1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 |
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26 | #include "OgreXMLSkeletonSerializer.h"
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27 | #include "OgreSkeleton.h"
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28 | #include "OgreAnimation.h"
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29 | #include "OgreAnimationTrack.h"
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30 | #include "OgreKeyFrame.h"
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31 | #include "OgreBone.h"
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32 | #include "OgreString.h"
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33 | #include "OgreLogManager.h"
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34 | #include "OgreStringConverter.h"
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35 | #include "Ogre.h"
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36 |
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37 | #include <map>
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38 |
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39 | namespace Ogre {
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40 |
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41 |
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42 | //---------------------------------------------------------------------
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43 | XMLSkeletonSerializer::XMLSkeletonSerializer()
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44 | {
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45 | }
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46 | //---------------------------------------------------------------------
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47 | XMLSkeletonSerializer::~XMLSkeletonSerializer()
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48 | {
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49 | }
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50 |
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51 | //---------------------------------------------------------------------
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52 | void XMLSkeletonSerializer::importSkeleton(const String& filename, Skeleton* pSkeleton)
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53 | {
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54 | LogManager::getSingleton().logMessage("XMLSkeletonSerializer: reading XML data from " + filename + "...");
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55 |
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56 | mXMLDoc = new TiXmlDocument(filename);
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57 | mXMLDoc->LoadFile();
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58 |
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59 | TiXmlElement* elem;
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60 |
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61 | TiXmlElement* rootElem = mXMLDoc->RootElement();
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62 |
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63 | // Bones
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64 | elem = rootElem->FirstChildElement("bones");
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65 | if (elem)
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66 | {
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67 | readBones(pSkeleton, elem);
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68 | elem = rootElem->FirstChildElement("bonehierarchy");
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69 |
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70 | if (elem)
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71 | {
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72 | createHierarchy(pSkeleton, elem) ;
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73 | elem = rootElem->FirstChildElement("bones");
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74 | if (elem)
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75 | {
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76 | readBones2(pSkeleton, elem);
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77 | elem = rootElem->FirstChildElement("animations");
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78 | if (elem)
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79 | {
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80 | readAnimations(pSkeleton, elem);
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81 | }
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82 | elem = rootElem->FirstChildElement("animationlinks");
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83 | if (elem)
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84 | {
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85 | readSkeletonAnimationLinks(pSkeleton, elem);
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86 | }
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87 | }
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88 | }
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89 | }
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90 | LogManager::getSingleton().logMessage("XMLSkeletonSerializer: Finished. Running SkeletonSerializer..." );
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91 | }
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92 |
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93 |
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94 | //---------------------------------------------------------------------
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95 | // sets names
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96 | void XMLSkeletonSerializer::readBones(Skeleton* skel, TiXmlElement* mBonesNode)
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97 | {
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98 | LogManager::getSingleton().logMessage("XMLSkeletonSerializer: Reading Bones name...");
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99 |
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100 | Bone* btmp ;
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101 | Quaternion quat ;
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102 |
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103 | for (TiXmlElement* bonElem = mBonesNode->FirstChildElement();
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104 | bonElem != 0; bonElem = bonElem->NextSiblingElement())
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105 | {
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106 | String name = bonElem->Attribute("name");
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107 | int id = StringConverter::parseInt(bonElem->Attribute("id"));
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108 | btmp = skel->createBone(name,id) ;
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109 |
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110 | }
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111 | }
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112 | // ---------------------------------------------------------
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113 | // set positions and orientations.
