Line | |
---|
1 | #pragma once
|
---|
2 | #include "RenderTechnique.h"
|
---|
3 |
|
---|
4 | /**
|
---|
5 | @brief Base abstract class of rendering a particle system with the spherical billboard method.
|
---|
6 | */
|
---|
7 | class HierarchicalParticleSystemTechnique : virtual public RenderTechnique
|
---|
8 | {
|
---|
9 | public:
|
---|
10 | /**
|
---|
11 | @brief Constructor.
|
---|
12 |
|
---|
13 | @param parentRenderable the object to operate on
|
---|
14 | @param parentTechniqueGroup the TechniqueGroup this RenderedTechnique is attached to
|
---|
15 | */
|
---|
16 | HierarchicalParticleSystemTechnique(
|
---|
17 | unsigned long startFrame,
|
---|
18 | unsigned long impostorUpdateInterval,
|
---|
19 | unsigned int impostorResolution,
|
---|
20 | bool useDistCalc,
|
---|
21 | bool perspectiveRendering,
|
---|
22 | ElementaryRenderable* parentRenderable,
|
---|
23 | TechniqueGroup* parentTechniqueGroup
|
---|
24 | );
|
---|
25 | ~HierarchicalParticleSystemTechnique();
|
---|
26 |
|
---|
27 | void update(unsigned long frameNum);
|
---|
28 |
|
---|
29 | protected:
|
---|
30 | unsigned long impostorUpdateInterval;
|
---|
31 | unsigned int impostorResolution;
|
---|
32 | /**
|
---|
33 | @brief offset in frame number used during update
|
---|
34 | */
|
---|
35 | unsigned long startFrame;
|
---|
36 | bool useDistCalc;
|
---|
37 | bool perspectiveRendering;
|
---|
38 |
|
---|
39 | virtual RenderingRun* createChildPSysRenderingRun()=0;
|
---|
40 |
|
---|
41 | }; |
---|
Note: See
TracBrowser
for help on using the repository browser.