1 | #include <stdlib.h> |
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2 | #include "SimplificationMethod.h" |
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3 | #include <iostream> |
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4 | #include <fstream> |
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5 | #include <gfx/geom/ProxGrid.h> |
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6 | #include "quadrics.h" |
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7 | |
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8 | using namespace std; |
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9 | using namespace Geometry; |
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10 | using namespace simplif; |
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11 | |
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12 | //------------------------------------------------------------------------- |
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13 | // Constructor |
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14 | //------------------------------------------------------------------------- |
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15 | SimplificationMethod::SimplificationMethod(const Mesh *m) |
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16 | { |
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17 | mInitialMesh = new Mesh(); |
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18 | *mInitialMesh = *m; |
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19 | mGeoMesh = NULL; |
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20 | first_index_submesh = new unsigned int[mInitialMesh->mSubMeshCount]; |
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21 | indexMeshLeaves = -1; |
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22 | |
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23 | // Create simplification sequence. |
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24 | msimpseq = new MeshSimplificationSequence(); |
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25 | } |
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26 | |
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27 | //------------------------------------------------------------------------- |
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28 | // Destructor |
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29 | //------------------------------------------------------------------------- |
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30 | SimplificationMethod::~SimplificationMethod() |
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31 | { |
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32 | delete heap; |
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33 | delete [] first_index_submesh; |
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34 | |
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35 | delete mInitialMesh; |
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36 | } |
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37 | |
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38 | //------------------------------------------------------------------------- |
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39 | // Recalculate the cost of the vertices of an edge |
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40 | //------------------------------------------------------------------------- |
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41 | void SimplificationMethod::compute_pair_info(simplif::pair_info *auxpair) |
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42 | { |
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43 | simplif::Vertex *v0 = auxpair->v0; |
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44 | simplif::Vertex *v1 = auxpair->v1; |
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45 | |
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46 | simplif::vert_info& v0_info = vertex_info(v0); |
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47 | simplif::vert_info& v1_info = vertex_info(v1); |
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48 | |
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49 | simplif::Mat4 Q = v0_info.Q + v1_info.Q; |
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50 | simplif::real norm = v0_info.norm + v1_info.norm; |
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51 | |
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52 | auxpair->cost = simplif::quadrix_pair_target( Q, |
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53 | v0, |
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54 | v1, |
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55 | auxpair->candidate); |
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56 | |
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57 | if ( simplif::will_weight_by_area ) |
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58 | { |
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59 | auxpair->cost /= norm; |
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60 | } |
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61 | |
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62 | if ( simplif::will_preserve_mesh_quality ) |
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63 | { |
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64 | auxpair->cost += pair_mesh_penalty(M0, v0, v1, auxpair->candidate); |
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65 | } |
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66 | |
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67 | // |
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68 | // NOTICE: In the heap we use the negative cost. That's because |
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69 | // the heap is implemented as a MAX heap. |
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70 | // |
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71 | if ( auxpair->isInHeap() ) |
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72 | { |
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73 | heap->update(auxpair, (float)-auxpair->cost); |
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74 | } |
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75 | else |
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76 | { |
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77 | heap->insert(auxpair, (float)-auxpair->cost); |
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78 | } |
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79 | } |
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80 | |
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81 | //------------------------------------------------------------------------- |
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82 | // Reasign the new vertex to the adequate face |
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83 | //------------------------------------------------------------------------- |
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84 | int SimplificationMethod::predict_face( simplif::Face& F, |
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85 | simplif::Vertex *v1, |
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86 | simplif::Vertex *v2, |
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87 | simplif::Vec3& vnew, |
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88 | simplif::Vec3& f1, |
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89 | simplif::Vec3& f2, |
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90 | simplif::Vec3& f3) |
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91 | { |
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92 | int nmapped = 0; |
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93 | |
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94 | if ( F.vertex(0) == v1 || F.vertex(0) == v2 ) |
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95 | { |
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96 | f1 = vnew; nmapped++; |
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97 | } |
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98 | else |
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99 | { |
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100 | f1 = *F.vertex(0); |
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101 | } |
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102 | |
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103 | if ( F.vertex(1) == v1 || F.vertex(1) == v2 ) |
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104 | { |
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105 | f2 = vnew; nmapped++; |
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106 | } |
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107 | else |
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108 | { |
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109 | f2 = *F.vertex(1); |
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110 | } |
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111 | |
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112 | if ( F.vertex(2) == v1 || F.vertex(2) == v2 ) |
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113 | { |
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114 | f3 = vnew; nmapped++; |
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115 | } |
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116 | else |
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117 | { |
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118 | f3 = *F.vertex(2); |
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119 | } |
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120 | |
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121 | return nmapped; |
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122 | } |
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123 | |
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124 | #define MESH_INVERSION_PENALTY 1e9 |
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125 | |
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126 | //------------------------------------------------------------------------- |
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127 | //------------------------------------------------------------------------- |
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128 | simplif::real SimplificationMethod::pair_mesh_penalty(simplif::Model& M, |
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129 | simplif::Vertex *v1, |
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130 | simplif::Vertex *v2, |
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131 | simplif::Vec3& vnew) |
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132 | { |
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133 | static simplif::face_buffer changed; |
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134 | |
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135 | changed.reset(); |
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136 | |
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137 | M.contractionRegion(v1, v2, changed); |
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138 | |
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139 | // real Nsum = 0; |
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140 | simplif::real Nmin = 0; |
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141 | |
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142 | for (int i = 0; i < changed.length(); i++) |
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143 | { |
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144 | simplif::Face& F = *changed(i); |
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145 | simplif::Vec3 f1, f2, f3; |
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146 | |
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147 | int nmapped = predict_face(F, v1, v2, vnew, f1, f2, f3); |
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148 | |
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149 | // Only consider non-degenerate faces |
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150 | if( nmapped < 2 ) |
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151 | { |
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152 | simplif::Plane Pnew(f1, f2, f3); |
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153 | |
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154 | simplif::real delta = Pnew.normal() * F.plane().normal(); |