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114 | void XMLSkeletonSerializer::readBones2(Skeleton* skel, TiXmlElement* mBonesNode)
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115 | {
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116 | LogManager::getSingleton().logMessage("XMLSkeletonSerializer: Reading Bones data...");
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117 |
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118 | Bone* btmp ;
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119 | Quaternion quat ;
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120 |
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121 | for (TiXmlElement* bonElem = mBonesNode->FirstChildElement();
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122 | bonElem != 0; bonElem = bonElem->NextSiblingElement())
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123 | {
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124 | String name = bonElem->Attribute("name");
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125 | int id = StringConverter::parseInt(bonElem->Attribute("id"));
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126 |
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127 | TiXmlElement* posElem = bonElem->FirstChildElement("position");
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128 | TiXmlElement* rotElem = bonElem->FirstChildElement("rotation");
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129 | TiXmlElement* axisElem = rotElem->FirstChildElement("axis");
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130 | TiXmlElement* scaleElem = bonElem->FirstChildElement("scale");
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131 |
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132 | Vector3 pos;
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133 | Vector3 axis;
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134 | Radian angle ;
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135 | Vector3 scale;
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136 |
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137 | pos.x = StringConverter::parseReal(posElem->Attribute("x"));
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138 | pos.y = StringConverter::parseReal(posElem->Attribute("y"));
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139 | pos.z = StringConverter::parseReal(posElem->Attribute("z"));
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140 |
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141 | angle = Radian(StringConverter::parseReal(rotElem->Attribute("angle")));
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142 |
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143 | axis.x = StringConverter::parseReal(axisElem->Attribute("x"));
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144 | axis.y = StringConverter::parseReal(axisElem->Attribute("y"));
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145 | axis.z = StringConverter::parseReal(axisElem->Attribute("z"));
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146 |
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147 | // Optional scale
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148 | if (scaleElem)
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149 | {
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150 | // Uniform scale or per axis?
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151 | const char* factorAttrib = scaleElem->Attribute("factor");
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152 | if (factorAttrib)
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153 | {
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154 | // Uniform scale
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155 | Real factor = StringConverter::parseReal(factorAttrib);
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156 | scale = Vector3(factor, factor, factor);
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157 | }
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158 | else
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159 | {
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160 | // axis scale
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161 | scale = Vector3::UNIT_SCALE;
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162 | const char* factorString = scaleElem->Attribute("x");
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163 | if (factorString)
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164 | {
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165 | scale.x = StringConverter::parseReal(factorString);
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166 | }
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167 | factorString = scaleElem->Attribute("y");
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168 | if (factorString)
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169 | {
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170 | scale.y = StringConverter::parseReal(factorString);
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171 | }
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172 | factorString = scaleElem->Attribute("z");
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173 | if (factorString)
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174 | {
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175 | scale.z = StringConverter::parseReal(factorString);
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176 | }
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177 | }
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178 | }
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179 | else
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180 | {
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181 | scale = Vector3::UNIT_SCALE;
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182 | }
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183 |
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184 | /*LogManager::getSingleton().logMessage("bone " + name + " : position("
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185 | + StringConverter::toString(pos.x) + "," + StringConverter::toString(pos.y) + "," + StringConverter::toString(pos.z) + ")"
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186 | + " - angle: " + StringConverter::toString(angle) +" - axe: "
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187 | + StringConverter::toString(axis.x) + "," + StringConverter::toString(axis.y) + "," + StringConverter::toString(axis.z) );
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188 | */
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189 |
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190 | btmp = skel->getBone(name) ;
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191 |
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192 | btmp -> setPosition(pos);
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193 | quat.FromAngleAxis(angle,axis);
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194 | btmp -> setOrientation(quat) ;
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195 | btmp -> setScale(scale);
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196 |
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197 | } // bones
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198 | }
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199 | //-------------------------------------------------------------------
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200 | void XMLSkeletonSerializer::createHierarchy(Skeleton* skel, TiXmlElement* mHierNode) {
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201 |
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202 | LogManager::getSingleton().logMessage("XMLSkeletonSerializer: Reading Hierarchy data...");
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203 |
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204 | Bone* bone ;
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205 | Bone* parent ;
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206 | String boneName ;
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207 | String parentName ;
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208 |
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209 | for (TiXmlElement* hierElem = mHierNode->FirstChildElement() ; hierElem != 0; hierElem = hierElem->NextSiblingElement())
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210 | {
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211 | boneName = hierElem->Attribute("bone");
