1 | /*==========================================================================
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2 | * (C) 2005 Universitat Jaume I
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3 | *==========================================================================
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4 | * PROYECT: GAME TOOLS
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5 | *==========================================================================*/
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6 | /* CONTENT:
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7 | *
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8 | *
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9 | * @file GeoMeshLoader.cpp
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10 | *==========================================================================*/
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11 |
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12 | #include "GeoMeshLoader.h"
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13 |
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14 | using namespace Geometry;
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15 | using namespace std;
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16 |
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17 | // Jump a chunk.
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18 | void GeoMeshLoader::jumpChunk(FILE *f)
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19 | {
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20 | fseek(f,-(long)CHUNK_OVERHEAD_SIZE,1);
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21 |
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22 | // Return to the begin of the chunk.
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23 | fseek(f,long_actual,SEEK_CUR);
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24 | }
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25 |
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26 | // Read a chunk.
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27 | unsigned short GeoMeshLoader::readChunk(FILE *f)
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28 | {
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29 | unsigned short id;
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30 |
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31 | fread(&id,sizeof(unsigned short),1,f);
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32 | fread(&long_actual,sizeof(unsigned long),1,f);
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33 |
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34 | return id;
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35 | }
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36 |
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37 | // Read geometry vertex element.
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38 | void GeoMeshLoader::readGeometryVertexElement(FILE *f, Mesh *geoMesh)
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39 | {
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40 | unsigned short source;
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41 | GeometryElement aux;
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42 | int i;
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43 | bool encontrado;
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44 | VertexElementType vType;
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45 |
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46 | i = 0;
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47 | encontrado = false;
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48 |
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49 | // VertexElementSemantic vSemantic;
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50 | // unsigned short source; // buffer bind source
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51 | fread(&source,sizeof(unsigned short),1,f);
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52 |
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53 | // unsigned short type; // VertexElementType
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54 | fread(&aux.type,sizeof(unsigned short),1,f);
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55 |
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56 | vType = static_cast<VertexElementType>(aux.type);
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57 |
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58 | /*
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59 | if (vType == VET_FLOAT3)
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60 | {
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61 | printf("%u es float3 ",aux.type);
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62 | }
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63 |
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64 | if (vType == VET_FLOAT4)
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65 | {
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66 | printf("%u es float4 ",aux.type);
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67 | }
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68 |
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69 | if (vType == VET_FLOAT2)
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70 | {
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71 | printf("%u es float2 ",aux.type);
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72 | }
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73 | */
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74 |
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75 | // unsigned short semantic; // VertexElementSemantic
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76 | fread(&aux.semantic,sizeof(unsigned short),1,f);
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77 |
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78 | // vSemantic = static_cast<VertexElementSemantic>(tmp);
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79 | // unsigned short offset; // start offset in buffer in bytes
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80 | fread(&aux.offset,sizeof(unsigned short),1,f);
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81 |
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82 | // unsigned short index; // index of the semantic
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83 | /*
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84 | VES_POSITION Position, 3 reals per vertex.
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85 | VES_BLEND_WEIGHTS Blending weights.
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86 | VES_BLEND_INDICES Blending indices.
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87 | VES_NORMAL Normal, 3 reals per vertex.
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88 | VES_DIFFUSE Diffuse colours.
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89 | VES_SPECULAR Specular colours.
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90 | VES_TEXTURE_COORDINATES Texture coordinates.
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91 | VES_BINORMAL Binormal (Y axis if normal is Z).
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92 | VES_TANGENT Tangent (X axis if normal is Z).
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93 | */
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94 | fread(&aux.index,sizeof(unsigned short),1,f);
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95 |
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96 | while ((i < list.size()) && (!encontrado))
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97 | {
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98 | if (list[i].source==source)
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99 | {
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100 | encontrado = true;
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101 | }
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102 | else
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103 | {
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104 | i++;
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105 | }
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106 | }
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107 |
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108 | if (encontrado)
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109 | {
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110 | list[i].list.push_back(aux);
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111 | }
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112 | else
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113 | {
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114 | GT aux2;
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115 |
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116 | aux2.source = source;
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117 | aux2.list.push_back(aux);
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118 | list.push_back(aux2);
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119 | }
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120 | }
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121 |
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122 | // Read geometry vertex declaration.
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123 | void GeoMeshLoader::readGeometryVertexDeclaration(FILE *f, Mesh *geoMesh)
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124 | {
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125 | unsigned short chunkID;
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126 | // Find optional geometry chunks
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127 | if (!feof(f))
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128 | {
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129 | chunkID = readChunk(f);
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130 |
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131 | while(!feof(f) && (chunkID == M_GEOMETRY_VERTEX_ELEMENT ))
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132 | {
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133 | switch (chunkID)
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134 | {
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135 | case M_GEOMETRY_VERTEX_ELEMENT:
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136 |
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137 | // Debug.
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138 | cout << " M_GEOMETRY_VERTEX_ELEMENT"
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139 | << endl;
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140 |
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141 | readGeometryVertexElement(f, geoMesh);
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142 |
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143 | break;
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144 | }
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145 |
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146 | // Get next chunk
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147 | if (!feof(f))
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148 | {
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149 | chunkID = readChunk(f);
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150 | }
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151 | }// End while.
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152 |
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153 | if (!feof(f))
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154 | {
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155 | // Backpedal back to start of non-submesh chunk
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156 | fseek(f,-(long)CHUNK_OVERHEAD_SIZE,1);
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157 | }
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158 |
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159 | }// End if (!feof(f))
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160 | }// End readGeometryVertexDeclaration.
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161 |
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162 | // Read geometry vertex buffer.
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163 | void GeoMeshLoader::readGeometryVertexBuffer(FILE *f, Mesh *geoMesh, int option)
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164 | {
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165 | unsigned short bindIndex;
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166 | unsigned short vertexSize;
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167 | unsigned short headerID;
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168 | int i;
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169 | float aux;
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170 | int k;
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171 | bool encontrado;
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172 | float x,y,z;
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173 | SubMesh *geoSubMesh;
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174 | VertexBuffer *vertex_buffer;
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175 |
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176 | i = 0;
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177 | k = 0;
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178 | encontrado = false;
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179 |
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180 | if (option == GEOMESH_BUILD)
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181 | {
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182 | // If is the main mesh.
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183 | if (currentSubMesh == -1)
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184 | {
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185 | vertex_buffer = geoMesh->mVertexBuffer;
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186 | }
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187 | // If is a submesh.
