[699] | 1 | |
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| 2 | #include "BBCEntity.h" |
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| 3 | |
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| 4 | namespace BBC { |
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| 5 | |
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| 6 | Entity::Entity() |
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| 7 | { |
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| 8 | createSubEntity(); |
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| 9 | } |
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| 10 | |
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| 11 | Entity::~Entity() |
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| 12 | { |
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| 13 | for (unsigned int iSubEntity = 0; iSubEntity < getNumSubEntities(); iSubEntity++) |
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| 14 | { |
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| 15 | SubEntity *subEntity = getSubEntity(iSubEntity); |
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| 16 | delete subEntity; |
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| 17 | } |
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| 18 | } |
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| 19 | |
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| 20 | void Entity::createSubEntity() |
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| 21 | { |
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| 22 | SubEntity *subEntity = new SubEntity(); |
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| 23 | mSubEntityList.push_back(subEntity); |
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| 24 | } |
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| 25 | |
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| 26 | void Entity::addSubEntity(SubEntity *value) |
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| 27 | { |
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| 28 | mSubEntityList.push_back(value); |
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| 29 | } |
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| 30 | |
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| 31 | SubEntity* Entity::getSubEntity(unsigned int index) |
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| 32 | { |
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| 33 | return mSubEntityList[index]; |
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| 34 | } |
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| 35 | |
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| 36 | void Entity::removeSubEntity(unsigned int index) |
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| 37 | { |
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| 38 | SubEntity *subEntity = mSubEntityList[index]; |
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| 39 | mSubEntityList.erase(mSubEntityList.begin()+index); |
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| 40 | delete subEntity; |
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| 41 | } |
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| 42 | |
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| 43 | void Entity::setSubEntitiesDistinctVertexColours() |
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| 44 | { |
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| 45 | for (unsigned int iSubEntity = 0; iSubEntity < mSubEntityList.size(); iSubEntity++) |
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| 46 | { |
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| 47 | mSubEntityList[iSubEntity]->enableVertexColours(true); |
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| 48 | float fRed = Ogre::Math::RangeRandom(0.0,1.0); |
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| 49 | float fGreen = Ogre::Math::RangeRandom(0.0,1.0); |
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| 50 | float fBlue = Ogre::Math::RangeRandom(0.0,1.0); |
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| 51 | Ogre::ColourValue subEntityColour = Ogre::ColourValue(1.0,fRed,fGreen,fBlue); |
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| 52 | for (unsigned int iVertex = 0; iVertex < mSubEntityList[iSubEntity]->getNumVertices(); iVertex++) |
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| 53 | { |
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| 54 | mSubEntityList[iSubEntity]->setVertexColour(iVertex, subEntityColour.getAsRGBA()); |
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| 55 | } |
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| 56 | } |
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| 57 | } |
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| 58 | |
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| 59 | Ogre::Mesh* Entity::getMesh() |
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| 60 | { |
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| 61 | return mMesh; |
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| 62 | } |
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| 63 | |
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| 64 | void Entity::setMesh(Ogre::Mesh *value) |
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| 65 | { |
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| 66 | mMesh = value; |
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| 67 | } |
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| 68 | |
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| 69 | unsigned int Entity::getEntityHandle() { |
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| 70 | return mEntityHandle; |
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| 71 | } |
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| 72 | |
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| 73 | void Entity::setEntityHandle(unsigned int value) |
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| 74 | { |
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| 75 | mEntityHandle = value; |
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| 76 | } |
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| 77 | |
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| 78 | void Entity::loadMesh(bool mergeSubMeshes = false) |
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| 79 | { |
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| 80 | Ogre::Vector3 position = Ogre::Vector3::ZERO;
