source: GTP/trunk/Lib/Illum/IBRBillboardCloudTrees/OGRE/src/OBAOgreBase.cpp @ 731

Revision 731, 2.1 KB checked in by igarcia, 19 years ago (diff)
Line 
1
2#include "OBAOgreBase.h"
3
4namespace OBA {
5
6template <> OgreBase* CSingleton<OgreBase>::ms_Singleton = NULL;
7
8OgreBase* OgreBase::getSingletonPtr(void)
9{
10    return ms_Singleton;
11}
12
13OgreBase& OgreBase::getSingleton(void)
14
15    assert( ms_Singleton );  return ( *ms_Singleton ); 
16}
17
18OgreBase::OgreBase()
19{
20}
21
22OgreBase::~OgreBase()
23{
24
25}
26
27Ogre::XMLMeshSerializer* OgreBase::getXMLMeshSerializer()
28{
29        return mXMLMeshSerializer;
30}
31
32Ogre::MaterialSerializer* OgreBase::getMaterialSerializer()
33{
34        return mMaterialSerializer;
35}
36
37Ogre::MeshSerializer* OgreBase::getMeshSerializer()
38{
39        return mMeshSerializer;
40}
41
42void OgreBase::initialize()
43{
44   mLogManager = new Ogre::LogManager();
45   mLogManager->createLog("Ogre.log", true, true);   
46   mArchiveManager = new Ogre::ArchiveManager();
47   mResourceGroupManager = new Ogre::ResourceGroupManager(); 
48   mMath = new Ogre::Math();
49   mMeshManager = new Ogre::MeshManager();
50   mMaterialManager = new Ogre::MaterialManager();
51   mMaterialManager->initialise();
52   mMaterialSerializer = new Ogre::MaterialSerializer();
53   mMeshSerializer = new Ogre::MeshSerializer();
54   mXMLMeshSerializer = new Ogre::XMLMeshSerializer();
55   mFileSystemArchiveFactory = new FileSystemArchiveFactory();
56   Ogre::ArchiveManager::getSingleton().addArchiveFactory( mFileSystemArchiveFactory );
57   mDefaultHardwareBufferManager = new Ogre::DefaultHardwareBufferManager();
58}
59
60void OgreBase::shutdown()
61{
62
63        if (mArchiveManager)
64        {
65                delete mArchiveManager;
66        }
67
68        if (mFileSystemArchiveFactory)
69        {
70        delete mFileSystemArchiveFactory;
71        }
72
73        if (mMeshSerializer)
74        {
75                delete mMeshSerializer;
76        }
77
78        if (mXMLMeshSerializer)
79        {
80                delete mXMLMeshSerializer;
81        }
82
83        if (mMaterialSerializer)
84        {
85                delete mMaterialSerializer;
86        }
87
88        if (mMath)
89        {
90                delete mMath;
91        }
92
93        if (mMeshManager)
94        {
95                delete mMeshManager;
96        }
97
98        if (mMaterialManager)
99        {
100                mMaterialManager->removeAll();
101                delete mMaterialManager;       
102        }
103
104        if (mResourceGroupManager)
105        {
106                delete mResourceGroupManager;
107        }
108
109        // Not necessary if we have a RenderWindow...
110        if (mDefaultHardwareBufferManager)
111        {
112                delete mDefaultHardwareBufferManager;   
113        }
114
115        if (mLogManager)
116        {
117                delete mLogManager;
118        }
119}
120
121}
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