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188 | else
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189 | {
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190 | // Gets the current submesh
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191 | geoSubMesh = &geoMesh->mSubMesh[currentSubMesh];
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192 | vertex_buffer = geoSubMesh->mVertexBuffer;
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193 | }
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194 | }
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195 |
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196 | // Index to bind this buffer to
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197 | fread(&bindIndex,sizeof(unsigned short),1,f);
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198 |
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199 | // Per-vertex size, must agree with declaration at this index
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200 | fread(&vertexSize,sizeof(unsigned short),1,f);
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201 |
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202 | // Check for vertex data header
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203 | headerID = readChunk(f);
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204 |
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205 | if (headerID != M_GEOMETRY_VERTEX_BUFFER_DATA)
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206 | {
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207 | cout << "Can't find vertex buffer data area"
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208 | << endl;
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209 | }
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210 | else
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211 | {
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212 | // Debug.
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213 | cout << " M_GEOMETRY_VERTEX_BUFFER_DATA"
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214 | << endl;
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215 | }
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216 |
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217 | while ((i<list.size())&&(!encontrado))
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218 | {
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219 | if (list[i].source == bindIndex)
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220 | {
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221 | encontrado = true;
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222 | }
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223 | else
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224 | {
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225 | i++;
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226 | }
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227 | }
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228 |
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229 | if (encontrado)
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230 | {
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231 | for (k = 0; k < numVertices; k++)
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232 | {
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233 | // For each element in this source.
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234 | for(int j = 0; j < list[i].list.size(); j++)
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235 | {
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236 | // Positions.
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237 | if (list[i].list[j].semantic == 1)
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238 | {
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239 | fread(&x,sizeof(float),1,f);
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240 | fread(&y,sizeof(float),1,f);
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241 | fread(&z,sizeof(float),1,f);
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242 |
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243 | if (option == GEOMESH_BUILD)
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244 | {
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245 | vertex_buffer->mVertexInfo |= VERTEX_POSITION;
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246 | vertex_buffer->mPosition[k].x = x;
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247 | vertex_buffer->mPosition[k].y = y;
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248 | vertex_buffer->mPosition[k].z = z;
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249 | }
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250 | }
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251 | // If are not vertices.
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252 | else
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253 | {
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254 | if (list[i].list[j].type == 2)
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255 | {
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256 | fread(&x,sizeof(float),1,f);
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257 | fread(&y,sizeof(float),1,f);
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258 | fread(&z,sizeof(float),1,f);
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259 |
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260 | if (option == GEOMESH_BUILD)
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261 | {
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262 | vertex_buffer->mVertexInfo |= VERTEX_NORMAL;
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263 | vertex_buffer->mNormal[k].x = x;
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264 | vertex_buffer->mNormal[k].y = y;
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265 | vertex_buffer->mNormal[k].z = z;
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266 | }
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267 | }
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268 | if (list[i].list[j].type == 1)
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269 | {
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270 | fread(&x,sizeof(float),1,f);
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271 | fread(&y,sizeof(float),1,f);
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272 |
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273 | if (option == GEOMESH_BUILD)
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274 | {
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275 | vertex_buffer->mVertexInfo |= VERTEX_TEXCOORDS;
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276 | vertex_buffer->mTexCoords[k].x = x;
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277 | vertex_buffer->mTexCoords[k].y = y;
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278 | }
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279 | }
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280 | }
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281 | }
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282 | }
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283 | }
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284 | else
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285 | {
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286 | // Debug.
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287 | cout << "Error: Source not found."
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288 | << endl;
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289 | }
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290 |
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291 | }
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292 |
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293 | // Read Geometry.
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294 | void GeoMeshLoader::readGeometry(FILE *f, Mesh *geoMesh, int option)
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295 | {
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296 | SubMesh *geoSubMesh;
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297 | VertexBuffer *vertex_buffer;
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298 |
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299 | fread(&numVertices,sizeof(unsigned int),1,f);
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300 |
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301 | if (option == GEOMESH_BUILD)
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302 | {
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303 | if (currentSubMesh == -1)
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304 | {
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305 | // Get the current vertex buffer.
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306 | vertex_buffer = geoMesh->mVertexBuffer;
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307 | }
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308 | else
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309 | {
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310 | // Get the current submesh.
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311 | geoSubMesh = &geoMesh->mSubMesh[currentSubMesh];
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312 |
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313 | // Create the VertexBuffer of the submesh.
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314 | geoSubMesh->mVertexBuffer = new VertexBuffer();
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315 |
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316 | // Get the current vertex buffer.
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317 | vertex_buffer = geoSubMesh->mVertexBuffer;
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318 | }
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319 |
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320 | // Initialize the VertexBuffer of the current submesh.
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321 | vertex_buffer->mVertexCount = numVertices;
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322 |
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323 | // Initialize the position array.
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324 | vertex_buffer->mPosition = new Vector3[numVertices];
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325 |
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326 | // Initialize the normal array.
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327 | vertex_buffer->mNormal = new Vector3[numVertices];
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328 |
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329 | // Initialize the texture coords array.
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330 | vertex_buffer->mTexCoords = new Vector2[numVertices];
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331 | }
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332 |
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333 | // Find optional geometry chunks
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334 | if (!feof(f))
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335 | {
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336 | unsigned short chunkID = readChunk(f);
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337 |
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338 | while(!feof(f) &&
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339 | (chunkID == M_GEOMETRY_VERTEX_DECLARATION ||
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340 | chunkID == M_GEOMETRY_VERTEX_BUFFER ))
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341 | {
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342 | switch (chunkID)
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343 | {
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344 | case M_GEOMETRY_VERTEX_DECLARATION:
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345 |
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346 | // Debug.
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347 | cout << " M_GEOMETRY_VERTEX_DECLARATION"
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348 | << endl;
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349 |
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350 | readGeometryVertexDeclaration(f, geoMesh);
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351 |
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352 | break;
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353 |
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354 | case M_GEOMETRY_VERTEX_BUFFER:
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355 |
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356 | // Debug.
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357 | cout << " M_GEOMETRY_VERTEX_BUFFER"
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358 | << endl;
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359 |
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360 | readGeometryVertexBuffer(f, geoMesh,option);
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361 |
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362 | break;
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363 | }
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364 |
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365 | // Get next chunk.
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366 | if (!feof(f))
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367 | {
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368 | chunkID = readChunk(f);
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369 | }
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370 | }
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371 |
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372 | if (!feof(f))
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373 | {
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374 | // Backpedal back to start of non-submesh chunk.
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375 | fseek(f,-(long)CHUNK_OVERHEAD_SIZE,1);
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376 | }
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377 | }
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378 | }
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379 |
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380 | // Read a submesh operation.