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| 81 | Ogre::Quaternion orient = Ogre::Quaternion(1.0,1.0,1.0,1.0);
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| 82 | Ogre::Vector3 scale = Ogre::Vector3::ZERO;
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| 83 | unsigned int coordset = 0;
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| 84 | unsigned short dimTexCoord = 2; |
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| 85 | |
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| 86 | getMeshPositions(position,orient,scale,mergeSubMeshes); |
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| 87 | getMeshNormals(orient,scale,mergeSubMeshes); |
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| 88 | getMeshVertexColours(mergeSubMeshes); |
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| 89 | getMeshTexCoords(mergeSubMeshes); |
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| 90 | getMeshFacesVerticesID(mergeSubMeshes); |
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| 91 | } |
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| 92 | |
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| 93 | void Entity::sincronizeNumSubEntities() |
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| 94 | { |
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| 95 | if (this->getNumSubEntities() < mMesh->getNumSubMeshes())
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| 96 | {
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| 97 | while (this->getNumSubEntities() < mMesh->getNumSubMeshes())
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| 98 | {
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| 99 | this->createSubEntity();
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| 100 | }
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| 101 | } |
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| 102 | |
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| 103 | if (this->getNumSubEntities() > mMesh->getNumSubMeshes())
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| 104 | {
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| 105 | while (this->getNumSubEntities() > mMesh->getNumSubMeshes())
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| 106 | {
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| 107 | this->removeSubEntity(this->getNumSubEntities()-1);
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| 108 | }
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| 109 | } |
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| 110 | } |
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| 111 | |
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| 112 | void Entity::getMeshPositions(Ogre::Vector3 position, Ogre::Quaternion orient, Ogre::Vector3 scale, bool mergeSubMeshes) |
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| 113 | {
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| 114 | bool added_shared = false;
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| 115 | size_t current_offset = 0;
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| 116 | size_t shared_offset = 0;
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| 117 | size_t next_offset = 0;
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| 118 |
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| 119 | unsigned int numSubMeshes = mMesh->getNumSubMeshes();
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| 120 | sincronizeNumSubEntities();
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| 121 |
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| 122 | added_shared = false;
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| 123 | for (unsigned short i = 0; i < mMesh->getNumSubMeshes(); i++)
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| 124 | {
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| 125 | Ogre::SubMesh* subMesh = mMesh->getSubMesh(i);
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| 126 | Ogre::VertexData* vertexData = subMesh->useSharedVertices ? mMesh->sharedVertexData : subMesh->vertexData;
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| 127 |
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| 128 | if ((!subMesh->useSharedVertices) || (subMesh->useSharedVertices && !added_shared))
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| 129 | {
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| 130 | if (subMesh->useSharedVertices)
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| 131 | {
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| 132 | added_shared = true;
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| 133 | shared_offset = current_offset;
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| 134 | }
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| 135 |
|
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| 136 | const Ogre::VertexElement* positionElem = vertexData->vertexDeclaration->findElementBySemantic(Ogre::VES_POSITION);
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| 137 | Ogre::HardwareVertexBufferSharedPtr vbuf = vertexData->vertexBufferBinding->getBuffer(positionElem->getSource());
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| 138 | unsigned char* vertex = static_cast<unsigned char*>(vbuf->lock(Ogre::HardwareBuffer::HBL_READ_ONLY));
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| 139 | float* pReal;
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| 140 |
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| 141 | for(size_t j = 0; j < vertexData->vertexCount; ++j, vertex += vbuf->getVertexSize())
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| 142 | {
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| 143 | positionElem->baseVertexPointerToElement(vertex, &pReal);
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| 144 | Ogre::Vector3 position(pReal[0], pReal[1], pReal[2]);
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| 145 |
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| 146 | if (!mergeSubMeshes)
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| 147 | {
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| 148 | UniqueVertex uniqueVertex;
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| 149 | uniqueVertex.position = position;
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| 150 | this->getSubEntity(i)->addUniqueVertex(uniqueVertex);
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| 151 | }
