|
[1136] | 97 | geosubmesh->mType = GEO_TRIANGLE_LIST;
|
---|
| 98 | geosubmesh->mVertexBuffer = new VertexBuffer();
|
---|
| 99 | geosubmesh->mVertexBuffer->mVertexInfo
|
---|
| 100 | = VERTEX_POSITION;
|
---|
| 101 |
|
---|
| 102 | geosubmesh->mVertexBuffer->mVertexCount
|
---|
| 103 | = leavesVB->mVertexCount;
|
---|
| 104 |
|
---|
| 105 | size_t vcount;
|
---|
| 106 |
|
---|
| 107 | vcount = geosubmesh->mVertexBuffer->mVertexCount;
|
---|
| 108 |
|
---|
| 109 | geosubmesh->mVertexBuffer->mPosition
|
---|
| 110 | = new Vector3[vcount];
|
---|
| 111 |
|
---|
| 112 | geosubmesh->mVertexBuffer->mNormal
|
---|
| 113 | = new Vector3[vcount];
|
---|
| 114 |
|
---|
| 115 | geosubmesh->mVertexBuffer->mTexCoords
|
---|
| 116 | = new Vector2[vcount];
|
---|
| 117 |
|
---|
| 118 | for (size_t i = 0; i < vcount; i++)
|
---|
[1083] | 119 | {
|
---|
[1136] | 120 | geosubmesh->mVertexBuffer->mPosition[i].x = leavesVB->mPosition[i].x / scale + center.x;
|
---|
| 121 | geosubmesh->mVertexBuffer->mPosition[i].y = leavesVB->mPosition[i].y / scale + center.y;
|
---|
| 122 | geosubmesh->mVertexBuffer->mPosition[i].z = leavesVB->mPosition[i].z / scale + center.z;
|
---|
| 123 | geosubmesh->mVertexBuffer->mNormal[i].x = leavesVB->mNormal[i].x;
|
---|
| 124 | geosubmesh->mVertexBuffer->mNormal[i].y = leavesVB->mNormal[i].y;
|
---|
| 125 | geosubmesh->mVertexBuffer->mNormal[i].z = leavesVB->mNormal[i].z;
|
---|
| 126 | geosubmesh->mVertexBuffer->mTexCoords[i].x = leavesVB->mTexCoords[i].x;
|
---|
| 127 | geosubmesh->mVertexBuffer->mTexCoords[i].y = leavesVB->mTexCoords[i].y;
|
---|
[1083] | 128 | }
|
---|
| 129 | }
|
---|
| 130 |
|
---|
| 131 | // Open the file.
|
---|
| 132 | mSerializer = new Serializer(name,Serializer::WRITE);
|
---|
| 133 |
|
---|
| 134 | // Write the file header.
|
---|
| 135 | writeFileHeader();
|
---|
| 136 |
|
---|
| 137 | // Write the mesh data.
|
---|
| 138 | writeMesh(mGeoMesh);
|
---|
| 139 |
|
---|
| 140 | size = mSerializer->GetSize();
|
---|
| 141 |
|
---|
| 142 | // Close the file.
|
---|
| 143 | delete mSerializer;
|
---|
| 144 |
|
---|
| 145 | // Return the number of bytes written.
|
---|
| 146 | return size;
|
---|
| 147 | }
|
---|
| 148 |
|
---|
[2127] | 149 | //-------------------------------------------------------------------------
|
---|
[1083] | 150 | // Private:
|
---|
[2127] | 151 | //-------------------------------------------------------------------------
|
---|
[1083] | 152 |
|
---|
[2127] | 153 | //-------------------------------------------------------------------------
|
---|
[1083] | 154 | // Write the main mesh.
|
---|
[2127] | 155 | //-------------------------------------------------------------------------
|
---|
[1083] | 156 | void GeoMeshSaver::writeMesh(Mesh *geoMesh)
|
---|
| 157 | {
|
---|
| 158 | // Header
|
---|
[1136] | 159 | writeChunkHeader(M_MESH, (unsigned long)calcMeshSize(geoMesh));
|
---|
[1083] | 160 |
|
---|
| 161 | // Debug.
|
---|
| 162 | cout << " M_MESH"
|
---|
| 163 | << endl;
|
---|
| 164 |
|
---|
| 165 | // Write the skeletally animated flag.
|
---|
| 166 | writeBools(geoMesh->hasSkeleton,1);
|
---|
| 167 |
|
---|
| 168 | // Write shared geometry.
|
---|
| 169 | if (geoMesh->mVertexBuffer->mVertexCount > 0)
|
---|
| 170 | {
|
---|
| 171 | writeGeometry(geoMesh->mVertexBuffer);
|
---|
| 172 | }
|
---|
| 173 |
|
---|
| 174 | // Write submeshes.
|
---|
[1136] | 175 | for (size_t i = 0; i < geoMesh->mSubMeshCount; i++)
|
---|
[1083] | 176 | {
|
---|
| 177 | writeSubMesh(&geoMesh->mSubMesh[i]);
|
---|
| 178 | }
|
---|
| 179 |
|
---|
| 180 | // Write skeleton info if required
|
---|
| 181 | if (geoMesh->hasSkeleton)
|
---|
| 182 | {
|
---|
[2341] | 183 | strcat(geoMesh->mSkeletonName,"\n");
|
---|
| 184 |
|
---|
[1083] | 185 | // Write skeleton link
|
---|
| 186 | writeSkeletonLink(geoMesh->mSkeletonName);
|
---|
| 187 |
|
---|
| 188 | // Write bone assignments
|
---|
| 189 | if (!geoMesh->mBones.empty())
|
---|
| 190 | {
|
---|
| 191 |
|
---|
[1136] | 192 | for (size_t i = 0; i< geoMesh->mBones.size(); i++)
|
---|
[1083] | 193 | {
|
---|
| 194 | writeMeshBoneAssignment(geoMesh->mBones[i]);
|
---|
| 195 | }
|
---|
| 196 |
|
---|
| 197 | }
|
---|
| 198 | }
|
---|
| 199 |
|
---|
| 200 | // Write the mesh bounds.