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381 | void GeoMeshLoader::readSubMeshOperation( FILE *f,
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382 | Mesh *geoMesh,
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383 | int option)
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384 | {
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385 | unsigned short opType;
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386 |
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387 | fread(&opType,sizeof(unsigned short),1,f);
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388 |
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389 | if (option == GEOMESH_BUILD)
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390 | {
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391 | if (opType == 5)
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392 | {
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393 | geoMesh->mSubMesh[currentSubMesh].mType = GEO_TRIANGLE_STRIPS;
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394 | }
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395 | else
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396 | {
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397 | geoMesh->mSubMesh[currentSubMesh].mType = GEO_TRIANGLE_LIST;
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398 | }
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399 | }
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400 | }
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401 |
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402 | // Read a submesh.
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403 | void GeoMeshLoader::readSubMesh(FILE *f, Mesh *geoMesh, int option)
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404 | {
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405 | SubMesh *geoSubMesh;
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406 | unsigned short chunkID;
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407 | char materialName[255];
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408 | bool useSharedVertices;
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409 | unsigned int numIndices;
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410 | bool idx32bit;
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411 |
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412 | switch (option)
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413 | {
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414 | case SUBMESH_COUNT:
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415 | geoMesh->mSubMeshCount++;
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416 | break;
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417 | case GEOMESH_BUILD:
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418 |
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419 | // Initialize the new subMesh.
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420 | geoSubMesh = &geoMesh->mSubMesh[currentSubMesh];
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421 | }
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422 |
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423 | list.clear();
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424 |
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425 | // Gets material name.
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426 | fgets(materialName,255,f);
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427 |
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428 | fread(&useSharedVertices,sizeof(bool),1,f);
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429 |
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430 | if (option == GEOMESH_BUILD)
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431 | {
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432 | // Obtain the material name.
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433 | strcpy(geoSubMesh->mMaterialName,materialName);
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434 |
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435 | // Obtain the flag of vertex shared.
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436 | geoSubMesh->mSharedVertexBuffer = useSharedVertices;
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437 |
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438 | if (useSharedVertices)
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439 | {
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440 | // The VB of the submesh points to the VB of the mesh.
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441 | geoSubMesh->mVertexBuffer = geoMesh->mVertexBuffer;
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442 | }
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443 | }
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444 |
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445 | fread(&numIndices,sizeof(unsigned int),1,f);
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446 | fread(&idx32bit,sizeof(bool),1,f);
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447 |
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448 | if (option == GEOMESH_BUILD)
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449 | {
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450 | // Sets the index count of the submesh.
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451 | geoSubMesh->mIndexCount = numIndices;
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452 |
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453 | // Create the index arrar for this submesh.
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454 | geoSubMesh->mIndex = new Index[numIndices];
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455 | }
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456 |
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457 | /*
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458 | if (idx32bit)
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459 | {
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460 | printf("\tSon 32 bits por indice\n");
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461 | }
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462 | else
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463 | {
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464 | printf("\tSon 16 bits por indice\n");
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465 | }
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466 | */
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467 |
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468 | //Sumo uno a los vertices porque en el obj no puede hacer un vertice 0
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469 | if (idx32bit)
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470 | {
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471 | unsigned int aux;
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472 |
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473 | for (int i = 0; i < numIndices; i++)
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474 | {
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475 | fread(&aux,sizeof(unsigned int),1,f);
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476 |
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477 | if (option == GEOMESH_BUILD)
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478 | {
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479 | geoSubMesh->mIndex[i] = aux;
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480 | }
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481 | }
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482 | }
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483 | else
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484 | {
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485 | unsigned short aux;
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486 |
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487 | for (int i = 0; i < numIndices; i++)
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488 | {
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489 | fread(&aux,sizeof(unsigned short),1,f);
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490 |
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491 | if (option == GEOMESH_BUILD)
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492 | {
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493 | geoSubMesh->mIndex[i] = aux;
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494 | }
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495 | }
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496 | }
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497 |
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498 | // M_GEOMETRY chunk
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499 | // (Optional: present only if useSharedVertices = false)
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500 | if (!useSharedVertices)
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501 | {
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502 | chunkID = readChunk(f);
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503 |
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504 | if (chunkID != M_GEOMETRY)
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505 | {
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506 | // Debug.
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507 | cout << "Error: Missing mesh geometry."
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508 | << endl;
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509 | }
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510 |
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511 | readGeometry(f, geoMesh, option);
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512 | }
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513 |
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514 | // Find all bone assignments (if present)
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515 | if (!feof(f))
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516 | {
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517 | chunkID = readChunk(f);
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518 | while(!feof(f) &&
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519 | (chunkID == M_SUBMESH_BONE_ASSIGNMENT ||
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520 | chunkID == M_SUBMESH_OPERATION))
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521 | {
|
---|
522 | switch(chunkID)
|
---|
523 | {
|
---|
524 | case M_SUBMESH_OPERATION:
|
---|
525 |
|
---|
526 | // Debug.
|
---|
527 | cout << " M_SUBMESH_OPERATION"
|
---|
528 | << endl;
|
---|
529 |
|
---|
530 | readSubMeshOperation(f, geoMesh, option);
|
---|
531 |
|
---|
532 | break;
|
---|
533 |
|
---|
534 | case M_SUBMESH_BONE_ASSIGNMENT:
|
---|
535 |
|
---|
536 | // Debug.
|
---|
537 | //cout << " M_SUBMESH_BONE_ASSIGNMENT"
|
---|
538 | // << endl;
|
---|
539 |
|
---|
540 | if (option == GEOMESH_BUILD)
|
---|
541 | {
|
---|
542 | readSubMeshBoneAssignment(f, geoSubMesh, option);
|
---|
543 | }
|
---|
544 | else
|
---|
545 | {
|
---|
546 | jumpChunk(f);
|
---|
547 | }
|
---|
548 |
|
---|
549 | break;
|
---|
550 | }
|
---|
551 |
|
---|
552 | if (!feof(f))
|
---|
553 | {
|
---|
554 | chunkID = readChunk(f);
|
---|
555 | }
|
---|
556 |
|
---|
557 | }
|
---|
558 | if (!feof(f))
|
---|
559 | {
|
---|
560 | // Backpedal back to start of chunk.
|
---|
561 | fseek(f,-(long)CHUNK_OVERHEAD_SIZE,1);
|
---|
562 | }
|
---|
563 | }
|
---|
564 |
|
---|
565 | }
|
---|
566 |
|
---|
567 | // Read a mesh lod information.
