1 | // -*- C++ -*-
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2 | // $Id: quadrics.h,v 1.7 1997/10/01 14:07:29 garland Exp $
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3 |
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4 | #include "AdjModel.h"
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5 | #include <gfx/math/Mat4.h>
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6 |
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7 | namespace simplif
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8 | {
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9 | extern Mat4 quadrix_vertex_constraint(const Vec3&);
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10 | extern Mat4 quadrix_plane_constraint(real a, real b, real c, real d);
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11 | extern Mat4 quadrix_plane_constraint(Face& T);
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12 | extern Mat4 quadrix_plane_constraint(const Vec3& n, real);
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13 | extern Mat4 quadrix_plane_constraint(const Vec3&, const Vec3&, const Vec3&);
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14 | extern real quadrix_evaluate_vertex(const Vec3& v, const Mat4& K);
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15 |
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16 |
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17 | extern bool check_for_discontinuity(Edge *);
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18 | extern Mat4 quadrix_discontinuity_constraint(Edge *, const Vec3&);
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19 | extern Mat4 quadrix_discontinuity_constraint(Edge *);
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20 |
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21 |
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22 | extern bool quadrix_find_local_fit(const Mat4& Q,
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23 | const Vec3& v1, const Vec3& v2,
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24 | Vec3& candidate);
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25 | extern bool quadrix_find_line_fit(const Mat4& Q,
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26 | const Vec3& v1, const Vec3& v2,
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27 | Vec3& candidate);
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28 | extern bool quadrix_find_best_fit(const Mat4& Q, Vec3& candidate);
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29 | extern real quadrix_pair_target(const Mat4& Q,
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30 | Vertex *v1,
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31 | Vertex *v2,
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32 | Vec3& candidate);
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33 | }
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