|
---|
| 201 | writeMeshBounds(geoMesh);
|
---|
| 202 |
|
---|
[2341] | 203 | // Write submesh name table.
|
---|
| 204 | writeSubMeshNameTable(geoMesh);
|
---|
| 205 |
|
---|
[1083] | 206 | /*
|
---|
| 207 | // Write LOD data if any
|
---|
| 208 | if (pMesh->getNumLodLevels() > 1)
|
---|
| 209 | {
|
---|
| 210 | LogManager::getSingleton().logMessage("Exporting LOD information....");
|
---|
| 211 | writeLodInfo(pMesh);
|
---|
| 212 | LogManager::getSingleton().logMessage("LOD information exported.");
|
---|
| 213 |
|
---|
| 214 | }
|
---|
| 215 | // Write bounds information
|
---|
| 216 | LogManager::getSingleton().logMessage("Exporting bounds information....");
|
---|
| 217 | writeBoundsInfo(pMesh);
|
---|
| 218 | LogManager::getSingleton().logMessage("Bounds information exported.");
|
---|
| 219 |
|
---|
| 220 | // Write edge lists
|
---|
| 221 | if (pMesh->isEdgeListBuilt())
|
---|
| 222 | {
|
---|
| 223 | LogManager::getSingleton().logMessage("Exporting edge lists...");
|
---|
| 224 | writeEdgeList(pMesh);
|
---|
| 225 | LogManager::getSingleton().logMessage("Edge lists exported");
|
---|
| 226 | }
|
---|
| 227 | */
|
---|
| 228 | }// End write mesh.
|
---|
| 229 |
|
---|
[2127] | 230 | //-------------------------------------------------------------------------
|
---|
[1083] | 231 | // Write a submesh.
|
---|
[2127] | 232 | //-------------------------------------------------------------------------
|
---|
[1083] | 233 | void GeoMeshSaver::writeSubMesh(SubMesh *geoSubMesh)
|
---|
| 234 | {
|
---|
| 235 | bool idx32bit;
|
---|
[1136] | 236 | size_t indexCount;
|
---|
| 237 | //Index *index;
|
---|
| 238 | //Index *indexBegin;
|
---|
| 239 | //Index *indexEnd;
|
---|
[1083] | 240 |
|
---|
| 241 | // Header.
|
---|
[1136] | 242 | writeChunkHeader(M_SUBMESH, (unsigned long)calcSubMeshSize(geoSubMesh));
|
---|
[1083] | 243 |
|
---|
| 244 | // Debug.
|
---|
| 245 | cout << " M_SUBMESH"
|
---|
| 246 | << endl;
|
---|
| 247 |
|
---|
| 248 | // Material Name.
|
---|
| 249 | strcat(geoSubMesh->mMaterialName,"\n");
|
---|
| 250 | mSerializer->WriteData(geoSubMesh->mMaterialName);
|
---|
| 251 |
|
---|
| 252 | // bool useSharedVertices
|
---|
| 253 | writeBools(geoSubMesh->mSharedVertexBuffer, 1);
|
---|
| 254 |
|
---|
| 255 | indexCount = geoSubMesh->mIndexCount;
|
---|
| 256 |
|
---|
| 257 | /*
|
---|
| 258 | // If the submesh is in triangle strips.
|
---|
| 259 | if (geoSubMesh->mType == GEO_TRIANGLE_STRIPS)
|
---|
| 260 | {
|
---|
| 261 | indexCount += (2 * geoSubMesh->mStripCount)
|
---|
| 262 | -
|
---|
| 263 | 2;
|
---|
| 264 | }
|
---|
| 265 | */
|
---|
| 266 |
|
---|
| 267 | // Write index count.
|
---|
[1136] | 268 | writeInts((unsigned long)indexCount, 1);
|
---|
[1083] | 269 |
|
---|
| 270 | // bool indexes32Bit
|
---|
| 271 | idx32bit = true;
|
---|
| 272 | writeBools(idx32bit, 1);
|
---|
| 273 |
|
---|
| 274 | /*
|
---|
| 275 | // If the submesh is in triangle strips.
|
---|
| 276 | if (geoSubMesh->mType == GEO_TRIANGLE_STRIPS)
|
---|
| 277 | {
|
---|
| 278 | // For each one of the strips.
|
---|
| 279 | for (int strip = 0; strip < geoSubMesh->mStripCount; strip++)
|
---|
| 280 | {
|
---|
| 281 | // First index of the strip.
|
---|
| 282 | indexBegin = geoSubMesh->mStrip[strip];
|
---|
| 283 |
|
---|
| 284 | // If is the final strip
|
---|
| 285 | if (strip == (geoSubMesh->mStripCount - 1))
|
---|
| 286 | {
|
---|
| 287 | // The end of the index array.
|
---|
| 288 | indexEnd = &geoSubMesh->mIndex[geoSubMesh->mIndexCount];
|
---|
| 289 | }
|
---|
| 290 | else
|
---|
| 291 | {
|
---|
| 292 | // The beginning of the next strip.
|
---|
| 293 | indexEnd = geoSubMesh->mStrip[strip + 1];
|
---|
| 294 | }
|
---|
| 295 |
|
---|
| 296 | int i;
|
---|
| 297 | i = 0;
|
---|
| 298 |
|
---|
| 299 | // Degenerate.
|
---|
| 300 | if (strip != 0)
|
---|
| 301 | {
|
---|
| 302 | writeInts(indexBegin[i], 1);
|
---|
| 303 | }
|
---|
| 304 |
|
---|
| 305 | // For each index of the strip.
|
---|
| 306 | for (index = indexBegin; index < indexEnd; index++)
|
---|
| 307 | {
|
---|
| 308 | writeInts(indexBegin[i], 1);
|
---|
| 309 |
|
---|
| 310 | // Increments i.
|
---|
| 311 | i++;
|
---|
| 312 | }
|
---|
| 313 |
|
---|
| 314 | // Degenerate.
