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1 | /O2 /Op /Ot /GL /G6 /GA /I "..\include" /I "..\..\Common\include" /I "..\..\..\OgreMain\include" /I "..\include\RenderingRuns" /I "..\include\RenderTechniques" /I "C:\Program Files (x86)\Microsoft DirectX 9.0 SDK (October 2005)\Include" /I "..\..\..\PlugIns\OctreeSceneManagerGT\include" /I "..\..\..\RenderSystems\Direct3D9GT\include" /I "..\..\..\RenderSystems\Direct3D9\include" /I "..\..\..\PlugIns\OctreeSceneManager\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "GAMETOOLS_ILLUMINATION_MODULE" /D "_MBCS" /Gm /EHsc /MD /GR /Fo"..\obj\Release/" /Fd"..\obj\Release/vc70.pdb" /W3 /c /Wp64 /Zi /TP
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2 | \ogre_gametools\Samples\IllumModule\src\RenderingRuns\SceneCameraDepthRenderingRun.cpp
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3 | \ogre_gametools\Samples\IllumModule\src\RenderingRuns\ReducedCubeMapRenderingRun.cpp
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4 | \ogre_gametools\Samples\IllumModule\src\RenderingRuns\PhotonMapRenderingRun.cpp
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5 | \ogre_gametools\Samples\IllumModule\src\RenderingRuns\DistanceCubeMapRenderingRun.cpp
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6 | \ogre_gametools\Samples\IllumModule\src\RenderingRuns\DepthShadowMapRenderingRun.cpp
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7 | \ogre_gametools\Samples\IllumModule\src\RenderingRuns\ColorCubeMapRenderingRun.cpp
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8 | \ogre_gametools\Samples\IllumModule\src\RenderingRuns\CausticCubeMapRenderingRun.cpp
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9 | \ogre_gametools\Samples\IllumModule\src\RenderTechniques\SBBRenderTechnique.cpp
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10 | \ogre_gametools\Samples\IllumModule\src\RenderTechniques\DistanceCubeMapRenderTechnique.cpp
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11 | \ogre_gametools\Samples\IllumModule\src\RenderTechniques\DepthShadowRecieverRenderTechnique.cpp
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12 | \ogre_gametools\Samples\IllumModule\src\RenderTechniques\CubeMapRenderTechnique.cpp
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13 | \ogre_gametools\Samples\IllumModule\src\RenderTechniques\ConvolvedCubeMapRenderTechnique.cpp
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14 | \ogre_gametools\Samples\IllumModule\src\RenderTechniques\CausticRecieverRenderTechnique.cpp
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15 | \ogre_gametools\Samples\IllumModule\src\RenderTechniques\CausticCasterRenderTechnique.cpp
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16 | \ogre_gametools\Samples\IllumModule\src\TechniqueGroup.cpp
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17 | \ogre_gametools\Samples\IllumModule\src\SharedRuns.cpp
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18 | \ogre_gametools\Samples\IllumModule\src\RenderTechnique.cpp
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19 | \ogre_gametools\Samples\IllumModule\src\RenderingRun.cpp
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20 | \ogre_gametools\Samples\IllumModule\src\IlluminationManager.cpp |
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