|
---|
568 | void GeoMeshLoader::readMeshLodInfo(FILE *f, Mesh *geoMesh)
|
---|
569 | {
|
---|
570 | unsigned short chunkID;
|
---|
571 | unsigned short i;
|
---|
572 | unsigned short aux;
|
---|
573 | bool aux2;
|
---|
574 |
|
---|
575 | // unsigned short numLevels;
|
---|
576 | fread(&aux,sizeof(unsigned short),1,f);
|
---|
577 | // bool manual;
|
---|
578 | // (true for manual alternate meshes, false for generated)
|
---|
579 | fread(&aux2,sizeof(bool),1,f);
|
---|
580 |
|
---|
581 | // Loop from 1 rather than 0 (full detail index is not in file)
|
---|
582 | for (i = 1; i < aux; ++i)
|
---|
583 | {
|
---|
584 | chunkID = readChunk(f);
|
---|
585 | if (chunkID != M_MESH_LOD_USAGE)
|
---|
586 | {
|
---|
587 | // Debug.
|
---|
588 | cout << "Error: Missing M_MESH_LOD_USAGE chunk"
|
---|
589 | << endl;
|
---|
590 | }
|
---|
591 | else
|
---|
592 | {
|
---|
593 | cout << " M_MESH_LOD_USAGE"
|
---|
594 | << endl;
|
---|
595 | }
|
---|
596 |
|
---|
597 | jumpChunk(f);
|
---|
598 |
|
---|
599 | }
|
---|
600 | }
|
---|
601 |
|
---|
602 | // Read a submesh name table.
|
---|
603 | void GeoMeshLoader::readSubMeshNameTable(FILE *f, Mesh *geoMesh)
|
---|
604 | {
|
---|
605 | unsigned short chunkID;
|
---|
606 | unsigned short subMeshIndex;
|
---|
607 | char string[255];
|
---|
608 |
|
---|
609 | if (!feof(f))
|
---|
610 | {
|
---|
611 | chunkID = readChunk(f);
|
---|
612 |
|
---|
613 | while (!feof(f) && (chunkID == M_SUBMESH_NAME_TABLE_ELEMENT ))
|
---|
614 | {
|
---|
615 | // Debug.
|
---|
616 | cout << " M_SUBMESH_NAME_TABLE_ELEMENT"
|
---|
617 | << endl;
|
---|
618 |
|
---|
619 | // Read in the index of the submesh.
|
---|
620 | fread(&subMeshIndex,sizeof(unsigned short),1,f);
|
---|
621 |
|
---|
622 | // Read in the String and map it to its index.
|
---|
623 | fgets(string,255,f);
|
---|
624 |
|
---|
625 | // If we're not end of file get the next chunk ID.
|
---|
626 | if (!feof(f))
|
---|
627 | {
|
---|
628 | chunkID = readChunk(f);
|
---|
629 | }
|
---|
630 | }
|
---|
631 | if (!feof(f))
|
---|
632 | {
|
---|
633 | // Backpedal back to start of chunk.
|
---|
634 | fseek(f,-(long)CHUNK_OVERHEAD_SIZE,1);
|
---|
635 | }
|
---|
636 | }
|
---|
637 | }
|
---|
638 |
|
---|
639 | // Read a mesh file.
|
---|
640 | void GeoMeshLoader::readMesh(FILE *f, Mesh *geoMesh, int option)
|
---|
641 | {
|
---|
642 | unsigned short chunkID;
|
---|
643 | bool nada;
|
---|
644 |
|
---|
645 | // Create the VertexBuffer of the mesh.
|
---|
646 | geoMesh->mVertexBuffer = new VertexBuffer();
|
---|
647 | geoMesh->mVertexBuffer->mVertexCount = 0;
|
---|
648 |
|
---|
649 | //La vacio antes de leer el mesh
|
---|
650 | list.clear();
|
---|
651 |
|
---|
652 | // bool skeletallyAnimated
|
---|
653 | fread(&nada,sizeof(bool),1,f);
|
---|
654 |
|
---|
655 | // Find all subchunks
|
---|
656 | if (!feof(f))
|
---|
657 | {
|
---|
658 | chunkID = readChunk(f);
|
---|
659 |
|
---|
660 | while(!feof(f) &&
|
---|
661 | (chunkID == M_GEOMETRY ||
|
---|
662 | chunkID == M_SUBMESH ||
|
---|
663 | chunkID == M_MESH_SKELETON_LINK ||
|
---|
664 | chunkID == M_MESH_BONE_ASSIGNMENT ||
|
---|
665 | chunkID == M_MESH_LOD ||
|
---|
666 | chunkID == M_MESH_BOUNDS ||
|
---|
667 | chunkID == M_SUBMESH_NAME_TABLE ||
|
---|
668 | chunkID == M_EDGE_LISTS))
|
---|
669 | {
|
---|
670 | switch(chunkID)
|
---|
671 | {
|
---|
672 | case M_GEOMETRY:
|
---|
673 |
|
---|
674 | // Debug.
|
---|
675 | cout << " M_GEOMETRY"
|
---|
676 | << endl;
|
---|
677 |
|
---|
678 | readGeometry(f, geoMesh, option);
|
---|
679 | break;
|
---|
680 |
|
---|
681 | case M_SUBMESH:
|
---|
682 |
|
---|
683 | // Debug.
|
---|
684 | cout << " M_SUBMESH"
|
---|
685 | << endl;
|
---|
686 |
|
---|
687 | if (option == GEOMESH_BUILD)
|
---|
688 | {
|
---|
689 | // Increments the current submesh.
|
---|
690 | currentSubMesh++;
|
---|
691 | }
|
---|
692 |
|
---|
693 | readSubMesh(f, geoMesh, option);
|
---|
694 |
|
---|
695 | break;
|
---|
696 |
|
---|
697 | case M_MESH_SKELETON_LINK:
|
---|
698 |
|
---|
699 | // Debug.
|
---|
700 | cout << " M_MESH_SKELETON_LINK "
|
---|
701 | << endl;
|
---|
702 |
|
---|
703 |
|
---|
704 | readSkeletonLink(f, geoMesh, option);
|
---|
705 |
|
---|
706 | break;
|
---|
707 |
|
---|
708 | case M_MESH_BONE_ASSIGNMENT:
|
---|
709 |
|
---|
710 | // Debug.
|
---|
711 | //cout << " M_MESH_BONE_ASSIGNMENT "
|
---|
712 | // << endl;
|
---|
713 |
|
---|
714 | //OSCAR
|
---|
715 | readMeshBoneAssignment(f, geoMesh, option);
|
---|
716 |
|
---|
717 | break;
|
---|
718 |
|
---|
719 | case M_MESH_LOD:
|
---|
720 |
|
---|
721 | // Debug.