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| 152 | else
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| 153 | {
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| 154 | UniqueVertex uniqueVertex;
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| 155 | uniqueVertex.position = position;
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| 156 |
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| 157 | this->getSubEntity(0)->addUniqueVertex(uniqueVertex);
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| 158 | }
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| 159 | }
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| 160 | vbuf->unlock();
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| 161 | next_offset += vertexData->vertexCount;
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| 162 | }
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| 163 | }
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| 164 | current_offset = next_offset;
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| 165 | } |
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| 166 | |
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| 167 | |
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| 168 | void Entity::getMeshNormals(Ogre::Quaternion orient, Ogre::Vector3 scale, bool mergeSubMeshes) |
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| 169 | {
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| 170 | bool added_shared = false;
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| 171 | size_t current_offset = 0;
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| 172 | size_t shared_offset = 0;
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| 173 | size_t next_offset = 0;
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| 174 |
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| 175 | unsigned int numSubMeshes = mMesh->getNumSubMeshes();
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| 176 | sincronizeNumSubEntities();
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| 177 |
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| 178 | added_shared = false;
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| 179 | for (unsigned short i = 0; i < mMesh->getNumSubMeshes(); i++)
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| 180 | {
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| 181 | Ogre::SubMesh* subMesh = mMesh->getSubMesh(i);
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| 182 | Ogre::VertexData* vertexData = subMesh->useSharedVertices ? mMesh->sharedVertexData : subMesh->vertexData;
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| 183 |
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| 184 | if ((!subMesh->useSharedVertices) || (subMesh->useSharedVertices && !added_shared))
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| 185 | {
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| 186 | if (subMesh->useSharedVertices)
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| 187 | {
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| 188 | added_shared = true;
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| 189 | shared_offset = current_offset;
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| 190 | }
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| 191 |
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| 192 | const Ogre::VertexElement* normalElem = vertexData->vertexDeclaration->findElementBySemantic(Ogre::VES_NORMAL);
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| 193 | Ogre::HardwareVertexBufferSharedPtr vbuf = vertexData->vertexBufferBinding->getBuffer(normalElem->getSource());
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| 194 | unsigned char* vertex = static_cast<unsigned char*>(vbuf->lock(Ogre::HardwareBuffer::HBL_READ_ONLY));
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| 195 | float* pReal;
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| 196 |
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| 197 | for(size_t j = 0; j < vertexData->vertexCount; ++j, vertex += vbuf->getVertexSize())
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| 198 | {
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| 199 | normalElem->baseVertexPointerToElement(vertex, &pReal);
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| 200 | Ogre::Vector3 normal(pReal[0], pReal[1], pReal[2]);
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| 201 |
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| 202 | if (!mergeSubMeshes)
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| 203 | {
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| 204 | this->getSubEntity(i)->setNormal(j,normal);
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| 205 | }
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| 206 | else
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| 207 | {
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| 208 | this->getSubEntity(0)->setNormal(j,normal);
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| 209 | }
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| 210 | }
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| 211 | vbuf->unlock();
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| 212 | next_offset += vertexData->vertexCount;
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| 213 | }
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| 214 | }
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| 215 | current_offset = next_offset;
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| 216 | } |
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| 217 | |
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| 218 | void Entity::getMeshVertexColours(bool mergeSubMeshes) |
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| 219 | {
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| 220 | bool added_shared = false;
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| 221 | size_t current_offset = 0;
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| 222 | size_t shared_offset = 0;
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| 223 | size_t next_offset = 0;
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| 224 |
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| 225 | unsigned int numSubMeshes = mMesh->getNumSubMeshes();
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| 226 | sincronizeNumSubEntities();