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212 | parentName = hierElem->Attribute("parent");
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213 | bone = skel->getBone(boneName);
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214 | parent = skel->getBone(parentName);
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215 | parent ->addChild(bone) ;
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216 | //LogManager::getSingleton().logMessage("XMLSkeletonSerialiser: lien: " + parent->getName() + "->" + bone->getName());
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217 |
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218 | }
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219 | }
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220 | //---------------------------------------------------------------------
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221 | void XMLSkeletonSerializer::readAnimations(Skeleton* skel, TiXmlElement* mAnimNode) {
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222 |
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223 | Animation * anim ;
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224 | NodeAnimationTrack * track ;
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225 | LogManager::getSingleton().logMessage("XMLSkeletonSerializer: Reading Animations data...");
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226 |
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227 | for (TiXmlElement* animElem = mAnimNode->FirstChildElement("animation"); animElem != 0; animElem = animElem->NextSiblingElement())
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228 | {
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229 | String name = animElem->Attribute("name");
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230 | Real length = StringConverter::parseReal(animElem->Attribute("length"));
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231 | anim = skel->createAnimation(name,length);
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232 | anim->setInterpolationMode(Animation::IM_LINEAR) ;
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233 |
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234 |
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235 | LogManager::getSingleton().logMessage("Animation: nom: " + name + " et longueur: "
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236 | + StringConverter::toString(length) );
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237 |
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238 | // lecture des tracks
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239 | int trackIndex = 0;
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240 | TiXmlElement* tracksNode = animElem->FirstChildElement("tracks");
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241 |
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242 | for (TiXmlElement* trackElem = tracksNode->FirstChildElement("track"); trackElem != 0; trackElem = trackElem->NextSiblingElement())
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243 | {
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244 | String boneName = trackElem->Attribute("bone");
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245 |
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246 | //LogManager::getSingleton().logMessage("Track sur le bone: " + boneName );
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247 |
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248 | track = anim->createNodeTrack(trackIndex++,skel->getBone(boneName));
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249 | readKeyFrames(track, trackElem->FirstChildElement("keyframes"));
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250 | }
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251 |
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252 | }
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253 |
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254 |
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255 | }
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256 | //---------------------------------------------------------------------
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257 | void XMLSkeletonSerializer::readKeyFrames(NodeAnimationTrack* track, TiXmlElement* mKeyfNode) {
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258 |
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259 | TransformKeyFrame* kf ;
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260 | Quaternion q ;
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261 |
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262 | for (TiXmlElement* keyfElem = mKeyfNode->FirstChildElement("keyframe"); keyfElem != 0; keyfElem = keyfElem->NextSiblingElement())
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263 | {
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264 | Vector3 trans;
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265 | Vector3 axis;
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266 | Radian angle;
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267 | Real time;
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268 |
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269 | // Get time and create keyframe
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270 | time = StringConverter::parseReal(keyfElem->Attribute("time"));
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271 | kf = track->createNodeKeyFrame(time);
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272 | // Optional translate
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273 | TiXmlElement* transElem = keyfElem->FirstChildElement("translate");
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274 | if (transElem)
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275 | {
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276 | trans.x = StringConverter::parseReal(transElem->Attribute("x"));
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277 | trans.y = StringConverter::parseReal(transElem->Attribute("y"));
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278 | trans.z = StringConverter::parseReal(transElem->Attribute("z"));
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279 | kf->setTranslate(trans) ;
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280 | }
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281 | // Optional rotate
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282 | TiXmlElement* rotElem = keyfElem->FirstChildElement("rotate");
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283 | if (rotElem)
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284 | {
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285 | TiXmlElement* axisElem = rotElem->FirstChildElement("axis");
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286 | if (!axisElem)
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287 | {
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288 | OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, "Missing 'axis' element "
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289 | "expected under parent 'rotate'", "MXLSkeletonSerializer::readKeyFrames");
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290 | }
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291 | angle = Radian(StringConverter::parseReal(rotElem->Attribute("angle")));
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292 |
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293 | axis.x = StringConverter::parseReal(axisElem->Attribute("x"));
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294 | axis.y = StringConverter::parseReal(axisElem->Attribute("y"));
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295 | axis.z = StringConverter::parseReal(axisElem->Attribute("z"));
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296 |
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297 | q.FromAngleAxis(angle,axis);
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298 | kf->setRotation(q) ;
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299 |
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300 | }
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301 | // Optional scale
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302 | TiXmlElement* scaleElem = keyfElem->FirstChildElement("scale");
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303 | if (scaleElem)
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304 | {
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305 | // Uniform scale or per axis?
