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1 | Examples/Water/Rain
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2 | {
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3 | material Examples/Droplet
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4 | particle_width 100
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5 | particle_height 300
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6 | cull_each true
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7 | quota 100
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8 | // Make common direction straight down (faster than self oriented)
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9 | billboard_type oriented_common
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10 | common_direction 0 -1 0
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11 |
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12 | // Area emitter
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13 | emitter Box
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14 | {
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15 | angle 0
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16 | emission_rate 20
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17 | time_to_live 5
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18 | direction 0 -1 0
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19 | velocity 1000
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20 | colour_range_start 0.3 1 0.3
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21 | colour_range_end 0.7 1 0.7
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22 | width 3000
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23 | height 3000
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24 | depth 0
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25 | }
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26 |
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27 | // Gravity
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28 | affector LinearForce
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29 | {
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30 | force_vector 0 -1000 0
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31 | force_application add
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32 | }
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33 |
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34 | }
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35 |
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