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155 | |
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156 | if( Nmin > delta ) |
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157 | { |
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158 | Nmin = delta; |
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159 | } |
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160 | } |
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161 | } |
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162 | |
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163 | //return (-Nmin) * MESH_INVERSION_PENALTY; |
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164 | if( Nmin < 0.0 ) |
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165 | { |
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166 | return MESH_INVERSION_PENALTY; |
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167 | } |
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168 | else |
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169 | { |
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170 | return 0.0; |
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171 | } |
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172 | } |
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173 | |
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174 | //------------------------------------------------------------------------- |
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175 | // Returns true if the givens vertices are a valid pair |
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176 | //------------------------------------------------------------------------- |
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177 | bool SimplificationMethod::check_for_pair(simplif::Vertex *v0, |
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178 | simplif::Vertex *v1) |
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179 | { |
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180 | const simplif::pair_buffer& pairs = vertex_info(v0).pairs; |
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181 | |
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182 | for(int i=0; i<pairs.length(); i++) |
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183 | { |
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184 | if( pairs(i)->v0==v1 || pairs(i)->v1==v1 ) |
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185 | { |
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186 | return true; |
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187 | } |
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188 | } |
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189 | |
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190 | return false; |
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191 | } |
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192 | |
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193 | //------------------------------------------------------------------------- |
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194 | // Create a new pair with two given vertices |
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195 | //------------------------------------------------------------------------- |
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196 | simplif::pair_info *SimplificationMethod::new_pair( simplif::Vertex *v0, |
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197 | simplif::Vertex *v1) |
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198 | { |
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199 | simplif::vert_info& v0_info = vertex_info(v0); |
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200 | simplif::vert_info& v1_info = vertex_info(v1); |
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201 | |
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202 | simplif::pair_info *pair = new simplif::pair_info(v0,v1); |
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203 | |
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204 | v0_info.pairs.add(pair); |
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205 | v1_info.pairs.add(pair); |
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206 | |
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207 | return pair; |
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208 | } |
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209 | |
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210 | //------------------------------------------------------------------------- |
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211 | // Remove a given pair |
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212 | //------------------------------------------------------------------------- |
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213 | void SimplificationMethod::delete_pair(simplif::pair_info *auxpair) |
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214 | { |
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215 | simplif::vert_info& v0_info = vertex_info(auxpair->v0); |
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216 | simplif::vert_info& v1_info = vertex_info(auxpair->v1); |
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217 | |
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218 | v0_info.pairs.remove(v0_info.pairs.find(auxpair)); |
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219 | v1_info.pairs.remove(v1_info.pairs.find(auxpair)); |
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220 | |
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221 | if ( auxpair->isInHeap() ) |
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222 | { |
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223 | heap->kill(auxpair->getHeapPos()); |
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224 | } |
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225 | |
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226 | delete auxpair; |
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227 | } |
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228 | |
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229 | //------------------------------------------------------------------------- |
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230 | // Contract a given pair |
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231 | //------------------------------------------------------------------------- |
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232 | void SimplificationMethod::do_contract( simplif::Model& m, |
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233 | simplif::pair_info *auxpair) |
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234 | { |
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235 | simplif::Vertex *v0 = auxpair->v0; |
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236 | simplif::Vertex *v1 = auxpair->v1; |
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237 | simplif::Vec3 vnew = auxpair->candidate; |
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238 | float x,y,z; |
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239 | simplif::Vertex *aux_vert; |
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240 | |
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241 | _float3_ removed_vert; |
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242 | int i; |
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243 | vertex_map_str lb; |
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244 | vertex_map_str ub; |
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245 | |
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246 | // V0 must be always the alive vertex |
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247 | // V1 must be always the removed vertex |
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248 | if (vnew == (*v0)) |
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249 | { |
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250 | // Coords of the removed vertex. |
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251 | x = (*v1)[X]; |
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252 | y = (*v1)[Y]; |
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253 | z = (*v1)[Z]; |
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254 | |
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255 | aux_vert = v1; |
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256 | } |
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257 | else |
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258 | { |
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259 | // Coords of the removed vertex. |
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260 | x = (*v0)[X]; |
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261 | y = (*v0)[Y]; |
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262 | z = (*v0)[Z]; |
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263 | |
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264 | // Simplification step. |
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265 | aux_vert = v0; |
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266 | v0 = v1; |
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267 | v1 = aux_vert; |
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268 | } |
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269 | |
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270 | simplif::vert_info& v0_info = vertex_info(v0); |
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271 | simplif::vert_info& v1_info = vertex_info(v1); |
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272 | |
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273 | // Simplification step. |
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274 | simplifstep.mV0 = v0->vID; |
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275 | simplifstep.mV1 = v1->vID; |
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276 | |
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277 | // Position of the vertex removed. |
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278 | removed_vert = _float3_(x,y,z); |
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279 | |
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280 | // If position of the removed vertex is found. |
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281 | if (vertexMultimap.end() != vertexMultimap.find(removed_vert)) |
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282 | { |
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283 | lb = vertexMultimap.lower_bound(removed_vert); |
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284 | ub = vertexMultimap.upper_bound(removed_vert); |
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285 | |
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286 | // For each vertex. |
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287 | while (lb != ub) |
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288 | { |
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289 | // If removed vertex is found. |
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290 | if ((*lb).second == aux_vert->vID) |
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291 | { |
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292 | // Debug. |
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293 | cout << "to remove: " |
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294 | << (*lb).second |
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295 | << endl; |
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296 | |
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297 | // Delete vertex that disappears. |
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298 | vertexMultimap.erase(lb); |
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299 | |
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300 | // Break while. |
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301 | lb = ub; |
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302 | } |
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303 | else |
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304 | { |
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305 | // Next iteration. |
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306 | lb++; |
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307 | } |
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308 | } |