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| 227 |
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| 228 | added_shared = false;
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| 229 | for (unsigned short i = 0; i < mMesh->getNumSubMeshes(); i++)
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| 230 | {
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| 231 | Ogre::SubMesh* subMesh = mMesh->getSubMesh(i);
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| 232 | Ogre::VertexData* vertexData = subMesh->useSharedVertices ? mMesh->sharedVertexData : subMesh->vertexData;
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| 233 |
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| 234 | if ((!subMesh->useSharedVertices) || (subMesh->useSharedVertices && !added_shared))
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| 235 | {
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| 236 | if (subMesh->useSharedVertices)
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| 237 | {
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| 238 | added_shared = true;
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| 239 | shared_offset = current_offset;
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| 240 | }
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| 241 |
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| 242 | const Ogre::VertexElement* colourElem = vertexData->vertexDeclaration->findElementBySemantic(Ogre::VES_DIFFUSE);
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| 243 | if (colourElem)
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| 244 | {
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| 245 | //Ogre::LogManager::getSingleton().logMessage("Has vertex colours!");
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| 246 | Ogre::HardwareVertexBufferSharedPtr vbuf = vertexData->vertexBufferBinding->getBuffer(colourElem->getSource());
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| 247 | unsigned char* vertex = static_cast<unsigned char*>(vbuf->lock(Ogre::HardwareBuffer::HBL_READ_ONLY));
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| 248 | Ogre::RGBA *pSrcRGBA;
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| 249 |
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| 250 | for(size_t j = 0; j < vertexData->vertexCount; ++j, vertex += vbuf->getVertexSize())
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| 251 | {
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| 252 | if (colourElem)
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| 253 | {
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| 254 | colourElem->baseVertexPointerToElement(vertex, &pSrcRGBA);
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| 255 | }
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| 256 |
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| 257 | Ogre::ColourValue colour((Ogre::RGBA)(*pSrcRGBA));
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| 258 |
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| 259 | if (!mergeSubMeshes)
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| 260 | {
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| 261 | this->getSubEntity(i)->setVertexColour(j,colour.getAsRGBA());
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| 262 | }
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| 263 | else
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| 264 | {
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| 265 | this->getSubEntity(0)->setVertexColour(j,colour.getAsRGBA());
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| 266 | }
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| 267 | }
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| 268 | vbuf->unlock();
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| 269 | next_offset += vertexData->vertexCount;
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| 270 |
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| 271 | if (!mergeSubMeshes)
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| 272 | {
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| 273 | this->getSubEntity(i)->enableVertexColours(true);
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| 274 | }
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| 275 | else
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| 276 | {
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| 277 | this->getSubEntity(0)->enableVertexColours(true);
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| 278 | }
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| 279 | }
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| 280 | }
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| 281 | }
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| 282 | current_offset = next_offset;
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| 283 | } |
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| 284 | |
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| 285 | void Entity::getMeshTexCoords(bool mergeSubMeshes) |
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| 286 | {
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| 287 | bool added_shared = false;
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| 288 | size_t current_offset = 0;
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| 289 | size_t shared_offset = 0;
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| 290 | size_t next_offset = 0;
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| 291 |
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| 292 | unsigned int numSubMeshes = mMesh->getNumSubMeshes();
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| 293 | sincronizeNumSubEntities();
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| 294 |
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| 295 | added_shared = false;
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| 296 | for (unsigned short i = 0; i < mMesh->getNumSubMeshes(); i++)
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| 297 | {
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| 298 | Ogre::SubMesh* subMesh = mMesh->getSubMesh(i);
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| 299 | Ogre::VertexData* vertexData = subMesh->useSharedVertices ? mMesh->sharedVertexData : subMesh->vertexData;
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| 300 |