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306 | const char* factorAttrib = scaleElem->Attribute("factor");
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307 | if (factorAttrib)
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308 | {
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309 | // Uniform scale
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310 | Real factor = StringConverter::parseReal(factorAttrib);
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311 | kf->setScale(Vector3(factor, factor, factor));
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312 | }
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313 | else
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314 | {
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315 | // axis scale
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316 | Real xs = 1.0f, ys = 1.0f, zs=1.0f;
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317 | const char* factorString = scaleElem->Attribute("x");
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318 | if(factorString)
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319 | {
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320 | xs = StringConverter::parseReal(factorString);
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321 | }
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322 | factorString = scaleElem->Attribute("y");
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323 | if(factorString)
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324 | {
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325 | ys = StringConverter::parseReal(factorString);
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326 | }
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327 | factorString = scaleElem->Attribute("z");
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328 | if(factorString)
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329 | {
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330 | zs = StringConverter::parseReal(factorString);
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331 | }
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332 | kf->setScale(Vector3(xs, ys, zs));
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333 |
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334 | }
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335 | }
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336 |
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337 |
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338 | /*
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339 | LogManager::getSingleton().logMessage("Keyframe: translation("
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340 | + StringConverter::toString(trans.x) + "," + StringConverter::toString(trans.y) + "," + StringConverter::toString(trans.z) + ")"
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341 | + " - angle: " + StringConverter::toString(angle) +" - axe: "
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342 | + StringConverter::toString(axis.x) + "," + StringConverter::toString(axis.y) + "," + StringConverter::toString(axis.z) );
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343 | */
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344 |
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345 |
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346 | }
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347 | }
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348 |
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349 | //---------------------------------------------------------------------
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350 | void XMLSkeletonSerializer::exportSkeleton(const Skeleton* pSkeleton,
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351 | const String& filename)
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352 | {
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353 |
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354 | LogManager::getSingleton().logMessage("XMLSkeletonSerializer writing "
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355 | " skeleton data to " + filename + "...");
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356 |
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357 | mXMLDoc = new TiXmlDocument();
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358 | mXMLDoc->InsertEndChild(TiXmlElement("skeleton"));
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359 | TiXmlElement* rootNode = mXMLDoc->RootElement();
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360 |
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361 | LogManager::getSingleton().logMessage("Populating DOM...");
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362 |
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363 |
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364 | // Write main skeleton data
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365 | LogManager::getSingleton().logMessage("Exporting bones..");
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366 | writeSkeleton(pSkeleton);
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367 | LogManager::getSingleton().logMessage("Bones exported.");
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368 |
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369 | // Write all animations
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370 | unsigned short numAnims = pSkeleton->getNumAnimations();
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371 | String msg = "Exporting animations, count=" + StringConverter::toString(numAnims);
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372 | LogManager::getSingleton().logMessage(msg);
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373 |
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374 | TiXmlElement* animsNode =
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375 | rootNode->InsertEndChild(TiXmlElement("animations"))->ToElement();
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376 |
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377 | for (unsigned short i = 0; i < numAnims; ++i)
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378 | {
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379 | Animation* pAnim = pSkeleton->getAnimation(i);
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380 | msg = "Exporting animation: " + pAnim->getName();
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381 | LogManager::getSingleton().logMessage(msg);
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382 | writeAnimation(animsNode, pAnim);
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383 | LogManager::getSingleton().logMessage("Animation exported.");
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384 |
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385 | }
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386 |
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387 | // Write links
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388 | Skeleton::LinkedSkeletonAnimSourceIterator linkIt =
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389 | pSkeleton->getLinkedSkeletonAnimationSourceIterator();
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390 | if (linkIt.hasMoreElements())
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391 | {
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392 | LogManager::getSingleton().logMessage("Exporting animation links.");
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393 | TiXmlElement* linksNode =
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394 | rootNode->InsertEndChild(TiXmlElement("animationlinks"))->ToElement();
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395 | while(linkIt.hasMoreElements())