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309 | } |
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310 | |
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311 | // Make v0 be the new vertex |
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312 | v0_info.Q += v1_info.Q; |
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313 | v0_info.norm += v1_info.norm; |
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314 | |
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315 | simplif::Vec3 p(vnew); |
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316 | |
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317 | // Perform the actual contraction. |
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318 | static simplif::face_buffer changed; |
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319 | |
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320 | changed.reset(); |
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321 | m.contract(v0, v1, vnew, changed); |
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322 | |
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323 | // Stores the displacement in the simplification step. |
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324 | simplifstep.x = (float)0.0f; |
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325 | simplifstep.y = (float)0.0f; |
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326 | simplifstep.z = (float)0.0f; |
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327 | |
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328 | // Number of triangles that are removed in this simplification step. |
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329 | int _numDelTris = 0; // 1 or 2 triangles can be removed. |
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330 | |
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331 | for (i = 0; i < changed.length(); i++) |
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332 | { |
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333 | if (!changed(i)->isValid()) |
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334 | { |
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335 | _numDelTris++; |
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336 | } |
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337 | } |
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338 | |
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339 | int del_index = 0; |
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340 | |
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341 | // Clears faces list. |
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342 | simplifstep.mModfaces.clear(); |
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343 | |
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344 | // mModfaces y mT0, mT1 of simplifstep stores |
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345 | // the triangles id's -> geomesh has not triangles id's. |
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346 | for (i = 0; i < changed.length(); i++) |
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347 | { |
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348 | simplif::Face *auxface = changed(i); |
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349 | |
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350 | if (auxface->isValid()) |
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351 | { |
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352 | // Modified triangles. |
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353 | simplifstep.mModfaces.push_back(auxface->validID()); |
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354 | } |
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355 | else |
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356 | { |
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357 | // Removed triangles. |
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358 | if (_numDelTris == 1) |
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359 | { |
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360 | simplifstep.mT0 = auxface->validID(); |
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361 | simplifstep.mT1 = auxface->validID(); |
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362 | } |
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363 | else |
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364 | { |
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365 | if(del_index == 0) |
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366 | { |
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367 | simplifstep.mT0 = auxface->validID(); |
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368 | del_index++; |
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369 | } |
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370 | else |
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371 | { |
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372 | simplifstep.mT1 = auxface->validID(); |
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373 | } |
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374 | } |
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375 | } |
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376 | } |
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377 | |
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378 | // Simplification sequence that make reference to the |
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379 | // simplification method sequence. |
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380 | //decim_data.push_back(simplifstep); |
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381 | |
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382 | // Adds new simplification step. |
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383 | msimpseq->mSteps.push_back(simplifstep); |
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384 | |
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385 | #ifdef SUPPORT_VCOLOR |
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386 | // If the vertices are colored, color the new vertex |
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387 | // using the average of the old colors. |
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388 | v0->props->color += v1->props->color; |
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389 | v0->props->color /= 2; |
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390 | #endif |
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391 | |
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392 | // Remove the pair that we just contracted. |
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393 | delete_pair(auxpair); |
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394 | |
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395 | // Recalculate pairs associated with v0. |
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396 | for (i = 0; i < v0_info.pairs.length(); i++) |
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397 | { |
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398 | simplif::pair_info *p = v0_info.pairs(i); |
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399 | compute_pair_info(p); |
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400 | } |
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401 | |
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402 | // Process pairs associated with now dead vertex. |
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403 | // Collect condemned pairs for execution. |
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404 | static simplif::pair_buffer condemned(6); |
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405 | |
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406 | condemned.reset(); |
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407 | |
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408 | // Recalculate pairs associated with v1. |
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409 | for (i = 0; i < v1_info.pairs.length(); i++) |
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410 | { |
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411 | simplif::pair_info *p = v1_info.pairs(i); |
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412 | |
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413 | simplif::Vertex *u; |
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414 | |
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415 | if ( p->v0 == v1 ) |
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416 | { |
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417 | u = p->v1; |
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418 | } |
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419 | else |
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420 | { |
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421 | if ( p->v1 == v1) |
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422 | { |
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423 | u = p->v0; |
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424 | } |
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425 | else |
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426 | { |
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427 | std::cerr << "YOW! This is a bogus pair." << endl; |
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428 | } |
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429 | } |
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430 | |
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431 | if ( !check_for_pair(u, v0) ) |
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432 | { |
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433 | p->v0 = v0; |
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434 | p->v1 = u; |
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435 | |
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436 | v0_info.pairs.add(p); |
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437 | compute_pair_info(p); |
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438 | } |
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439 | else |
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440 | { |
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441 | condemned.add(p); |
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442 | } |
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443 | } |
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444 | |
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445 | for (i = 0; i < condemned.length(); i++) |
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446 | { |
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447 | // Do you have any last requests? |
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448 | delete_pair(condemned(i)); |
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449 | } |
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450 | |
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451 | // Safety precaution. |
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452 | v1_info.pairs.reset(); |
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453 | } |
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454 | |
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455 | //------------------------------------------------------------------------- |
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456 | //------------------------------------------------------------------------- |
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457 | bool SimplificationMethod::decimate_quadric(simplif::Vertex *v, |
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458 | simplif::Mat4& Q) |
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459 | { |
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460 | if( vinfo.length() > 0 ) |
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461 | { |
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462 | Q = vinfo(v->uniqID).Q; |
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463 | return true; |
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464 | } |
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465 | else |
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466 | { |
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467 | return false; |
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468 | } |
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469 | } |
