1 | #ifndef __camera_h_ |
---|
2 | #define __camera_h_ |
---|
3 | |
---|
4 | #include "GL/glut.h" |
---|
5 | |
---|
6 | #define OCTAHEDRON 6 // number of vertices |
---|
7 | #define CUBE 8 |
---|
8 | #define ICOSAHEDRON 12 |
---|
9 | #define DODECAHEDRON 20 |
---|
10 | |
---|
11 | namespace VMI |
---|
12 | { |
---|
13 | typedef struct _Camera { |
---|
14 | GLdouble eyeX, eyeY, eyeZ; |
---|
15 | GLdouble centerX, centerY, centerZ; |
---|
16 | GLdouble upX, upY, upZ; |
---|
17 | GLdouble weight; |
---|
18 | } Camera; |
---|
19 | |
---|
20 | extern Camera *loadCameras(GLdouble radius, char* filename, int *numCameras); |
---|
21 | extern void saveCameras(char* filename, Camera *cameras, int numCameras); |
---|
22 | extern void copyToCameras(Camera *cameras, int numVertices, GLdouble vertices[][3]); |
---|
23 | extern void setCameraWeights(Camera *cameras, int numCameras, GLdouble *weights); |
---|
24 | extern Camera *setCameras(GLdouble radius, int type, int *numCameras); |
---|
25 | extern void printCameras(Camera *cameras, int numCameras); |
---|
26 | |
---|
27 | extern void drawSphere(Camera *cameras, GLdouble radius, int slices, int stacks); |
---|
28 | extern void drawOctahedron(Camera *cameras, GLdouble r); |
---|
29 | extern void drawCube(Camera *cameras, GLdouble r); |
---|
30 | extern void drawIcosahedron(Camera *cameras, GLdouble r); |
---|
31 | extern void drawDodecahedron(Camera *cameras, GLdouble r); |
---|
32 | |
---|
33 | } |
---|
34 | |
---|
35 | #endif |
---|
36 | |
---|