|
---|
| 315 | if (strip != (geoSubMesh->mStripCount - 1))
|
---|
| 316 | {
|
---|
| 317 | writeInts(indexBegin[i - 1], 1);
|
---|
| 318 | }
|
---|
| 319 | }
|
---|
| 320 | }
|
---|
| 321 | // If the submesh is in triangle list.
|
---|
| 322 | else
|
---|
| 323 | {
|
---|
| 324 | */
|
---|
| 325 | // Write the index array.
|
---|
[1136] | 326 | for (size_t i = 0; i < geoSubMesh->mIndexCount; i++)
|
---|
[1083] | 327 | {
|
---|
| 328 | writeInts(geoSubMesh->mIndex[i], 1);
|
---|
| 329 | }
|
---|
| 330 | //}
|
---|
| 331 |
|
---|
| 332 | // M_GEOMETRY stream (Optional: present only if useSharedVertices = false)
|
---|
| 333 | if (!geoSubMesh->mSharedVertexBuffer)
|
---|
| 334 | {
|
---|
| 335 | writeGeometry(geoSubMesh->mVertexBuffer);
|
---|
| 336 | }
|
---|
| 337 |
|
---|
| 338 | // Operation type
|
---|
| 339 | writeSubMeshOperation(geoSubMesh);
|
---|
| 340 |
|
---|
| 341 | // Bone assignments.
|
---|
| 342 | if (!geoSubMesh->mBones.empty())
|
---|
| 343 | {
|
---|
[1136] | 344 | for (size_t i = 0; i < geoSubMesh->mBones.size(); i++)
|
---|
[1083] | 345 | {
|
---|
| 346 | writeSubMeshBoneAssignment(geoSubMesh->mBones[i]);
|
---|
| 347 | }
|
---|
| 348 | }
|
---|
| 349 | }
|
---|
| 350 |
|
---|
[2127] | 351 | //-------------------------------------------------------------------------
|
---|
[1083] | 352 | // Write the submesh operation chunk and data.
|
---|
[2127] | 353 | //-------------------------------------------------------------------------
|
---|
[1083] | 354 | void GeoMeshSaver::writeSubMeshOperation(const SubMesh *geoSubMesh)
|
---|
| 355 | {
|
---|
| 356 | unsigned short opType;
|
---|
| 357 | unsigned long size;
|
---|
| 358 |
|
---|
| 359 | size = CHUNK_OVERHEAD_SIZE + sizeof(unsigned short);
|
---|
| 360 |
|
---|
| 361 | // Header
|
---|
| 362 | writeChunkHeader(M_SUBMESH_OPERATION, size);
|
---|
| 363 |
|
---|
| 364 | // Debug.
|
---|
| 365 | cout << " M_SUBMESH_OPERATION"
|
---|
| 366 | << endl;
|
---|
| 367 |
|
---|
| 368 | // If the mesh is in triangle strips.
|
---|
| 369 | if (geoSubMesh->mType == GEO_TRIANGLE_STRIPS)
|
---|
| 370 | {
|
---|
| 371 | opType = 5;
|
---|
| 372 | }
|
---|
| 373 | // If the mesh is in triangle list.
|
---|
| 374 | else
|
---|
| 375 | {
|
---|
| 376 | opType = 4;
|
---|
| 377 | }
|
---|
| 378 |
|
---|
| 379 | writeShorts(opType, 1);
|
---|
| 380 | }
|
---|
| 381 |
|
---|
[2127] | 382 | //-------------------------------------------------------------------------
|
---|
[1083] | 383 | // Write geometry.
|
---|
[2127] | 384 | //-------------------------------------------------------------------------
|
---|
[1083] | 385 | void GeoMeshSaver::writeGeometry(VertexBuffer *vertexBuffer)
|
---|
| 386 | {
|
---|
| 387 | unsigned short element;
|
---|
| 388 | unsigned long size;
|
---|
| 389 | unsigned short buffer_count;
|
---|
| 390 |
|
---|
| 391 | buffer_count = 3;
|
---|
| 392 |
|
---|
| 393 | // Calculate the size in bytes of the geometry chunk.
|
---|
[1136] | 394 | size = (unsigned long)calcGeometrySize(vertexBuffer);
|
---|
[1083] | 395 |
|
---|
| 396 | // Header.
|
---|
| 397 | //
|
---|
| 398 | // Write the M_GEOMETRY header.
|
---|
| 399 | writeChunkHeader(M_GEOMETRY, size);
|
---|
| 400 |
|
---|
| 401 | // Debug.
|
---|
| 402 | cout << " M_GEOMETRY"
|
---|
| 403 | << endl;
|
---|
| 404 |
|
---|
[1136] | 405 | writeInts((unsigned long)vertexBuffer->mVertexCount,1);
|
---|
[1083] | 406 |
|
---|
| 407 | // Vertex declaration.
|
---|
| 408 | // Calculate the size of vertex declaration.
|
---|
| 409 | size = CHUNK_OVERHEAD_SIZE
|
---|
| 410 | +
|
---|
| 411 | buffer_count
|
---|
| 412 | *
|
---|
| 413 | (CHUNK_OVERHEAD_SIZE + (sizeof(unsigned short) * 5));
|
---|
| 414 |
|
---|
| 415 | // Write the vertex declaration header.
|
---|
[2341] | 416 | writeChunkHeader(M_GEOMETRY_VERTEX_DECLARATION,size);
|
---|
[1083] | 417 |
|
---|
| 418 | // Debug.
|
---|
| 419 | cout << " M_GEOMETRY_VERTEX_DECLARATION"
|
---|
| 420 | << endl;
|
---|
| 421 |
|
---|
| 422 | // Obtain the size of the vertex element chunk.
|
---|
| 423 | size = CHUNK_OVERHEAD_SIZE + (sizeof(unsigned short) * 5);
|
---|
| 424 |
|
---|
| 425 | // Positions.
|
---|
| 426 | // Write the vertex element header for position.