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470 | |
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471 | //------------------------------------------------------------------------- |
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472 | // Extract a pair from the heap, concract it and remove it from the heap. |
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473 | //------------------------------------------------------------------------- |
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474 | void SimplificationMethod::decimate_contract(simplif::Model& m) |
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475 | { |
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476 | simplif::heap_node *top; |
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477 | simplif::pair_info *pair; |
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478 | simplif::Vertex *v0; |
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479 | simplif::Vertex *v1; |
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480 | simplif::Vec3 candidate; |
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481 | _float3_ f0; |
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482 | _float3_ f1; |
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483 | |
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484 | for (;;) |
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485 | { |
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486 | top = heap->extract(); |
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487 | |
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488 | if (!top) |
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489 | { |
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490 | return; |
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491 | } |
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492 | |
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493 | pair = (simplif::pair_info *)top->obj; |
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494 | |
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495 | // Remove all the vertices of the removed edges. |
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496 | bool sharededge = false; |
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497 | |
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498 | for (int i = 0; i < pair->v0->edgeUses().length(); i++) |
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499 | { |
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500 | simplif::Edge *econ = pair->v0->edgeUses()(i); |
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501 | |
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502 | if (pair->v1->vID == econ->org()->vID |
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503 | || |
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504 | pair->v1->vID == econ->dest()->vID) |
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505 | { |
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506 | sharededge = true; |
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507 | break; |
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508 | } |
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509 | } |
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510 | |
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511 | // Coordinates of the pair. |
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512 | f0 = _float3_((*pair->v0)[X],(*pair->v0)[Y],(*pair->v0)[Z]); |
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513 | f1 = _float3_((*pair->v1)[X],(*pair->v1)[Y],(*pair->v1)[Z]); |
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514 | |
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515 | if (pair->isValid() |
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516 | && |
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517 | sharededge |
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518 | && |
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519 | (vertexMultimap.find(f0) != vertexMultimap.end()) |
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520 | && |
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521 | (vertexMultimap.find(f1) != vertexMultimap.end())) |
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522 | { |
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523 | break; |
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524 | } |
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525 | |
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526 | // Debug. |
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527 | cout << "Deleting pair (" |
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528 | << pair->v0->vID |
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529 | << "--" |
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530 | << pair->v1->vID |
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531 | << ")" |
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532 | << endl; |
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533 | |
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534 | // Deletes repetitions of pair in heap. |
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535 | delete_pair(pair); |
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536 | } |
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537 | |
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538 | // Copy pair. |
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539 | v0 = new Vertex( (*pair->v0)[X], |
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540 | (*pair->v0)[Y], |
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541 | (*pair->v0)[Z]); |
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542 | |
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543 | v0->vID = pair->v0->vID; |
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544 | |
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545 | v1 = new Vertex( (*pair->v1)[X], |
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546 | (*pair->v1)[Y], |
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547 | (*pair->v1)[Z]); |
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548 | |
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549 | v1->vID = pair->v1->vID; |
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550 | |
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551 | candidate = pair->candidate; |
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552 | |
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553 | // First contract. |
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554 | simplifstep.obligatory = 0; |
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555 | |
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556 | // Debug. |
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557 | cout << "Contracting... " |
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558 | << endl; |
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559 | |
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560 | // Contract main pair. |
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561 | do_contract(m, pair); |
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562 | |
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563 | // Twin contract and lonely vertex contract. |
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564 | simplifstep.obligatory = 1; |
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565 | |
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566 | // Attempt to maintain valid vertex information. |
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567 | M0.validVertCount--; |
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568 | |
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569 | // Find twin vertices to the contracted one and contract them. |
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570 | removeTwinVertices(m,v0,v1,candidate); |
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571 | |
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572 | // Free Memory. |
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573 | delete v0; |
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574 | delete v1; |
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575 | } |
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576 | |
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577 | //------------------------------------------------------------------------- |
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578 | // Find twin vertices to the contracted one and contract them. |
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579 | //------------------------------------------------------------------------- |
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580 | void SimplificationMethod::removeTwinVertices(simplif::Model &m, |
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581 | simplif::Vertex *v0, |
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582 | simplif::Vertex *v1, |
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583 | simplif::Vec3 candidate) |
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584 | { |
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585 | bool twin_found; |
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586 | simplif::Edge *edge; |
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587 | simplif::pair_info *pair; |
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588 | simplif::Vertex *vert; |
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589 | simplif::Vertex *lonely_vert; |
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590 | simplif::Vertex *new_vert; |
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591 | vertex_map_str lb; |
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592 | vertex_map_str ub; |
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593 | vertex_map_str it; |
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594 | _float3_ f0; |
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595 | _float3_ f1; |
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596 | simplif::Edge *econ; |
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597 | simplif::vert_info new_vert_info; |
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598 | Geometry::GeoVertex vertex_added; |
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599 | simplif::Vertex *take_bone_from_vert; |
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600 | float x,y,z; |
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601 | |
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602 | if ((*v0) != (*v1)) |
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603 | { |
---|
604 | // Gets the vertex that is not the candidate. |
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605 | if ((*v1) == candidate) |
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606 | { |
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607 | vert = v0; |
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608 | v0 = v1; |
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609 | v1 = vert; |
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610 | } |
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611 | |
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612 | take_bone_from_vert = v0; |
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613 | |
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614 | f0 = _float3_((*v0)[X],(*v0)[Y],(*v0)[Z]); |
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615 | f1 = _float3_((*v1)[X],(*v1)[Y],(*v1)[Z]); |
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616 | |
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617 | while ((it = vertexMultimap.find(f1)) != vertexMultimap.end()) |
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618 | { |
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619 | twin_found = false; |
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620 | |
---|
621 | lonely_vert = m.vertex((*it).second); |
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622 | |
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623 | for (int i = 0; i < lonely_vert->edgeUses().length(); i++) |
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624 | { |
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625 | econ = lonely_vert->edgeUses()(i); |
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626 | |
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627 | if (((*econ->org()) == (*v0)) |