|
---|
722 | cout << " M_MESH_LOD"
|
---|
723 | << endl;
|
---|
724 |
|
---|
725 | readMeshLodInfo(f, geoMesh);
|
---|
726 | break;
|
---|
727 |
|
---|
728 | case M_MESH_BOUNDS:
|
---|
729 |
|
---|
730 | // Debug.
|
---|
731 | cout << " M_MESH_BOUNDS "
|
---|
732 | << endl;
|
---|
733 |
|
---|
734 | //jumpChunk(f);
|
---|
735 | readMeshBounds(f, geoMesh, option);
|
---|
736 | break;
|
---|
737 |
|
---|
738 | case M_SUBMESH_NAME_TABLE:
|
---|
739 |
|
---|
740 | // Debug.
|
---|
741 | cout << " M_SUBMESH_NAME_TABLE "
|
---|
742 | << endl;
|
---|
743 |
|
---|
744 | readSubMeshNameTable(f, geoMesh);
|
---|
745 | break;
|
---|
746 |
|
---|
747 | case M_EDGE_LISTS:
|
---|
748 |
|
---|
749 | // Debug.
|
---|
750 | cout << " M_EDGE_LISTS "
|
---|
751 | << endl;
|
---|
752 |
|
---|
753 | jumpChunk(f);
|
---|
754 | break;
|
---|
755 | }
|
---|
756 |
|
---|
757 | if (!feof(f))
|
---|
758 | {
|
---|
759 | chunkID = readChunk(f);
|
---|
760 | }
|
---|
761 |
|
---|
762 | }
|
---|
763 |
|
---|
764 | if (!feof(f))
|
---|
765 | {
|
---|
766 | // Backpedal back to start of chunk
|
---|
767 | fseek(f,-(long)CHUNK_OVERHEAD_SIZE,1);
|
---|
768 |
|
---|
769 | // Debug.
|
---|
770 | cout << "Error: Reading failure."
|
---|
771 | << endl;
|
---|
772 | }
|
---|
773 | }
|
---|
774 |
|
---|
775 | }
|
---|
776 |
|
---|
777 | /*
|
---|
778 | Allocate memory to the array of strips
|
---|
779 | */
|
---|
780 | SubMesh* GeoMeshLoader::BuildStripsGeoSubMesh(SubMesh* geoSubMesh)
|
---|
781 | {
|
---|
782 | bool head_found;
|
---|
783 | bool tail_found;
|
---|
784 | int strip_count;
|
---|
785 | int tailIndex;
|
---|
786 | size_t tail;
|
---|
787 |
|
---|
788 |
|
---|
789 | head_found = false;
|
---|
790 | tail_found = false;
|
---|
791 | geoSubMesh->mStripCount = 1;
|
---|
792 |
|
---|
793 | // Foreachone of the indices.
|
---|
794 | // Obtains the number of triangle strips.
|
---|
795 | for (int i = 0; i < (geoSubMesh->mIndexCount - 1); i++)
|
---|
796 | {
|
---|
797 | if (geoSubMesh->mIndex[i] == geoSubMesh->mIndex[i+1])
|
---|
798 | {
|
---|
799 | if (head_found)
|
---|
800 | {
|
---|
801 | tail_found = true;
|
---|
802 | }
|
---|
803 | else
|
---|
804 | {
|
---|
805 | head_found = true;
|
---|
806 | }
|
---|
807 |
|
---|
808 | // Jump one index.
|
---|
809 | i++;
|
---|
810 | }
|
---|
811 | else
|
---|
812 | {
|
---|
813 | // Increments the number of triangle strips.
|
---|
814 | if (tail_found)
|
---|
815 | {
|
---|
816 | geoSubMesh->mStripCount++;
|
---|
817 | }
|
---|
818 |
|
---|
819 | head_found = false;
|
---|
820 | tail_found = false;
|
---|
821 | }
|
---|
822 | }
|
---|
823 |
|
---|
824 | geoSubMesh->mStrip = (Index**) malloc( sizeof(Index*)
|
---|
825 | *
|
---|
826 | geoSubMesh->mStripCount);
|
---|
827 |
|
---|
828 | // Number of strips. Initially there is one triangle strip.
|
---|
829 | strip_count = 1;
|
---|
830 |
|
---|
831 | head_found = false;
|
---|
832 | tail_found = false;
|
---|
833 |
|
---|
834 | // Initialize the fist triangle strip.
|
---|
835 | geoSubMesh->mStrip[0] = &geoSubMesh->mIndex[0];
|
---|
836 |
|
---|
837 | // Foreachone of the indices.
|
---|
838 | // Assigns the beginning of the triangle strips.
|
---|
839 | for(int i = 0;i < (geoSubMesh->mIndexCount - 1); i++)
|
---|
840 | {
|
---|
841 | if(geoSubMesh->mIndex[i] == geoSubMesh->mIndex[i+1])
|
---|
842 | {
|
---|
843 | if(head_found)
|
---|
844 | {
|
---|
845 | if (!tail_found)
|
---|
846 | {
|
---|
847 | tailIndex = i;
|
---|
848 | }
|
---|
849 |
|
---|
850 | tail_found = true;
|
---|
851 | }
|
---|
852 | else
|
---|
853 | {
|
---|
854 | head_found = true;
|
---|
855 | }
|
---|
856 |
|
---|
857 | // Jump one index.
|
---|
858 | i++;
|
---|
859 | }
|
---|
860 | else
|
---|
861 | {
|
---|
862 | // Increments the number of triangle strips.
|
---|
863 | if(tail_found)
|
---|
864 | {
|
---|
865 | geoSubMesh->mStrip[strip_count++] = &geoSubMesh->mIndex[tailIndex];
|
---|
866 | }
|
---|
867 |
|
---|
868 | head_found = false;
|
---|
869 | tail_found = false;
|
---|
870 | }
|
---|
871 | }
|
---|
872 |
|
---|
873 | // Remove degenerate triangles of a submesh given.
|
---|
874 | geoSubMesh = removeDegenerateTriangles(geoSubMesh);
|
---|
875 |
|
---|
876 | return geoSubMesh;
|
---|
877 | }
|
---|
878 |
|
---|
879 | // Remove degenerate triangles of a submesh given.
|
---|
880 | SubMesh * GeoMeshLoader::removeDegenerateTriangles(SubMesh *geoSubMesh)
|
---|
881 | {
|
---|
882 | Index *indices;
|
---|
883 | Index *index;
|
---|
884 | Index *indexBegin;
|
---|
885 | Index *indexEnd;
|
---|
886 | Index *new_strip_starts;
|
---|
887 | size_t new_index_count;
|
---|
888 | size_t current_index;
|
---|
889 |
|
---|
890 | // Stores the new starts of strips.