|
---|
[2341] | 427 | writeChunkHeader(M_GEOMETRY_VERTEX_ELEMENT,size);
|
---|
[1083] | 428 |
|
---|
| 429 | // Debug.
|
---|
| 430 | cout << " M_GEOMETRY_VERTEX_ELEMENT"
|
---|
| 431 | << endl;
|
---|
| 432 |
|
---|
| 433 | element = 0;
|
---|
| 434 | writeShorts(element,1);
|
---|
| 435 |
|
---|
| 436 | element = VET_FLOAT3;
|
---|
| 437 | writeShorts(element,1);
|
---|
| 438 |
|
---|
| 439 | element = VES_POSITION;
|
---|
| 440 | writeShorts(element,1);
|
---|
| 441 |
|
---|
| 442 | element = 0;
|
---|
| 443 | writeShorts(element,1);
|
---|
| 444 |
|
---|
| 445 | element = 0;
|
---|
| 446 | writeShorts(element,1);
|
---|
| 447 |
|
---|
| 448 | // Normals.
|
---|
| 449 | // Write the vertex element header for position.
|
---|
[2341] | 450 | writeChunkHeader(M_GEOMETRY_VERTEX_ELEMENT,size);
|
---|
[1083] | 451 |
|
---|
| 452 | // Debug.
|
---|
| 453 | cout << " M_GEOMETRY_VERTEX_ELEMENT"
|
---|
| 454 | << endl;
|
---|
| 455 |
|
---|
| 456 | element = 1;
|
---|
| 457 | writeShorts(element,1);
|
---|
| 458 |
|
---|
| 459 | element = VET_FLOAT3;
|
---|
| 460 | writeShorts(element,1);
|
---|
| 461 |
|
---|
| 462 | element = VES_NORMAL;
|
---|
| 463 | writeShorts(element,1);
|
---|
| 464 |
|
---|
| 465 | element = 0;
|
---|
| 466 | writeShorts(element,1);
|
---|
| 467 |
|
---|
| 468 | element = 0;
|
---|
| 469 | writeShorts(element,1);
|
---|
| 470 |
|
---|
| 471 | // Textures.
|
---|
| 472 | // Write the vertex element header for position.
|
---|
| 473 | writeChunkHeader(M_GEOMETRY_VERTEX_ELEMENT,size);
|
---|
| 474 |
|
---|
| 475 | // Debug.
|
---|
| 476 | cout << " M_GEOMETRY_VERTEX_ELEMENT"
|
---|
| 477 | << endl;
|
---|
| 478 |
|
---|
| 479 | element = 2;
|
---|
| 480 | writeShorts(element,1);
|
---|
| 481 |
|
---|
| 482 | element = VET_FLOAT2;
|
---|
| 483 | writeShorts(element,1);
|
---|
| 484 |
|
---|
| 485 | element = VES_TEXTURE_COORDINATES;
|
---|
| 486 | writeShorts(element,1);
|
---|
| 487 |
|
---|
| 488 | element = 0;
|
---|
| 489 | writeShorts(element,1);
|
---|
| 490 |
|
---|
| 491 | element = 0;
|
---|
| 492 | writeShorts(element,1);
|
---|
| 493 |
|
---|
| 494 | // Obtain the size for vertex buffer header for positons.
|
---|
| 495 | size = (2 * CHUNK_OVERHEAD_SIZE) + (2 * sizeof(unsigned short));
|
---|
| 496 |
|
---|
| 497 | // Write the vertex buffer header for positions.
|
---|
| 498 | writeChunkHeader(M_GEOMETRY_VERTEX_BUFFER, size);
|
---|
| 499 |
|
---|
| 500 | // Debug.
|
---|
| 501 | cout << " M_GEOMETRY_VERTEX_BUFFER"
|
---|
| 502 | << endl;
|
---|
| 503 |
|
---|
| 504 | element = 0;
|
---|
| 505 | writeShorts(element,1);
|
---|
| 506 |
|
---|
| 507 | element = 12;
|
---|
| 508 | writeShorts(element,1);
|
---|
| 509 |
|
---|
| 510 | // Obtain the size for the vertex buffer data header for positions.
|
---|
| 511 | size = CHUNK_OVERHEAD_SIZE
|
---|
| 512 | +
|
---|
| 513 | ((sizeof(float) * 3) * vertexBuffer->mVertexCount);
|
---|
| 514 |
|
---|
| 515 | // Write the vertex buffer data header for positions.
|
---|
| 516 | writeChunkHeader(M_GEOMETRY_VERTEX_BUFFER_DATA, size);
|
---|
| 517 |
|
---|
| 518 | // Debug.
|
---|
| 519 | cout << " M_GEOMETRY_VERTEX_BUFFER_DATA"
|
---|
| 520 | << endl;
|
---|
| 521 |
|
---|
| 522 | // Write all the positions coords.
|
---|
| 523 | mSerializer->WriteArray(vertexBuffer->mPosition,
|
---|
| 524 | vertexBuffer->mVertexCount);
|
---|
| 525 |
|
---|
| 526 | // Obtain the size for vertex buffer header for normals.
|
---|
| 527 | size = (2 * CHUNK_OVERHEAD_SIZE) + (2 * sizeof(unsigned short));
|
---|
| 528 |
|
---|
| 529 | // Write the vertex buffer header.
|
---|
[2341] | 530 | writeChunkHeader(M_GEOMETRY_VERTEX_BUFFER, size);
|
---|
[1083] | 531 |
|
---|
| 532 | // Debug.
|
---|
| 533 | cout << " M_GEOMETRY_VERTEX_BUFFER"
|
---|
| 534 | << endl;
|
---|
| 535 |
|
---|
| 536 | element = 1;
|
---|
| 537 | writeShorts(element,1);
|
---|
| 538 |
|
---|
| 539 | element = 12;
|
---|
| 540 | writeShorts(element,1);
|
---|
| 541 |
|
---|
| 542 | // Obtain the size for the vertex buffer data header for normals.