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628 | || |
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629 | ((*econ->dest()) == (*v0))) |
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630 | { |
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631 | lb = vertexMultimap.lower_bound(f0); |
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632 | ub = vertexMultimap.upper_bound(f0); |
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633 | |
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634 | // For each vertex. |
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635 | while (lb != ub) |
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636 | { |
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637 | // If removed vertex is found. |
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638 | if (((*lb).second == econ->org()->vID) |
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639 | || |
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640 | ((*lb).second == econ->dest()->vID)) |
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641 | { |
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642 | twin_found = true; |
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643 | |
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644 | // Break while. |
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645 | lb = ub; |
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646 | } |
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647 | else |
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648 | { |
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649 | // Next iteration. |
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650 | lb++; |
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651 | } |
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652 | } |
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653 | |
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654 | break; |
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655 | } |
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656 | } |
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657 | |
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658 | // If a twin edge has been found. |
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659 | if (twin_found) |
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660 | { |
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661 | // Debug. |
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662 | cout << "Twin Contracted..." << endl; |
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663 | |
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664 | // Extract twin edge from heap. |
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665 | pair = new_pair(econ->org(),econ->dest()); |
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666 | |
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667 | // Copy candidate. |
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668 | pair->candidate = candidate; |
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669 | |
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670 | pair->notInHeap(); |
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671 | |
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672 | // Contract twin pair. |
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673 | do_contract(m, pair); |
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674 | M0.validVertCount--; |
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675 | } |
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676 | else |
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677 | { |
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678 | // Debug. |
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679 | cout << "Contracting new pair..." << endl; |
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680 | |
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681 | new_vert = m.newVertex(candidate[X],candidate[Y],candidate[Z]); |
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682 | |
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683 | // Add new vert to multimap. |
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684 | x = (*new_vert)[X]; |
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685 | y = (*new_vert)[Y]; |
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686 | z = (*new_vert)[Z]; |
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687 | |
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688 | // Adds new vertex to multimap. |
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689 | vertexMultimap.insert(vertex_pair(_float3_(x,y,z),new_vert->vID)); |
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690 | |
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691 | // Creates new edge. |
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692 | edge = m.newEdge(new_vert,lonely_vert); |
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693 | |
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694 | // We assume here there are the same number of vertices |
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695 | // and texture coordinates and normals. |
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696 | |
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697 | // Assign a texture coordinate for the vertex. |
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698 | simplif::Vec2 newtexcoord = m.texcoord(lonely_vert->vID); |
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699 | m.in_TexCoord(newtexcoord); |
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700 | |
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701 | // Assign a normal coordinate for the vbertex. |
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702 | simplif::Vec3 newnormal = m.normal(lonely_vert->vID); |
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703 | m.in_Normal(newnormal); |
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704 | |
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705 | // Adds new vertex information to simplification sequence. |
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706 | vertex_added.id = new_vert->vID; |
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707 | |
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708 | vertex_added.bonefrom = take_bone_from_vert->vID; |
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709 | |
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710 | vertex_added.position = Vector3(candidate[X], |
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711 | candidate[Y], |
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712 | candidate[Z]); |
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713 | |
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714 | simplif::Vec2 tc = m.texcoord(new_vert->vID); |
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715 | vertex_added.texcoord = Vector2(tc[X],tc[Y]); |
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716 | |
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717 | simplif::Vec3 vn = m.normal(new_vert->vID); |
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718 | vertex_added.normal = Vector3(vn[X],vn[Y],vn[Z]); |
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719 | |
---|
720 | msimpseq->mNewVertices.push_back(vertex_added); |
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721 | |
---|
722 | pair = new_pair(new_vert,lonely_vert); |
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723 | pair->candidate = candidate; |
---|
724 | pair->notInHeap(); |
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725 | |
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726 | // Contract new pair. |
---|
727 | do_contract(m, pair); |
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728 | M0.validVertCount--; |
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729 | } |
---|
730 | } |
---|
731 | } |
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732 | } |
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733 | |
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734 | //------------------------------------------------------------------------- |
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735 | //------------------------------------------------------------------------- |
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736 | simplif::real SimplificationMethod::decimate_error(simplif::Vertex *v) |
---|
737 | { |
---|
738 | simplif::vert_info& info = vertex_info(v); |
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739 | |
---|
740 | simplif::real err = simplif::quadrix_evaluate_vertex(*v, info.Q); |
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741 | |
---|
742 | if ( simplif::will_weight_by_area ) |
---|
743 | { |
---|
744 | err /= info.norm; |
---|
745 | } |
---|
746 | |
---|
747 | return err; |
---|
748 | } |
---|
749 | |
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750 | //------------------------------------------------------------------------- |
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751 | // Extract the minimum cost of the the valid nodes (not simplified) |
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752 | //------------------------------------------------------------------------- |
---|
753 | simplif::real SimplificationMethod::decimate_min_error() |
---|
754 | { |
---|
755 | simplif::heap_node *top; |
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756 | simplif::pair_info *pair; |
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757 | |
---|
758 | for(;;) |
---|
759 | { |
---|
760 | top = heap->top(); |
---|
761 | |
---|
762 | if( !top ) |
---|
763 | { |
---|
764 | return -1.0; |
---|
765 | } |
---|
766 | |
---|
767 | pair = (simplif::pair_info *)top->obj; |
---|
768 | |
---|
769 | if( pair->isValid() ) |
---|
770 | { |
---|
771 | break; |
---|
772 | } |
---|
773 | |
---|
774 | top = heap->extract(); |
---|
775 | delete_pair(pair); |
---|
776 | } |
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777 | |
---|
778 | return pair->cost; |
---|
779 | } |
---|
780 | |
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781 | //------------------------------------------------------------------------- |
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782 | // Returns the maximum error by vertex |
---|
783 | //------------------------------------------------------------------------- |
---|
784 | simplif::real SimplificationMethod::decimate_max_error(simplif::Model& m) |
---|
785 | { |
---|
786 | simplif::real max_err = 0; |
---|
787 | |
---|
788 | for(int i=0; i<m.vertCount(); i++) |
---|
789 | if( m.vertex(i)->isValid() ) |
---|
790 | { |
---|
791 | max_err = MAX(max_err, decimate_error(m.vertex(i))); |
---|
792 | } |
---|
793 | |
---|
794 | return max_err; |
---|
795 | } |
---|
796 | |
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797 | //------------------------------------------------------------------------- |
---|
798 | // Initializations |
---|
799 | //------------------------------------------------------------------------- |
---|
800 | void SimplificationMethod::decimate_init( simplif::Model &m, |
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801 | simplif::real limit) |
---|
802 | { |
---|
803 | int i,j; |
---|
804 | |
---|
805 | // Reserve memory for vert_info array. |
---|
806 | vinfo.init(m.vertCount()*2); |
---|
807 | |
---|
808 | if (simplif::will_use_vertex_constraint) |
---|
809 | { |
---|
810 | // For each vertex, calculate contraints. |
---|
811 | for (i = 0; i < m.vertCount(); i++) |
---|
812 | { |
---|
813 | simplif::Vertex *v = m.vertex(i); |
---|
814 | |
---|
815 | if (v->isValid()) |
---|
816 | { |
---|
817 | vertex_info(v).Q = simplif::quadrix_vertex_constraint(*v); |
---|
818 | } |
---|
819 | } |
---|
820 | } |
---|
821 | |
---|
822 | // For each face, recalculate constraints. |
---|
823 | for (i = 0; i < m.faceCount(); i++) |
---|
824 | { |
---|
825 | if (m.face(i)->isValid()) |
---|
826 | { |
---|
827 | if (simplif::will_use_plane_constraint) |
---|
828 | { |
---|
829 | simplif::Mat4 Q = simplif::quadrix_plane_constraint(*m.face(i)); |
---|
830 | simplif::real norm = 0.0; |
---|
831 | |
---|
832 | if (simplif::will_weight_by_area) |
---|
833 | { |
---|
834 | norm = m.face(i)->area(); |
---|
835 | Q *= norm; |
---|
836 | } |
---|
837 | |
---|
838 | for (j = 0; j < 3; j++) |
---|
839 | { |
---|
840 | vertex_info(m.face(i)->vertex(j)).Q += Q; |
---|
