[699] | 1 | |
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[721] | 2 | #include <IMGBox2d.h> |
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[699] | 3 | |
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[721] | 4 | namespace IMG |
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| 5 | { |
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[699] | 6 | |
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[721] | 7 | Box2d::Box2d() |
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| 8 | { |
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| 9 | mMinimum.x = BOUNDINGBOX_MAXVALUE; |
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| 10 | mMinimum.y = BOUNDINGBOX_MAXVALUE; |
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| 11 | |
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| 12 | mMaximum.x = -BOUNDINGBOX_MAXVALUE; |
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| 13 | mMaximum.y = -BOUNDINGBOX_MAXVALUE; |
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[699] | 14 | } |
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| 15 | |
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[721] | 16 | Box2d::~Box2d() |
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| 17 | { |
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| 18 | } |
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[699] | 19 | |
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[731] | 20 | Ogre::Vector2 Box2d::getMinimum() |
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[721] | 21 | { |
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| 22 | return mMinimum; |
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[699] | 23 | } |
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[721] | 24 | |
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[731] | 25 | Ogre::Vector2 Box2d::getMaximum() |
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[721] | 26 | { |
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| 27 | return mMaximum; |
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| 28 | } |
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| 29 | |
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[731] | 30 | void Box2d::setBoundBox(float x, float y, float X, float Y) |
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[721] | 31 | { |
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| 32 | mMinimum.x = x; |
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| 33 | mMinimum.y = y; |
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| 34 | mMaximum.x = X; |
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| 35 | mMaximum.y = Y; |
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| 36 | } |
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| 37 | |
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[731] | 38 | void Box2d::addBoundingVector3(float x, float y) |
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[721] | 39 | { |
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| 40 | if (x < mMinimum.x) |
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| 41 | { |
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| 42 | mMinimum.x = x; |
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| 43 | } |
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| 44 | |
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| 45 | if (x > mMaximum.x) |
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| 46 | { |
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| 47 | mMaximum.x = x; |
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| 48 | } |
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| 49 | |
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| 50 | if (y < mMinimum.y) |
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| 51 | { |
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| 52 | mMinimum.y = y; |
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| 53 | } |
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| 54 | |
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| 55 | if (y > mMaximum.y) |
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| 56 | { |
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| 57 | mMaximum.y = y; |
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| 58 | } |
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| 59 | } |
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| 60 | |
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[731] | 61 | void Box2d::print() |
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[721] | 62 | { |
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| 63 | Ogre::LogManager::getSingleton().logMessage("Valor de la Caixa: (" + Ogre::StringConverter::toString(Ogre::Vector3(mMinimum.x, mMinimum.y, 0)) + ") - (" + Ogre::StringConverter::toString(Ogre::Vector3(mMaximum.x, mMaximum.y, 0)) + ")"); |
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| 64 | } |
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| 65 | |
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[731] | 66 | Ogre::Vector2 Box2d::getCorner(int corner) const |
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[721] | 67 | { |
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| 68 | Ogre::Vector2 vector; |
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| 69 | |
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| 70 | switch (corner) |
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| 71 | { |
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| 72 | case BOX_CORNER_xy: vector = Ogre::Vector2(mMinimum.x, mMinimum.y ); break; |
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| 73 | case BOX_CORNER_xY: vector = Ogre::Vector2(mMinimum.x, mMaximum.y ); break; |
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| 74 | case BOX_CORNER_Xy: vector = Ogre::Vector2(mMaximum.x, mMinimum.y ); break; |
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| 75 | case BOX_CORNER_XY: vector = Ogre::Vector2(mMaximum.x, mMaximum.y ); break; |
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| 76 | } |
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| 77 | |
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| 78 | return vector; |
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| 79 | } |
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| 80 | |
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[731] | 81 | bool Box2d::in(int w, int h) |
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[721] | 82 | { |
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| 83 | if (w <= (mMaximum.x - mMinimum.x) && h <= (mMaximum.y - mMinimum.y)) |
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| 84 | { |
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| 85 | return true; |
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| 86 | } |
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| 87 | |
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| 88 | return false; |
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| 89 | } |
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| 90 | |
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[731] | 91 | bool Box2d::fitPerfect(int w, int h) |
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[721] | 92 | { |
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| 93 | if (w == (mMaximum.x - mMinimum.x) && h == (mMaximum.y - mMinimum.y)) |
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| 94 | { |
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| 95 | return true; |
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| 96 | } |
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| 97 | |
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| 98 | return false; |
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| 99 | } |
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| 100 | |
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| 101 | } |
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