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396 | {
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397 | const LinkedSkeletonAnimationSource& link = linkIt.getNext();
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398 | writeSkeletonAnimationLink(linksNode, link);
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399 | }
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400 | }
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401 |
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402 | LogManager::getSingleton().logMessage("DOM populated, writing XML file..");
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403 |
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404 | // Write out to a file
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405 | mXMLDoc->SaveFile(filename);
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406 |
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407 |
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408 | delete mXMLDoc;
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409 |
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410 | LogManager::getSingleton().logMessage("XMLSkeletonSerializer export successful.");
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411 |
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412 | }
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413 | //---------------------------------------------------------------------
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414 | void XMLSkeletonSerializer::writeSkeleton(const Skeleton* pSkel)
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415 | {
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416 | TiXmlElement* rootNode = mXMLDoc->RootElement();
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417 |
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418 | TiXmlElement* bonesElem =
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419 | rootNode->InsertEndChild(TiXmlElement("bones"))->ToElement();
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420 |
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421 | unsigned short numBones = pSkel->getNumBones();
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422 | LogManager::getSingleton().logMessage("There are " + StringConverter::toString(numBones) + " bones.");
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423 | unsigned short i;
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424 | for (i = 0; i < numBones; ++i)
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425 | {
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426 | LogManager::getSingleton().logMessage(" Exporting Bone number " + StringConverter::toString(i));
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427 | Bone* pBone = pSkel->getBone(i);
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428 | writeBone(bonesElem, pBone);
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429 | }
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430 |
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431 | // Write parents
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432 | TiXmlElement* hierElem =
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433 | rootNode->InsertEndChild(TiXmlElement("bonehierarchy"))->ToElement();
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434 | for (i = 0; i < numBones; ++i)
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435 | {
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436 | Bone* pBone = pSkel->getBone(i);
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437 | unsigned short handle = pBone->getHandle();
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438 | String name = pBone->getName() ;
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439 | /* BEFORE
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440 | if (handle != 0) // root bone
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441 | {
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442 | Bone* pParent = (Bone*)pBone->getParent();
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443 | writeBoneParent(hierElem, name, pParent->getName());
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444 | }
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445 | *//* AFTER */
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446 | if ((pBone->getParent())!=NULL) // root bone
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447 | {
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448 | Bone* pParent = (Bone*)pBone->getParent();
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449 | writeBoneParent(hierElem, name, pParent->getName());
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450 | }
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451 | }
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452 |
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453 |
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454 | }
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455 | //---------------------------------------------------------------------
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456 | void XMLSkeletonSerializer::writeBone(TiXmlElement* bonesElement, const Bone* pBone)
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457 | {
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458 | TiXmlElement* boneElem =
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459 | bonesElement->InsertEndChild(TiXmlElement("bone"))->ToElement();
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460 |
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461 |
|
---|
462 | // Bone name & handle
|
---|
463 | boneElem->SetAttribute("id",
|
---|
464 | StringConverter::toString(pBone->getHandle()));
|
---|
465 | boneElem->SetAttribute("name", pBone->getName());
|
---|
466 |
|
---|
467 | // Position
|
---|
468 | TiXmlElement* subNode =
|
---|
469 | boneElem->InsertEndChild(TiXmlElement("position"))->ToElement();
|
---|
470 | Vector3 pos = pBone->getPosition();
|
---|
471 | subNode->SetAttribute("x", StringConverter::toString(pos.x));
|
---|
472 | subNode->SetAttribute("y", StringConverter::toString(pos.y));
|
---|
473 | subNode->SetAttribute("z", StringConverter::toString(pos.z));
|
---|
474 |
|
---|
475 | // Orientation
|
---|
476 | subNode =
|
---|
477 | boneElem->InsertEndChild(TiXmlElement("rotation"))->ToElement();
|
---|
478 | // Show Quaternion as angle / axis
|
---|
479 | Radian angle;
|
---|
480 | Vector3 axis;
|
---|
481 | pBone->getOrientation().ToAngleAxis(angle, axis);
|
---|
482 | TiXmlElement* axisNode =
|
---|
483 | subNode->InsertEndChild(TiXmlElement("axis"))->ToElement();
|
---|
484 | subNode->SetAttribute("angle", StringConverter::toString(angle.valueRadians()));
|
---|
485 | axisNode->SetAttribute("x", StringConverter::toString(axis.x));
|
---|
486 | axisNode->SetAttribute("y", StringConverter::toString(axis.y));
|
---|
487 | axisNode->SetAttribute("z", StringConverter::toString(axis.z));
|
---|
488 |
|
---|
489 | // Scale optional
|
---|
490 | Vector3 scale = pBone->getScale();
|
---|
491 | if (scale != Vector3::UNIT_SCALE)
|
---|
492 | {
|
---|
493 | TiXmlElement* scaleNode =
|
---|
494 | boneElem->InsertEndChild(TiXmlElement("scale"))->ToElement();
|
---|
495 | scaleNode->SetAttribute("x", StringConverter::toString(scale.x));
|
---|
496 | scaleNode->SetAttribute("y", StringConverter::toString(scale.y));
|
---|
497 | scaleNode->SetAttribute("z", StringConverter::toString(scale.z));
|
---|
498 | }
|
---|
499 |
|
---|
500 |
|
---|
501 | }
|
---|
502 | //---------------------------------------------------------------------
|
---|
503 | //
|
---|
504 | // Modifications effectuées:
|
---|
505 | //
|
---|
506 | // on stoque les noms et pas les Id. c'est plus lisibles.
