1 | #ifndef _BBCENTITY_H |
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2 | #define _BBCENTITY_H |
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3 | |
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4 | #include <BBCPrerequisites.h> |
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5 | #include <BBCSubEntity.h> |
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6 | #include <BBCMesh.h> |
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7 | |
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8 | namespace BBC { |
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9 | |
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10 | // Forward declarations
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11 | class Entity;
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12 |
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13 |
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14 | namespace boost
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15 | {
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16 | void intrusive_ptr_add_ref(Entity * p);
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17 | void intrusive_ptr_release(Entity * p);
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18 | }; |
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19 | |
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20 | class _BBCExport Entity |
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21 | { |
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22 | private:
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23 | long references;
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24 | friend void boost::intrusive_ptr_add_ref(Entity * p);
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25 | friend void boost::intrusive_ptr_release(Entity * p);
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26 | |
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27 | protected: |
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28 | |
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29 | typedef std::vector<SubEntityPtr> SubEntityList; |
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30 | |
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31 | unsigned int mEntityHandle; |
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32 | |
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33 | unsigned int mBillboardHandle; |
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34 | |
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35 | SubEntityList mSubEntityList; |
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36 | |
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37 | MeshPtr mMesh; |
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38 | |
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39 | public: |
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40 | |
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41 | Entity(); |
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42 | |
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43 | virtual ~Entity(); |
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44 | |
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45 | void createSubEntity(); |
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46 | |
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47 | void addSubEntity(SubEntityPtr value); |
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48 | |
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49 | SubEntityPtr getSubEntity(unsigned int index); |
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50 | |
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51 | void removeSubEntity(unsigned int index); |
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52 | |
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53 | virtual MeshPtr getMesh(); |
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54 | |
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55 | virtual void setMesh(MeshPtr value); |
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56 | |
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57 | void loadMesh(bool mergeSubMeshes); |
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58 | |
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59 | void getMeshPositions(Ogre::Vector3 position, Ogre::Quaternion orient, Ogre::Vector3 scale, bool mergeSubMeshes); |
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60 | |
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61 | void getMeshNormals(Ogre::Quaternion orient, Ogre::Vector3 scale, bool mergeSubMeshes); |
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62 | |
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63 | void getMeshVertexColours(bool mergeSubMeshes); |
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64 | |
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65 | void getMeshTexCoords(bool mergeSubMeshes); |
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66 | |
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67 | void getMeshFacesVerticesID(bool mergeSubMeshes); |
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68 | |
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69 | void setSubEntitiesDistinctVertexColours(); |
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70 | |
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71 | unsigned int getEntityHandle(); |
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72 | |
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73 | void setEntityHandle(unsigned int value); |
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74 | |
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75 | void sincronizeNumSubEntities(); |
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76 | |
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77 | unsigned int getNumSubEntities(); |
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78 | |
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79 | void mergeSubEntities(); |
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80 | |
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81 | }; |
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82 | |
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83 | // class specific addref/release implementation
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84 | // the two function overloads must be in the boost namespace on most compilers:
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85 | namespace boost
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86 | {
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87 | inline void intrusive_ptr_add_ref(Entity * p)
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88 | {
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89 | // increment reference count of object *p
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90 | ++(p->references);
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91 | }
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92 |
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93 |
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94 |
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95 | inline void intrusive_ptr_release(Entity * p)
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96 | {
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97 | // decrement reference count, and delete object when reference count reaches 0
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98 | if (--(p->references) == 0)
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99 | delete p;
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100 | }
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101 | } // namespace boost
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102 |
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103 | typedef ::boost::intrusive_ptr<Entity> EntityPtr;
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104 | |
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105 | } |
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106 | #endif |
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