[790] | 1 | #pragma once
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| 2 |
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| 3 | //disable inheritance warning caused by multiple inheritance
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| 4 | #if _WIN32
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| 5 | #if _MSC_VER
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| 6 | #pragma warning(disable: 4250)
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| 7 | #endif
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| 8 | #endif
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| 9 |
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| 10 | #include "OgreRenderingRun.h"
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| 11 | #include "DepthShadowMapRenderingRun.h"
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| 12 | #include "OgreSharedRuns.h"
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[1103] | 13 | #include "OgreFocusingMapRenderingRun.h"
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[790] | 14 |
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| 15 |
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| 16 | /**
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| 17 | @brief ColorCubeMapRenderingRun used in an OGRE environment.
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| 18 | */
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| 19 | class OgreDepthShadowMapRenderingRun : public OgreRenderingRun,
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| 20 | public DepthShadowMapRenderingRun
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| 21 | {
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| 22 | public:
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| 23 |
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| 24 | /**
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| 25 | @brief Constructor.
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| 26 |
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| 27 | @param sharedRuns a pointer to the OgreSharedRuns this run belongs to
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| 28 | @param name the name of the depth map texture to be created
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| 29 | @param light the light source this depth shadow map belongs to
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| 30 | @param resolutionX the resolution width of the depth shadow map
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| 31 | @param resolutionY the resolution height of the depth shadow map
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| 32 | @param materialName the name of the material to be used when rendering the depth shadow map
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| 33 | */
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| 34 | OgreDepthShadowMapRenderingRun(OgreSharedRuns* sharedRuns,
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| 35 | String name,
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| 36 | Light* light,
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| 37 | unsigned int resolutionX,
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| 38 | unsigned int resolutionY,
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| 39 | String materialName);
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| 40 |
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| 41 | /**
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| 42 | @brief returns the depth shadow map texture created by this run
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| 43 | */
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[1688] | 44 | const String& getDepthMapTextureName();
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[1628] | 45 |
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[790] | 46 | /**
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| 47 | @brief Refreshes light camera matrices, called in each update.
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| 48 | */
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[1103] | 49 | void refreshLight(unsigned long frameNum);
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[790] | 50 | /**
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| 51 | @brief retuns the view matrix of the camera from which the depth shadow map was created
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| 52 | */
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[1120] | 53 | Matrix4 getLightViewMatrix();
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[790] | 54 | /**
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| 55 | @brief retuns the concatenation of the view and projection matrices of the camera from which the depth shadow map was created
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| 56 | */
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[1120] | 57 | Matrix4 getLightViewProjMatrix();
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[1670] | 58 | Real getLightFarPlane(){return lightFarPlane;}
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[790] | 59 |
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| 60 | protected:
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| 61 | /**
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| 62 | @brief the light source this depth shadow map belongs to
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| 63 | */
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| 64 | Light* light;
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| 65 | /**
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| 66 | @brief pointer to the camera of the lightsource
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| 67 | */
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[1120] | 68 | Camera* depthMapCamera;
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[790] | 69 | /**
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| 70 | @brief the name of the material to be used when rendering the depth shadow map
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| 71 | */
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| 72 | String materialName;
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| 73 | /**
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| 74 | @brief a pointer to the OgreSharedRuns this run belongs to
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| 75 | */
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| 76 | OgreSharedRuns* sharedRuns;
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| 77 | /**
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| 78 | @brief the name of the depth shadow map texture that was created by this run
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| 79 | */
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[1120] | 80 | String name;
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[1130] | 81 | String blurredname;
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[790] | 82 | /**
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| 83 | @brief a pointer to the depth shadow texture that was created by this run
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| 84 | */
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[1120] | 85 | Texture* depthMapTexture;
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[1130] | 86 | Texture* blurredDepthMapTexture;
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[1670] | 87 | Real lightFarPlane;
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[790] | 88 |
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| 89 | //inherited
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| 90 | void updateFrame(unsigned long frameNum);
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| 91 | //inherited
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| 92 | inline void createDepthMap();
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| 93 | //inherited
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| 94 | void updateDepthCubeFace(int facenum);
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| 95 | //inherited
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| 96 | void updateDepthMap();
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| 97 |
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| 98 | };
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