|
---|
891 | new_strip_starts = new Index[geoSubMesh->mStripCount];
|
---|
892 |
|
---|
893 | // Calculate the new index count.
|
---|
894 | new_index_count = geoSubMesh->mIndexCount
|
---|
895 | -
|
---|
896 | (2 * geoSubMesh->mStripCount)
|
---|
897 | +
|
---|
898 | 2;
|
---|
899 |
|
---|
900 | // Auxiliar index array.
|
---|
901 | indices = new Index[new_index_count];
|
---|
902 |
|
---|
903 | // Initialize the current index;
|
---|
904 | current_index = 0;
|
---|
905 |
|
---|
906 | // For each one of the strips.
|
---|
907 | for (int strip = 0; strip < geoSubMesh->mStripCount; strip++)
|
---|
908 | {
|
---|
909 | // Stars of strip without degenerate triangles.
|
---|
910 | new_strip_starts[strip] = current_index;
|
---|
911 |
|
---|
912 | // First index of the strip.
|
---|
913 | indexBegin = geoSubMesh->mStrip[strip];
|
---|
914 |
|
---|
915 | // If is the final strip
|
---|
916 | if (strip == (geoSubMesh->mStripCount - 1))
|
---|
917 | {
|
---|
918 | // The end of the index array.
|
---|
919 | indexEnd = &geoSubMesh->mIndex[geoSubMesh->mIndexCount];
|
---|
920 | }
|
---|
921 | else
|
---|
922 | {
|
---|
923 | // The beginning of the next strip.
|
---|
924 | indexEnd = geoSubMesh->mStrip[strip + 1];
|
---|
925 | }
|
---|
926 |
|
---|
927 | int i;
|
---|
928 | i = 0;
|
---|
929 |
|
---|
930 | // If is not the first strip.
|
---|
931 | if (strip != 0)
|
---|
932 | {
|
---|
933 | indexBegin++;
|
---|
934 | }
|
---|
935 |
|
---|
936 | // If is not the last strip.
|
---|
937 | if (strip != (geoSubMesh->mStripCount - 1))
|
---|
938 | {
|
---|
939 | indexEnd--;
|
---|
940 | }
|
---|
941 |
|
---|
942 | // For each index of the strip.
|
---|
943 | for (index = indexBegin; index < indexEnd; index++)
|
---|
944 | {
|
---|
945 | indices[current_index++] = indexBegin[i];
|
---|
946 |
|
---|
947 | // Increments i.
|
---|
948 | i++;
|
---|
949 | }
|
---|
950 |
|
---|
951 | }
|
---|
952 |
|
---|
953 | // Free Index memory.
|
---|
954 | delete []geoSubMesh->mIndex;
|
---|
955 |
|
---|
956 | // Update index count.
|
---|
957 | geoSubMesh->mIndexCount = new_index_count;
|
---|
958 |
|
---|
959 | geoSubMesh->mIndex = new Index[new_index_count];
|
---|
960 |
|
---|
961 | // Store new index array without degenerate triangles.
|
---|
962 | for (size_t i = 0; i < geoSubMesh->mIndexCount; i++)
|
---|
963 | {
|
---|
964 | geoSubMesh->mIndex[i] = indices[i];
|
---|
965 | }
|
---|
966 |
|
---|
967 | // Free auxiliar index array;
|
---|
968 | delete []indices;
|
---|
969 |
|
---|
970 | // Update start of the strip.
|
---|
971 | for (int strip = 0; strip < geoSubMesh->mStripCount; strip++)
|
---|
972 | {
|
---|
973 | geoSubMesh->mStrip[strip] = &geoSubMesh->mIndex[new_strip_starts[strip]];
|
---|
974 | }
|
---|
975 |
|
---|
976 | // Free auxiliar strip starts.
|
---|
977 | delete []new_strip_starts;
|
---|
978 |
|
---|
979 | return geoSubMesh;
|
---|
980 | }
|
---|
981 |
|
---|
982 | // Loads a mesh.
|
---|
983 | Mesh* GeoMeshLoader::load(char *nameFileMesh)
|
---|
984 | {
|
---|
985 | unsigned short uno;
|
---|
986 | unsigned short chunkID;
|
---|
987 | char version[255];
|
---|
988 | char kk;
|
---|
989 | FILE *pFile;
|
---|
990 | SubMesh *geosubmesh;
|
---|
991 |
|
---|
992 | // Initialize the current submesh;
|
---|
993 | currentSubMesh = -1;
|
---|
994 |
|
---|
995 | // Debug.
|
---|
996 | cout << "---------------------------------"
|
---|
997 | << endl
|
---|
998 | << "\t LOAD MESH"
|
---|
999 | << endl
|
---|
1000 | << "---------------------------------"
|
---|
1001 | << endl;
|
---|
1002 |
|
---|
1003 | // Initialize the return value.
|
---|
1004 | geoMesh = new Mesh();
|
---|
1005 |
|
---|
1006 | // Open the mesh file.
|
---|
1007 | pFile = fopen( nameFileMesh, "rb" );
|
---|
1008 |
|
---|
1009 | if (!pFile)
|
---|
1010 | {
|
---|
1011 | // Debug.
|
---|
1012 | cout << "Error: File "
|
---|
1013 | << nameFileMesh
|
---|
1014 | << " not found."
|
---|
1015 | << endl;
|
---|
1016 |
|
---|
1017 | exit(0);
|
---|
1018 | }
|
---|
1019 |
|
---|
1020 | // Count the submeshes
|
---|
1021 | // and next build the geomesh.
|
---|
1022 | for (int option = 0; option < 2;option++)
|
---|
1023 | {
|
---|
1024 | fread(&uno,sizeof(unsigned short),1,pFile);
|
---|
1025 |
|
---|
1026 | if (uno != M_HEADER)
|
---|
1027 | {
|
---|
1028 | // Debug.
|
---|
1029 | cout << "Error: Header not found."
|
---|
1030 | << endl;
|
---|
1031 | }
|
---|
1032 |
|
---|
1033 | // Read version.
|
---|
1034 | fgets(version,255,pFile);
|
---|
1035 |
|
---|
1036 | cout << version << endl;
|
---|
1037 |
|
---|
1038 | if (strcmp(version,"[MeshSerializer_v1.30]\n"))
|
---|
1039 | {
|
---|
1040 | // Debug.