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| 301 | if ((!subMesh->useSharedVertices) || (subMesh->useSharedVertices && !added_shared))
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| 302 | {
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| 303 | if (subMesh->useSharedVertices)
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| 304 | {
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| 305 | added_shared = true;
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| 306 | shared_offset = current_offset;
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| 307 | }
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| 308 |
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| 309 | const Ogre::VertexElement* texcoordElem = vertexData->vertexDeclaration->findElementBySemantic(Ogre::VES_TEXTURE_COORDINATES);
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| 310 | Ogre::HardwareVertexBufferSharedPtr vbuf = vertexData->vertexBufferBinding->getBuffer(texcoordElem->getSource());
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| 311 | unsigned char* vertex = static_cast<unsigned char*>(vbuf->lock(Ogre::HardwareBuffer::HBL_READ_ONLY));
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| 312 |
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| 313 | Ogre::VertexDeclaration* decl = vertexData->vertexDeclaration;
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| 314 | Ogre::VertexBufferBinding* bind = vertexData->vertexBufferBinding;
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| 315 | Ogre::VertexBufferBinding::VertexBufferBindingMap::const_iterator b, bend;
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| 316 | bend = bind->getBindings().end();
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| 317 | // Iterate over buffers
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| 318 | for (b = bind->getBindings().begin(); b != bend; ++b)
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| 319 | {
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| 320 | const Ogre::HardwareVertexBufferSharedPtr vbuf = b->second;
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| 321 | unsigned short bufferIdx = b->first;
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| 322 | // Get all the elements that relate to this buffer
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| 323 | Ogre::VertexDeclaration::VertexElementList elems = decl->findElementsBySource(bufferIdx);
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| 324 | Ogre::VertexDeclaration::VertexElementList::iterator it, itend;
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| 325 | itend = elems.end();
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| 326 |
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| 327 | // Skim over the elements to set up the general data
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| 328 | unsigned short numTextureCoords = 0;
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| 329 | std::vector<unsigned int> baseTexCoordSetIndex;
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| 330 | for (it = elems.begin(); it != itend; ++it)
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| 331 | {
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| 332 | Ogre::VertexElement& elem = *it;
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| 333 | if (elem.getSemantic() == Ogre::VES_TEXTURE_COORDINATES)
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| 334 | {
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| 335 | if (numTextureCoords == 0)
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| 336 | {
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| 337 | baseTexCoordSetIndex.push_back(0);
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| 338 | baseTexCoordSetIndex.push_back(Ogre::VertexElement::getTypeCount(elem.getType()));
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| 339 | }
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| 340 | ++numTextureCoords;
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| 341 | }
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| 342 | }
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| 343 |
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| 344 | // There is _no_ baseVertexPointerToElement() which takes an Ogre::Real or a double
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| 345 | // as a second argument. So make it float, to avoid trouble when Ogre::Real will be
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| 346 | // compiled/typedefed as double:
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| 347 | // Ogre::Real* pReal;
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| 348 | float* pReal;
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| 349 |
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| 350 | unsigned int baseTexCoord = 0;
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| 351 | unsigned int texCoordSet = 0;
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| 352 | unsigned int dimBaseTexCoord = 0;
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| 353 | for (unsigned int texCoordSet = 0; texCoordSet < numTextureCoords; texCoordSet++)
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| 354 | {
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| 355 | for (unsigned int iTexCoordSet = 0; iTexCoordSet <= texCoordSet; iTexCoordSet++)
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| 356 | {
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| 357 | baseTexCoord = baseTexCoord + baseTexCoordSetIndex[iTexCoordSet];
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| 358 | }
|
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| 359 | unsigned short dimTexCoord = (unsigned short)baseTexCoordSetIndex[texCoordSet+1];
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| 360 | for (size_t j = 0; j < vertexData->vertexCount; j++, vertex += vbuf->getVertexSize())
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| 361 | {
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| 362 | texcoordElem->baseVertexPointerToElement(vertex, &pReal);
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| 363 | Ogre::Vector3 texcoord;
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| 364 | if (baseTexCoordSetIndex[texCoordSet+1] == 2)
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| 365 | {
|
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| 366 | texcoord = Ogre::Vector3(pReal[baseTexCoord + 0], pReal[baseTexCoord + 1], 0.0);
