[1711] | 1 | #pragma once
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| 2 |
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| 3 | //disable inheritance warning caused by multiple inheritance
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| 4 | #if _WIN32
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| 5 | #if _MSC_VER
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| 6 | #pragma warning(disable: 4250)
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| 7 | #endif
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| 8 | #endif
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| 9 |
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| 10 | #include "ColorCubeMapRenderTechnique.h"
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| 11 | #include "OgreCubeMapRenderTechnique.h"
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| 12 | #include "Ogre.h"
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| 13 |
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| 14 | using namespace Ogre;
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| 15 |
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| 16 | /**
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[2240] | 17 | @brief ColorCubeMapRenderTechnique used in an Ogre environment.
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[1711] | 18 | */
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| 19 | class OgreColorCubeMapRenderTechnique : public ColorCubeMapRenderTechnique,
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| 20 | public OgreCubeMapRenderTechnique
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| 21 | {
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| 22 | public:
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| 23 |
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| 24 | /**
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| 25 | @brief Constructor.
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| 26 |
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| 27 | @param startFrame adds an offset to the current frame number to help evenly distribute updates between frames
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| 28 | @param cubeMapUpdateInterval update frequency
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| 29 | @param cubeMapResolution color cubemap resolution
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| 30 | @param texID the id of the texture unit state the resulting cubemap should be bound to
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| 31 | @param useDistCalc flag to skip cube face update if object is far away
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| 32 | @param useFaceAngleCalc flag to skip cube face update if face is neglible
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| 33 | @param distTolerance distance tolerance used in face skip
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| 34 | @param angleTolerance angle tolerance used in face skip
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| 35 | @param updateAllFace defines if all cubemap faces should be updated in a frame or only one face per frame
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[2240] | 36 | @param renderSelf sets if the object should be rendered to the cube map
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| 37 | @param renderEnvironment sets if the environment should be rendered to the cube map
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| 38 | @param selfMaterial the material that should be set for the object while rendering the cubemap
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| 39 | @param environmentMaterial the material that should be set for the environment while rendering the cubemap
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| 40 | @param layer the layer of this cubemap
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| 41 | @param getMinMax sets if the minimum and maximum values of the cubemap should be computed
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| 42 | @param attachToTexUnit sets if this cubemap should be attach to a texture unit of the pass
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| 43 | @param minVariableName sets the name of the gpu shader program parameter to which the minimum value should be bound to
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| 44 | @param maxVariableName sets the name of the gpu shader program parameter to which the maximum value should be bound to
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[1711] | 45 | @param pass the pass to operate on
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| 46 | @param parentRenderable the object to operate on
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| 47 | @param parentTechniqueGroup the TechniqueGroup this RenderedTechnique is attached to
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| 48 | */
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| 49 | OgreColorCubeMapRenderTechnique( unsigned long startFrame,
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| 50 | unsigned long cubeMapUpdateInterval,
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| 51 | unsigned int cubeMapResolution,
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| 52 | unsigned char texID,
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| 53 | bool useDistCalc,
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| 54 | bool useFaceAngleCalc,
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| 55 | float distTolerance,
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| 56 | float angleTolerance,
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| 57 | bool updateAllFace,
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| 58 | bool renderSelf,
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[1722] | 59 | bool renderEnvironment,
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| 60 | String selfMaterial,
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| 61 | String environmentMaterial,
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[1725] | 62 | int layer,
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[1886] | 63 | bool getMinMax,
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| 64 | bool attachToTexUnit,
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| 65 | String minVariableName,
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| 66 | String maxVariableName,
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[2355] | 67 | String triggerName,
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[1711] | 68 | Pass* pass,
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| 69 | OgreRenderable* parentRenderable,
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| 70 | OgreTechniqueGroup* parentTechniqueGroup
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| 71 | );
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| 72 | /**
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| 73 | @brief Destructor.
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| 74 | */
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[2320] | 75 | virtual ~OgreColorCubeMapRenderTechnique();
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[1711] | 76 |
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| 77 | //inherited
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| 78 | void update(unsigned long frameNum);
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| 79 |
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| 80 | protected:
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| 81 | //inherited
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[2240] | 82 | void colorCubeMapRunChanged(RenderingRun* run);
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| 83 | //inherited
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[1930] | 84 | void colorCubeMapRunUpdated(RenderingRun* run);
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[1711] | 85 | };
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| 86 |
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[2240] | 87 | /**
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| 88 | @brief RenderTechniqueFactory to create OgreColorCubeMapRenderTechnique instances.
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| 89 | */
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[1711] | 90 | class OgreColorCubeMapRenderTechniqueFactory : public OgreCubeMapRenderTechniqueFactory
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| 91 | {
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| 92 | public:
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| 93 | OgreColorCubeMapRenderTechniqueFactory();
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| 94 |
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| 95 | OgreRenderTechnique* createInstance(IllumTechniqueParams* params,
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| 96 | Pass* pass,
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| 97 | OgreRenderable* parentRenderable,
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| 98 | OgreTechniqueGroup* parentTechniqueGroup);
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| 99 | };
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