|
---|
1041 | cout << "Error: Wrong mesh version."
|
---|
1042 | << endl
|
---|
1043 | << "Only version 1.3 or older allowed."
|
---|
1044 | << endl;
|
---|
1045 | }
|
---|
1046 |
|
---|
1047 | while(!feof(pFile))
|
---|
1048 | {
|
---|
1049 | chunkID = readChunk(pFile);
|
---|
1050 |
|
---|
1051 | switch (chunkID)
|
---|
1052 | {
|
---|
1053 | case M_MESH:
|
---|
1054 | readMesh(pFile, geoMesh, option);
|
---|
1055 | break;
|
---|
1056 | }
|
---|
1057 | }
|
---|
1058 |
|
---|
1059 | // Create the submesh array
|
---|
1060 | if (option == SUBMESH_COUNT)
|
---|
1061 | {
|
---|
1062 | geoMesh->mSubMesh = new SubMesh[geoMesh->mSubMeshCount];
|
---|
1063 | }
|
---|
1064 |
|
---|
1065 | // Move the curso to the begining of the file.
|
---|
1066 | fseek(pFile,0,SEEK_SET);
|
---|
1067 | }
|
---|
1068 |
|
---|
1069 | // Goes to the end of the file.
|
---|
1070 | fseek(pFile,0,SEEK_END);
|
---|
1071 |
|
---|
1072 | // Gets the size of the file.
|
---|
1073 | mFileSize = ftell(pFile);
|
---|
1074 |
|
---|
1075 | // Close the mesh file.
|
---|
1076 | fclose(pFile);
|
---|
1077 |
|
---|
1078 | for (int submesh = 0; submesh < geoMesh->mSubMeshCount; submesh++)
|
---|
1079 | {
|
---|
1080 | // Gets the actual submesh.
|
---|
1081 | geosubmesh = &geoMesh->mSubMesh[submesh];
|
---|
1082 |
|
---|
1083 | if (geosubmesh->mType == Geometry::GEO_TRIANGLE_STRIPS)
|
---|
1084 | {
|
---|
1085 | // Fill the strips list.
|
---|
1086 | geosubmesh = BuildStripsGeoSubMesh(geosubmesh);
|
---|
1087 | }
|
---|
1088 | }
|
---|
1089 |
|
---|
1090 | // Sets coods between -1 and 1.
|
---|
1091 | normalizeModel(geoMesh);
|
---|
1092 |
|
---|
1093 | return geoMesh;
|
---|
1094 | }
|
---|
1095 |
|
---|
1096 | // Sets coords between -1 and 1.
|
---|
1097 | void GeoMeshLoader::normalizeModel(Mesh *geoMesh)
|
---|
1098 | {
|
---|
1099 | unsigned int i;
|
---|
1100 | float maxx, minx, maxy, miny, maxz, minz;
|
---|
1101 | float cx, cy, cz, w, h, d, max;
|
---|
1102 | float scale;
|
---|
1103 | VertexBuffer *vertex_buffer;
|
---|
1104 |
|
---|
1105 | // Gets vertex buffer.
|
---|
1106 | vertex_buffer = geoMesh->mSubMesh[0].mVertexBuffer;
|
---|
1107 |
|
---|
1108 | // Get the max/mins.
|
---|
1109 | maxx = minx = vertex_buffer->mPosition[0].x;
|
---|
1110 | maxy = miny = vertex_buffer->mPosition[0].y;
|
---|
1111 | maxz = minz = vertex_buffer->mPosition[0].z;
|
---|
1112 |
|
---|
1113 | // For each submesh.
|
---|
1114 | for (int submesh = 0; submesh < geoMesh->mSubMeshCount; submesh++)
|
---|
1115 | {
|
---|
1116 | // Gets the actual submesh.
|
---|
1117 | vertex_buffer = geoMesh->mSubMesh[submesh].mVertexBuffer;
|
---|
1118 |
|
---|
1119 | // For each index of the strip.
|
---|
1120 | for (int i = 0; i < vertex_buffer->mVertexCount; i++)
|
---|
1121 | {
|
---|
1122 | if (maxx < vertex_buffer->mPosition[i].x)
|
---|
1123 | {
|
---|
1124 | maxx = vertex_buffer->mPosition[i].x;
|
---|
1125 | }
|
---|
1126 |
|
---|
1127 | if (minx > vertex_buffer->mPosition[i].x)
|
---|
1128 | {
|
---|
1129 | minx = vertex_buffer->mPosition[i].x;
|
---|
1130 | }
|
---|
1131 |
|
---|
1132 | if (maxy < vertex_buffer->mPosition[i].y)
|
---|
1133 | {
|
---|
1134 | maxy = vertex_buffer->mPosition[i].y;
|
---|
1135 | }
|
---|
1136 |
|
---|
1137 | if (miny > vertex_buffer->mPosition[i].y)
|
---|
1138 | {
|
---|
1139 | miny = vertex_buffer->mPosition[i].y;
|
---|
1140 | }
|
---|
1141 |
|
---|
1142 | if (maxz < vertex_buffer->mPosition[i].z)
|
---|
1143 | {
|
---|
1144 | maxz = vertex_buffer->mPosition[i].z;
|
---|
1145 | }
|
---|
1146 |
|
---|
1147 | if (minz > vertex_buffer->mPosition[i].z)
|
---|
1148 | {
|
---|
1149 | minz = vertex_buffer->mPosition[i].z;
|
---|
1150 | }
|
---|
1151 | }
|
---|
1152 |
|
---|
1153 | // If is a shared vertex Buffer.
|
---|
1154 | if (geoMesh->mSubMesh[submesh].mSharedVertexBuffer)
|
---|
1155 | {
|
---|
1156 | break;
|
---|
1157 | }
|
---|
1158 | }
|
---|
1159 |
|
---|
1160 | // Calculate model width, height, and depth.
|
---|
1161 | w = fabs(maxx) + fabs(minx);
|
---|
1162 | h = fabs(maxy) + fabs(miny);
|
---|
1163 | d = fabs(maxz) + fabs(minz);
|
---|
1164 |
|
---|
1165 | // Calculate center of the model.
|
---|
1166 | cx = (maxx + minx) / 2.0;
|
---|
1167 | cy = (maxy + miny) / 2.0;
|
---|
1168 | cz = (maxz + minz) / 2.0;
|
---|
1169 |
|
---|
1170 |
|
---|
1171 | // Calculate max dimension.
