source: GTP/trunk/Lib/Illum/IBRBillboardCloudTrees/OGRE/src/IMGVoxel.cpp @ 699

Revision 699, 1.1 KB checked in by igarcia, 19 years ago (diff)
Line 
1
2#include "IMGVoxel.h"
3
4namespace IMG {
5
6//Voxel(Ogre::AxisAlignedBox &box);
7Voxel::Voxel(BBox & box){
8}
9
10Voxel::Voxel(){
11}
12
13Voxel::Voxel(const Voxel & v){
14}
15
16void Voxel::Print() {
17}
18
19// Gametools -- Isma 17/08/2005
20//unsigned int GetNextPatch()   //return the id to next patch in the voxel
21//{
22//  if (index < GetSizePatchList()) return patchlistid.Get(index++);
23//  //return -1;
24//  return 0;
25//}
26// Gametools -- Isma 17/08/2005
27//unsigned int GetPatch(unsigned int i) { if (i < GetSizePatchList()) return patchlistid.Get(i); else return 0;}
28// Gametools -- Isma 17/08/2005
29//unsigned int GetPolygon(unsigned int i) { if (i < GetSizePolygonList())return polygonlistid.Get(i); else return 0; }
30// Gametools -- Isma 17/08/2005
31//unsigned int GetNextObsPoly()         //return the id to next obspoly in the voxel
32//{
33//  if (index_obspoly < GetSizePolygonList()) return polygonlistid.Get(index_obspoly++);
34//  //return -1;
35//  return 0;
36//}
37bool Voxel::AddPatch(unsigned int id) {
38        return true;
39}
40
41//add one patch (only the id) to list_id_patch
42bool Voxel::AddPoly(unsigned int id) {
43        return true;
44}
45
46unsigned int Voxel::ID_VOXELS;
47
48
49}
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