// // Copyright (C) 2004 Tanguy Fautré. // For conditions of distribution and use, // see copyright notice in tri_stripper.h // ////////////////////////////////////////////////////////////////////// // SVN: $Id: heap_array.h 86 2005-06-08 17:47:27Z gpsnoopy $ ////////////////////////////////////////////////////////////////////// #ifndef TRI_STRIPPER_HEADER_GUARD_HEAP_ARRAY_H #define TRI_STRIPPER_HEADER_GUARD_HEAP_ARRAY_H #include namespace triangle_stripper { namespace detail { // mutable heap // can be interfaced pretty muck like an array template > class heap_array { public: // Pre = PreCondition, Post = PostCondition heap_array() : m_Locked(false) { } // Post: ((size() == 0) && ! locked()) void clear(); // Post: ((size() == 0) && ! locked()) void reserve(size_t Size); size_t size() const; bool empty() const; bool locked() const; bool removed(size_t i) const; // Pre: (valid(i)) bool valid(size_t i) const; size_t position(size_t i) const; // Pre: (valid(i)) const T & top() const; // Pre: (! empty()) const T & peek(size_t i) const; // Pre: (! removed(i)) const T & operator [] (size_t i) const; // Pre: (! removed(i)) void lock(); // Pre: (! locked()) Post: (locked()) size_t push(const T & Elem); // Pre: (! locked()) void pop(); // Pre: (locked() && ! empty()) void erase(size_t i); // Pre: (locked() && ! removed(i)) void update(size_t i, const T & Elem); // Pre: (locked() && ! removed(i)) protected: heap_array(const heap_array &); heap_array & operator = (const heap_array &); class linker { public: linker(const T & Elem, size_t i) : m_Elem(Elem), m_Index(i) { } T m_Elem; size_t m_Index; }; typedef std::vector linked_heap; typedef std::vector finder; void Adjust(size_t i); void Swap(size_t a, size_t b); bool Less(const linker & a, const linker & b) const; linked_heap m_Heap; finder m_Finder; CmpT m_Compare; bool m_Locked; }; ////////////////////////////////////////////////////////////////////////// // heap_indexed inline functions ////////////////////////////////////////////////////////////////////////// template inline void heap_array::clear() { m_Heap.clear(); m_Finder.clear(); m_Locked = false; } template inline bool heap_array::empty() const { return m_Heap.empty(); } template inline bool heap_array::locked() const { return m_Locked; } template inline void heap_array::reserve(const size_t Size) { m_Heap.reserve(Size); m_Finder.reserve(Size); } template inline size_t heap_array::size() const { return m_Heap.size(); } template inline const T & heap_array::top() const { assert(! empty()); return m_Heap.front().m_Elem; } template inline const T & heap_array::peek(const size_t i) const { assert(! removed(i)); return (m_Heap[m_Finder[i]].m_Elem); } template inline const T & heap_array::operator [] (const size_t i) const { return peek(i); } template inline void heap_array::pop() { assert(locked()); assert(! empty()); Swap(0, size() - 1); m_Heap.pop_back(); if (! empty()) Adjust(0); } template inline void heap_array::lock() { assert(! locked()); m_Locked =true; } template inline size_t heap_array::push(const T & Elem) { assert(! locked()); const size_t Id = size(); m_Finder.push_back(Id); m_Heap.push_back(linker(Elem, Id)); Adjust(Id); return Id; } template inline void heap_array::erase(const size_t i) { assert(locked()); assert(! removed(i)); const size_t j = m_Finder[i]; Swap(j, size() - 1); m_Heap.pop_back(); if (j != size()) Adjust(j); } template inline bool heap_array::removed(const size_t i) const { assert(valid(i)); return (m_Finder[i] >= m_Heap.size()); } template inline bool heap_array::valid(const size_t i) const { return (i < m_Finder.size()); } template inline size_t heap_array::position(const size_t i) const { assert(valid(i)); return (m_Heap[i].m_Index); } template inline void heap_array::update(const size_t i, const T & Elem) { assert(locked()); assert(! removed(i)); const size_t j = m_Finder[i]; m_Heap[j].m_Elem = Elem; Adjust(j); } template inline void heap_array::Adjust(size_t i) { assert(i < m_Heap.size()); size_t j; // Check the upper part of the heap for (j = i; (j > 0) && (Less(m_Heap[(j - 1) / 2], m_Heap[j])); j = ((j - 1) / 2)) Swap(j, (j - 1) / 2); // Check the lower part of the heap for (i = j; (j = 2 * i + 1) < size(); i = j) { if ((j + 1 < size()) && (Less(m_Heap[j], m_Heap[j + 1]))) ++j; if (Less(m_Heap[j], m_Heap[i])) return; Swap(i, j); } } template inline void heap_array::Swap(const size_t a, const size_t b) { std::swap(m_Heap[a], m_Heap[b]); m_Finder[(m_Heap[a].m_Index)] = a; m_Finder[(m_Heap[b].m_Index)] = b; } template inline bool heap_array::Less(const linker & a, const linker & b) const { return m_Compare(a.m_Elem, b.m_Elem); } } // namespace detail } // namespace triangle_stripper #endif // TRI_STRIPPER_HEADER_GUARD_HEAP_ARRAY_H