#include #include #include #include "GL/glew.h" #ifdef _WIN32 #include "GL/wglew.h" #endif #include "global.h" #include "histogram.h" #include "TGA.h" #include "metrics.h" #include "saliency.h" #include "simplify.h" #include "buffers.h" #define NO_GL_ERROR 0x00 #define FRAMEBUFFER_ERROR 0x01 #define VERTEX_BUFFER_ERROR 0x02 #define OCCLUSION_QUERY_ERROR 0x04 #define IMAGING_ERROR 0x08 #define MULTITEXTURE_ERROR 0x10 #define SWAP_CONTROL_ERROR 0x20