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| 367 | dimBaseTexCoord = 2;
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| 368 | }
|
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| 369 | else if (baseTexCoordSetIndex[texCoordSet + 1] == 3)
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| 370 | {
|
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| 371 | texcoord = Ogre::Vector3(pReal[baseTexCoord + 0], pReal[baseTexCoord + 1], pReal[baseTexCoord + 2]);
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| 372 | dimBaseTexCoord = 3;
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| 373 | }
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| 374 |
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| 375 | if (!mergeSubMeshes)
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| 376 | {
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| 377 | this->getSubEntity(i)->setTexCoord(j,texCoordSet,texcoord);
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| 378 | }
|
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| 379 | else
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| 380 | {
|
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| 381 | this->getSubEntity(0)->setTexCoord(j,texCoordSet,texcoord);
|
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| 382 | }
|
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| 383 | }
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| 384 |
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| 385 | if (!mergeSubMeshes)
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| 386 | {
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| 387 | this->getSubEntity(i)->addTextureCoordSet(dimBaseTexCoord);
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| 388 | }
|
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| 389 | else
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| 390 | {
|
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| 391 | if (i == 0)
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| 392 | {
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| 393 | this->getSubEntity(0)->addTextureCoordSet(dimBaseTexCoord);
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| 394 | }
|
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| 395 | }
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| 396 | }
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| 397 | }
|
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| 398 | vbuf->unlock();
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| 399 | next_offset += vertexData->vertexCount;
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| 400 | }
|
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| 401 | }
|
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| 402 | current_offset = next_offset;
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| 403 | } |
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| 404 | |
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| 405 | void Entity::getMeshFacesVerticesID(bool mergeSubMeshes) |
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| 406 | { |
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| 407 | bool added_shared = false;
|
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| 408 | size_t current_offset = 0;
|
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| 409 | size_t shared_offset = 0;
|
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| 410 | size_t next_offset = 0;
|
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| 411 | size_t index_offset = 0;
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| 412 |
|
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| 413 | unsigned int numSubMeshes = mMesh->getNumSubMeshes();
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| 414 | sincronizeNumSubEntities();
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| 415 |
|
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| 416 | added_shared = false;
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| 417 |
|
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| 418 | // Run through the submeshes again, adding the data into the arrays
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| 419 | for ( unsigned short i = 0; i < mMesh->getNumSubMeshes(); ++i)
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| 420 | {
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| 421 | Ogre::SubMesh* submesh = mMesh->getSubMesh(i);
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| 422 |
|
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| 423 | Ogre::VertexData* vertex_data = submesh->useSharedVertices ? mMesh->sharedVertexData : submesh->vertexData;
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| 424 |
|
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| 425 | if((!submesh->useSharedVertices)||(submesh->useSharedVertices && !added_shared))
|
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| 426 | {
|
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| 427 | if(submesh->useSharedVertices)
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| 428 | {
|
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| 429 | added_shared = true;
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| 430 | shared_offset = current_offset;
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| 431 | }
|
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| 432 | const Ogre::VertexElement* texcoordElem =
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| 433 | vertex_data->vertexDeclaration->findElementBySemantic(Ogre::VES_POSITION);
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| 434 |
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| 435 | Ogre::HardwareVertexBufferSharedPtr vbuf =
|
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| 436 | vertex_data->vertexBufferBinding->getBuffer(texcoordElem->getSource());
|
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| 437 |
|
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| 438 | unsigned char* vertex =
|
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| 439 | static_cast<unsigned char*>(vbuf->lock(Ogre::HardwareBuffer::HBL_READ_ONLY));
|
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| 440 |
|
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| 441 | vbuf->unlock();
|
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| 442 | next_offset += vertex_data->vertexCount;
|
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| 443 | }