|
---|
| 543 | size = CHUNK_OVERHEAD_SIZE
|
---|
| 544 | +
|
---|
| 545 | ((sizeof(float) * 3) * vertexBuffer->mVertexCount);
|
---|
| 546 |
|
---|
| 547 | // Write the vertex buffer data header for normals.
|
---|
| 548 | writeChunkHeader(M_GEOMETRY_VERTEX_BUFFER_DATA, size);
|
---|
| 549 |
|
---|
| 550 | // Debug.
|
---|
| 551 | cout << " M_GEOMETRY_VERTEX_BUFFER_DATA"
|
---|
| 552 | << endl;
|
---|
| 553 |
|
---|
| 554 | // Write all the normals coords.
|
---|
| 555 | mSerializer->WriteArray(vertexBuffer->mNormal,
|
---|
| 556 | vertexBuffer->mVertexCount);
|
---|
| 557 |
|
---|
| 558 | // Obtain the size for vertex buffer header for textures.
|
---|
| 559 | size = (2 * CHUNK_OVERHEAD_SIZE) + (2 * sizeof(unsigned short));
|
---|
| 560 |
|
---|
| 561 | // Write the vertex buffer header for textures.
|
---|
| 562 | writeChunkHeader(M_GEOMETRY_VERTEX_BUFFER, size);
|
---|
| 563 |
|
---|
| 564 | // Debug.
|
---|
| 565 | cout << " M_GEOMETRY_VERTEX_BUFFER"
|
---|
| 566 | << endl;
|
---|
| 567 |
|
---|
| 568 | element = 2;
|
---|
| 569 | writeShorts(element,1);
|
---|
| 570 |
|
---|
| 571 | element = 8;
|
---|
| 572 | writeShorts(element,1);
|
---|
| 573 |
|
---|
| 574 | // Obtain the size for the vertex buffer data header for textures.
|
---|
| 575 | size = CHUNK_OVERHEAD_SIZE
|
---|
| 576 | +
|
---|
| 577 | ((sizeof(float) * 2) * vertexBuffer->mVertexCount);
|
---|
| 578 |
|
---|
| 579 | // Write the vertex buffer data header for textures.
|
---|
| 580 | writeChunkHeader(M_GEOMETRY_VERTEX_BUFFER_DATA, size);
|
---|
| 581 |
|
---|
| 582 | // Debug.
|
---|
| 583 | cout << " M_GEOMETRY_VERTEX_BUFFER_DATA"
|
---|
| 584 | << endl;
|
---|
| 585 |
|
---|
| 586 | // Write all the texture coords.
|
---|
| 587 | mSerializer->WriteArray(vertexBuffer->mTexCoords,
|
---|
| 588 | vertexBuffer->mVertexCount);
|
---|
| 589 | }
|
---|
| 590 |
|
---|
[2127] | 591 | //-------------------------------------------------------------------------
|
---|
[1083] | 592 | // Write Mesh Bounds.
|
---|
[2127] | 593 | //-------------------------------------------------------------------------
|
---|
[1083] | 594 | void GeoMeshSaver::writeMeshBounds(Mesh *geoMesh)
|
---|
| 595 | {
|
---|
| 596 | size_t size;
|
---|
| 597 |
|
---|
| 598 | size = CHUNK_OVERHEAD_SIZE
|
---|
| 599 | +
|
---|
| 600 | (sizeof(float) * 7);
|
---|
| 601 |
|
---|
[1136] | 602 | writeChunkHeader(M_MESH_BOUNDS, (unsigned long)size);
|
---|
[1083] | 603 |
|
---|
| 604 | // Debug.
|
---|
| 605 | cout << " M_MESH_BOUNDS"
|
---|
| 606 | << endl;
|
---|
| 607 |
|
---|
| 608 | writeFloats(geoMesh->mMeshBounds.minX,1);
|
---|
| 609 | writeFloats(geoMesh->mMeshBounds.minY,1);
|
---|
| 610 | writeFloats(geoMesh->mMeshBounds.minZ,1);
|
---|
| 611 | writeFloats(geoMesh->mMeshBounds.maxX,1);
|
---|
| 612 | writeFloats(geoMesh->mMeshBounds.maxY,1);
|
---|
| 613 | writeFloats(geoMesh->mMeshBounds.maxZ,1);
|
---|
| 614 | writeFloats(geoMesh->mMeshBounds.radius,1);
|
---|
| 615 | }
|
---|
| 616 |
|
---|
[2127] | 617 | //-------------------------------------------------------------------------
|
---|
[2341] | 618 | // Write submesh name table.
|
---|
| 619 | //-------------------------------------------------------------------------
|
---|
| 620 | void GeoMeshSaver::writeSubMeshNameTable(Mesh *geoMesh)
|
---|
| 621 | {
|
---|
| 622 | size_t size;
|
---|
| 623 | size_t names_size;
|
---|
| 624 |
|
---|
| 625 | // Size of the names of the submeshes.
|
---|
| 626 | names_size = 0;
|
---|
| 627 |
|
---|
| 628 | // For each submesh.
|
---|
| 629 | for (size_t i = 0; i < geoMesh->mSubMeshCount; i++)
|
---|
| 630 | {
|
---|
| 631 | names_size = strlen(geoMesh->mSubMesh[i].mName);
|
---|
| 632 | }
|
---|
| 633 |
|
---|
| 634 | size = CHUNK_OVERHEAD_SIZE
|
---|
| 635 | +
|
---|
| 636 | names_size
|
---|
| 637 | +
|
---|
| 638 | (CHUNK_OVERHEAD_SIZE + sizeof(short)) * geoMesh->mSubMeshCount;
|
---|
| 639 |
|
---|
| 640 | writeChunkHeader(M_SUBMESH_NAME_TABLE, (unsigned long)size);
|
---|
| 641 |
|
---|
| 642 | // For each submesh.