|
---|
507 |
|
---|
508 |
|
---|
509 | void XMLSkeletonSerializer::writeBoneParent(TiXmlElement* boneHierarchyNode,
|
---|
510 | String boneName, String parentName)
|
---|
511 | {
|
---|
512 | TiXmlElement* boneParentNode =
|
---|
513 | boneHierarchyNode->InsertEndChild(TiXmlElement("boneparent"))->ToElement();
|
---|
514 | /*
|
---|
515 | boneParentNode->SetAttribute("boneid", StringConverter::toString(boneId));
|
---|
516 | boneParentNode->SetAttribute("parentid", StringConverter::toString(parentId));
|
---|
517 | */
|
---|
518 | // Modifications: on stoque les noms./
|
---|
519 | boneParentNode->SetAttribute("bone", boneName);
|
---|
520 | boneParentNode->SetAttribute("parent", parentName);
|
---|
521 |
|
---|
522 | }
|
---|
523 | //---------------------------------------------------------------------
|
---|
524 | void XMLSkeletonSerializer::writeAnimation(TiXmlElement* animsNode,
|
---|
525 | const Animation* anim)
|
---|
526 | {
|
---|
527 | TiXmlElement* animNode =
|
---|
528 | animsNode->InsertEndChild(TiXmlElement("animation"))->ToElement();
|
---|
529 |
|
---|
530 | animNode->SetAttribute("name", anim->getName());
|
---|
531 | animNode->SetAttribute("length", StringConverter::toString(anim->getLength()));
|
---|
532 |
|
---|
533 | // Write all tracks
|
---|
534 | TiXmlElement* tracksNode =
|
---|
535 | animNode->InsertEndChild(TiXmlElement("tracks"))->ToElement();
|
---|
536 |
|
---|
537 | Animation::NodeTrackIterator trackIt = anim->getNodeTrackIterator();
|
---|
538 | while (trackIt.hasMoreElements())
|
---|
539 | {
|
---|
540 | writeAnimationTrack(tracksNode, trackIt.getNext());
|
---|
541 | }
|
---|
542 |
|
---|
543 | }
|
---|
544 | //---------------------------------------------------------------------
|
---|
545 | void XMLSkeletonSerializer::writeAnimationTrack(TiXmlElement* tracksNode,
|
---|
546 | const NodeAnimationTrack* track)
|
---|
547 | {
|
---|
548 | TiXmlElement* trackNode =
|
---|
549 | tracksNode->InsertEndChild(TiXmlElement("track"))->ToElement();
|
---|
550 |
|
---|
551 |
|
---|
552 | // unsigned short boneIndex : Index of bone to apply to
|
---|
553 | Bone* bone = (Bone*)track->getAssociatedNode();
|
---|
554 | //unsigned short boneid = bone->getHandle();
|
---|
555 | String boneName = bone->getName();
|
---|
556 | trackNode->SetAttribute("bone", boneName);
|
---|
557 |
|
---|
558 | // Write all keyframes
|
---|
559 | TiXmlElement* keysNode =
|
---|
560 | trackNode->InsertEndChild(TiXmlElement("keyframes"))->ToElement();
|
---|
561 | for (unsigned short i = 0; i < track->getNumKeyFrames(); ++i)
|
---|
562 | {
|
---|
563 | writeKeyFrame(keysNode, track->getNodeKeyFrame(i));
|
---|
564 | }
|
---|
565 | }
|
---|
566 | //---------------------------------------------------------------------
|
---|
567 | void XMLSkeletonSerializer::writeKeyFrame(TiXmlElement* keysNode,
|
---|
568 | const TransformKeyFrame* key)
|
---|
569 | {
|
---|
570 | TiXmlElement* keyNode =
|
---|
571 | keysNode->InsertEndChild(TiXmlElement("keyframe"))->ToElement();
|
---|
572 |
|
---|
573 | keyNode->SetAttribute("time", StringConverter::toString(key->getTime()));
|
---|
574 |
|
---|
575 | TiXmlElement* transNode =
|
---|
576 | keyNode->InsertEndChild(TiXmlElement("translate"))->ToElement();
