source: GTP/trunk/Lib/Illum/GPUObscurancesGT/include/vcObscuranceMap.h @ 1648

Revision 1648, 531 bytes checked in by igarcia, 18 years ago (diff)
RevLine 
[930]1#ifndef _OBSCURANCE_MAP_SN_
2#define _OBSCURANCE_MAP_SN_
3
4#include "CMesh.h"
5
6// Method to calculate the lightmap.
7int vcObscurerGenerateImage(CMesh &geom, char *argv, int quality, int *imgUsize, int *imgVsize, float **imgRgbaBuffer);
8// Method for not having two instances of the geometry in the graphics card memory (just for our visualizer, not in the specification).
9//void returnMesh(CMesh &m);
10// Returns the bounding sphere of the scene (constant as the scene is normalized)
11//CSphere BoundingSphere();
12
13
14#endif
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