|
---|
| 643 | for (size_t i = 0; i < geoMesh->mSubMeshCount; i++)
|
---|
| 644 | {
|
---|
| 645 | size = CHUNK_OVERHEAD_SIZE
|
---|
| 646 | +
|
---|
| 647 | sizeof(short)
|
---|
| 648 | +
|
---|
| 649 | strlen(geoMesh->mSubMesh[i].mName);
|
---|
| 650 |
|
---|
| 651 | writeChunkHeader(M_SUBMESH_NAME_TABLE_ELEMENT, (unsigned long)size);
|
---|
| 652 |
|
---|
| 653 | writeShorts(i, 1);
|
---|
| 654 |
|
---|
| 655 | strcat(geoMesh->mSubMesh[i].mName,"\n");
|
---|
| 656 | mSerializer->WriteData(geoMesh->mSubMesh[i].mName);
|
---|
| 657 | }
|
---|
| 658 | }
|
---|
| 659 |
|
---|
| 660 | //-------------------------------------------------------------------------
|
---|
[1083] | 661 | // Calculate the mesh size in bytes.
|
---|
[2127] | 662 | //-------------------------------------------------------------------------
|
---|
[1083] | 663 | size_t GeoMeshSaver::calcMeshSize(const Mesh *geoMesh)
|
---|
| 664 | {
|
---|
| 665 | size_t size = CHUNK_OVERHEAD_SIZE;
|
---|
| 666 |
|
---|
| 667 | // Number of shared vertices
|
---|
| 668 | size += sizeof(uint32);
|
---|
| 669 |
|
---|
| 670 | // Geometry
|
---|
| 671 | if (geoMesh->mVertexBuffer->mVertexCount > 0)
|
---|
| 672 | {
|
---|
| 673 | size += calcGeometrySize(geoMesh->mVertexBuffer);
|
---|
| 674 | }
|
---|
| 675 |
|
---|
| 676 | // Submeshes
|
---|
| 677 | for (unsigned short i = 0; i < geoMesh->mSubMeshCount; ++i)
|
---|
| 678 | {
|
---|
| 679 | size += calcSubMeshSize(&geoMesh->mSubMesh[i]);
|
---|
| 680 | }
|
---|
| 681 |
|
---|
| 682 | // Mesh Bounds size added.
|
---|
| 683 | size += CHUNK_OVERHEAD_SIZE
|
---|
| 684 | +
|
---|
| 685 | (sizeof(float) * 7);
|
---|
| 686 |
|
---|
| 687 | // Skeleton link
|
---|
| 688 | if (geoMesh->hasSkeleton)
|
---|
| 689 | {
|
---|
| 690 | size += calcSkeletonLinkSize(geoMesh);
|
---|
| 691 | }
|
---|
| 692 |
|
---|
| 693 | /*
|
---|
| 694 | // Submesh name table
|
---|
| 695 | size += calcSubMeshNameTableSize(geoMesh);
|
---|
| 696 |
|
---|
| 697 | // Edge list
|
---|
| 698 | if (geoMesh->isEdgeListBuilt())
|
---|
| 699 | {
|
---|
| 700 | size += calcEdgeListSize(geoMesh);
|
---|
| 701 | }
|
---|
| 702 | */
|
---|
| 703 |
|
---|
| 704 | return size;
|
---|
| 705 | }
|
---|
| 706 |
|
---|
[2127] | 707 | //-------------------------------------------------------------------------
|
---|
[1083] | 708 | // Calc the size in bytes for the submesh.
|
---|
[2127] | 709 | //-------------------------------------------------------------------------
|
---|
[1083] | 710 | size_t GeoMeshSaver::calcSubMeshSize(const SubMesh *geoSubMesh)
|
---|
| 711 | {
|
---|
| 712 | size_t size = CHUNK_OVERHEAD_SIZE;
|
---|
| 713 |
|
---|
| 714 | // Material name
|
---|
| 715 | size += strlen(geoSubMesh->mMaterialName);
|
---|
| 716 |
|
---|
| 717 | // bool useSharedVertices
|
---|
| 718 | size += sizeof(bool);
|
---|
| 719 | // unsigned int indexCount
|
---|
| 720 | size += sizeof(unsigned int);
|
---|
| 721 | // bool indexes32bit
|
---|
| 722 | size += sizeof(bool);
|
---|
| 723 |
|
---|
| 724 | // unsigned int* faceVertexIndices
|
---|
| 725 | size += sizeof(unsigned int) * geoSubMesh->mIndexCount;
|
---|
| 726 |
|
---|
| 727 | // Geometry
|
---|
| 728 | if (!geoSubMesh->mSharedVertexBuffer)
|
---|
| 729 | {
|
---|
| 730 | size += calcGeometrySize(geoSubMesh->mVertexBuffer);
|
---|
| 731 | }
|
---|
| 732 |
|
---|
| 733 | return size;
|
---|
| 734 | }
|
---|
| 735 |
|
---|
[2127] | 736 | //-------------------------------------------------------------------------
|
---|
[1083] | 737 | // Calculate the geometry size in bytes.
|
---|
[2127] | 738 | //-------------------------------------------------------------------------
|
---|
[1083] | 739 | size_t GeoMeshSaver::calcGeometrySize(const VertexBuffer* vertexBuffer)
|
---|
| 740 | {
|
---|
| 741 | unsigned long size;
|
---|
| 742 | unsigned long buffer_count;
|
---|
| 743 |
|
---|
| 744 | // and another for normals.
|
---|
| 745 | buffer_count = 3;
|
---|
| 746 |
|
---|
| 747 | // Calculate the size of the Geometry chunk.
|
---|
| 748 | size = CHUNK_OVERHEAD_SIZE + sizeof(unsigned int);
|
---|
| 749 | size = size
|
---|
| 750 | +
|
---|
| 751 | CHUNK_OVERHEAD_SIZE
|
---|
| 752 | +
|
---|
| 753 | buffer_count
|
---|
| 754 | *
|
---|
| 755 | (CHUNK_OVERHEAD_SIZE + (sizeof(unsigned short) * 5));
|
---|
| 756 | size = size
|
---|
| 757 | +
|
---|
| 758 | buffer_count
|
---|
| 759 | *
|
---|
| 760 | ( (CHUNK_OVERHEAD_SIZE * 2)
|
---|
| 761 | +
|
---|
| 762 | (sizeof(unsigned short) * 2)
|
---|
| 763 | +
|
---|
| 764 | vertexBuffer->mVertexCount
|
---|
| 765 | );
|
---|
| 766 |
|
---|
| 767 | return size;
|
---|
| 768 | }
|
---|
| 769 |
|
---|
[2127] | 770 | //-------------------------------------------------------------------------
|
---|
[1083] | 771 | // Calculate the skeleton link size in bytes.
