[700] | 1 | #ifndef _BBCSUBENTITY_H |
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| 2 | #define _BBCSUBENTITY_H |
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| 3 | |
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| 4 | #include <BBCPrerequisites.h> |
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| 5 | |
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| 6 | namespace BBC { |
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[721] | 7 | |
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[700] | 8 | class _BBCExport UniqueVertex
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| 9 | {
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| 10 | public:
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| 11 | Ogre::Vector3 position;
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| 12 | Ogre::Vector3 normal;
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| 13 | Ogre::Vector3 uv[OGRE_MAX_TEXTURE_COORD_SETS];
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| 14 | Ogre::RGBA colour;
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| 15 | // The index of the next component with the same base details
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| 16 | // but with some variation
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| 17 | size_t nextIndex;
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| 18 |
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| 19 | UniqueVertex();
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| 20 | bool operator==(const UniqueVertex& rhs) const;
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| 21 |
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| 22 | }; |
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| 23 | |
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| 24 | typedef std::vector<UniqueVertex> UniqueVertexList; |
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| 25 | |
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[721] | 26 | // Fordward declaration |
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| 27 | class SubEntity; |
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[700] | 28 | |
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[721] | 29 | namespace boost
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| 30 | {
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| 31 | void intrusive_ptr_add_ref(SubEntity * p);
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| 32 | void intrusive_ptr_release(SubEntity * p);
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| 33 | }; |
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| 34 | |
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| 35 | class _BBCExport SubEntity |
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| 36 | { |
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| 37 | private: |
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| 38 | long references;
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| 39 |
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| 40 | friend void boost::intrusive_ptr_add_ref(SubEntity * p);
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| 41 |
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| 42 | friend void boost::intrusive_ptr_release(SubEntity * p); |
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| 43 | |
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| 44 | protected: |
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| 45 | |
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[700] | 46 | typedef std::vector<unsigned short int> TextureCoordSetsDimensions;
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[721] | 47 |
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[700] | 48 | typedef std::vector<Ogre::Vector3> Indices;
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| 49 | |
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| 50 | UniqueVertexList mUniqueVertexList; |
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| 51 | |
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| 52 | TextureCoordSetsDimensions mTextureCoordSetsDimensions; |
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| 53 | |
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| 54 | Indices mIndices; |
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| 55 | |
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| 56 | bool mHasTangents; |
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| 57 | |
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[969] | 58 | bool mHasVertexColors; |
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[700] | 59 | |
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| 60 | bool mHasNormals; |
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| 61 | |
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| 62 | bool mHasTextureCoords; |
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| 63 | |
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| 64 | Ogre::String mName; |
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| 65 | |
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| 66 | Ogre::String mMaterialName; |
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| 67 | |
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| 68 | Ogre::AxisAlignedBox mAABBox; |
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| 69 | |
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| 70 | public: |
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| 71 | |
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| 72 | SubEntity(); |
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| 73 | |
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[721] | 74 | virtual ~SubEntity(); |
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[700] | 75 | |
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| 76 | void enableTangents(bool value); |
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| 77 | |
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| 78 | bool hasTangents(); |
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| 79 | |
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| 80 | void enableNormals(bool value); |
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| 81 | |
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| 82 | bool hasNormals(); |
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| 83 | |
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| 84 | void enableTextureCoords(bool value); |
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| 85 | |
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[969] | 86 | bool hasVertexColors(); |
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[700] | 87 | |
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[969] | 88 | void enableVertexColors(bool value); |
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[700] | 89 | |
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[969] | 90 | void setVertexColor(unsigned int index, Ogre::RGBA value); |
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[700] | 91 | |
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[969] | 92 | Ogre::RGBA getVertexColor(unsigned int index); |
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[700] | 93 | |
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| 94 | unsigned int getNumTexCoordSets(); |
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| 95 | |
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| 96 | unsigned int getTexCoordDimensions(unsigned int value); |
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| 97 | |
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| 98 | void addTextureCoordSet(unsigned int numTexCoords); |
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| 99 | |
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[900] | 100 | void removeTextureCoordSet(); |
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| 101 | |
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[700] | 102 | unsigned int getNumTexCoords(); |
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| 103 | |
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| 104 | unsigned int getNumVertices(); |
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| 105 | |
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| 106 | void setPosition(unsigned int index, Ogre::Vector3 value);
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| 107 |
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| 108 | Ogre::Vector3 getPosition(unsigned int index);
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| 109 |
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| 110 | void setNormal(unsigned int index, Ogre::Vector3 value);
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| 111 |
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| 112 | Ogre::Vector3 getNormal(unsigned int index);
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| 113 |
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| 114 | void setTexCoord(unsigned int index, unsigned int set, Ogre::Vector3 value);
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| 115 |
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[936] | 116 | Ogre::Vector3 getTexCoord(unsigned int index, unsigned int set); |
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[700] | 117 | |
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| 118 | void addFaceVerticesIDs(Ogre::Vector3 value); |
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| 119 | |
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| 120 | void removeFaceVerticesIDs(unsigned int value); |
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| 121 | |
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| 122 | Ogre::Vector3 getFaceVerticesIDs(unsigned int value); |
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| 123 | |
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| 124 | unsigned int getNumFaces(); |
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| 125 | |
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| 126 | Ogre::String getName(); |
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| 127 | |
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| 128 | void setName(Ogre::String value); |
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| 129 | |
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| 130 | Ogre::String getMaterialName(); |
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| 131 | |
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| 132 | void setMaterialName(Ogre::String value); |
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| 133 | |
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| 134 | UniqueVertexList* getUniqueVertices(); |
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| 135 | |
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| 136 | void addUniqueVertex(UniqueVertex uniqueVertex); |
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| 137 | |
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| 138 | void removeUniqueVertex(unsigned int index); |
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| 139 | |
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| 140 | UniqueVertex getUniqueVertex(unsigned int index); |
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| 141 | |
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| 142 | const Ogre::AxisAlignedBox &getAABBox(); |
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| 143 | |
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| 144 | void setAABBox(Ogre::AxisAlignedBox box); |
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| 145 | |
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| 146 | void generateAABBox(); |
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[721] | 147 | |
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| 148 | const char *GetClassName(void) const;
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| 149 | |
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[700] | 150 | }; |
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| 151 | |
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[721] | 152 | // class specific addref/release implementation
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| 153 | // the two function overloads must be in the boost namespace on most compilers:
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| 154 | namespace boost
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| 155 | {
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| 156 | inline void intrusive_ptr_add_ref(SubEntity * p)
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| 157 | {
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| 158 | // increment reference count of object *p
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| 159 | ++(p->references);
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| 160 | }
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| 161 |
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| 162 |
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| 163 |
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| 164 | inline void intrusive_ptr_release(SubEntity * p)
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| 165 | {
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| 166 | // decrement reference count, and delete object when reference count reaches 0
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| 167 | if (--(p->references) == 0)
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| 168 | delete p;
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| 169 | }
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| 170 | } // namespace boost
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| 171 | |
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| 172 | typedef ::boost::intrusive_ptr<SubEntity> SubEntityPtr; |
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| 173 | |
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[700] | 174 | } |
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| 175 | #endif |
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