|
---|
1172 | if (w > h)
|
---|
1173 | {
|
---|
1174 | max = w;
|
---|
1175 | }
|
---|
1176 | else
|
---|
1177 | {
|
---|
1178 | max = h;
|
---|
1179 | }
|
---|
1180 |
|
---|
1181 | if (d > max)
|
---|
1182 | {
|
---|
1183 | max = d;
|
---|
1184 | }
|
---|
1185 |
|
---|
1186 | // Calculate unitizing scale factor.
|
---|
1187 | scale = 1.0 / max;
|
---|
1188 |
|
---|
1189 | geoMesh->mMeshBounds.scaleFactor = scale;
|
---|
1190 |
|
---|
1191 | // Translate around center then scale.
|
---|
1192 | // For each submesh.
|
---|
1193 | for (int submesh = 0; submesh < geoMesh->mSubMeshCount; submesh++)
|
---|
1194 | {
|
---|
1195 | // Gets the actual submesh.
|
---|
1196 | vertex_buffer = geoMesh->mSubMesh[submesh].mVertexBuffer;
|
---|
1197 |
|
---|
1198 | // For each index of the strip.
|
---|
1199 | for (int i = 0; i < vertex_buffer->mVertexCount; i++)
|
---|
1200 | {
|
---|
1201 | vertex_buffer->mPosition[i].x -= cx;
|
---|
1202 | vertex_buffer->mPosition[i].y -= cy;
|
---|
1203 | vertex_buffer->mPosition[i].z -= cz;
|
---|
1204 | vertex_buffer->mPosition[i].x *= scale;
|
---|
1205 | vertex_buffer->mPosition[i].y *= scale;
|
---|
1206 | vertex_buffer->mPosition[i].z *= scale;
|
---|
1207 | }
|
---|
1208 |
|
---|
1209 | // If is a shared vertex Buffer.
|
---|
1210 | if (geoMesh->mSubMesh[submesh].mSharedVertexBuffer)
|
---|
1211 | {
|
---|
1212 | break;
|
---|
1213 | }
|
---|
1214 | }
|
---|
1215 |
|
---|
1216 | }
|
---|
1217 |
|
---|
1218 | // Get the size in bytes of the file.
|
---|
1219 | size_t GeoMeshLoader::getFileSize()
|
---|
1220 | {
|
---|
1221 | return mFileSize;
|
---|
1222 | }
|
---|
1223 |
|
---|
1224 | // Constructor
|
---|
1225 | GeoMeshLoader::GeoMeshLoader()
|
---|
1226 | {
|
---|
1227 | geoMesh = NULL;
|
---|
1228 | mFileSize = 0;
|
---|
1229 | }
|
---|
1230 |
|
---|
1231 | // Destroyer.
|
---|
1232 | GeoMeshLoader::~GeoMeshLoader()
|
---|
1233 | {
|
---|
1234 | delete geoMesh;
|
---|
1235 | }
|
---|
1236 |
|
---|
1237 | //OSCAR
|
---|
1238 | void GeoMeshLoader::readSubMeshBoneAssignment(FILE* f, SubMesh* geoSubMesh,int option)
|
---|
1239 | {
|
---|
1240 | if (option == GEOMESH_BUILD)
|
---|
1241 | {
|
---|
1242 | VertexBoneAssignment assign;
|
---|
1243 |
|
---|
1244 | // unsigned int vertexIndex;
|
---|
1245 | fread(&(assign.vertexIndex),sizeof(unsigned int),1,f);
|
---|
1246 | // unsigned short boneIndex;
|
---|
1247 | fread(&(assign.boneIndex),sizeof(unsigned short),1,f);
|
---|
1248 | // float weight
|
---|
1249 | fread(&(assign.weight),sizeof(float),1,f);
|
---|
1250 |
|
---|
1251 | geoSubMesh->mBones.push_back(assign);
|
---|
1252 | }
|
---|
1253 | }
|
---|
1254 |
|
---|
1255 | //OSCAR
|
---|
1256 | void GeoMeshLoader::readMeshBoneAssignment(FILE* f, Mesh* geoMesh,int option)
|
---|
1257 | {
|
---|
1258 | if (option == GEOMESH_BUILD)
|
---|
1259 | {
|
---|
1260 | VertexBoneAssignment assign;
|
---|
1261 |
|
---|
1262 | // unsigned int vertexIndex;
|
---|
1263 | fread(&(assign.vertexIndex),sizeof(unsigned int),1,f);
|
---|
1264 | // unsigned short boneIndex;
|
---|
1265 | fread(&(assign.boneIndex),sizeof(unsigned short),1,f);
|
---|
1266 | // float weight
|
---|
1267 | fread(&(assign.weight),sizeof(float),1,f);
|
---|
1268 |
|
---|
1269 |
|
---|
1270 | geoMesh->mBones.push_back(assign);
|
---|
1271 | }
|
---|
1272 | }
|
---|
1273 |
|
---|
1274 | //OSCAR
|
---|
1275 | void GeoMeshLoader::readSkeletonLink(FILE* f, Mesh* geoMesh,int option)
|
---|
1276 | {
|
---|
1277 | if (option == GEOMESH_BUILD)
|
---|
1278 | {
|
---|
1279 | fgets(geoMesh->mSkeletonName,255,f);
|
---|
1280 |
|
---|
1281 | geoMesh->hasSkeleton = true;
|
---|
1282 |
|
---|
1283 | // Debug.
|
---|
1284 | cout << "Skeleton Name: "
|
---|
1285 | << geoMesh->mSkeletonName
|
---|
1286 | << endl;
|
---|
1287 | }
|
---|
1288 | }
|
---|
1289 |
|
---|
1290 | // Read bounding box settings.
|
---|
1291 | void GeoMeshLoader::readMeshBounds(FILE *f, Mesh *geoMesh, int option)
|
---|
1292 | {
|
---|
1293 | if (option == GEOMESH_BUILD)
|
---|
1294 | {
|
---|
1295 | fread(&(geoMesh->mMeshBounds.minX),sizeof(float),1,f);
|
---|
1296 | fread(&(geoMesh->mMeshBounds.minY),sizeof(float),1,f);
|
---|
1297 | fread(&(geoMesh->mMeshBounds.minZ),sizeof(float),1,f);
|
---|
1298 | fread(&(geoMesh->mMeshBounds.maxX),sizeof(float),1,f);
|
---|
1299 | fread(&(geoMesh->mMeshBounds.maxY),sizeof(float),1,f);
|
---|
1300 | fread(&(geoMesh->mMeshBounds.maxZ),sizeof(float),1,f);
|
---|
1301 | fread(&(geoMesh->mMeshBounds.radius),sizeof(float),1,f);
|
---|
1302 | }
|
---|
1303 | }
|
---|
1304 |
|
---|