|
---|
[2127] | 772 | //-------------------------------------------------------------------------
|
---|
[1083] | 773 | size_t GeoMeshSaver::calcSkeletonLinkSize(const Mesh *geoMesh)
|
---|
| 774 | {
|
---|
| 775 | size_t size = CHUNK_OVERHEAD_SIZE;
|
---|
| 776 | size += strlen(geoMesh->mSkeletonName);
|
---|
| 777 |
|
---|
| 778 | // Debug.
|
---|
[1136] | 779 | //cout << "Length Skeleton Link: "
|
---|
| 780 | // << strlen(geoMesh->mSkeletonName)
|
---|
| 781 | // << endl;
|
---|
[1083] | 782 |
|
---|
| 783 | return size;
|
---|
| 784 | }
|
---|
| 785 |
|
---|
[2127] | 786 | //-------------------------------------------------------------------------
|
---|
[1083] | 787 | // Write the file header.
|
---|
[2127] | 788 | //-------------------------------------------------------------------------
|
---|
[1083] | 789 | void GeoMeshSaver::writeFileHeader(void)
|
---|
| 790 | {
|
---|
| 791 | String mesh_version("[MeshSerializer_v1.30]\n");
|
---|
| 792 |
|
---|
| 793 | writeShorts(M_HEADER, 1);
|
---|
| 794 |
|
---|
| 795 | writeString(mesh_version);
|
---|
| 796 | }
|
---|
| 797 |
|
---|
[2127] | 798 | //-------------------------------------------------------------------------
|
---|
[1083] | 799 | // Write a header chunk given.
|
---|
[2127] | 800 | //-------------------------------------------------------------------------
|
---|
[1083] | 801 | void GeoMeshSaver::writeChunkHeader(unsigned short id,
|
---|
| 802 | unsigned long size)
|
---|
| 803 | {
|
---|
| 804 | mSerializer->WriteData(&id,sizeof(unsigned short),1);
|
---|
| 805 | mSerializer->WriteData(&size,sizeof(unsigned long),1);
|
---|
| 806 | }
|
---|
| 807 |
|
---|
[2127] | 808 | //-------------------------------------------------------------------------
|
---|
[1083] | 809 | // Write integers into the file.
|
---|
[2127] | 810 | //-------------------------------------------------------------------------
|
---|
[1083] | 811 | void GeoMeshSaver::writeInts(unsigned long id,
|
---|
| 812 | unsigned long count)
|
---|
| 813 | {
|
---|
| 814 | mSerializer->WriteData(&id,sizeof(id),count);
|
---|
| 815 | }
|
---|
| 816 |
|
---|
[2127] | 817 | //-------------------------------------------------------------------------
|
---|
[1083] | 818 | // Write shorts into the file
|
---|
[2127] | 819 | //-------------------------------------------------------------------------
|
---|
[1083] | 820 | void GeoMeshSaver::writeShorts(unsigned short id,
|
---|
| 821 | unsigned long count)
|
---|
| 822 | {
|
---|
| 823 | mSerializer->WriteData(&id,sizeof(id),count);
|
---|
| 824 | }
|
---|
| 825 |
|
---|
[2127] | 826 | //-------------------------------------------------------------------------
|
---|
[1083] | 827 | // Write float into the file.
|
---|
[2127] | 828 | //-------------------------------------------------------------------------
|
---|
[1083] | 829 | void GeoMeshSaver::writeFloats(float id,
|
---|
| 830 | unsigned long count)
|
---|
| 831 | {
|
---|
| 832 | mSerializer->WriteData(&id,sizeof(id),count);
|
---|
| 833 | }
|
---|
| 834 |
|
---|
[2127] | 835 | //-------------------------------------------------------------------------
|
---|
[1083] | 836 | // Write a string into the file.
|
---|
[2127] | 837 | //-------------------------------------------------------------------------
|
---|
[1083] | 838 | void GeoMeshSaver::writeString(const String &string)
|
---|
| 839 | {
|
---|
| 840 | mSerializer->WriteData(string);
|
---|
| 841 | }
|
---|
| 842 |
|
---|
[2127] | 843 | //-------------------------------------------------------------------------
|
---|
[1083] | 844 | // Write booleans into the file.
|
---|
[2127] | 845 | //-------------------------------------------------------------------------
|
---|
[1083] | 846 | void GeoMeshSaver::writeBools( const bool id,
|
---|
| 847 | unsigned long count)
|
---|
| 848 | {
|
---|
| 849 | mSerializer->WriteData(&id,sizeof(bool),count);
|
---|
| 850 | }
|
---|
| 851 |
|
---|
[2127] | 852 | //-------------------------------------------------------------------------
|
---|
| 853 | // Write skeleton filename.
|
---|
| 854 | //-------------------------------------------------------------------------
|
---|
[1083] | 855 | void GeoMeshSaver::writeSkeletonLink(const String& skelName)
|
---|
| 856 | {
|
---|
[1136] | 857 | writeChunkHeader( M_MESH_SKELETON_LINK,
|
---|
| 858 | (unsigned long)calcSkeletonLinkSize(mGeoMesh));
|
---|
[1083] | 859 |
|
---|
| 860 | // Debug.
|
---|
| 861 | cout << " M_MESH_SKELETON_LINK"
|
---|
| 862 | << endl;
|
---|
| 863 |
|
---|
[1136] | 864 | writeString(skelName);
|
---|
[1083] | 865 | }
|
---|
| 866 |
|
---|
[2127] | 867 | //-------------------------------------------------------------------------
|
---|
| 868 | // Write bones assignmets.