841 | vertex_info(m.face(i)->vertex(j)).norm += norm; |
---|
842 | } |
---|
843 | } |
---|
844 | } |
---|
845 | } |
---|
846 | |
---|
847 | if (simplif::will_constrain_boundaries) |
---|
848 | { |
---|
849 | // For each edge, recalculate constraints. |
---|
850 | for (i = 0; i < m.edgeCount(); i++) |
---|
851 | { |
---|
852 | if (m.edge(i)->isValid() && simplif::check_for_discontinuity(m.edge(i))) |
---|
853 | { |
---|
854 | simplif::Mat4 B = simplif::quadrix_discontinuity_constraint(m.edge(i)); |
---|
855 | simplif::real norm = 0.0; |
---|
856 | |
---|
857 | if (simplif::will_weight_by_area) |
---|
858 | { |
---|
859 | norm = simplif::norm2(*m.edge(i)->org() - *m.edge(i)->dest()); |
---|
860 | B *= norm; |
---|
861 | } |
---|
862 | |
---|
863 | B *= simplif::boundary_constraint_weight; |
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864 | vertex_info(m.edge(i)->org()).Q += B; |
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865 | vertex_info(m.edge(i)->org()).norm += norm; |
---|
866 | vertex_info(m.edge(i)->dest()).Q += B; |
---|
867 | vertex_info(m.edge(i)->dest()).norm += norm; |
---|
868 | } |
---|
869 | } |
---|
870 | } |
---|
871 | |
---|
872 | // Create heap. |
---|
873 | heap = new simplif::Heap(m.validEdgeCount); |
---|
874 | |
---|
875 | int pair_count = 0; |
---|
876 | |
---|
877 | // For each edge, add pairs to heap. |
---|
878 | for (i = 0; i < m.edgeCount(); i++) |
---|
879 | { |
---|
880 | if (m.edge(i)->isValid()) |
---|
881 | { |
---|
882 | simplif::pair_info *pair = new_pair(m.edge(i)->org(), m.edge(i)->dest()); |
---|
883 | //pointers_to_remove.push_back(pair); |
---|
884 | |
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885 | compute_pair_info(pair); |
---|
886 | pair_count++; |
---|
887 | } |
---|
888 | } |
---|
889 | |
---|
890 | if (limit < 0) |
---|
891 | { |
---|
892 | limit = m.bounds.radius * 0.05; |
---|
893 | } |
---|
894 | |
---|
895 | proximity_limit = limit * limit; |
---|
896 | |
---|
897 | if (proximity_limit > 0) |
---|
898 | { |
---|
899 | simplif::ProxGrid grid(m.bounds.min, m.bounds.max, limit); |
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900 | |
---|
901 | // Add points to grid. |
---|
902 | for (i = 0; i < m.vertCount(); i++) |
---|
903 | { |
---|
904 | grid.addPoint(m.vertex(i)); |
---|
905 | } |
---|
906 | |
---|
907 | simplif::buffer<simplif::Vec3 *> nearby(32); |
---|
908 | |
---|
909 | // For each vertex. |
---|
910 | for (i = 0; i < m.vertCount(); i++) |
---|
911 | { |
---|
912 | nearby.reset(); |
---|
913 | grid.proximalPoints(m.vertex(i), nearby); |
---|
914 | |
---|
915 | for (j = 0; j < nearby.length(); j++) |
---|
916 | { |
---|
917 | simplif::Vertex *v1 = m.vertex(i); |
---|
918 | simplif::Vertex *v2 = (simplif::Vertex *)nearby(j); |
---|
919 | |
---|
920 | if (v1->isValid() && v2->isValid()) |
---|
921 | { |
---|
922 | #ifdef SAFETY |
---|
923 | assert(pair_is_valid(v1,v2)); |
---|
924 | #endif |
---|
925 | if (!check_for_pair(v1,v2)) |
---|
926 | { |
---|
927 | simplif::pair_info *pair = new_pair(v1,v2); |
---|
928 | compute_pair_info(pair); |
---|
929 | pair_count++; |
---|
930 | } |
---|
931 | } |
---|
932 | } |
---|
933 | } |
---|
934 | } |
---|
935 | } |
---|
936 | |
---|
937 | //------------------------------------------------------------------------- |
---|
938 | // Initilizations |
---|
939 | //------------------------------------------------------------------------- |
---|
940 | void SimplificationMethod::simplifmethod_init(void) |
---|
941 | { |
---|
942 | // Change mesh structure. |
---|
943 | generateSimplifModel(); |
---|
944 | |
---|
945 | M0.bounds.complete(); |
---|
946 | |
---|
947 | initialVertCount = M0.vertCount(); |
---|
948 | initialEdgeCount = M0.edgeCount(); |
---|
949 | initialFaceCount = M0.faceCount(); |
---|
950 | |
---|
951 | // Get rid of degenerate faces. |
---|
952 | for (int i = 0; i < M0.faceCount(); i++) |
---|
953 | { |
---|
954 | if (!M0.face(i)->plane().isValid()) |
---|
955 | { |
---|
956 | M0.killFace(M0.face(i)); |
---|
957 | } |
---|
958 | } |
---|
959 | |
---|
960 | M0.removeDegeneracy(M0.allFaces()); |
---|
961 | |
---|
962 | // Get rid of unused vertices. |
---|
963 | for (int i = 0; i < M0.vertCount(); i++) |
---|
964 | { |
---|
965 | if (M0.vertex(i)->edgeUses().length() == 0) |
---|
966 | { |
---|
967 | M0.vertex(i)->kill(); |
---|
968 | } |
---|
969 | } |
---|
970 | } |
---|
971 | |
---|
972 | //------------------------------------------------------------------------- |
---|
973 | // Do the contractions till the required LOD (percentage option) |
---|
974 | //------------------------------------------------------------------------- |
---|
975 | void SimplificationMethod::simplifmethod_run(int finalfaces,TIPOFUNC upb) |
---|
976 | { |
---|
977 | decimate_init(M0, simplif::pair_selection_tolerance); |
---|
978 | unsigned int contador = 0; |
---|
979 | float percent; // simplification percentage. |
---|
980 | |
---|
981 | percent = (float)(2.0 * 100.0) / (M0.validFaceCount - finalfaces); |
---|
982 | |
---|
983 | // Update progress bar. |
---|
984 | if (upb) |
---|
985 | { |
---|
986 | upb(0.0); |
---|
987 | } |
---|
988 | |
---|
989 | /* |
---|
990 | for ( std::vector<MeshSimplificationSequence::Step>::iterator |
---|
991 | it = decim_data.begin(); |
---|
992 | it != decim_data.end(); |
---|
993 | it++) |
---|
994 | { |
---|
995 | it->mModfaces.clear(); |
---|
996 | } |
---|
997 | |
---|
998 | decim_data.clear(); |
---|
999 | */ |
---|
1000 | |
---|
1001 | // Debug. |
---|
1002 | cout << "M0.validFaceCount: " << M0.validFaceCount << endl; |
---|
1003 | cout << "finalfaces: " << finalfaces << endl; |
---|
1004 | |
---|
1005 | while ( M0.validFaceCount > finalfaces/*simplif::face_target*/ |
---|
1006 | && M0.validFaceCount > 1 |
---|
1007 | && decimate_min_error() < simplif::error_tolerance ) |
---|
1008 | { |
---|
1009 | decimate_contract(M0); |
---|
1010 | |
---|
1011 | // Update progress bar. |
---|
1012 | if (upb) |
---|
1013 | { |
---|
1014 | upb(percent); |
---|
1015 | } |
---|
1016 | } |
---|
1017 | |
---|
1018 | // Update progress bar. |
---|
1019 | if (upb) |
---|
1020 | { |
---|
1021 | upb(100.0); |
---|
1022 | } |
---|
1023 | } |
---|
1024 | |
---|
1025 | //------------------------------------------------------------------------- |
---|
1026 | // Do the contractions till the required LOD (number of vertices option) |
---|
1027 | //------------------------------------------------------------------------- |
---|
1028 | void SimplificationMethod::simplifmethod_runv(int numvertices,TIPOFUNC upb) |
---|
1029 | { |
---|
1030 | decimate_init(M0, simplif::pair_selection_tolerance); |
---|
1031 | unsigned int contador = 0; |
---|
1032 | int previousValidVertCount; |
---|
1033 | float percent; // Simplification percentage. |
---|
1034 | |
---|
1035 | previousValidVertCount = 0; |
---|
1036 | |
---|
1037 | percent = (float)(2.0 * 100.0) |
---|
1038 | / |
---|
1039 | (float)((M0.validFaceCount - numvertices / 3.0)); |
---|
1040 | |
---|
1041 | // Update progress bar. |
---|
1042 | if (upb) |
---|
1043 | { |
---|
1044 | upb(0.0); |
---|
1045 | } |
---|
1046 | |
---|
1047 | /* |
---|
1048 | for ( std::vector<MeshSimplificationSequence::Step>::iterator |
---|
1049 | it = decim_data.begin(); |
---|
1050 | it != decim_data.end(); |
---|
1051 | it++) |
---|
1052 | { |
---|
1053 | it->mModfaces.clear(); |
---|
1054 | } |
---|
1055 | |
---|
1056 | decim_data.clear(); |
---|
1057 | */ |
---|
1058 | |
---|
1059 | // Debug. |
---|
1060 | cout << "M0.validVertCount: " << M0.validVertCount << endl; |
---|
1061 | cout << "numvertices: " << numvertices << endl; |
---|
1062 | |
---|
1063 | while( M0.validVertCount > numvertices /*simplif::face_target*/ |
---|
1064 | && |
---|
1065 | decimate_min_error() < simplif::error_tolerance |
---|
1066 | && |
---|
1067 | previousValidVertCount != M0.validVertCount) |
---|
1068 | { |
---|
1069 | previousValidVertCount = M0.validVertCount; |
---|
1070 | |
---|
1071 | decimate_contract(M0); |
---|
1072 | |
---|
1073 | // Update progress bar. |
---|
1074 | if (upb) |
---|
1075 | { |
---|
1076 | upb(percent); |
---|
1077 | } |
---|
1078 | } |
---|
1079 | |
---|
1080 | // Update progress bar. |
---|
1081 | if (upb) |
---|
1082 | { |
---|
1083 | upb(100.0); |
---|
1084 | } |
---|
1085 | } |
---|
1086 | |
---|
1087 | //------------------------------------------------------------------------- |
---|
1088 | // Generate simplification model. |
---|
1089 | //------------------------------------------------------------------------- |
---|
1090 | void SimplificationMethod::generateSimplifModel(void) |
---|
1091 | { |
---|
1092 | int face_index = 0; |
---|
1093 | int vertID; |
---|
1094 | float x,y,z; |
---|
1095 | |
---|
1096 | // For each submesh. |
---|
1097 | bool added_vertices = false; |
---|
1098 | for (size_t i = 0; i < mInitialMesh->mSubMeshCount; i++) |
---|
1099 | { |
---|
1100 | // If is not a tree leaves submesh. |
---|
1101 | if (i != indexMeshLeaves) |
---|
1102 | { |
---|
1103 | // For all the vertices of each submesh. |
---|
1104 | for ( size_t j = 0; |
---|
1105 | j < mInitialMesh->mSubMesh[i].mVertexBuffer->mVertexCount; |
---|
1106 | j++) |
---|
1107 | { |
---|
1108 | x = mInitialMesh->mSubMesh[i].mVertexBuffer->mPosition[j].x; |
---|
1109 | y = mInitialMesh->mSubMesh[i].mVertexBuffer->mPosition[j].y; |
---|
1110 | z = mInitialMesh->mSubMesh[i].mVertexBuffer->mPosition[j].z; |
---|
1111 | |
---|
1112 | // If the vertex is not in vertices_map, then is added. |
---|
1113 | vertID = M0.in_Vertex(simplif::Vec3( |
---|
1114 | mInitialMesh->mSubMesh[i].mVertexBuffer->mPosition[j].x, |
---|
1115 | mInitialMesh->mSubMesh[i].mVertexBuffer->mPosition[j].y, |
---|
1116 | mInitialMesh->mSubMesh[i].mVertexBuffer->mPosition[j].z)); |
---|
1117 | |
---|
1118 | M0.in_Normal(simplif::Vec3( |
---|
1119 | mInitialMesh->mSubMesh[i].mVertexBuffer->mNormal[j].x, |
---|
1120 | mInitialMesh->mSubMesh[i].mVertexBuffer->mNormal[j].y, |
---|
1121 | mInitialMesh->mSubMesh[i].mVertexBuffer->mNormal[j].z)); |
---|
1122 | |
---|
1123 | M0.in_TexCoord(simplif::Vec2( |
---|
1124 | mInitialMesh->mSubMesh[i].mVertexBuffer->mTexCoords[j].x, |
---|
1125 | mInitialMesh->mSubMesh[i].mVertexBuffer->mTexCoords[j].y)); |
---|
1126 | |
---|
1127 | added_vertices = true; |
---|
1128 | |
---|
1129 | // Add vertex to multimap. |
---|
1130 | vertexMultimap.insert(vertex_pair(_float3_(x,y,z),vertID)); |
---|
1131 | } |
---|
1132 | } |
---|
1133 | |
---|
1134 | // If is shared vertex buffer object. |
---|
1135 | if (mInitialMesh->mSubMesh[i].mSharedVertexBuffer && added_vertices) |
---|
1136 | { |
---|
1137 | printf("Shared break"); |
---|
1138 | break; |
---|
1139 | } |
---|
1140 | } |
---|
1141 | |
---|
1142 | // For each submesh. |
---|
1143 | for (size_t i = 0; i < mInitialMesh->mSubMeshCount; i++) |
---|
1144 | { |
---|
1145 | if (i != indexMeshLeaves) |
---|
1146 | { |
---|
1147 | for ( Geometry::Index j = 0; |
---|
1148 | j < mInitialMesh->mSubMesh[i].mIndexCount; |
---|
1149 | j += 3) |
---|
1150 | { |
---|
1151 | // +1 is required because the first index in the |
---|
1152 | // simplification method is 1 |
---|
1153 | // Index of the vertex in vertices_map. |
---|
1154 | Geometry::Index index0 = mInitialMesh->mSubMesh[i].mIndex[j]; |
---|
1155 | |
---|
1156 | Geometry::Index index1 = mInitialMesh->mSubMesh[i].mIndex[j + 1]; |
---|
1157 | |
---|
1158 | Geometry::Index index2 = mInitialMesh->mSubMesh[i].mIndex[j + 2]; |
---|
1159 | |
---|
1160 | // Create a triangle with its indices in vertices_map. |
---|
1161 | face_index = M0.miin_Face( |
---|
1162 | index0, |
---|
1163 | index1, |
---|
1164 | index2); |
---|
1165 | |
---|
1166 | // igeo allows to identify the submesh that contains the triangle. |
---|
1167 | M0.face(face_index)->igeo = (int)i; |
---|
1168 | } |
---|
1169 | } |
---|
1170 | } |
---|
1171 | number_of_triangles = face_index; |
---|
1172 | } |
---|
1173 | |
---|
1174 | //------------------------------------------------------------------------- |
---|
1175 | // simplifmethod_init is executed to do some initalizations |
---|
1176 | // simplifmethod_run is executed to do the decimation |
---|
1177 | // Then, the simpified model is created and the decimation |
---|
1178 | // information is returned. |
---|
1179 | //------------------------------------------------------------------------- |
---|
1180 | MeshSimplificationSequence *SimplificationMethod::Decimate( float lod, |
---|
1181 | int simpliftype, |
---|
1182 | TIPOFUNC upb) |
---|
1183 | { |
---|
1184 | bool shared_vertex; |
---|
1185 | unsigned int vertex_count; |
---|
1186 | std::map<int,int>::iterator findit; |
---|
1187 | // Initialize vertex count. |
---|