|
---|
577 | Vector3 trans = key->getTranslate();
|
---|
578 | transNode->SetAttribute("x", StringConverter::toString(trans.x));
|
---|
579 | transNode->SetAttribute("y", StringConverter::toString(trans.y));
|
---|
580 | transNode->SetAttribute("z", StringConverter::toString(trans.z));
|
---|
581 |
|
---|
582 | TiXmlElement* rotNode =
|
---|
583 | keyNode->InsertEndChild(TiXmlElement("rotate"))->ToElement();
|
---|
584 | // Show Quaternion as angle / axis
|
---|
585 | Radian angle;
|
---|
586 | Vector3 axis;
|
---|
587 | key->getRotation().ToAngleAxis(angle, axis);
|
---|
588 | TiXmlElement* axisNode =
|
---|
589 | rotNode->InsertEndChild(TiXmlElement("axis"))->ToElement();
|
---|
590 | rotNode->SetAttribute("angle", StringConverter::toString(angle.valueRadians()));
|
---|
591 | axisNode->SetAttribute("x", StringConverter::toString(axis.x));
|
---|
592 | axisNode->SetAttribute("y", StringConverter::toString(axis.y));
|
---|
593 | axisNode->SetAttribute("z", StringConverter::toString(axis.z));
|
---|
594 |
|
---|
595 | // Scale optional
|
---|
596 | if (key->getScale() != Vector3::UNIT_SCALE)
|
---|
597 | {
|
---|
598 | TiXmlElement* scaleNode =
|
---|
599 | keyNode->InsertEndChild(TiXmlElement("scale"))->ToElement();
|
---|
600 |
|
---|
601 | scaleNode->SetAttribute("x", StringConverter::toString(key->getScale().x));
|
---|
602 | scaleNode->SetAttribute("y", StringConverter::toString(key->getScale().y));
|
---|
603 | scaleNode->SetAttribute("z", StringConverter::toString(key->getScale().z));
|
---|
604 | }
|
---|
605 |
|
---|
606 | }
|
---|
607 | //---------------------------------------------------------------------
|
---|
608 | void XMLSkeletonSerializer::writeSkeletonAnimationLink(TiXmlElement* linksNode,
|
---|
609 | const LinkedSkeletonAnimationSource& link)
|
---|
610 | {
|
---|
611 | TiXmlElement* linkNode =
|
---|
612 | linksNode->InsertEndChild(TiXmlElement("animationlink"))->ToElement();
|
---|
613 | linkNode->SetAttribute("skeletonName", link.skeletonName);
|
---|
614 | linkNode->SetAttribute("scale", StringConverter::toString(link.scale));
|
---|
615 |
|
---|
616 | }
|
---|
617 | //---------------------------------------------------------------------
|
---|
618 | void XMLSkeletonSerializer::readSkeletonAnimationLinks(Skeleton* skel,
|
---|
619 | TiXmlElement* linksNode)
|
---|
620 | {
|
---|
621 | LogManager::getSingleton().logMessage("XMLSkeletonSerializer: Reading Animations links...");
|
---|
622 |
|
---|
623 | for (TiXmlElement* linkElem = linksNode->FirstChildElement("animationlink");
|
---|
624 | linkElem != 0; linkElem = linkElem->NextSiblingElement())
|
---|
625 | {
|
---|
626 | String skelName = linkElem->Attribute("skeletonName");
|
---|
627 | const char* strScale = linkElem->Attribute("scale");
|
---|
628 | Real scale;
|
---|
629 | // Scale optional
|
---|
630 | if (strScale == 0)
|
---|
631 | {
|
---|
632 | scale = 1.0f;
|
---|
633 | }
|
---|
634 | else
|
---|
635 | {
|
---|
636 | scale = StringConverter::parseReal(strScale);
|
---|
637 | }
|
---|
638 | skel->addLinkedSkeletonAnimationSource(skelName, scale);
|
---|
639 |
|
---|
640 | }
|
---|
641 | }
|
---|
642 | }
|
---|
643 |
|
---|
644 |
|
---|