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[1103] | 1 | #pragma once
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| 2 |
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| 3 | //disable inheritance warning caused by multiple inheritance
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| 4 | #if _WIN32
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| 5 | #if _MSC_VER
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| 6 | #pragma warning(disable: 4250)
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| 7 | #endif
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| 8 | #endif
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| 9 |
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| 10 | #include "OgreRenderingRun.h"
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| 11 | #include "OgreSharedRuns.h"
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| 12 |
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| 13 |
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| 14 | /**
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| 15 | @brief ColorCubeMapRenderingRun used in an OGRE environment.
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| 16 | */
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| 17 | class OgreFocusingMapRenderingRun : public OgreRenderingRun
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| 18 | {
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| 19 | public:
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| 20 |
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| 21 | /**
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| 22 | @brief Constructor.
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| 23 |
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[1125] | 24 |
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[1103] | 25 | */
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| 26 | OgreFocusingMapRenderingRun(String name,
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| 27 | Matrix4 lightMatrix,
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| 28 | unsigned int focusingMapSize);
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| 29 | /**
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| 30 | @brief returns the name of the camera depth texture
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| 31 | */
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| 32 | String getFocusingTextureName(){return name;}
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| 33 | void getMinMax(Vector3& min, Vector3& max);
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| 34 | void setLightMatrix(Matrix4 &m){this->lightMatrix = m;}
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[1125] | 35 | void setCameraMatrices(const Matrix4 &view, const Matrix4 &projection);
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[1103] | 36 |
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| 37 | protected:
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| 38 | /**
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| 39 | @brief pointer to the player's viewport
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| 40 | */
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| 41 | Matrix4 lightMatrix;
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| 42 | /**
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| 43 | @brief pointer to the player's camera
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| 44 | */
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[1125] | 45 | Camera* camera;
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[1103] | 46 |
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| 47 | /**
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| 48 | @brief the name of the depth texture that was created by this run
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| 49 | */
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| 50 | String name;
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| 51 | /**
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| 52 | @brief a pointer to the scene depth texture that was created by this run
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| 53 | */
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| 54 | Texture* focusingTexture;
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| 55 | unsigned int focusingMapSize;
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| 56 |
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| 57 | //inherited
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| 58 | void updateFrame(unsigned long frameNum);
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| 59 |
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| 60 | inline void createFocusingMap();
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| 61 |
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[1125] | 62 | bool needUpdate(unsigned long frameNum )
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| 63 | {
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| 64 | return true;
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| 65 | }
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| 66 |
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[1103] | 67 | };
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