1188 | vertex_count = 0; |
---|
1189 | |
---|
1190 | // Initialize shared vertex buffer flag. |
---|
1191 | shared_vertex = false; |
---|
1192 | |
---|
1193 | // Determines if the mesh have shared vertex buffer. |
---|
1194 | for (int i = 0; i < mInitialMesh->mSubMeshCount; i++) |
---|
1195 | { |
---|
1196 | if (mInitialMesh->mSubMesh[i].mSharedVertexBuffer) |
---|
1197 | { |
---|
1198 | shared_vertex = true; |
---|
1199 | break; |
---|
1200 | } |
---|
1201 | } |
---|
1202 | |
---|
1203 | simplifmethod_init(); |
---|
1204 | |
---|
1205 | if (simpliftype == 0) |
---|
1206 | { |
---|
1207 | // Percentage option. |
---|
1208 | simplifmethod_run((int)(number_of_triangles*lod),upb); |
---|
1209 | } |
---|
1210 | else |
---|
1211 | { |
---|
1212 | // Number of vertices option. |
---|
1213 | simplifmethod_runv((int)lod,upb); |
---|
1214 | } |
---|
1215 | |
---|
1216 | MAPAINDIND *unique_verts_inds_by_geo = |
---|
1217 | new MAPAINDIND[mInitialMesh->mSubMeshCount]; |
---|
1218 | |
---|
1219 | MAPAINDIND shared_vertex_map; |
---|
1220 | |
---|
1221 | REPINDLIST *ver_inds_rep_by_geo = new REPINDLIST[mInitialMesh->mSubMeshCount]; |
---|
1222 | |
---|
1223 | // Index counter by submesh. |
---|
1224 | int *inextvert = new int[mInitialMesh->mSubMeshCount]; |
---|
1225 | |
---|
1226 | for (unsigned int i = 0; i < mInitialMesh->mSubMeshCount; i++) |
---|
1227 | { |
---|
1228 | inextvert[i] = 0; |
---|
1229 | } |
---|
1230 | |
---|
1231 | // Construct the model. |
---|
1232 | std::cout << "M0.faceCount(): " << M0.faceCount() << std::endl; |
---|
1233 | |
---|
1234 | // For each face. |
---|
1235 | for (int i = 0; i < M0.faceCount(); i++) |
---|
1236 | { |
---|
1237 | if (M0.face(i)->isValid()) |
---|
1238 | { |
---|
1239 | simplif::Face *auxface = M0.face(i); |
---|
1240 | |
---|
1241 | // Determine to which submesh pertains the triangle. |
---|
1242 | int igeo = auxface->igeo; |
---|
1243 | |
---|
1244 | // For each index of the face. |
---|
1245 | for (size_t j = 0; j < 3; j++) |
---|
1246 | { |
---|
1247 | if (shared_vertex) |
---|
1248 | { |
---|
1249 | // Insert to each submesh its triangles. |
---|
1250 | findit = shared_vertex_map.find(auxface->vertex(j)->vID); |
---|
1251 | |
---|
1252 | if (findit == shared_vertex_map.end()) |
---|
1253 | { |
---|
1254 | // If it is not added... add and map it. |
---|
1255 | shared_vertex_map[auxface->vertex(j)->vID] = vertex_count; |
---|
1256 | |
---|
1257 | vertex_count++; |
---|
1258 | } |
---|
1259 | } |
---|
1260 | else |
---|
1261 | { |
---|
1262 | // Insert to each submesh its triangles. |
---|
1263 | findit = unique_verts_inds_by_geo[igeo]. |
---|
1264 | find(auxface->vertex(j)->vID); |
---|
1265 | |
---|
1266 | if (findit == unique_verts_inds_by_geo[igeo].end()) |
---|
1267 | { |
---|
1268 | // If it is not added... add and map it. |
---|
1269 | unique_verts_inds_by_geo[igeo][auxface->vertex(j)->vID] = |
---|
1270 | inextvert[igeo]; |
---|
1271 | |
---|
1272 | inextvert[igeo]++; |
---|
1273 | } |
---|
1274 | } |
---|
1275 | |
---|
1276 | // Total number of indices by submesh. |
---|
1277 | ver_inds_rep_by_geo[igeo].push_back(auxface->vertex(j)->vID); |
---|
1278 | } |
---|
1279 | } |
---|
1280 | } |
---|
1281 | |
---|
1282 | // Output simplified mesh. |
---|
1283 | mGeoMesh = new Mesh(); |
---|
1284 | mGeoMesh->mVertexBuffer = new VertexBuffer(); |
---|
1285 | |
---|
1286 | mGeoMesh->mSubMeshCount = mInitialMesh->mSubMeshCount; |
---|
1287 | |
---|
1288 | // Memory allocation for the submeshes. |
---|
1289 | mGeoMesh->mSubMesh = new SubMesh[mInitialMesh->mSubMeshCount]; |
---|
1290 | |
---|
1291 | // Fill up bounding box settings. |
---|
1292 | mGeoMesh->mMeshBounds.maxX = mInitialMesh->mMeshBounds.maxX; |
---|
1293 | mGeoMesh->mMeshBounds.maxY = mInitialMesh->mMeshBounds.maxY; |
---|
1294 | mGeoMesh->mMeshBounds.maxZ = mInitialMesh->mMeshBounds.maxZ; |
---|
1295 | mGeoMesh->mMeshBounds.minX = mInitialMesh->mMeshBounds.minX; |
---|
1296 | mGeoMesh->mMeshBounds.minY = mInitialMesh->mMeshBounds.minY; |
---|
1297 | mGeoMesh->mMeshBounds.minZ = mInitialMesh->mMeshBounds.minZ; |
---|
1298 | mGeoMesh->mMeshBounds.radius = mInitialMesh->mMeshBounds.radius; |
---|
1299 | mGeoMesh->mMeshBounds.scaleFactor = mInitialMesh->mMeshBounds.scaleFactor; |
---|
1300 | |
---|
1301 | // Copy skeleton name. |
---|
1302 | if (mInitialMesh->hasSkeleton) |
---|
1303 | { |
---|
1304 | mGeoMesh->hasSkeleton = true; |
---|
1305 | |
---|
1306 | strcpy(mGeoMesh->mSkeletonName,mInitialMesh->mSkeletonName); |
---|
1307 | } |
---|
1308 | |
---|
1309 | // If the mesh has shared vertex. |
---|
1310 | if (shared_vertex) |
---|
1311 | { |
---|
1312 | fillUpSharedVertices(shared_vertex_map,ver_inds_rep_by_geo); |
---|
1313 | } |
---|
1314 | else |
---|
1315 | { |
---|
1316 | fillUpVertices(unique_verts_inds_by_geo,ver_inds_rep_by_geo); |
---|
1317 | } |
---|
1318 | |
---|
1319 | //------------------------// |
---|
1320 | // Bones reassignment. // |
---|
1321 | //------------------------// |
---|
1322 | VertexBoneAssignment bone; |
---|
1323 | bool vertex_found; |
---|
1324 | MAPAINDIND::iterator it; |
---|
1325 | |
---|
1326 | addNewBoneAssignments(); |
---|
1327 | |
---|
1328 | // For each bone assignment. |
---|
1329 | for (unsigned int i = 0; i < mInitialMesh->mBones.size(); i++) |
---|
1330 | { |
---|
1331 | bone.vertexIndex = mInitialMesh->mBones[i].vertexIndex; |
---|
1332 | bone.boneIndex = mInitialMesh->mBones[i].boneIndex; |
---|
1333 | bone.weight = mInitialMesh->mBones[i].weight; |
---|
1334 | |
---|
1335 | vertex_found = false; |
---|
1336 | |
---|
1337 | // If the vertex is found in the simplification model. |
---|
1338 | if ((it = shared_vertex_map.find(bone.vertexIndex)) |
---|
1339 | != |
---|
1340 | shared_vertex_map.end()) |
---|
1341 | { |
---|
1342 | bone.vertexIndex = (*it).second; |
---|
1343 | |
---|
1344 | mGeoMesh->mBones.push_back(bone); |
---|
1345 | vertex_found = true; |
---|
1346 | } |
---|
1347 | } |
---|
1348 | //------------------------------------------------------------// |
---|
1349 | |
---|
1350 | delete[] unique_verts_inds_by_geo; |
---|
1351 | delete[] ver_inds_rep_by_geo; |
---|
1352 | delete[] inextvert; |
---|
1353 | |
---|
1354 | // Store the simplification steps in MeshSimplificationSequence. |
---|
1355 | int acum = 0; |
---|
1356 | |
---|
1357 | for (size_t i = 0; i < mInitialMesh->mSubMeshCount; i++) |
---|
1358 | { |
---|
1359 | if (mInitialMesh->mSubMesh[i].mSharedVertexBuffer) |
---|
1360 | { |
---|
1361 | first_index_submesh[i] = 0; |
---|
1362 | } |
---|
1363 | else |
---|
1364 | { |
---|
1365 | first_index_submesh[i] = acum; |
---|
1366 | } |
---|
1367 | |
---|
1368 | acum += (int)mInitialMesh->mSubMesh[i].mVertexBuffer->mVertexCount; |
---|
1369 | } |
---|
1370 | |
---|
1371 | vector<int> v0; |
---|
1372 | vector<int> v1; |
---|
1373 | vector<int> submesh0; |
---|
1374 | vector<int> submesh1; |
---|
1375 | |
---|
1376 | return msimpseq; |
---|
1377 | } |
---|
1378 | |
---|
1379 | //------------------------------------------------------------------------- |
---|
1380 | // Add bone assignments for new bones. |
---|
1381 | //------------------------------------------------------------------------- |
---|
1382 | void SimplificationMethod::addNewBoneAssignments() |
---|
1383 | { |
---|
1384 | size_t vertex_id; |
---|
1385 | size_t bones_count; |
---|
1386 | VertexBoneAssignment bone; |
---|
1387 | vector<VertexBoneAssignment>::iterator it; |
---|
1388 | |
---|
1389 | // Copy new vertices. |
---|
1390 | for (unsigned int i = 0; i < msimpseq->mNewVertices.size(); i++) |
---|
1391 | { |
---|
1392 | vertex_id = msimpseq->mNewVertices[i].id; |
---|
1393 | |
---|
1394 | // Initialize number of bones. |
---|
1395 | bones_count = mInitialMesh->mBones.size(); |
---|
1396 | |
---|
1397 | // check if my twin-vertex-bone has a bone assignment |
---|
1398 | // we check only the GeoMesh bones because the lodstrips |
---|
1399 | // only works for sharedvertex bones. |
---|
1400 | for (int j = 0; j < bones_count; j++) |
---|
1401 | { |
---|
1402 | it = mInitialMesh->mBones.begin() + j; |
---|
1403 | |
---|
1404 | if (it->vertexIndex == msimpseq->mNewVertices[i].bonefrom) |
---|
1405 | { |
---|
1406 | bone.vertexIndex = vertex_id; |
---|
1407 | bone.boneIndex = it->boneIndex; |
---|
1408 | bone.weight = it->weight; |
---|
1409 | |
---|
1410 | mInitialMesh->mBones.push_back(bone); |
---|
1411 | bones_count++; |
---|
1412 | } |
---|
1413 | } |
---|
1414 | } |
---|
1415 | } |
---|
1416 | |
---|
1417 | //------------------------------------------------------------------------- |
---|
1418 | // Erase submeshes that have not indices. |
---|
1419 | //------------------------------------------------------------------------- |
---|
1420 | void SimplificationMethod::eraseVoidSubMeshes(Mesh *geoMesh) |
---|
1421 | { |
---|
1422 | SubMesh *geosubmesh; |
---|
1423 | size_t valid_submesh_count; |
---|
1424 | size_t submesh; |
---|
1425 | |
---|
1426 | valid_submesh_count = 0; |
---|
1427 | |
---|
1428 | // For each submesh. |
---|
1429 | for (size_t i = 0; i < geoMesh->mSubMeshCount; i++) |
---|
1430 | { |
---|
1431 | // Debug. |
---|
1432 | cout << "Indices of submesh " |
---|
1433 | << i |
---|
1434 | << ": " |
---|
1435 | << geoMesh->mSubMesh[i].mIndexCount |
---|
1436 | << endl; |
---|
1437 | |
---|
1438 | if ((geoMesh->mSubMesh[i].mIndexCount > 0) |
---|
1439 | || |
---|
1440 | (indexMeshLeaves == i)) |
---|
1441 | { |
---|
1442 | valid_submesh_count++; |
---|
1443 | } |
---|
1444 | } |
---|
1445 | |
---|
1446 | // Reassign submesh count. |
---|
1447 | geoMesh->mSubMeshCount = valid_submesh_count; |
---|
1448 | |
---|
1449 | // Reserve memory for valid submeshes. |
---|
1450 | geosubmesh = new SubMesh[valid_submesh_count]; |
---|
1451 | |
---|
1452 | submesh = 0; |
---|
1453 | |
---|
1454 | // For each submesh. |
---|
1455 | for (size_t i = 0; i < geoMesh->mSubMeshCount; i++) |
---|
1456 | { |
---|
1457 | // If leaves submesh is found. |
---|
1458 | if (indexMeshLeaves == i) |
---|
1459 | { |
---|
1460 | geosubmesh[i].mStripCount = 0; |
---|
1461 | geosubmesh[i].mStrip = NULL; |
---|
1462 | |
---|
1463 | geosubmesh[i].mSharedVertexBuffer = false; |
---|
1464 | |
---|
1465 | strcpy( geosubmesh[i].mMaterialName, |
---|
1466 | mInitialMesh->mSubMesh[i].mMaterialName); |
---|
1467 | |
---|
1468 | // Copy submesh bones. |
---|
1469 | if (!mInitialMesh->mSubMesh[i].mBones.empty()) |
---|
1470 | { |
---|
1471 | for ( size_t j = 0; |
---|
1472 | j < mInitialMesh->mSubMesh[i].mBones.size(); |
---|
1473 | j++) |
---|
1474 | { |
---|
1475 | geosubmesh[i].mBones.push_back(mInitialMesh-> |
---|
1476 | mSubMesh[i].mBones[j]); |
---|
1477 | } |
---|
1478 | } |
---|
1479 | |
---|
1480 | // Leaves mesh. |
---|
1481 | geosubmesh[i].mIndexCount = |
---|
1482 | mInitialMesh->mSubMesh[i].mIndexCount; |
---|
1483 | |
---|
1484 | geosubmesh[i].mIndex = |
---|
1485 | new Geometry::Index[geosubmesh[i].mIndexCount]; |
---|
1486 | |
---|
1487 | memcpy( geosubmesh[i].mIndex, |
---|
1488 | mInitialMesh->mSubMesh[i].mIndex, |
---|
1489 | mInitialMesh->mSubMesh[i].mIndexCount * sizeof(Index)); |
---|
1490 | |
---|
1491 | // Copy the leaves submesh vertices. |
---|
1492 | geosubmesh[i].mVertexBuffer = |
---|
1493 | mInitialMesh->mSubMesh[i].mVertexBuffer->Clone(); |
---|
1494 | |
---|
1495 | // Next valid submesh. |
---|
1496 | submesh++; |
---|
1497 | } |
---|
1498 | else if (geoMesh->mSubMesh[i].mIndexCount > 0) |
---|
1499 | { |
---|
1500 | geosubmesh[submesh].mSharedVertexBuffer = |
---|
1501 | geoMesh->mSubMesh[i].mSharedVertexBuffer; |
---|
1502 | |
---|
1503 | geosubmesh[submesh].mVertexBuffer = geoMesh->mVertexBuffer; |
---|
1504 | |
---|
1505 | geosubmesh[submesh].mType = geoMesh->mSubMesh[i].mType; |
---|
1506 | |
---|
1507 | geosubmesh[submesh].mStripCount = geoMesh->mSubMesh[i].mStripCount; |
---|
1508 | |
---|
1509 | geosubmesh[submesh].mIndexCount = geoMesh->mSubMesh[i].mIndexCount; |
---|
1510 | |
---|
1511 | // Reserve memory for indices. |
---|
1512 | geosubmesh[submesh].mIndex = |
---|
1513 | new Index[geosubmesh[submesh].mIndexCount]; |
---|
1514 | |
---|
1515 | // Copy indices. |
---|
1516 | memcpy( geosubmesh[submesh].mIndex, |
---|
1517 | geoMesh->mSubMesh[i].mIndex, |
---|
1518 | geoMesh->mSubMesh[i].mIndexCount * sizeof(Index)); |
---|
1519 | |
---|
1520 | // Reserve memory for array of strips. |
---|
1521 | geosubmesh[submesh].mStrip = |
---|
1522 | new Index*[geoMesh->mSubMesh[submesh].mStripCount]; |
---|
1523 | |
---|
1524 | // Copy strip list of the submesh. |
---|
1525 | for (size_t j = 0; j < geoMesh->mSubMesh[i].mStripCount; j++) |
---|
1526 | { |
---|
1527 | geosubmesh[submesh].mStrip[j] = geoMesh->mSubMesh[i].mStrip[j]; |
