[790] | 1 | #pragma once
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| 2 |
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| 3 | //disable inheritance warning caused by multiple inheritance
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| 4 | #if _WIN32
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| 5 | #if _MSC_VER
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| 6 | #pragma warning(disable: 4250)
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| 7 | #endif
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| 8 | #endif
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| 9 |
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| 10 | #include "DistanceCubeMapRenderTechnique.h"
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| 11 | #include "OgreRenderTechnique.h"
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| 12 | #include "Ogre.h"
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| 13 |
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| 14 | using namespace Ogre;
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| 15 |
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| 16 | /**
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| 17 | @brief DistanceCubeMapRenderTechnique used in an Ogre environment.
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| 18 | */
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| 19 | class OgreDistanceCubeMapRenderTechnique : public DistanceCubeMapRenderTechnique,
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| 20 | public OgreRenderTechnique
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| 21 | {
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| 22 | public:
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| 23 |
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| 24 | /**
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| 25 | @brief Constructor.
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| 26 |
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| 27 | @param startFrame adds an offset to the current frame number to help evenly distribute updates between frames
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| 28 | @param cubeMapUpdateInterval update frequency
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| 29 | @param cubeMapResolution distance cubemap resolution
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| 30 | @param texID the id of the texture unit state the resulting cubemap should be bound to
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| 31 | @param useDistCalc flag to skip cube face update if object is far away
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| 32 | @param useFaceAngleCalc flag to skip cube face update if face is neglible
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| 33 | @param distTolerance distance tolerance used in face skip
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| 34 | @param angleTolerance angle tolerance used in face skip
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| 35 | @param updateAllFace defines if all cubemap faces should be updated in a frame or only one face per frame
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| 36 | @param pass the pass to operate on
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| 37 | @param parentRenderable the object to operate on
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| 38 | @param parentTechniqueGroup the TechniqueGroup this RenderedTechnique is attached to
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| 39 | */
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| 40 | OgreDistanceCubeMapRenderTechnique( unsigned long startFrame,
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| 41 | unsigned long cubeMapUpdateInterval,
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| 42 | unsigned int cubeMapResolution,
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| 43 | unsigned char texID,
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| 44 | bool useDistCalc,
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| 45 | bool useFaceAngleCalc,
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| 46 | float distTolerance,
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| 47 | float angleTolerance,
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| 48 | bool updateAllFace,
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| 49 | Pass* pass,
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| 50 | OgreRenderable* parentRenderable,
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| 51 | OgreTechniqueGroup* parentTechniqueGroup
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| 52 | );
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| 53 | /**
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| 54 | @brief Destructor.
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| 55 | */
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| 56 | ~OgreDistanceCubeMapRenderTechnique();
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| 57 |
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| 58 | //inherited
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| 59 | void update(unsigned long frameNum);
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| 60 |
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| 61 | protected:
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| 62 | /**
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| 63 | @brief the id of the texture unit state the resulting cubemap should be bound to
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| 64 | */
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| 65 | unsigned char texID;
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| 66 |
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| 67 | //inherited
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| 68 | void distanceCubeMapRunChanged(RenderingRun* run);
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| 69 | //inherited
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| 70 | RenderingRun* createDistanceCubeMapRun();
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| 71 | //inherited
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| 72 | void distanceCubeMapRunUpdated(RenderingRun* run);
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| 73 |
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| 74 |
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[836] | 75 | };
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| 76 |
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| 77 |
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| 78 | class OgreDistanceCubeMapRenderTechniqueFactory : public RenderTechniqueFactory
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| 79 | {
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| 80 | public:
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| 81 |
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| 82 | OgreDistanceCubeMapRenderTechniqueFactory();
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| 83 |
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| 84 | OgreRenderTechnique* createInstance(IllumTechniqueParams* params,
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| 85 | Pass* pass,
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| 86 | OgreRenderable* parentRenderable,
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| 87 | OgreTechniqueGroup* parentTechniqueGroup);
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| 88 |
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| 89 |
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| 90 | unsigned long startFrame;
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| 91 | unsigned long cubeMapUpdateInterval;
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| 92 | unsigned int cubeMapResolution;
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| 93 | unsigned char texID;
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| 94 | bool useDistCalc;
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| 95 | bool useFaceAngleCalc;
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| 96 | float distTolerance;
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| 97 | float angleTolerance;
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| 98 | bool updateAllFace;
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| 99 |
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[790] | 100 | }; |
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