|
---|
| 869 | //-------------------------------------------------------------------------
|
---|
[1083] | 870 | void GeoMeshSaver::writeMeshBoneAssignment(const VertexBoneAssignment& assign)
|
---|
| 871 | {
|
---|
| 872 | size_t size = CHUNK_OVERHEAD_SIZE + sizeof(unsigned int) + sizeof(unsigned short)+ sizeof(float);
|
---|
| 873 |
|
---|
[1136] | 874 | writeChunkHeader(M_MESH_BONE_ASSIGNMENT, (unsigned long)size);
|
---|
[1083] | 875 |
|
---|
| 876 | // unsigned int vertexIndex;
|
---|
| 877 | writeInts(assign.vertexIndex, 1);
|
---|
| 878 | // unsigned short boneIndex;
|
---|
| 879 | writeShorts(assign.boneIndex, 1);
|
---|
| 880 | // float weight;
|
---|
| 881 | writeFloats(assign.weight, 1);
|
---|
| 882 | }
|
---|
| 883 |
|
---|
[2127] | 884 | //-------------------------------------------------------------------------
|
---|
| 885 | // Write bones assignmets.
|
---|
| 886 | //-------------------------------------------------------------------------
|
---|
[1083] | 887 | void GeoMeshSaver::writeSubMeshBoneAssignment(const VertexBoneAssignment& assign)
|
---|
| 888 | {
|
---|
| 889 | size_t size = CHUNK_OVERHEAD_SIZE + sizeof(unsigned int) + sizeof(unsigned short)+ sizeof(float);
|
---|
| 890 |
|
---|
[1136] | 891 | writeChunkHeader(M_SUBMESH_BONE_ASSIGNMENT, (unsigned long)size);
|
---|
[1083] | 892 |
|
---|
| 893 | // unsigned int vertexIndex;
|
---|
| 894 | writeInts(assign.vertexIndex, 1);
|
---|
| 895 | // unsigned short boneIndex;
|
---|
| 896 | writeShorts(assign.boneIndex, 1);
|
---|
| 897 | // float weight;
|
---|
| 898 | writeFloats(assign.weight, 1);
|
---|
| 899 | }
|
---|
| 900 |
|
---|
[2127] | 901 | //-------------------------------------------------------------------------
|
---|
[1083] | 902 | // unnormalize geometry model.
|
---|
[2127] | 903 | //-------------------------------------------------------------------------
|
---|
[1083] | 904 | void GeoMeshSaver::unnormalizeModel(Mesh *geoMesh)
|
---|
| 905 | {
|
---|
| 906 | float maxx;
|
---|
| 907 | float maxy;
|
---|
| 908 | float maxz;
|
---|
| 909 | float minx;
|
---|
| 910 | float miny;
|
---|
| 911 | float minz;
|
---|
| 912 | float cx;
|
---|
| 913 | float cy;
|
---|
| 914 | float cz;
|
---|
| 915 | float scale;
|
---|
| 916 |
|
---|
| 917 | VertexBuffer *vertex_buffer;
|
---|
| 918 |
|
---|
| 919 | maxx = geoMesh->mMeshBounds.maxX;
|
---|
| 920 | maxy = geoMesh->mMeshBounds.maxY;
|
---|
| 921 | maxz = geoMesh->mMeshBounds.maxZ;
|
---|
| 922 | minx = geoMesh->mMeshBounds.minX;
|
---|
| 923 | miny = geoMesh->mMeshBounds.minY;
|
---|
| 924 | minz = geoMesh->mMeshBounds.minZ;
|
---|
| 925 | scale = geoMesh->mMeshBounds.scaleFactor;
|
---|
| 926 |
|
---|
| 927 | // Calculate center of the model.
|
---|
[1136] | 928 | cx = (maxx + minx) / 2.0f;
|
---|
| 929 | cy = (maxy + miny) / 2.0f;
|
---|
| 930 | cz = (maxz + minz) / 2.0f;
|
---|
[1083] | 931 |
|
---|
| 932 | // Translate around center then scale.
|
---|
| 933 | // For each submesh.
|
---|
| 934 |
|
---|
[1136] | 935 | bool sharedScaled = false;
|
---|
[1083] | 936 |
|
---|
[1136] | 937 | for (size_t submesh = 0; submesh < geoMesh->mSubMeshCount; submesh++)
|
---|
[1083] | 938 | {
|
---|
| 939 | // Gets the actual submesh.
|
---|
| 940 | vertex_buffer = geoMesh->mSubMesh[submesh].mVertexBuffer;
|
---|
| 941 |
|
---|
| 942 | if (geoMesh->mSubMesh[submesh].mSharedVertexBuffer && sharedScaled)
|
---|
[1136] | 943 | {
|
---|
[1083] | 944 | continue;
|
---|
[1136] | 945 | }
|
---|
[2127] | 946 |
|
---|
[1083] | 947 | // For each index of the strip.
|
---|
[1136] | 948 | for (size_t i = 0; i < vertex_buffer->mVertexCount; i++)
|
---|
[1083] | 949 | {
|
---|
| 950 | vertex_buffer->mPosition[i].x /= scale;
|
---|
| 951 | vertex_buffer->mPosition[i].y /= scale;
|
---|
| 952 | vertex_buffer->mPosition[i].z /= scale;
|
---|
| 953 | vertex_buffer->mPosition[i].x += cx;
|
---|
| 954 | vertex_buffer->mPosition[i].y += cy;
|
---|
| 955 | vertex_buffer->mPosition[i].z += cz;
|
---|
| 956 | }
|
---|
| 957 |
|
---|
| 958 | // If is a shared vertex Buffer.
|
---|
| 959 | if (geoMesh->mSubMesh[submesh].mSharedVertexBuffer)
|
---|
[1136] | 960 | {
|
---|
| 961 | sharedScaled = true;
|
---|
| 962 | }
|
---|
[1083] | 963 | }
|
---|
| 964 | }
|
---|
[1526] | 965 |
|
---|