|
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| 444 |
|
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| 445 | Ogre::IndexData* index_data = submesh->indexData;
|
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| 446 | size_t numTris = index_data->indexCount / 3;
|
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| 447 | Ogre::HardwareIndexBufferSharedPtr ibuf = index_data->indexBuffer;
|
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| 448 |
|
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| 449 | bool use32bitindexes = (ibuf->getType() == Ogre::HardwareIndexBuffer::IT_32BIT);
|
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| 450 |
|
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| 451 | unsigned long* pLong = static_cast<unsigned long*>(ibuf->lock(Ogre::HardwareBuffer::HBL_READ_ONLY));
|
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| 452 | unsigned short* pShort = reinterpret_cast<unsigned short*>(pLong);
|
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| 453 |
|
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| 454 | size_t offset = (submesh->useSharedVertices)? shared_offset : current_offset;
|
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| 455 |
|
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| 456 |
|
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| 457 | if ( use32bitindexes )
|
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| 458 | {
|
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| 459 | for ( size_t k = 0; k < numTris*3; k=k+3)
|
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| 460 | {
|
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| 461 | if (!mergeSubMeshes)
|
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| 462 | {
|
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| 463 | Ogre::Vector3 indices(k,k+1,k+2);
|
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| 464 | this->getSubEntity(i)->addFaceVerticesIDs(indices);
|
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| 465 | }
|
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| 466 | else
|
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| 467 | {
|
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| 468 | Ogre::Vector3 indices = Ogre::Vector3(pLong[k] + static_cast<unsigned long>(offset),pLong[k+1] + static_cast<unsigned long>(offset),pLong[k+2] + static_cast<unsigned long>(offset));
|
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| 469 | this->getSubEntity(0)->addFaceVerticesIDs(indices);
|
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| 470 | }
|
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| 471 | index_offset++;
|
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| 472 | }
|
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| 473 | }
|
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| 474 | else
|
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| 475 | {
|
---|
| 476 | for ( size_t k = 0; k < numTris*3; k=k+3)
|
---|
| 477 | {
|
---|
| 478 | if (!mergeSubMeshes)
|
---|
| 479 | {
|
---|
| 480 | Ogre::Vector3 indices(k,k+1,k+2);
|
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| 481 | this->getSubEntity(i)->addFaceVerticesIDs(indices);
|
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| 482 | }
|
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| 483 | else
|
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| 484 | {
|
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| 485 | Ogre::Vector3 indices = Ogre::Vector3(static_cast<unsigned long>(pShort[k]) + static_cast<unsigned long>(offset),static_cast<unsigned long>(pShort[k+1]) + static_cast<unsigned long>(offset),static_cast<unsigned long>(pShort[k+2]) + static_cast<unsigned long>(offset));
|
---|
| 486 | this->getSubEntity(0)->addFaceVerticesIDs(indices);
|
---|
| 487 | }
|
---|
| 488 | index_offset++;
|
---|
| 489 | }
|
---|
| 490 | }
|
---|
| 491 |
|
---|
| 492 | ibuf->unlock();
|
---|
| 493 | current_offset = next_offset;
|
---|
| 494 | } |
---|
| 495 | } |
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| 496 | |
---|
| 497 | unsigned int Entity::getNumSubEntities() |
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| 498 | { |
---|
| 499 | return static_cast<unsigned int>(mSubEntityList.size()); |
---|
| 500 | } |
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| 501 | |
---|
| 502 | void Entity::mergeSubEntities() |
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| 503 | { |
---|
| 504 | if (mSubEntityList.size() > 1) |
---|
| 505 | { |
---|
| 506 | unsigned int currentMaxNumVertices = mSubEntityList[0]->getNumVertices(); |
---|
| 507 | unsigned int iIDVertex = currentMaxNumVertices; |
---|
| 508 | for (unsigned int iSubEntity = 1; iSubEntity < mSubEntityList.size(); iSubEntity++) |
---|
| 509 | { |
---|
| 510 | if (mSubEntityList[iSubEntity]->getNumTexCoordSets() == mSubEntityList[0]->getNumTexCoordSets()) |
---|
| 511 | { |
---|
| 512 | for (unsigned int iVertex = 0; iVertex < mSubEntityList[iSubEntity]->getNumVertices(); iVertex++) |
---|
| 513 | { |
---|
| 514 | mSubEntityList[0]->addUniqueVertex(mSubEntityList[iSubEntity]->getUniqueVertex(iVertex)); |
---|
| 515 | } |
---|
| 516 | |
---|
| 517 | // Vertices IDs go from [0,NUMVERT-1] -> First new vertex should be NUMVERT... |
---|
| 518 | for (unsigned int iFaceVerticesIDs = 0; iFaceVerticesIDs < mSubEntityList[iSubEntity]->getNumFaces(); iFaceVerticesIDs++) |
---|
| 519 | { |
---|
| 520 | mSubEntityList[0]->addFaceVerticesIDs(Ogre::Vector3(iIDVertex,iIDVertex+1,iIDVertex+2)); |
---|
| 521 | iIDVertex = iIDVertex + 3; |
---|
| 522 | } |
---|
| 523 | } |
---|
| 524 | else |
---|
| 525 | { |
---|
| 526 | Ogre::LogManager::getSingleton().logMessage("Error: The number of texture coord. sets is not the same in all the subentities..."); |
---|
| 527 | } |
---|
| 528 | } |
---|
| 529 | |
---|
| 530 | for (unsigned int iSubEntity = 1; iSubEntity < mSubEntityList.size(); iSubEntity) |
---|
| 531 | { |
---|
| 532 | SubEntityList::iterator subEntityListIterator = mSubEntityList.begin()+iSubEntity; |
---|
| 533 | // Gametools -- 02/03/2006 |
---|
| 534 | // BUG: If I delete the subentity other entities that reference it will lose it's data... |
---|
| 535 | //SubEntity *subEntity = (*subEntityListIterator); |
---|
| 536 | mSubEntityList.erase(mSubEntityList.begin()+iSubEntity); |
---|
| 537 | //delete subEntity; |
---|
| 538 | } |
---|
| 539 | } |
---|
| 540 | } |
---|
| 541 | |
---|
| 542 | } |
---|