Rev | Line | |
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[930] | 1 | <!ELEMENT skeleton (bones, bonehierarchy, animations?, animationlinks?) > |
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| 2 | <!ELEMENT bones (bone+) > |
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| 3 | <!ELEMENT bone (position, rotation, scale?) > |
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| 4 | <!ATTLIST bone |
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| 5 | id CDATA #REQUIRED |
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| 6 | name CDATA #REQUIRED> |
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| 7 | <!ELEMENT position EMPTY> |
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| 8 | <!ATTLIST position |
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| 9 | x CDATA #REQUIRED |
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| 10 | y CDATA #REQUIRED |
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| 11 | z CDATA #REQUIRED> |
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| 12 | <!ELEMENT rotation (axis)> |
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| 13 | <!ATTLIST rotation |
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| 14 | angle CDATA #REQUIRED> |
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| 15 | <!ELEMENT axis EMPTY > |
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| 16 | <!ATTLIST axis |
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| 17 | x CDATA #REQUIRED |
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| 18 | y CDATA #REQUIRED |
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| 19 | z CDATA #REQUIRED> |
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| 20 | <!ELEMENT bonehierarchy (boneparent*)> |
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| 21 | <!ELEMENT boneparent EMPTY> |
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| 22 | <!-- NB both the below are bone names, not ids --> |
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| 23 | <!ATTLIST boneparent |
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| 24 | bone CDATA #REQUIRED |
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| 25 | parent CDATA #REQUIRED> |
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| 26 | <!ELEMENT animations (animation+)> |
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| 27 | <!ELEMENT animation (tracks)> |
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| 28 | <!ATTLIST animation |
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| 29 | name CDATA #REQUIRED |
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| 30 | length CDATA #REQUIRED> |
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| 31 | <!ELEMENT tracks (track+)> |
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| 32 | <!ELEMENT track (keyframes)> |
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| 33 | <!ATTLIST track |
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| 34 | bone CDATA #REQUIRED> |
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| 35 | <!ELEMENT keyframes (keyframe+)> |
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| 36 | <!ELEMENT keyframe (translate?, rotate?, scale?)> |
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| 37 | <!ATTLIST keyframe |
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| 38 | time CDATA #REQUIRED> |
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| 39 | <!ELEMENT translate EMPTY> |
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| 40 | <!ATTLIST translate |
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| 41 | x CDATA #REQUIRED |
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| 42 | y CDATA #REQUIRED |
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| 43 | z CDATA #REQUIRED> |
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| 44 | <!ELEMENT rotate (axis)> |
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| 45 | <!ATTLIST rotate |
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| 46 | angle CDATA #REQUIRED> |
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| 47 | <!ELEMENT scale EMPTY> |
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| 48 | <!-- UNIFORM SCALE is 'factor', or you can use per-axis (not both) --> |
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| 49 | <!ATTLIST scale |
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| 50 | factor CDATA #IMPLIED |
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| 51 | x CDATA #IMPLIED |
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| 52 | y CDATA #IMPLIED |
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| 53 | z CDATA #IMPLIED> |
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| 54 | <!ELEMENT animationlinks (animationlink+)> |
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| 55 | <!ELEMENT animationlink EMPTY> |
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| 56 | <!ATTLIST animationlink |
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| 57 | skeletonName CDATA #REQUIRED |
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| 58 | scale CDATA "1.0"> |
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| 59 | |
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