---|
1528 | } |
---|
1529 | |
---|
1530 | strcpy( geosubmesh[submesh].mMaterialName, |
---|
1531 | geoMesh->mSubMesh[i].mMaterialName); |
---|
1532 | |
---|
1533 | for (size_t j = 0; j < geoMesh->mSubMesh[i].mBones.size(); j++) |
---|
1534 | { |
---|
1535 | geosubmesh[submesh].mBones |
---|
1536 | .push_back(geoMesh->mSubMesh[i].mBones[j]); |
---|
1537 | } |
---|
1538 | |
---|
1539 | // Next valid submesh. |
---|
1540 | submesh++; |
---|
1541 | } |
---|
1542 | } |
---|
1543 | |
---|
1544 | // Delete submeshes. |
---|
1545 | delete []geoMesh->mSubMesh; |
---|
1546 | |
---|
1547 | geoMesh->mSubMesh = geosubmesh; |
---|
1548 | } |
---|
1549 | |
---|
1550 | //------------------------------------------------------------------------- |
---|
1551 | // Fill up vertices. |
---|
1552 | //------------------------------------------------------------------------- |
---|
1553 | void SimplificationMethod::fillUpVertices( |
---|
1554 | MAPAINDIND *unique_verts_inds_by_geo, |
---|
1555 | REPINDLIST *ver_inds_rep_by_geo) |
---|
1556 | { |
---|
1557 | bool copiedShared = false; |
---|
1558 | |
---|
1559 | // For each submesh. |
---|
1560 | for (size_t i = 0; i < mInitialMesh->mSubMeshCount; i++) |
---|
1561 | { |
---|
1562 | mGeoMesh->mSubMesh[i].mStripCount = 0; |
---|
1563 | mGeoMesh->mSubMesh[i].mStrip = NULL; |
---|
1564 | |
---|
1565 | mGeoMesh-> |
---|
1566 | mSubMesh[i].mSharedVertexBuffer = false; |
---|
1567 | |
---|
1568 | strcpy( mGeoMesh->mSubMesh[i].mMaterialName, |
---|
1569 | mInitialMesh->mSubMesh[i].mMaterialName); |
---|
1570 | |
---|
1571 | // Copy submesh bones. |
---|
1572 | if (!mInitialMesh->mSubMesh[i].mBones.empty()) |
---|
1573 | { |
---|
1574 | for ( unsigned int j = 0; |
---|
1575 | j < mInitialMesh->mSubMesh[i].mBones.size(); |
---|
1576 | j++) |
---|
1577 | { |
---|
1578 | mGeoMesh->mSubMesh[i].mBones.push_back(mInitialMesh-> |
---|
1579 | mSubMesh[i].mBones[j]); |
---|
1580 | } |
---|
1581 | } |
---|
1582 | |
---|
1583 | if (i != indexMeshLeaves) |
---|
1584 | { |
---|
1585 | // Indices vectors. |
---|
1586 | mGeoMesh->mSubMesh[i].mIndexCount = ver_inds_rep_by_geo[i].size(); |
---|
1587 | |
---|
1588 | mGeoMesh->mSubMesh[i].mIndex = new Geometry::Index[mGeoMesh-> |
---|
1589 | mSubMesh[i].mIndexCount]; |
---|
1590 | |
---|
1591 | // Store the indices. |
---|
1592 | for (unsigned int j = 0; j < mGeoMesh->mSubMesh[i].mIndexCount; j++) |
---|
1593 | { |
---|
1594 | // Obtain the indices that point at VertexBuffer. |
---|
1595 | mGeoMesh->mSubMesh[i].mIndex[j] = |
---|
1596 | unique_verts_inds_by_geo[i][ver_inds_rep_by_geo[i][j]]; |
---|
1597 | } |
---|
1598 | |
---|
1599 | // Copy the vertices. |
---|
1600 | if (mGeoMesh->mSubMesh[i].mSharedVertexBuffer) |
---|
1601 | { |
---|
1602 | // Shared vertices. |
---|
1603 | if (!copiedShared) |
---|
1604 | { |
---|
1605 | mGeoMesh->mVertexBuffer = new VertexBuffer(); |
---|
1606 | copiedShared = true; |
---|
1607 | } |
---|
1608 | |
---|
1609 | mGeoMesh->mSubMesh[i].mVertexBuffer = mGeoMesh->mVertexBuffer; |
---|
1610 | } |
---|
1611 | else |
---|
1612 | { |
---|
1613 | // There's no shared vertices. |
---|
1614 | mGeoMesh->mSubMesh[i].mVertexBuffer = new VertexBuffer(); |
---|
1615 | } |
---|
1616 | |
---|
1617 | mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexCount = |
---|
1618 | unique_verts_inds_by_geo[i].size(); |
---|
1619 | |
---|
1620 | mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexInfo = |
---|
1621 | mInitialMesh->mSubMesh[i].mVertexBuffer->mVertexInfo; |
---|
1622 | |
---|
1623 | // Allocate memory for position, normal and texutre coordinates. |
---|
1624 | mGeoMesh->mSubMesh[i].mVertexBuffer->mPosition = |
---|
1625 | new Vector3[mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexCount]; |
---|
1626 | |
---|
1627 | mGeoMesh->mSubMesh[i].mVertexBuffer->mNormal = |
---|
1628 | new Vector3[mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexCount]; |
---|
1629 | |
---|
1630 | mGeoMesh->mSubMesh[i].mVertexBuffer->mTexCoords = |
---|
1631 | new Vector2[mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexCount]; |
---|
1632 | |
---|
1633 | for (MAPAINDIND::iterator mapit = unique_verts_inds_by_geo[i].begin(); |
---|
1634 | mapit != unique_verts_inds_by_geo[i].end(); |
---|
1635 | mapit++) |
---|
1636 | { |
---|
1637 | // Key and value. |
---|
1638 | int isrc = mapit->first; |
---|
1639 | int idst = mapit->second; |
---|
1640 | |
---|
1641 | // Vertex coordinate. |
---|
1642 | // Construction of the submeshes. |
---|
1643 | Vector3 v3( (Real)M0.vertex(isrc)->operator [](0), |
---|
1644 | (Real)M0.vertex(isrc)->operator [](1), |
---|
1645 | (Real)M0.vertex(isrc)->operator [](2)); |
---|
1646 | |
---|
1647 | mGeoMesh->mSubMesh[i].mVertexBuffer->mPosition[idst] = v3; |
---|
1648 | |
---|
1649 | // Normal coordinates. |
---|
1650 | Vector3 v3n( (Real)M0.normal(isrc)(0), |
---|
1651 | (Real)M0.normal(isrc)(1), |
---|
1652 | (Real)M0.normal(isrc)(2)); |
---|
1653 | |
---|
1654 | mGeoMesh->mSubMesh[i].mVertexBuffer->mNormal[idst] = v3n; |
---|
1655 | |
---|
1656 | // Texture coordinates. |
---|
1657 | Vector2 v2( (Real)M0.texcoord(isrc)(0), |
---|
1658 | (Real)M0.texcoord(isrc)(1)); |
---|
1659 | |
---|
1660 | mGeoMesh->mSubMesh[i].mVertexBuffer->mTexCoords[idst] = v2; |
---|
1661 | } |
---|
1662 | } |
---|
1663 | // Leaves mesh. |
---|
1664 | else |
---|
1665 | { |
---|
1666 | mGeoMesh->mSubMesh[i].mIndexCount = |
---|
1667 | mInitialMesh->mSubMesh[i].mIndexCount; |
---|
1668 | |
---|
1669 | mGeoMesh->mSubMesh[i].mIndex = |
---|
1670 | new Geometry::Index[mGeoMesh->mSubMesh[i].mIndexCount]; |
---|
1671 | |
---|
1672 | // Copy the leaves submesh indexes. |
---|
1673 | for ( unsigned int j = 0; |
---|
1674 | j < mGeoMesh->mSubMesh[i].mIndexCount; |
---|
1675 | j++) |
---|
1676 | { |
---|
1677 | mGeoMesh->mSubMesh[i].mIndex[j] = mInitialMesh->mSubMesh[i].mIndex[j]; |
---|
1678 | } |
---|
1679 | |
---|
1680 | // Copy the leaves submesh vertices. |
---|
1681 | mGeoMesh->mSubMesh[i].mVertexBuffer = new VertexBuffer(); |
---|
1682 | |
---|
1683 | mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexCount = |
---|
1684 | mInitialMesh->mSubMesh[i].mVertexBuffer->mVertexCount; |
---|
1685 | |
---|
1686 | mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexInfo = |
---|
1687 | mInitialMesh->mSubMesh[i].mVertexBuffer->mVertexInfo; |
---|
1688 | |
---|
1689 | // Allocate memory for position, normal and texture coordinates. |
---|
1690 | mGeoMesh->mSubMesh[i].mVertexBuffer->mPosition = |
---|
1691 | new Vector3[mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexCount]; |
---|
1692 | |
---|
1693 | mGeoMesh->mSubMesh[i].mVertexBuffer->mNormal = |
---|
1694 | new Vector3[mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexCount]; |
---|
1695 | |
---|
1696 | mGeoMesh->mSubMesh[i].mVertexBuffer->mTexCoords = |
---|
1697 | new Vector2[mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexCount]; |
---|
1698 | |
---|
1699 | for ( unsigned int j = 0; |
---|
1700 | j < mGeoMesh->mSubMesh[i].mVertexBuffer->mVertexCount; |
---|
1701 | j++) |
---|
1702 | { |
---|
1703 | // Position. |
---|
1704 | mGeoMesh->mSubMesh[i].mVertexBuffer->mPosition[j].x = |
---|
1705 | mInitialMesh->mSubMesh[i].mVertexBuffer->mPosition[j].x; |
---|
1706 | |
---|
1707 | mGeoMesh->mSubMesh[i].mVertexBuffer->mPosition[j].y = |
---|
1708 | mInitialMesh->mSubMesh[i].mVertexBuffer->mPosition[j].y; |
---|
1709 | |
---|
1710 | mGeoMesh->mSubMesh[i].mVertexBuffer->mPosition[j].z = |
---|
1711 | mInitialMesh->mSubMesh[i].mVertexBuffer->mPosition[j].z; |
---|
1712 | |
---|
1713 | // Normals. |
---|
1714 | mGeoMesh->mSubMesh[i].mVertexBuffer->mNormal[j].x = |
---|
1715 | mInitialMesh->mSubMesh[i].mVertexBuffer->mNormal[j].x; |
---|
1716 | |
---|
1717 | mGeoMesh->mSubMesh[i].mVertexBuffer->mNormal[j].y = |
---|
1718 | mInitialMesh->mSubMesh[i].mVertexBuffer->mNormal[j].y; |
---|
1719 | |
---|
1720 | mGeoMesh->mSubMesh[i].mVertexBuffer->mNormal[j].z = |
---|
1721 | mInitialMesh->mSubMesh[i].mVertexBuffer->mNormal[j].z; |
---|
1722 | |
---|
1723 | // Textures. |
---|
1724 | mGeoMesh->mSubMesh[i].mVertexBuffer->mTexCoords[j].x = |
---|
1725 | mInitialMesh->mSubMesh[i].mVertexBuffer->mTexCoords[j].x; |
---|
1726 | |
---|
1727 | mGeoMesh->mSubMesh[i].mVertexBuffer->mTexCoords[j].y = |
---|
1728 | mInitialMesh->mSubMesh[i].mVertexBuffer->mTexCoords[j].y; |
---|
1729 | } |
---|
1730 | } |
---|
1731 | } |
---|
1732 | } |
---|
1733 | |
---|
1734 | //------------------------------------------------------------------------- |
---|
1735 | // Fill up shared vertices. |
---|
1736 | //------------------------------------------------------------------------- |
---|
1737 | void SimplificationMethod::fillUpSharedVertices( |
---|
1738 | MAPAINDIND &shared_vertex_map, |
---|
1739 | REPINDLIST *ver_inds_rep_by_geo) |
---|
1740 | { |
---|
1741 | mGeoMesh->mVertexBuffer = new VertexBuffer(); |
---|
1742 | |
---|
1743 | // For each submesh. |
---|
1744 | for (size_t i = 0; i < mInitialMesh->mSubMeshCount; i++) |
---|
1745 | { |
---|
1746 | mGeoMesh-> |
---|
1747 | mSubMesh[i].mSharedVertexBuffer = mInitialMesh-> |
---|
1748 | mSubMesh[i].mSharedVertexBuffer; |
---|
1749 | |
---|
1750 | // Reassign submesh vertex buffers. |
---|
1751 | mGeoMesh->mSubMesh[i].mVertexBuffer = mGeoMesh->mVertexBuffer; |
---|
1752 | |
---|
1753 | mGeoMesh->mSubMesh[i].mStripCount = 0; |
---|
1754 | mGeoMesh->mSubMesh[i].mStrip = NULL; |
---|
1755 | |
---|
1756 | strcpy( mGeoMesh->mSubMesh[i].mMaterialName, |
---|
1757 | mInitialMesh->mSubMesh[i].mMaterialName); |
---|
1758 | |
---|
1759 | // Indices vectors. |
---|
1760 | mGeoMesh->mSubMesh[i].mIndexCount = ver_inds_rep_by_geo[i].size(); |
---|
1761 | |
---|
1762 | mGeoMesh->mSubMesh[i].mIndex = new Geometry::Index[mGeoMesh-> |
---|
1763 | mSubMesh[i].mIndexCount]; |
---|
1764 | |
---|
1765 | // Store the indices. |
---|
1766 | for (unsigned int j = 0; j < mGeoMesh->mSubMesh[i].mIndexCount; j++) |
---|
1767 | { |
---|
1768 | // Obtain the indices that point at VertexBuffer. |
---|
1769 | mGeoMesh->mSubMesh[i].mIndex[j] = |
---|
1770 | shared_vertex_map[ver_inds_rep_by_geo[i][j]]; |
---|
1771 | } |
---|
1772 | } |
---|
1773 | |
---|
1774 | mGeoMesh->mVertexBuffer->mVertexCount = shared_vertex_map.size(); |
---|
1775 | |
---|
1776 | mGeoMesh->mVertexBuffer->mVertexInfo = |
---|
1777 | mInitialMesh->mVertexBuffer->mVertexInfo; |
---|
1778 | |
---|
1779 | // Allocate memory for position, normal and texutre coordinates. |
---|
1780 | mGeoMesh->mVertexBuffer->mPosition = |
---|
1781 | new Vector3[mGeoMesh->mVertexBuffer->mVertexCount]; |
---|
1782 | |
---|
1783 | mGeoMesh->mVertexBuffer->mNormal = |
---|
1784 | new Vector3[mGeoMesh->mVertexBuffer->mVertexCount]; |
---|
1785 | |
---|
1786 | mGeoMesh->mVertexBuffer->mTexCoords = |
---|
1787 | new Vector2[mGeoMesh->mVertexBuffer->mVertexCount]; |
---|
1788 | |
---|
1789 | for (MAPAINDIND::iterator mapit = shared_vertex_map.begin(); |
---|
1790 | mapit != shared_vertex_map.end(); |
---|
1791 | mapit++) |
---|
1792 | { |
---|
1793 | // Key and value. |
---|
1794 | int isrc = mapit->first; |
---|
1795 | int idst = mapit->second; |
---|
1796 | |
---|
1797 | // Vertex coordinate. |
---|
1798 | // Construction of the submeshes. |
---|
1799 | Vector3 v3( (Real)M0.vertex(isrc)->operator [](0), |
---|
1800 | (Real)M0.vertex(isrc)->operator [](1), |
---|
1801 | (Real)M0.vertex(isrc)->operator [](2)); |
---|
1802 | |
---|
1803 | mGeoMesh->mVertexBuffer->mPosition[idst] = v3; |
---|
1804 | |
---|
1805 | // Normal coordinates. |
---|
1806 | Vector3 v3n((Real)M0.normal(isrc)(0), |
---|
1807 | (Real)M0.normal(isrc)(1), |
---|
1808 | (Real)M0.normal(isrc)(2)); |
---|
1809 | |
---|
1810 | mGeoMesh->mVertexBuffer->mNormal[idst] = v3n; |
---|
1811 | |
---|
1812 | // Texture coordinates. |
---|
1813 | Vector2 v2( (Real)M0.texcoord(isrc)(0), |
---|
1814 | (Real)M0.texcoord(isrc)(1)); |
---|
1815 | |
---|
1816 | mGeoMesh->mVertexBuffer->mTexCoords[idst] = v2; |
---|
1817 | } |
---|
1818 | } |
---|
1819 | |
---|
1820 | //------------------------------------------------------------------------- |
---|
1821 | // Set submesh leaves. |
---|
1822 | //------------------------------------------------------------------------- |
---|
1823 | void SimplificationMethod::setMeshLeaves(int meshLeaves) |
---|
1824 | { |
---|
1825 | indexMeshLeaves = meshLeaves; |
---|
1826 | } |
---|
1827 | |
---|
1828 | // Gets mesh simplified. |
---|
1829 | Mesh * SimplificationMethod::GetMesh() |
---|
1830 | { |
---|
1831 | // Delete void submeshes. |
---|
1832 | eraseVoidSubMeshes(mGeoMesh); |
---|
1833 | |
---|
1834 | return mGeoMesh; |
---|
1835 | } |
---|
1836 | |
---|